Spaces:
Sleeping
Sleeping
File size: 10,001 Bytes
27cdb3e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 | """
Multi-Signal Reward Engine — Computes composite rewards for the DevOps RL agent.
Each action receives a multi-component reward based on success, progress,
efficiency, safety, and other signals. Returns both the total reward
and a detailed breakdown for logging and analysis.
"""
from __future__ import annotations
import re
from typing import Dict, List, Tuple
from executor.docker_executor import ExecutionResult
from fingerprint.classifier import ErrorFingerprinter
from scenarios.registry import Scenario
class RewardEngine:
"""Computes multi-signal rewards for agent actions.
Reward components:
- success: +10.0 when scenario success_condition is met
- correct_command: +3.0 when action matches a hint command
- progress: +1.0 when error log changes (shorter/different)
- efficiency_bonus: +2.0 when solved in ≤ len(hint_commands) steps
- invalid_command: -2.0 when command is not in the whitelist
- dangerous_command: -10.0 when command matches blocklist
- no_progress: -1.0 when error log is identical to previous
- timeout: -5.0 when command times out
- repeated_command: -1.5 when same command issued twice in episode
- step_cost: -0.2 per step (encourages efficiency)
Usage:
engine = RewardEngine()
total, breakdown = engine.compute_reward(
action="pip install flask",
result=execution_result,
scenario=scenario,
step_count=1,
command_history=["pip install flask"],
prev_error_log="ModuleNotFoundError...",
curr_error_log="Successfully installed flask",
)
"""
# Reward signal values (configurable)
REWARD_SUCCESS: float = 10.0
REWARD_CORRECT_COMMAND: float = 1.5
REWARD_PROGRESS: float = 1.0
REWARD_EFFICIENCY_BONUS: float = 2.0
PENALTY_INVALID_COMMAND: float = -2.0
PENALTY_DANGEROUS_COMMAND: float = -10.0
PENALTY_NO_PROGRESS: float = -1.0
PENALTY_TIMEOUT: float = -5.0
PENALTY_REPEATED_COMMAND: float = -1.5
PENALTY_STEP_COST: float = -0.2
def __init__(self) -> None:
"""Initialize reward helpers."""
self._fingerprinter = ErrorFingerprinter()
def compute_reward(
self,
action: str,
result: ExecutionResult,
scenario: Scenario,
step_count: int,
command_history: List[str],
prev_error_log: str,
curr_error_log: str,
) -> Tuple[float, Dict[str, float]]:
"""Compute the multi-signal reward for an action.
Args:
action: The shell command that was executed.
result: The execution result from the sandbox.
scenario: The current scenario being solved.
step_count: Current step number in the episode (1-indexed).
command_history: All commands issued so far (including current).
prev_error_log: Error log before this action.
curr_error_log: Error log after this action.
Returns:
Tuple of (total_reward, breakdown_dict) where breakdown_dict
maps signal names to their individual reward values.
"""
breakdown: Dict[str, float] = {}
action_stripped = action.strip()
# 1. Step cost (always applied)
breakdown["step_cost"] = self.PENALTY_STEP_COST
# 2. Check for blocked/dangerous command
if result.blocked:
if "dangerous" in result.block_reason.lower() or "blocklist" in result.block_reason.lower():
breakdown["dangerous_command"] = self.PENALTY_DANGEROUS_COMMAND
else:
breakdown["invalid_command"] = self.PENALTY_INVALID_COMMAND
total = sum(breakdown.values())
return total, breakdown
# 3. Check for timeout
if result.timed_out:
breakdown["timeout"] = self.PENALTY_TIMEOUT
total = sum(breakdown.values())
return total, breakdown
# 4. Check for repeated command
if self._is_repeated(action_stripped, command_history):
breakdown["repeated_command"] = self.PENALTY_REPEATED_COMMAND
# 5. Check for progress
made_progress = self._has_progress(prev_error_log, curr_error_log)
if made_progress:
breakdown["progress"] = self.REWARD_PROGRESS
elif prev_error_log and curr_error_log and self._logs_identical(prev_error_log, curr_error_log):
breakdown["no_progress"] = self.PENALTY_NO_PROGRESS
# 6. Check for success
combined_output = f"{result.stdout}\n{result.stderr}".strip()
solved = scenario.success_condition(combined_output)
if solved:
breakdown["success"] = self.REWARD_SUCCESS
# 7. Efficiency bonus
if step_count <= len(scenario.hint_commands):
