Spaces:
Paused
Paused
File size: 17,466 Bytes
bc18e51 a601b1d bc18e51 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 | """
Movement Classifier - Advanced movement intelligence and analysis
Classifies dance movements, calculates intensity, and detects patterns
"""
import numpy as np
from typing import List, Dict, Tuple, Optional
from dataclasses import dataclass
from enum import Enum
import logging
from app.config import Config
from app.core.pose_analyzer import PoseKeypoints
from app.utils.validation import safe_divide
logger = logging.getLogger(__name__)
class MovementType(Enum):
"""Enumeration of movement types"""
STANDING = "Standing"
WALKING = "Walking"
DANCING = "Dancing"
JUMPING = "Jumping"
CROUCHING = "Crouching"
UNKNOWN = "Unknown"
@dataclass
class MovementMetrics:
"""Data class for movement analysis results"""
movement_type: MovementType
intensity: float # 0-100 scale
velocity: float # Average velocity
body_part_activity: Dict[str, float] # Activity level per body part
frame_range: Tuple[int, int] # Start and end frame numbers
class MovementClassifier:
"""
Analyzes pose sequences to classify movements and calculate metrics
"""
# Body part groupings using MediaPipe landmark indices
BODY_PARTS = {
"head": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10], # Face and head
"torso": [11, 12, 23, 24], # Shoulders and hips
"left_arm": [11, 13, 15, 17, 19, 21], # Left shoulder to hand
"right_arm": [12, 14, 16, 18, 20, 22], # Right shoulder to hand
"left_leg": [23, 25, 27, 29, 31], # Left hip to foot
"right_leg": [24, 26, 28, 30, 32] # Right hip to foot
}
def __init__(self, smoothing_window: int = 5):
"""
Initialize movement classifier
Args:
smoothing_window: Number of frames for smoothing calculations
"""
self.smoothing_window = smoothing_window
self.movement_history: List[MovementMetrics] = []
logger.info("MovementClassifier initialized")
def analyze_sequence(self, keypoints_sequence: List[PoseKeypoints]) -> MovementMetrics:
"""
Analyze a sequence of pose keypoints to classify movement
Args:
keypoints_sequence: List of detected pose keypoints
Returns:
MovementMetrics object with analysis results
"""
if not keypoints_sequence:
return self._create_empty_metrics()
# Calculate velocities between consecutive frames
velocities = self._calculate_velocities(keypoints_sequence)
# Calculate average velocity (overall movement speed)
avg_velocity = np.mean(velocities) if len(velocities) > 0 else 0.0
# Classify movement type based on velocity and pose characteristics
movement_type = self._classify_movement(keypoints_sequence, avg_velocity)
# Calculate movement intensity (0-100 scale)
intensity = self._calculate_intensity(velocities, movement_type)
# Analyze activity per body part
body_part_activity = self._calculate_body_part_activity(keypoints_sequence)
# Get frame range
frame_range = (
keypoints_sequence[0].frame_number,
keypoints_sequence[-1].frame_number
)
metrics = MovementMetrics(
movement_type=movement_type,
intensity=intensity,
velocity=avg_velocity,
body_part_activity=body_part_activity,
frame_range=frame_range
)
self.movement_history.append(metrics)
logger.info(f"Analyzed sequence: {movement_type.value}, "
f"Intensity: {intensity:.1f}, Velocity: {avg_velocity:.4f}")
return metrics
def _calculate_velocities(self, keypoints_sequence: List[PoseKeypoints]) -> np.ndarray:
"""
Calculate frame-to-frame velocities for all keypoints
Args:
keypoints_sequence: List of pose keypoints
Returns:
Array of velocities (one per frame transition)
"""
if len(keypoints_sequence) < 2:
return np.array([0.0])
velocities = []
for i in range(1, len(keypoints_sequence)):
prev_landmarks = keypoints_sequence[i-1].landmarks[:, :2] # x, y only
curr_landmarks = keypoints_sequence[i].landmarks[:, :2]
# Calculate Euclidean distance for each keypoint
displacement = np.linalg.norm(curr_landmarks - prev_landmarks, axis=1)
# Average displacement across all keypoints
avg_displacement = np.mean(displacement)
# Time difference (assuming constant fps)
time_diff = keypoints_sequence[i].timestamp - keypoints_sequence[i-1].timestamp
# Velocity = displacement / time
velocity = safe_divide(avg_displacement, time_diff, 0.0)
velocities.append(velocity)
return np.array(velocities)
def _classify_movement(self, keypoints_sequence: List[PoseKeypoints],
avg_velocity: float) -> MovementType:
"""
Classify movement type based on velocity and pose characteristics
Args:
keypoints_sequence: List of pose keypoints
