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945b70e
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.gitignore ADDED
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1
+ # Byte-compiled / optimized / DLL files
2
+ __pycache__/
3
+ *.py[cod]
4
+ *$py.class
5
+
6
+ # C extensions
7
+ *.so
8
+
9
+ # Distribution / packaging
10
+ .Python
11
+ build/
12
+ develop-eggs/
13
+ dist/
14
+ downloads/
15
+ eggs/
16
+ .eggs/
17
+ lib/
18
+ lib64/
19
+ parts/
20
+ sdist/
21
+ var/
22
+ wheels/
23
+ share/python-wheels/
24
+ *.egg-info/
25
+ .installed.cfg
26
+ *.egg
27
+ MANIFEST
28
+
29
+ # PyInstaller
30
+ # Usually these files are written by a python script from a template
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+ # before PyInstaller builds the exe, so as to inject date/other infos into it.
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+ *.manifest
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+ *.spec
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+
35
+ # Installer logs
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+ pip-log.txt
37
+ pip-delete-this-directory.txt
38
+
39
+ # Unit test / coverage reports
40
+ htmlcov/
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+ .tox/
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+ .nox/
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+ .coverage
44
+ .coverage.*
45
+ .cache
46
+ nosetests.xml
47
+ coverage.xml
48
+ *.cover
49
+ *.py,cover
50
+ .hypothesis/
51
+ .pytest_cache/
52
+ cover/
53
+
54
+ # Translations
55
+ *.mo
56
+ *.pot
57
+
58
+ # Django stuff:
59
+ *.log
60
+ local_settings.py
61
+ db.sqlite3
62
+ db.sqlite3-journal
63
+
64
+ # Flask stuff:
65
+ instance/
66
+ .webassets-cache
67
+
68
+ # Scrapy stuff:
69
+ .scrapy
70
+
71
+ # Sphinx documentation
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+ docs/_build/
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+
74
+ # PyBuilder
75
+ .pybuilder/
76
+ target/
77
+
78
+ # Jupyter Notebook
79
+ .ipynb_checkpoints
80
+
81
+ # IPython
82
+ profile_default/
83
+ ipython_config.py
84
+
85
+ # pyenv
86
+ # For a library or package, you might want to ignore these files since the code is
87
+ # intended to run in multiple environments; otherwise, check them in:
88
+ # .python-version
89
+
90
+ # pipenv
91
+ # According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
92
+ # However, in case of collaboration, if having platform-specific dependencies or dependencies
93
+ # having no cross-platform support, pipenv may install dependencies that don't work, or not
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+ # install all needed dependencies.
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+ #Pipfile.lock
96
+
97
+ # poetry
98
+ # Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control.
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+ # This is especially recommended for binary packages to ensure reproducibility, and is more
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+ # commonly ignored for libraries.
101
+ # https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control
102
+ #poetry.lock
103
+
104
+ # pdm
105
+ # Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control.
106
+ #pdm.lock
107
+ # pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it
108
+ # in version control.
109
+ # https://pdm.fming.dev/#use-with-ide
110
+ .pdm.toml
111
+
112
+ # PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm
113
+ __pypackages__/
114
+
115
+ # Celery stuff
116
+ celerybeat-schedule
117
+ celerybeat.pid
118
+
119
+ # SageMath parsed files
120
+ *.sage.py
121
+
122
+ # Environments
123
+ .env
124
+ .venv
125
+ env/
126
+ venv/
127
+ ENV/
128
+ env.bak/
129
+ venv.bak/
130
+
131
+ # Spyder project settings
132
+ .spyderproject
133
+ .spyproject
134
+
135
+ # Rope project settings
136
+ .ropeproject
137
+
138
+ # mkdocs documentation
139
+ /site
140
+
141
+ # mypy
142
+ .mypy_cache/
143
+ .dmypy.json
144
+ dmypy.json
145
+
146
+ # Pyre type checker
147
+ .pyre/
148
+
149
+ # pytype static type analyzer
150
+ .pytype/
151
+
152
+ # Cython debug symbols
153
+ cython_debug/
154
+
155
+ # PyCharm
156
+ # JetBrains specific template is maintained in a separate JetBrains.gitignore that can
157
+ # be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
158
+ # and can be added to the global gitignore or merged into this file. For a more nuclear
159
+ # option (not recommended) you can uncomment the following to ignore the entire idea folder.
