Create index.html
Browse files- index.html +175 -0
index.html
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| 1 |
+
function drawCanvasMap(hamilton, becketts, stowe, gate1Load, isBottleneck) {
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const canvas = document.getElementById('silverstoneCanvas');
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| 3 |
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const ctx = canvas.getContext('2d');
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// Clear canvas background
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ctx.fillStyle = '#181818';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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// Map coordinate converter (Scales world grid to canvas pixel positions)
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function toCanvas(x, y) {
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return {
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x: x * 55 + 320,
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y: -y * 45 + 220
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};
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}
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// -------------------------------------------------------------
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// A. DRAW F1 CIRCUIT TRACK
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// -------------------------------------------------------------
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const trackPoints = [
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{x: 0, y: 0}, {x: 2, y: -2}, {x: 3, y: -3}, {x: 1, y: -3},
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{x: -1, y: -2}, {x: -1, y: 2}, {x: 1, y: 4}, {x: 3, y: 4},
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{x: 4, y: 2}, {x: 2, y: 0}, {x: 0, y: 0}
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];
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// Draw outer dark grey track
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ctx.beginPath();
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trackPoints.forEach((pt, idx) => {
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const c = toCanvas(pt.x, pt.y);
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if (idx === 0) ctx.moveTo(c.x, c.y);
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else ctx.lineTo(c.x, c.y);
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});
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ctx.strokeStyle = '#444444';
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ctx.lineWidth = 14;
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ctx.stroke();
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// Draw center dashed line (racing line)
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ctx.beginPath();
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ctx.setLineDash([6, 6]);
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trackPoints.forEach((pt, idx) => {
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const c = toCanvas(pt.x, pt.y);
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if (idx === 0) ctx.moveTo(c.x, c.y);
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else ctx.lineTo(c.x, c.y);
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});
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ctx.strokeStyle = '#ffffff';
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ctx.lineWidth = 1.5;
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ctx.stroke();
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ctx.setLineDash([]); // Reset dash
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// -------------------------------------------------------------
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// B. DEFINE MAP NODES (Grandstands, Food Stalls, Gates)
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// -------------------------------------------------------------
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const nodes = {
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"Hamilton GS": { pos: toCanvas(-0.5, 0), type: "gs", label: `Hamilton GS (${hamilton})` },
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"Becketts GS": { pos: toCanvas(1, 3.5), type: "gs", label: `Becketts GS (${becketts})` },
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"Stowe GS": { pos: toCanvas(3.5, 2), type: "gs", label: `Stowe GS (${stowe})` },
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"Main Fan Zone": { pos: toCanvas(0.5, 0.8), type: "food", label: "π Main Fan Zone" },
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"Becketts Food": { pos: toCanvas(1.8, 3), type: "food", label: "π Becketts Food" },
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"Main Gate 1": { pos: toCanvas(-2.5, 1), type: "gate", label: "πͺ Main Gate 1" },
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"South Gate 2": { pos: toCanvas(1, -4), type: "gate", label: "πͺ South Gate 2" },
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"East Gate 3": { pos: toCanvas(4.5, -1), type: "gate", label: "πͺ East Gate 3" }
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};
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// -------------------------------------------------------------
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// C. DRAW PEDESTRIAN WALKING PATHS
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// -------------------------------------------------------------
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const paths = [
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{ start: "Hamilton GS", end: "Main Fan Zone", color: "#00cc66" },
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{ start: "Main Fan Zone", end: "Main Gate 1", color: isBottleneck ? "#ff4444" : "#00cc66" },
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{ start: "Becketts GS", end: "Becketts Food", color: "#00cc66" },
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{ start: "Becketts Food", end: "Main Gate 1", color: isBottleneck ? "#ff4444" : "#00cc66" },
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{ start: "Stowe GS", end: "East Gate 3", color: "#00cc66" },
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{ start: "Hamilton GS", end: "South Gate 2", color: "#00cc66" }
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];
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paths.forEach(p => {
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ctx.beginPath();
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ctx.moveTo(nodes[p.start].pos.x, nodes[p.start].pos.y);
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ctx.lineTo(nodes[p.end].pos.x, nodes[p.end].pos.y);
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ctx.strokeStyle = p.color;
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ctx.lineWidth = 4;
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ctx.stroke();
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});
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// -------------------------------------------------------------
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// D. DRAW GOOGLE MAPS PURPLE DETOUR PATH (If Bottlenecked)
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// -------------------------------------------------------------
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if (isBottleneck) {
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ctx.beginPath();
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ctx.setLineDash([8, 8]);
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ctx.moveTo(nodes["Main Fan Zone"].pos.x, nodes["Main Fan Zone"].pos.y);
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ctx.lineTo(nodes["South Gate 2"].pos.x, nodes["South Gate 2"].pos.y);
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ctx.strokeStyle = "#a020f0"; // Purple
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ctx.lineWidth = 5;
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ctx.stroke();
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ctx.setLineDash([]); // Reset dash
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}
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// -------------------------------------------------------------
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// E. DRAW NODE BOXES AND LABELS
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// -------------------------------------------------------------
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for (let key in nodes) {