avg_velocity: Average velocity across sequence
Returns:
MovementType classification
"""
# Check for jumping (vertical movement of center of mass)
if self._detect_jumping(keypoints_sequence):
return MovementType.JUMPING
# Check for crouching (low body position)
if self._detect_crouching(keypoints_sequence):
return MovementType.CROUCHING
# Classify based on velocity thresholds
if avg_velocity < Config.VELOCITY_STANDING:
return MovementType.STANDING
elif avg_velocity < Config.VELOCITY_WALKING:
return MovementType.WALKING
elif avg_velocity < Config.VELOCITY_DANCING:
return MovementType.DANCING
else:
# High velocity movements are likely dancing
return MovementType.DANCING
def _detect_jumping(self, keypoints_sequence: List[PoseKeypoints]) -> bool:
"""
Detect jumping motion by analyzing vertical hip movement
Args:
keypoints_sequence: List of pose keypoints
Returns:
True if jumping detected
"""
if len(keypoints_sequence) < 5:
return False
# Get hip positions (landmarks 23 and 24)
hip_y_positions = []
for kp in keypoints_sequence:
left_hip_y = kp.landmarks[23, 1]
right_hip_y = kp.landmarks[24, 1]
avg_hip_y = (left_hip_y + right_hip_y) / 2
hip_y_positions.append(avg_hip_y)
hip_y_positions = np.array(hip_y_positions)
# Calculate vertical velocity
vertical_velocity = np.abs(np.diff(hip_y_positions))
# Jumping has high vertical velocity peaks
max_vertical_velocity = np.max(vertical_velocity)
return max_vertical_velocity > Config.VELOCITY_JUMPING
def _detect_crouching(self, keypoints_sequence: List[PoseKeypoints]) -> bool:
"""
Detect crouching by analyzing hip-to-shoulder distance
Args:
keypoints_sequence: List of pose keypoints
Returns:
True if crouching detected
"""
if not keypoints_sequence:
return False
# Use middle frame for analysis
mid_idx = len(keypoints_sequence) // 2
landmarks = keypoints_sequence[mid_idx].landmarks
# Calculate average shoulder position (landmarks 11, 12)
shoulder_y = (landmarks[11, 1] + landmarks[12, 1]) / 2
# Calculate average hip position (landmarks 23, 24)
hip_y = (landmarks[23, 1] + landmarks[24, 1]) / 2
# Calculate torso length
torso_length = abs(hip_y - shoulder_y)
# Crouching: torso is compressed (small torso length)
# This is relative, so we use a threshold
return torso_length < 0.15 # Normalized coordinates
def _calculate_intensity(self, velocities: np.ndarray,
movement_type: MovementType) -> float:
"""
Calculate movement intensity on 0-100 scale
Args:
velocities: Array of velocities
movement_type: Classified movement type
Returns:
Intensity score (0-100)
"""
if len(velocities) == 0:
return 0.0
# Calculate base intensity from velocity
avg_velocity = np.mean(velocities)
velocity_std = np.std(velocities)
# Normalize velocity to 0-100 scale
# Higher velocity and variation = higher intensity
base_intensity = min(avg_velocity * 500, 70) # Cap at 70
variation_bonus = min(velocity_std * 300, 30) # Up to 30 bonus
raw_intensity = base_intensity + variation_bonus
# Apply movement type multipliers
multipliers = {
MovementType.STANDING: 0.1,
MovementType.WALKING: 0.4,
MovementType.DANCING: 1.0,
MovementType.JUMPING: 1.2,
MovementType.CROUCHING: 0.3,
MovementType.UNKNOWN: 0.5
}
intensity = raw_intensity * multipliers.get(movement_type, 1.0)
# Clamp to 0-100 range
return np.clip(intensity, 0, 100)
def _calculate_body_part_activity(self,
keypoints_sequence: List[PoseKeypoints]) -> Dict[str, float]:
"""
Calculate activity level for each body part
Args:
keypoints_sequence: List of pose keypoints
Returns:
Dictionary mapping body part names to activity scores (0-100)
"""
if len(keypoints_sequence) < 2:
return {part: 0.0 for part in self.BODY_PARTS.keys()}
activity_scores = {}
for part_name, landmark_indices in self.BODY_PARTS.items():
total_movement = 0.0
# Calculate movement for this body part across all frames
for i in range(1, len(keypoints_sequence)):
prev_landmarks = keypoints_sequence[i-1].landmarks[landmark_indices, :2]
curr_landmarks = keypoints_sequence[i].landmarks[landmark_indices, :2]
# Calculate average movement for this body part
displacement = np.linalg.norm(curr_landmarks - prev_landmarks, axis=1)
avg_displacement = np.mean(displacement)
total_movement += avg_displacement
# Normalize to 0-100 scale
avg_movement = total_movement / (len(keypoints_sequence) - 1)
activity_score = min(avg_movement * 1000, 100) # Scale and cap at 100
activity_scores[part_name] = activity_score
return activity_scores
