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Running on Zero
Running on Zero
Update app.py
Browse files
app.py
CHANGED
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@@ -127,20 +127,9 @@ ELEVATION_MAP = {
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}
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def snap_to_nearest(value, options):
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"""Snap a value to the nearest option in a list."""
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return min(options, key=lambda x: abs(x - value))
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def build_lighting_prompt(azimuth: float, elevation: float) -> str:
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"""
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Build a lighting prompt from azimuth and elevation values.
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Args:
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azimuth: Horizontal rotation in degrees (0-360)
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elevation: Vertical angle in degrees (-90 to 90)
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Returns:
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Formatted prompt string for the LoRA
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"""
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azimuth_snapped = snap_to_nearest(azimuth, list(AZIMUTH_MAP.keys()))
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elevation_snapped = snap_to_nearest(elevation, list(ELEVATION_MAP.keys()))
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@@ -161,9 +150,6 @@ def infer_lighting_edit(
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height: int = 1024,
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width: int = 1024,
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):
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"""
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Edit the lighting of an image using Qwen Image Edit 2511 with multi-angle lighting LoRA.
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"""
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global loaded
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progress = gr.Progress(track_tqdm=True)
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@@ -199,9 +185,7 @@ def infer_lighting_edit(
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def update_dimensions_on_upload(image):
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if image is None:
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return 1024, 1024
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-
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original_width, original_height = image.size
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-
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if original_width > original_height:
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new_width = 1024
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aspect_ratio = original_height / original_width
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@@ -210,18 +194,11 @@ def update_dimensions_on_upload(image):
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new_height = 1024
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aspect_ratio = original_width / original_height
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new_width = int(new_height * aspect_ratio)
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new_width = (new_width // 8) * 8
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new_height = (new_height // 8) * 8
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return new_width, new_height
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class LightingControl3D(gr.HTML):
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"""
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A 3D lighting control component using Three.js.
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Outputs: { azimuth: number, elevation: number }
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Accepts imageUrl prop to display user's uploaded image on the plane.
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"""
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def __init__(self, value=None, imageUrl=None, **kwargs):
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if value is None:
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value = {"azimuth": 0, "elevation": 0}
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@@ -237,14 +214,12 @@ class LightingControl3D(gr.HTML):
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const wrapper = element.querySelector('#lighting-control-wrapper');
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const promptOverlay = element.querySelector('#prompt-overlay');
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// Wait for THREE to load
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const initScene = () => {
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if (typeof THREE === 'undefined') {
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setTimeout(initScene, 100);
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return;
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}
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// Scene setup
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const scene = new THREE.Scene();
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scene.background = new THREE.Color(0x1a1a1a);
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@@ -259,10 +234,8 @@ class LightingControl3D(gr.HTML):
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renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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wrapper.insertBefore(renderer.domElement, promptOverlay);
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// Lighting for the scene
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scene.add(new THREE.AmbientLight(0xffffff, 0.1));
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// Ground plane for shadows
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const ground = new THREE.Mesh(
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new THREE.PlaneGeometry(10, 10),
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new THREE.ShadowMaterial({ opacity: 0.3 })
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@@ -272,20 +245,16 @@ class LightingControl3D(gr.HTML):
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ground.receiveShadow = true;
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scene.add(ground);
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// Grid
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scene.add(new THREE.GridHelper(8, 16, 0x333333, 0x222222));
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// Constants
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const CENTER = new THREE.Vector3(0, 0.75, 0);
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const BASE_DISTANCE = 2.5;
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const AZIMUTH_RADIUS = 2.4;
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const ELEVATION_RADIUS = 1.8;
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// State
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let azimuthAngle = props.value?.azimuth || 0;
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let elevationAngle = props.value?.elevation || 0;
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// Mappings
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const azimuthSteps = [0, 45, 90, 135, 180, 225, 270, 315];
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const elevationSteps = [-90, 0, 90];
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const azimuthNames = {
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@@ -299,7 +268,6 @@ class LightingControl3D(gr.HTML):
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return steps.reduce((prev, curr) => Math.abs(curr - value) < Math.abs(prev - value) ? curr : prev);
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}
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// Create placeholder texture (smiley face)
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function createPlaceholderTexture() {
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const canvas = document.createElement('canvas');
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canvas.width = 256;
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@@ -324,7 +292,6 @@ class LightingControl3D(gr.HTML):
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return new THREE.CanvasTexture(canvas);
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}
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// Target image plane
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let currentTexture = createPlaceholderTexture();
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const planeMaterial = new THREE.MeshStandardMaterial({ map: currentTexture, side: THREE.DoubleSide, roughness: 0.5, metalness: 0 });
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let targetPlane = new THREE.Mesh(new THREE.PlaneGeometry(1.2, 1.2), planeMaterial);
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@@ -332,13 +299,10 @@ class LightingControl3D(gr.HTML):
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targetPlane.receiveShadow = true;
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scene.add(targetPlane);
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// Function to update texture from image URL
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function updateTextureFromUrl(url) {
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if (!url) {
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// Reset to placeholder
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planeMaterial.map = createPlaceholderTexture();
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planeMaterial.needsUpdate = true;
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// Reset plane to square
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scene.remove(targetPlane);
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targetPlane = new THREE.Mesh(new THREE.PlaneGeometry(1.2, 1.2), planeMaterial);
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targetPlane.position.copy(CENTER);
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@@ -355,7 +319,6 @@ class LightingControl3D(gr.HTML):
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planeMaterial.map = texture;
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planeMaterial.needsUpdate = true;
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// Adjust plane aspect ratio to match image
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const img = texture.image;
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if (img && img.width && img.height) {
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const aspect = img.width / img.height;
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@@ -382,63 +345,51 @@ class LightingControl3D(gr.HTML):
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});
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}
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// Check for initial imageUrl
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if (props.imageUrl) {
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updateTextureFromUrl(props.imageUrl);
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}
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// --- NEW LIGHT MODEL: STUDIO SQUARE WITH RAYS ---
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const lightGroup = new THREE.Group();
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const housingGeo = new THREE.BoxGeometry(0.7, 0.7, 0.2);
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const housingMat = new THREE.MeshStandardMaterial({
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color:
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roughness: 0.
