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<!DOCTYPE html> |
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<html xmlns='http://www.w3.org/1999/xhtml' lang='' xml:lang=''> |
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<head> |
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<meta charset='utf-8' /> |
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<meta name='viewport' content='width=device-width, user-scalable=no' /> |
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<title>MatchNGame</title> |
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<style type='text/css'> |
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body { |
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touch-action: none; |
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margin: 0; |
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border: 0 none; |
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padding: 0; |
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text-align: center; |
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background-color: black; |
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} |
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#progress-container { |
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display: flex; |
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flex-direction: column; |
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align-items: center; |
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justify-content: center; |
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height: 100vh; |
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} |
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#custom-loader { |
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position: absolute; |
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top: 0; |
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left: 0; |
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right: 0; |
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bottom: 0; |
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display: flex; |
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flex-direction: column; |
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justify-content: center; |
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align-items: center; |
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} |
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#logo { |
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width: 400px; |
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max-width: 80vw; |
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margin-bottom: 250px; |
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} |
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#bottom-text { |
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position: absolute; |
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bottom: 20px; |
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font-size: 14px; |
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width: 90%; |
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color: white; |
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} |
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#canvas { |
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display: block; |
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margin: 0; |
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color: white; |
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} |
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#canvas:focus { |
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outline: none; |
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} |
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.godot { |
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font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif; |
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color: #e0e0e0; |
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background-color: #3b3943; |
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background-image: linear-gradient(to bottom, #403e48, #35333c); |
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border: 1px solid #45434e; |
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box-shadow: 0 0 1px 1px #2f2d35; |
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} |
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#status { |
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position: absolute; |
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left: 0; |
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top: 0; |
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right: 0; |
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bottom: 0; |
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display: flex; |
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justify-content: center; |
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align-items: center; |
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visibility: hidden; |
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} |
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@keyframes breathing { |
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0% { opacity: 0.5; } |
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50% { opacity: 1; } |
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100% { opacity: 0.5; } |
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} |
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#status-progress { |
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width: 512px; |
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height: 512px; |
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background-image: url('loadback.png'); |
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background-size: contain; |
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background-repeat: no-repeat; |
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background-position: center; |
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position: absolute; |
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top: 50%; |
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left: 50%; |
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transform: translate(-50%, -50%); |
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visibility: visible; |
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} |
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#status-progress-inner { |
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width: 100%; |
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height: 100%; |
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background-image: url('loadfront.png'); |
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background-size: contain; |
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background-repeat: no-repeat; |
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background-position: center; |
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position: absolute; |
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top: 0; |
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left: 0; |
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clip-path: inset(0 100% 0 0); |
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<!-- transition: clip-path 0.3s ease-out; --> |
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visibility: visible; |
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pointer-events: none; |
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} |
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#progress-percent { |
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position: absolute; |
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top: 55%; |
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left: 50%; |
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transform: translate(-50%, 10px); |
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color: orange; |
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font-weight: bold; |
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font-size: 20px; |
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text-shadow: 1px 1px 2px #000; |
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z-index: 2; |
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pointer-events: none; |
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} |
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#status-indeterminate { |
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height: 42px; |
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visibility: visible; |
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position: relative; |
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} |
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#status-indeterminate > div { |
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width: 4.5px; |
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height: 0; |
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border-style: solid; |
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border-width: 9px 3px 0 3px; |
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border-color: #2b2b2b transparent transparent transparent; |
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transform-origin: center 21px; |
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position: absolute; |
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} |
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#status-indeterminate > div:nth-child(1) { transform: rotate( 22.5deg); } |
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#status-indeterminate > div:nth-child(2) { transform: rotate( 67.5deg); } |
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#status-indeterminate > div:nth-child(3) { transform: rotate(112.5deg); } |
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#status-indeterminate > div:nth-child(4) { transform: rotate(157.5deg); } |
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#status-indeterminate > div:nth-child(5) { transform: rotate(202.5deg); } |
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#status-indeterminate > div:nth-child(6) { transform: rotate(247.5deg); } |
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#status-indeterminate > div:nth-child(7) { transform: rotate(292.5deg); } |
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#status-indeterminate > div:nth-child(8) { transform: rotate(337.5deg); } |
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#status-notice { |
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margin: 0 100px; |
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line-height: 1.3; |
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visibility: visible; |
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padding: 4px 6px; |
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visibility: visible; |
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} |
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@media only screen and (orientation: portrait) { |
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#status-progress { |
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width: 61.8vw; |
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height: 61.8vw; |
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} |
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#logo { |
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width: 200px; |
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margin-bottom: 150px; |
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} |
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} |
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</style> |
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<link id='-gd-engine-icon' rel='icon' type='image/png' href='MatchNGame.icon.png' /> |
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<link rel='apple-touch-icon' href='MatchNGame.apple-touch-icon.png'/> |
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<link rel='apple-touch-icon' href='MatchNGame.apple-touch-icon.png'/> |
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<script type="text/javascript" src="./uni.webview.1.5.5.js"></script> |
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<script type="text/javascript" src="./anan.tool.js"></script> |
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<script type="text/javascript" src="./gameapp.js"></script> |
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</head> |
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<body> |
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<canvas id='canvas'> |
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HTML5 canvas appears to be unsupported in the current browser.<br /> |
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Please try updating or use a different browser. |
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</canvas> |
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<div id="custom-loader"> |
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<div id="progress-container"> |
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<img id="logo" src="Logo.png" alt="Loading Logo"/> |