160
+ #.idea/
Dockerfile ADDED
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1
+ # read the doc: https://huggingface.co/docs/hub/spaces-sdks-docker
2
+ # you will also find guides on how best to write your Dockerfile
3
+
4
+ FROM python:3.10.5
5
+
6
+ # Set up a new user named "user" with user ID 1000
7
+ RUN useradd -m -u 1000 user
8
+
9
+ # Switch to the "user" user
10
+ USER user
11
+
12
+ # Set home to the user's home directory
13
+ ENV HOME=/home/user \
14
+ PATH=/home/user/.local/bin:$PATH
15
+
16
+ # Set the working directory to the user's home directory
17
+ WORKDIR $HOME/code
18
+
19
+ COPY ./requirements.txt /code/requirements.txt
20
+
21
+ RUN pip install --no-cache-dir --upgrade -r /code/requirements.txt
22
+
23
+ COPY . .
24
+
25
+ CMD ["uvicorn", "main:app", "--host", "0.0.0.0", "--port", "7860"]
app/__init__.py ADDED
File without changes
app/watermelon.py ADDED
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1
+
2
+ from fastapi import APIRouter,WebSocket,WebSocketDisconnect
3
+ from fastapi.responses import FileResponse
4
+ import requests
5
+ import json
6
+
7
+
8
+ router = APIRouter(
9
+ prefix="/watermelon",
10
+ tags=["watermelon"],
11
+ )
12
+ game = "watermelon"
13
+ header = {'accept': 'application/json', 'Content-Type': 'application/json'}
14
+ url_base = "https://pgsoft-ai-patcher.hf.space/watermelon"
15
+
16
+
17
+ @router.get("/")
18
+ def index():
19
+ return FileResponse(path="static/watermelon/index.html", media_type="text/html")
20
+
21
+
22
+ @router.websocket("/ws")
23
+ async def websocket_endpoint(websocket: WebSocket):
24
+ await websocket.accept()
25
+ while True:
26
+ try:
27
+ data = await websocket.receive_json()
28
+ except WebSocketDisconnect:
29
+ continue
30
+ print(f"received data: {data}")
31
+ url = f"{url_base}/{data['url']}"
32
+ myobj = data["data"]
33
+ try:
34
+ res = requests.post(url, headers=header, json=myobj)
35
+ print(res.status_code)
36
+ await websocket.send_text(json.dumps(json.loads(res.text),indent=4))
37
+ except Exception as e:
38
+ res = {
39
+ "result": "Failure",
40
+ "detail": f"failed to request, {e}",
41
+ }
42
+ await websocket.send_text(json.dumps(res, indent=4))
43
+
main.py ADDED
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1
+ from fastapi import FastAPI
2
+ from fastapi.staticfiles import StaticFiles
3
+ from fastapi.responses import FileResponse
4
+ import uvicorn
5
+ from app import watermelon
6
+
7
+
8
+ app = FastAPI()
9
+ app.include_router(watermelon.router)
10
+ app.mount("/", StaticFiles(directory="static", html=True), name="static")
11
+
12
+
13
+ @app.get("/")
14
+ def index() -> FileResponse:
15
+ return FileResponse(path="static/index.html", media_type="text/html")
16
+
17
+ if __name__ == "__main__":
18
+ uvicorn.run(app, host="127.0.0.1", port=8000)
requirements.txt ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ fastapi
2
+ uvicorn[standard]
3
+ python-jose
static/index.css ADDED
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1
+ input {
2
+ font-size: large;
3
+ width: 250px;
4
+ }
5
+
6
+ button {
7
+ font-size: large;
8
+ margin-top: 10px;
9
+ }
10
+
11
+ select {
12
+ font-size: large;
13
+ width: 250px;
14
+ text-align: center;
15
+ }
16
+
17
+ pre {
18
+ font-size: large;
19
+ border: 2px solid black;
20
+ border-radius: 3px;
21
+ background-color: silver;
22
+ height: 180px;
23
+ width: 100;
24
+ }
25
+
26
+ a {
27
+ font-size: larger;
28
+ }
29
+
30
+ div {
31
+ margin: 5px;
32
+ }
33
+
34
+ .response {
35
+ width: 100%;
36
+ }
37
+
38
+ .target,
39
+ .command,
40
+ .number {
41
+ display: flex;
42
+ flex-direction: column;
43
+ }
44
+
45
+ form{
46
+ display: flex;
47
+ flex-direction: column;
48
+ align-items: center;
49
+ }
50
+
51
+ h1{
52
+ text-align: center;
53
+ }
static/index.html ADDED
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1