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metalness: 0.
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});
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const housing = new THREE.Mesh(housingGeo, housingMat);
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const
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color: 0xffffff,
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emissive: 0xffffff,
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emissiveIntensity:
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roughness: 0.
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});
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const
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housing.add(face);
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// 3. Light Rays (Volumetric Beam Effect)
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// Using a transparent cylinder to simulate a beam
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const beamHeight = 4.0;
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// Cylinder top (0.5) is light size, bottom (1.2) is spread
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const beamGeo = new THREE.CylinderGeometry(0.5, 1.2, beamHeight, 32, 1, true);
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beamGeo.translate(0, -beamHeight / 2, 0);
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beamGeo.rotateX(-Math.PI / 2); // Rotate to point along +Z axis
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const beamMat = new THREE.MeshBasicMaterial({
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color:
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transparent: true,
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opacity: 0.
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side: THREE.DoubleSide,
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depthWrite: false,
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blending: THREE.AdditiveBlending
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});
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-
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housing.add(
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lightGroup.add(housing);
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-
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spotLight.position.set(0, 0, 0.1);
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spotLight.castShadow = true;
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spotLight.shadow.mapSize.width = 1024;
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spotLight.shadow.mapSize.height = 1024;
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scene.add(lightGroup);
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// --- CONTROLS: COLORS UPDATED ---
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-
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// Azimuth ring (YELLOW)
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const azimuthRing = new THREE.Mesh(
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new THREE.TorusGeometry(AZIMUTH_RADIUS, 0.04, 16, 64),
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new THREE.MeshStandardMaterial({ color: 0xffff00, emissive: 0xffff00, emissiveIntensity: 0.3 })
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@@ -465,7 +413,6 @@ class LightingControl3D(gr.HTML):
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azimuthRing.position.y = 0.05;
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scene.add(azimuthRing);
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// Azimuth Handle (YELLOW)
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const azimuthHandle = new THREE.Mesh(
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new THREE.SphereGeometry(0.18, 16, 16),
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new THREE.MeshStandardMaterial({ color: 0xffff00, emissive: 0xffff00, emissiveIntensity: 0.5 })
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@@ -473,7 +420,6 @@ class LightingControl3D(gr.HTML):
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azimuthHandle.userData.type = 'azimuth';
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scene.add(azimuthHandle);
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// Elevation arc (BLUE)
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const arcPoints = [];
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for (let i = 0; i <= 32; i++) {
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const angle = THREE.MathUtils.degToRad(-90 + (180 * i / 32));
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);
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scene.add(elevationArc);
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// Elevation Handle (BLUE)
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const elevationHandle = new THREE.Mesh(
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new THREE.SphereGeometry(0.18, 16, 16),
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new THREE.MeshStandardMaterial({ color: 0x0000ff, emissive: 0x0000ff, emissiveIntensity: 0.5 })
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elevationHandle.userData.type = 'elevation';
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scene.add(elevationHandle);
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// --- REFRESH BUTTON ---
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const refreshBtn = document.createElement('button');
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refreshBtn.innerHTML = 'Reset View';
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refreshBtn.style.position = 'absolute';
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refreshBtn.style.top = '15px';
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refreshBtn.style.right = '15px';
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refreshBtn.style.background = '#e63e00';
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refreshBtn.style.color = '#fff';
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refreshBtn.style.border = 'none';
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refreshBtn.style.padding = '8px 16px';
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azimuthHandle.position.set(AZIMUTH_RADIUS * Math.sin(azRad), 0.05, AZIMUTH_RADIUS * Math.cos(azRad));
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elevationHandle.position.set(-0.8, ELEVATION_RADIUS * Math.sin(elRad) + CENTER.y, ELEVATION_RADIUS * Math.cos(elRad));
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// Update prompt
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const azSnap = snapToNearest(azimuthAngle, azimuthSteps);
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const elSnap = snapToNearest(elevationAngle, elevationSteps);
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let prompt = 'Light source from';
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@@ -560,7 +503,6 @@ class LightingControl3D(gr.HTML):
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trigger('change', props.value);
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}
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// Raycasting
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const raycaster = new THREE.Raycaster();
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const mouse = new THREE.Vector2();
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let isDragging = false;
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dragTarget.material.emissiveIntensity = 0.5;
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dragTarget.scale.setScalar(1);
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// Snap and animate
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const targetAz = snapToNearest(azimuthAngle, azimuthSteps);
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const targetEl = snapToNearest(elevationAngle, elevationSteps);
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canvas.addEventListener('mouseup', onMouseUp);