breakdown["efficiency_bonus"] = self.REWARD_EFFICIENCY_BONUS
# 8. Hint reward is only useful when accompanied by real improvement.
if self._matches_hint(action_stripped, scenario.hint_commands) and (made_progress or solved):
breakdown["correct_command"] = self.REWARD_CORRECT_COMMAND
total = sum(breakdown.values())
return total, breakdown
def _is_repeated(self, action: str, command_history: List[str]) -> bool:
"""Check if the action was already issued in this episode.
Args:
action: Current action.
command_history: All previous commands (not including current).
Returns:
True if the command was previously issued.
"""
# command_history includes the current command, so check for >1 occurrence
normalized = action.strip().lower()
count = sum(1 for cmd in command_history if cmd.strip().lower() == normalized)
return count > 1
def _matches_hint(self, action: str, hint_commands: List[str]) -> bool:
"""Check if the action matches any hint command.
Uses flexible matching: strips whitespace, normalizes separators,
and checks for substring containment.
Args:
action: The command to check.
hint_commands: List of optimal commands from the scenario.
Returns:
True if the action matches a hint command.
"""
action_normalized = self._normalize_command(action)
for hint in hint_commands:
hint_normalized = self._normalize_command(hint)
if action_normalized == hint_normalized:
return True
# Check if the core command is present (e.g., "pip install flask" in
# "pip install flask==2.0")
if hint_normalized in action_normalized or action_normalized in hint_normalized:
return True
return False
def _normalize_command(self, cmd: str) -> str:
"""Normalize a command for comparison.
Args:
cmd: Command string to normalize.
Returns:
Normalized command string.
"""
# Strip, lowercase, collapse whitespace
normalized = cmd.strip().lower()
normalized = re.sub(r'\s+', ' ', normalized)
return normalized
def _has_progress(self, prev_log: str, curr_log: str) -> bool:
"""Check if there has been progress (error changed or reduced).
Args:
prev_log: Previous error log.
curr_log: Current error log.
Returns:
True if progress was made (error changed for the better).
"""
if not prev_log:
return False
if not curr_log:
return True # Error cleared entirely
prev_stripped = prev_log.strip()
curr_stripped = curr_log.strip()
curr_lower = curr_stripped.lower()
if prev_stripped == curr_stripped:
return False
success_keywords = ["success", "installed", "running", "ok", "complete"]
failure_keywords = ["traceback", "error", "exception", "failed", "not found", "cannot"]
if any(kw in curr_lower for kw in success_keywords) and not any(kw in curr_lower for kw in failure_keywords):
return True
prev_fp = self._fingerprinter.classify(prev_stripped)
curr_fp = self._fingerprinter.classify(curr_stripped)
# Severity reduction: fewer hard-failure tokens means better state.
if self._error_severity(curr_stripped) < self._error_severity(prev_stripped):
return True
# If the same error family remains, lower classifier confidence can indicate a weaker/fading failure signature.
if prev_fp.error_type == curr_fp.error_type and curr_fp.confidence < prev_fp.confidence:
return True
# Reduced output while staying in the same error family can indicate partial remediation.
if prev_fp.error_type == curr_fp.error_type and len(curr_stripped) < len(prev_stripped):
return True
# Resolved from known error to unknown/no-error-like output.
if prev_fp.error_type != "unknown" and curr_fp.error_type == "unknown":
if not any(kw in curr_lower for kw in failure_keywords):
return True
return False
def _error_severity(self, log: str) -> int:
"""Estimate error severity from high-signal failure markers."""
lowered = log.lower()
markers = ["traceback", "exception", "error", "failed", "fatal", "cannot", "not found"]
return sum(lowered.count(marker) for marker in markers)
def _logs_identical(self, prev_log: str, curr_log: str) -> bool:
"""Check if two error logs are essentially identical.
Args:
prev_log: Previous error log.
curr_log: Current error log.
Returns:
True if the logs are identical after normalization.
"""
return prev_log.strip() == curr_log.strip()
|