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const n = nodes[key];
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ctx.font = "bold 11px Arial";
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const textWidth = ctx.measureText(n.label).width;
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const boxPadding = 8;
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let boxColor = "#3498db"; // Blue for Grandstand
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if (n.type === "food") boxColor = "#f39c12"; // Orange for Food Court
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if (n.type === "gate") {
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boxColor = (key === "Main Gate 1" && isBottleneck) ? "#ff4444" : "#00cc66";
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}
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// Draw background rounded box
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ctx.fillStyle = boxColor;
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| 116 |
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ctx.beginPath();
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| 117 |
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ctx.roundRect(
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n.pos.x - textWidth / 2 - boxPadding,
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n.pos.y - 12,
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textWidth + boxPadding * 2,
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24,
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6
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);
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ctx.fill();
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| 125 |
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ctx.strokeStyle = "#ffffff";
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| 126 |
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ctx.lineWidth = 1;
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| 127 |
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ctx.stroke();
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| 128 |
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| 129 |
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// Draw white text
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| 130 |
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ctx.fillStyle = "#ffffff";
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| 131 |
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ctx.textAlign = "center";
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ctx.textBaseline = "middle";
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ctx.fillText(n.label, n.pos.x, n.pos.y);
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}
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// Draw Legend
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ctx.font = "11px Arial";
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| 138 |
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ctx.fillStyle = "#ffffff";
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ctx.textAlign = "left";
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| 140 |
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ctx.fillText("π’ Clear Path", 20, 30);
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| 141 |
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ctx.fillText("π΄ Congested Path", 120, 30);
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| 142 |
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ctx.fillText("π£ Google Maps Detour", 240, 30);
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| 143 |
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}
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| 145 |
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function updateReport(gate1, gate2, gate3, isBottleneck, excess, becketts) {
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const reportDiv = document.getElementById('reportBox');
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| 147 |
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| 148 |
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if (isBottleneck) {
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| 149 |
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reportDiv.className = "report-box alert";
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| 150 |
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reportDiv.innerHTML = `
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| 151 |
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<h3 style="color: #ff4444;">π΄ BOTTLENECK ALERT AT MAIN GATE 1</h3>
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| 152 |
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<p>β’ <strong>Gate 1 Load:</strong> <code>${gate1}</code> fans/min (Limit: <code>${GATE_1_CAPACITY}</code>)</p>
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| 153 |
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<p>β’ <strong>Queue Overflow:</strong> <code>${excess}</code> fans facing stampede/delay risks.</p>
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| 154 |
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<hr style="border-color: #552222; margin: 10px 0;">
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| 155 |
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<h4 style="color: #a020f0;">π Real-Time Optimiser Actions:</h4>
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| 156 |
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<p>1. <strong>Google Maps Rerouting:</strong> Diverting <strong>${excess} fans</strong> along the <span class="badge badge-purple">PURPLE DETOUR</span> to <strong>South Gate 2</strong>.</p>
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| 157 |
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<p>2. <strong>Zomato Staggering:</strong> Delaying Becketts Grandstand exit calls by <strong>5 minutes</strong> to clear gate pressure.</p>
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| 158 |
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`;
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| 159 |
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} else {
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| 160 |
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reportDiv.className = "report-box";
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| 161 |
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reportDiv.innerHTML = `
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| 162 |
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<h3 style="color: #00cc66;">π’ ALL PEDESTRIAN PATHWAYS CLEAR</h3>
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| 163 |
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<p>β’ <strong>Main Gate 1 Load:</strong> <code>${gate1}</code> / ${GATE_1_CAPACITY} fans/min (Safe)</p>
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| 164 |
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<p>β’ <strong>South Gate 2 Load:</strong> <code>${gate2}</code> / 50 fans/min (Safe)</p>
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| 165 |
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<p>β’ <strong>East Gate 3 Load:</strong> <code>${gate3}</code> / 40 fans/min (Safe)</p>
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| 166 |
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<p style="margin-top: 5px; color: #aaa;"><em>Status: No dynamic detour required. Crowd flow across grandstands and food stalls is balanced.</em></p>
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`;
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}
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| 169 |
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}
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| 170 |
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// Initialize simulation on initial page load
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| 172 |
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window.onload = updateSimulation;
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| 173 |
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</script>
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| 174 |
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</body>
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| 175 |
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</html>
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