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<div id='status-progress'> |
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<div id ='status-progress-inner'></div> |
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</div> |
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<div id="progress-percent">0%</div> |
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</div> |
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<div id="bottom-text">Set your favorite music as the background music for your work,<br>so that you can share it with others.</div> |
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</div> |
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<div id='status'> |
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<div id='status-indeterminate' style='display: none;' oncontextmenu='event.preventDefault();'> |
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<div></div> |
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<div></div> |
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<div></div> |
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<div></div> |
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<div></div> |
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<div></div> |
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<div></div> |
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<div></div> |
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</div> |
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<div id='status-notice' class='godot' style='display: none;'></div> |
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</div> |
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<script type='text/javascript'> |
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const textElement = document.getElementById("bottom-text"); |
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let currentIndex = 0; |
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let textList = []; |
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fetch("./HintText.json") |
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.then(response => response.json()) |
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.then(data => { |
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textList = data; |
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if (textList.length > 0) { |
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updateText(); |
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setInterval(updateText, 5000); |
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} |
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}) |
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.catch(error => { |
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console.error("加载消息列表失败:", error); |
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}); |
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function updateText() { |
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textElement.innerText = textList[currentIndex]; |
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currentIndex = (currentIndex + 1) % textList.length; |
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} |
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</script> |
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<script type='text/javascript' src='MatchNGame.js'></script> |
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<script type='text/javascript'> |
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const GODOT_CONFIG = {"args":[],"canvasResizePolicy":0,"executable":"MatchNGame","experimentalVK":false,"fileSizes":{"MatchNGame.pck":56207824,"MatchNGame.wasm":25658069},"focusCanvas":true,"gdnativeLibs":[]}; |
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var engine = new Engine(GODOT_CONFIG); |
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(function() { |
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const INDETERMINATE_STATUS_STEP_MS = 100; |
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var logo = document.getElementById('logo'); |
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var statusProgress = document.getElementById('status-progress'); |
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var statusProgressInner = document.getElementById('status-progress-inner'); |
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var statusIndeterminate = document.getElementById('status-indeterminate'); |
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var statusNotice = document.getElementById('status-notice'); |
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var initializing = true; |
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var statusMode = 'hidden'; |
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var animationCallbacks = []; |
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const textElement = document.getElementById("bottom-text"); |
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let currentIndex = 0; |
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let textList = []; |
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window.godotFinishedLoading = function () { |
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console.log('Godot 内部加载完成!'); |
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document.getElementById('status-progress-inner').style.clipPath = `inset(0 0% 0 0)`; |
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setTimeout(() => { |
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<!-- setStatusMode('hidden'); --> |
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document.getElementById("custom-loader").style.display = "none"; |
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setStatusMode('hidden'); |
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initializing = false; |
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}, 500); |
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}; |
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function animate(time) { |
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animationCallbacks.forEach(callback => callback(time)); |
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requestAnimationFrame(animate); |
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} |
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requestAnimationFrame(animate); |
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function setStatusMode(mode) { |
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if (statusMode === mode || !initializing) |
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return; |
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[statusProgress, statusIndeterminate, statusNotice].forEach(elem => { |
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elem.style.display = 'none'; |
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}); |
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animationCallbacks = animationCallbacks.filter(function(value) { |
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return (value != animateStatusIndeterminate); |
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}); |
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switch (mode) { |
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case 'progress': |
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statusProgress.style.display = 'block'; |
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logo.style.display = 'block'; |
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break; |
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case 'indeterminate': |
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statusIndeterminate.style.display = 'block'; |
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logo.style.display = 'block'; |
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animationCallbacks.push(animateStatusIndeterminate); |
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break; |
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case 'notice': |
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statusNotice.style.display = 'block'; |
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logo.style.display = 'block'; |
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break; |
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case 'hidden': |
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if (logo) logo.style.display = 'none'; |
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break; |
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default: |
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throw new Error('Invalid status mode'); |
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} |
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statusMode = mode; |
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} |
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function animateStatusIndeterminate(ms) { |
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var i = Math.floor(ms / INDETERMINATE_STATUS_STEP_MS % 8); |
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if (statusIndeterminate.children[i].style.borderTopColor == '') { |
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Array.prototype.slice.call(statusIndeterminate.children).forEach(child => { |
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child.style.borderTopColor = ''; |
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}); |
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statusIndeterminate.children[i].style.borderTopColor = '#dfdfdf'; |
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} |
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} |
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function setStatusNotice(text) { |
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while (statusNotice.lastChild) { |
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statusNotice.removeChild(statusNotice.lastChild); |
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} |
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var lines = text.split('\n'); |
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lines.forEach((line) => { |
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statusNotice.appendChild(document.createTextNode(line)); |
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statusNotice.appendChild(document.createElement('br')); |
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}); |
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}; |
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function displayFailureNotice(err) { |
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var msg = err.message || err; |
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console.error(msg); |
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setStatusNotice(msg); |
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setStatusMode('notice'); |
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initializing = false; |
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}; |
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if (!Engine.isWebGLAvailable()) { |
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displayFailureNotice('WebGL not available'); |
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} else { |
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setStatusMode('indeterminate'); |
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engine.startGame({ |
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'onProgress': function (current, total) { |
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if (total > 0) { |
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let progress = Math.min((current / total) * 100, 90); |
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progress = Math.floor(progress); |
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document.getElementById("progress-percent").innerText = `${progress}%`; |
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statusProgressInner.style.clipPath = `inset(0 ${100 - progress}% 0 0)`; |
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setStatusMode('progress'); |
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if (current === total) { |
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setTimeout(() => { |
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setStatusMode('indeterminate'); |
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}, 500); |
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} |
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} else { |
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setStatusMode('indeterminate'); |
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} |
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}, |
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}).then(() => { |
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console.log('Godot 引擎已启动, 等待游戏内资源加载完成...'); |
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}, displayFailureNotice); |
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} |
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})(); |
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</script> |
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</body> |
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</html> |
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