def get_movement_summary(self) -> Dict[str, any]:
"""
Get summary statistics of all analyzed movements
Returns:
Dictionary with summary statistics
"""
if not self.movement_history:
return {
"total_sequences": 0,
"average_intensity": 0.0,
"movement_distribution": {},
"most_active_body_part": "none"
}
# Count movement types
movement_counts = {}
for metrics in self.movement_history:
movement_type = metrics.movement_type.value
movement_counts[movement_type] = movement_counts.get(movement_type, 0) + 1
# Calculate average intensity
avg_intensity = np.mean([m.intensity for m in self.movement_history])
# Find most active body part across all sequences
all_body_parts = {}
for metrics in self.movement_history:
for part, activity in metrics.body_part_activity.items():
if part not in all_body_parts:
all_body_parts[part] = []
all_body_parts[part].append(activity)
avg_body_part_activity = {
part: np.mean(activities)
for part, activities in all_body_parts.items()
}
most_active_part = max(avg_body_part_activity.items(), key=lambda x: x[1])[0]
return {
"total_sequences": len(self.movement_history),
"average_intensity": round(avg_intensity, 2),
"movement_distribution": movement_counts,
"most_active_body_part": most_active_part,
"avg_body_part_activity": {
k: round(v, 2) for k, v in avg_body_part_activity.items()
}
}
def detect_rhythm_patterns(self, keypoints_sequence: List[PoseKeypoints],
fps: float) -> Dict[str, any]:
"""
Detect rhythmic patterns in movement (basic beat detection)
Args:
keypoints_sequence: List of pose keypoints
fps: Video frames per second
Returns:
Dictionary with rhythm analysis
"""
if len(keypoints_sequence) < 10:
return {"has_rhythm": False, "estimated_bpm": 0}
# Calculate velocities
velocities = self._calculate_velocities(keypoints_sequence)
# Apply smoothing
if len(velocities) > self.smoothing_window:
kernel = np.ones(self.smoothing_window) / self.smoothing_window
smoothed_velocities = np.convolve(velocities, kernel, mode='valid')
else:
smoothed_velocities = velocities
# Find peaks in velocity (potential beats)
peaks = self._find_peaks(smoothed_velocities)
if len(peaks) < 2:
return {"has_rhythm": False, "estimated_bpm": 0}
# Calculate average time between peaks
peak_intervals = np.diff(peaks) / fps # Convert to seconds
avg_interval = np.mean(peak_intervals)
# Calculate BPM (beats per minute)
bpm = safe_divide(60, avg_interval, 0)
# Check if rhythm is consistent (low standard deviation)
interval_std = np.std(peak_intervals)
is_rhythmic = interval_std < (avg_interval * 0.3) # Within 30% variation
return {
"has_rhythm": is_rhythmic,
"estimated_bpm": round(bpm, 1),
"peak_count": len(peaks),
"rhythm_consistency": round(1 - (interval_std / avg_interval), 2) if avg_interval > 0 else 0
}
def _find_peaks(self, signal: np.ndarray, threshold_percentile: float = 70) -> np.ndarray:
"""
Find peaks in a signal (simple peak detection)
Args:
signal: 1D signal array
threshold_percentile: Percentile threshold for peak detection
Returns:
Array of peak indices
"""
if len(signal) < 3:
return np.array([])
# Calculate threshold
threshold = np.percentile(signal, threshold_percentile)
peaks = []
for i in range(1, len(signal) - 1):
# Peak: higher than neighbors and above threshold
if (signal[i] > signal[i-1] and
signal[i] > signal[i+1] and
signal[i] > threshold):
peaks.append(i)
return np.array(peaks)
def calculate_movement_smoothness(self, keypoints_sequence: List[PoseKeypoints]) -> float:
"""
Calculate smoothness of movement (lower jerk = smoother)
Args:
keypoints_sequence: List of pose keypoints
Returns:
Smoothness score (0-100, higher is smoother)
"""
if len(keypoints_sequence) < 3:
return 100.0 # Not enough data
# Calculate velocities
velocities = self._calculate_velocities(keypoints_sequence)
if len(velocities) < 2:
return 100.0
# Calculate jerk (rate of change of velocity)
jerk = np.abs(np.diff(velocities))
avg_jerk = np.mean(jerk)
# Convert to smoothness score (inverse of jerk)
# Lower jerk = higher smoothness
smoothness = max(0, 100 - (avg_jerk * 1000))
return round(smoothness, 2)
def _create_empty_metrics(self) -> MovementMetrics:
"""Create empty metrics for cases with no data"""
return MovementMetrics(
movement_type=MovementType.UNKNOWN,
intensity=0.0,
velocity=0.0,
body_part_activity={part: 0.0 for part in self.BODY_PARTS.keys()},
frame_range=(0, 0)
)
def reset(self):
"""Reset movement history"""
self.movement_history.clear()
logger.info("MovementClassifier reset") |