| use ai::AlphaBetaBot; | |
| use bits::BitBoard; | |
| use game::{Game, State}; | |
| use pyo3::prelude::*; | |
| pub mod ai; | |
| pub mod bits; | |
| pub mod consts; | |
| pub mod game; | |
| fn _othello(m: &Bound<'_, PyModule>) -> PyResult<()> { | |
| m.add_class::<BitBoard>()?; | |
| m.add_class::<Game>()?; | |
| m.add_class::<AlphaBetaBot>()?; | |
| m.add_class::<State>()?; | |
| Ok(()) | |
| } | |