+ <!DOCTYPE html>
2
+ <html>
3
+
4
+ <body>
5
+ <header>
6
+ <title>AI Patcher</title>
7
+ <h1 style="text-align: center;">AI Patcher</h1>
8
+ </header>
9
+ <div style="text-align: center;">
10
+ <a href="http://127.0.0.1:8000/watermelon/">Watermelon</a>
11
+
12
+ </div>
13
+ </body>
14
+
15
+ </html>
static/watermelon/delete_all_of_sth/index.html ADDED
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1
+ <!DOCTYPE html>
2
+ <html>
3
+
4
+ <head>
5
+ <title>AI Patcher</title>
6
+ <link rel="stylesheet" type="text/css" href="../../index.css">
7
+ </head>
8
+
9
+ <body>
10
+ <h1>delete all of something</h1>
11
+ <form action="" onsubmit="sendMessage(event)">
12
+ <div class="command">
13
+ <label for="command">Command:</label>
14
+ <input type="text" id="command" name="command" required />
15
+ </div>
16
+ <div class="target">
17
+ <label for="target">Target:</label>
18
+ <select id="target" name="target" required>
19
+ <option value="fruit">fruit</option>
20
+ <option value="prop">prop</option>
21
+ <option value="swap card">swap card</option>
22
+ <option value="lightning">lightning</option>
23
+ <option value="bomb">bomb</option>
24
+ <option value="freeze">freeze</option>
25
+ </select>
26
+ </div>
27
+ <button>Send</button>
28
+ </form>
29
+ <div style="display: flex;">
30
+ <div class="response">
31
+ <label for="messages">Response:</label>
32
+ <pre id="messages"></pre>
33
+ </div>
34
+ </div>
35
+ <script src="index.js"></script>
36
+ </body>
37
+
38
+ </html>
static/watermelon/delete_all_of_sth/index.js ADDED
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1
+ // delete_all_of_sth
2
+ var ws = new WebSocket("ws://localhost:8000/watermelon/ws");
3
+ ws.onmessage = function (event) {
4
+ var messages = document.getElementById('messages')
5
+ messages.innerText = event.data
6
+ };
7
+ function sendMessage(event) {
8
+ var command = document.getElementById("command")
9
+ var target = document.getElementById("target")
10
+
11
+ var myobj = {
12
+ url: "delete_all_of_sth",
13
+ data: {
14
+ command: command.value,
15
+ target: target.value,
16
+ }
17
+ }
18
+ ws.send(JSON.stringify(myobj))
19
+ event.preventDefault()
20
+ }
static/watermelon/help/index.html ADDED
@@ -0,0 +1,27 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html>
2
+ <html>
3
+
4
+ <head>
5
+ <title>AI Patcher</title>
6
+ <link rel="stylesheet" type="text/css" href="../../index.css">
7
+ </head>
8
+
9
+ <body>
10
+ <h1>help</h1>
11
+ <form action="" onsubmit="sendMessage(event)">
12
+ <div class="command">
13
+ <label for="command">Command:</label>
14
+ <input type="text" id="command" name="command" required />
15
+ </div>
16
+ <button>Send</button>
17
+ </form>
18
+ <div style="display: flex;">
19
+ <div class="response">
20
+ <label for="messages">Response:</label>
21
+ <pre id="messages"></pre>
22
+ </div>
23
+ </div>
24
+ <script src="index.js"></script>
25
+ </body>
26
+
27
+ </html>
static/watermelon/help/index.js ADDED
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1
+ // help
2
+ var ws = new WebSocket("ws://localhost:8000/watermelon/ws");
3
+ ws.onmessage = function (event) {
4
+ var messages = document.getElementById('messages')
5
+ messages.innerText = event.data
6
+ };
7
+ function sendMessage(event) {
8
+ var input = document.getElementById("command")
9
+
10
+ var myobj = {
11
+ url: "help",
12
+ data: {
13
+ command: input.value
14
+ }
15
+ }
16
+ ws.send(JSON.stringify(myobj))
17
+ event.preventDefault()
18
+ }
static/watermelon/index.html ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html>
2
+ <html>
3
+
4
+ <head>
5
+ <title>AI Patcher</title>
6
+ <h1 style="text-align: center;">AI Patcher for Watermelon</h1>
7
+ <link rel="stylesheet" type="text/css" href="../index.css">
8
+ </head>
9
+
10
+ <body>
11
+ <div style="display: flex;flex-direction: column;align-items: center;">
12
+ <div style="display:flex;flex-direction: column;">
13
+ <a href="http://127.0.0.1:8000/watermelon/help/index.html">help</a>
14
+ <a href="http://127.0.0.1:8000/watermelon/reset_game/index.html">reset_game</a>
15
+ <a href="http://127.0.0.1:8000/watermelon/set_number_of_sth/index.html">set_number_of_sth</a>
16
+ </div>
17
+ </div>
18
+ <script src="index.js"></script>
19
+ </body>
20
+
21
+ </html>
static/watermelon/index.js ADDED
File without changes
static/watermelon/reset_game/index.html ADDED
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1
+ <!DOCTYPE html>
2
+ <html>
3
+
4
+ <head>
5
+ <title>AI Patcher</title>
6
+ <link rel="stylesheet" type="text/css" href="../../index.css">
7
+ </head>
8
+
9
+ <body>
10
+ <h1>reset game</h1>
11
+ <form action="" onsubmit="sendMessage(event)">
12
+ <div class="command">
13
+ <label for="command">Command:</label>
14
+ <input type="text" id="command" name="command" required />
15
+ </div>
16
+ <button>Send</button>
17
+ </form>
18
+ <div style="display: flex;">
19
+ <div class="response">
20
+ <label for="messages">Response:</label>
21
+ <pre id="messages"></pre>
22
+ </div>
23
+ </div>
24
+ <script src="index.js"></script>
25
+ </body>
26
+
27
+ </html>
static/watermelon/reset_game/index.js ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ // reset_game
2
+ var ws = new WebSocket("ws://localhost:8000/watermelon/ws");
3
+ ws.onmessage = function (event) {
4
+ var messages = document.getElementById('messages')
5
+ messages.innerText = event.data
6
+ };
7
+ function sendMessage(event) {
8
+ var input = document.getElementById("command")
9
+
10
+ var myobj = {
11
+ url: "reset_game",
12
+ data: {
13
+ command: input.value
14
+ }
15
+ }
16
+ ws.send(JSON.stringify(myobj))
17
+ event.preventDefault()
18
+ }
static/watermelon/set_number_of_sth/index.html ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html>
2
+ <html>
3
+
4
+ <head>
5
+ <title>AI Patcher</title>
6
+ <link rel="stylesheet" type="text/css" href="../../index.css">
7
+ </head>
8
+
9
+ <body>
10
+ <h1>set number of something</h1>
11
+ <form action="" onsubmit="sendMessage(event)">
12
+ <div class="command">
13
+ <label for="command">Command:</label>
14
+ <input type="text" id="command" name="command" required />
15
+ </div>
16
+ <div class="target">
17
+ <label for="target">Target:</label>
18
+ <select id="target" name="target" required>
19
+ <option value="fruit">fruit</option>
20
+ <option value="prop">prop</option>
21
+ <option value="swap card">swap card</option>
22
+ <option value="lightning">lightning</option>
23
+ <option value="bomb">bomb</option>
24
+ <option value="freeze">freeze</option>
25
+ </select>
26
+ </div>
27
+ <div class="number">
28
+ <label for="number">Number:</label>
29
+ <input type="number" id="number" name="number" required />
30
+ </div>
31
+ <button>Send</button>
32
+ </form>
33
+ <div style="display: flex;">
34
+ <div class="response">
35
+ <label for="messages">Response:</label>
36
+ <pre id="messages"></pre>
37
+ </div>
38
+ </div>
39
+ <script src="index.js"></script>
40
+ </body>
41
+
42
+ </html>
static/watermelon/set_number_of_sth/index.js ADDED
@@ -0,0 +1,22 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ // set_number_of_sth
2
+ var ws = new WebSocket("ws://localhost:8000/watermelon/ws");
3
+ ws.onmessage = function (event) {
4
+ var messages = document.getElementById('messages')
5
+ messages.innerText = event.data
6
+ };
7
+ function sendMessage(event) {
8
+ var command = document.getElementById("command")
9
+ var target = document.getElementById("target")
10
+ var number = document.getElementById("number")
11
+
12
+ var myobj = {
13
+ url: "set_number_of_sth",
14
+ data: {
15
+ command: command.value,
16
+ target: target.value,
17
+ integer: number.value
18
+ }
19
+ }
20
+ ws.send(JSON.stringify(myobj))
21
+ event.preventDefault()
22
+ }