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canvas.addEventListener('mouseleave', onMouseUp);
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// Touch support for mobile
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canvas.addEventListener('touchstart', (e) => {
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e.preventDefault();
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const touch = e.touches[0];
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onMouseUp();
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}, { passive: false });
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// Initial update
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updatePositions();
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// Render loop
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function render() {
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requestAnimationFrame(render);
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renderer.render(scene, camera);
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}
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render();
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// Handle resize
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new ResizeObserver(() => {
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camera.aspect = wrapper.clientWidth / wrapper.clientHeight;
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camera.updateProjectionMatrix();
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renderer.setSize(wrapper.clientWidth, wrapper.clientHeight);
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}).observe(wrapper);
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// Store update functions for external calls
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wrapper._updateFromProps = (newVal) => {
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if (newVal && typeof newVal === 'object') {
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azimuthAngle = newVal.azimuth ?? azimuthAngle;
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wrapper._updateTexture = updateTextureFromUrl;
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// Watch for prop changes (imageUrl and value)
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let lastImageUrl = props.imageUrl;
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let lastValue = JSON.stringify(props.value);
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setInterval(() => {
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// Check imageUrl changes
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if (props.imageUrl !== lastImageUrl) {
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lastImageUrl = props.imageUrl;
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updateTextureFromUrl(props.imageUrl);
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}
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// Check value changes (from sliders)
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const currentValue = JSON.stringify(props.value);
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if (currentValue !== lastValue) {
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lastValue = currentValue;
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image = gr.Image(label="Input Image", type="pil", height=300)
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gr.Markdown("### 3D Lighting Control")
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lighting_3d = LightingControl3D(
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value={"azimuth": 0, "elevation": 0},
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with gr.Column(scale=1):
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result = gr.Image(label="Output Image", height=500)
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with gr.Accordion("Advanced Settings", open=
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seed = gr.Slider(label="Seed", minimum=0, maximum=MAX_SEED, step=1, value=0)
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randomize_seed = gr.Checkbox(label="Randomize Seed", value=True)
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guidance_scale = gr.Slider(label="Guidance Scale", minimum=1.0, maximum=10.0, step=0.1, value=1.0)
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width = gr.Slider(label="Width", minimum=256, maximum=2048, step=8, value=1024)
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def update_prompt_from_sliders(azimuth, elevation):
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"""Update prompt preview when sliders change."""
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prompt = build_lighting_prompt(azimuth, elevation)
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return prompt
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def sync_3d_to_sliders(lighting_value):
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"""Sync 3D control changes to sliders."""
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if lighting_value and isinstance(lighting_value, dict):
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az = lighting_value.get('azimuth', 0)
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el = lighting_value.get('elevation', 0)
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return gr.update(), gr.update(), gr.update()
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def sync_sliders_to_3d(azimuth, elevation):
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"""Sync slider changes to 3D control."""
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return {"azimuth": azimuth, "elevation": elevation}
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def update_3d_image(image):
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"""Update the 3D component with the uploaded image."""
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if image is None:
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return gr.update(imageUrl=None)
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}
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def snap_to_nearest(value, options):
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return min(options, key=lambda x: abs(x - value))
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def build_lighting_prompt(azimuth: float, elevation: float) -> str:
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azimuth_snapped = snap_to_nearest(azimuth, list(AZIMUTH_MAP.keys()))
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elevation_snapped = snap_to_nearest(elevation, list(ELEVATION_MAP.keys()))
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height: int = 1024,
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width: int = 1024,
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):
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global loaded
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progress = gr.Progress(track_tqdm=True)
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def update_dimensions_on_upload(image):
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if image is None:
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return 1024, 1024
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original_width, original_height = image.size
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if original_width > original_height:
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new_width = 1024
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aspect_ratio = original_height / original_width
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new_height = 1024
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aspect_ratio = original_width / original_height
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new_width = int(new_height * aspect_ratio)
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new_width = (new_width // 8) * 8
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new_height = (new_height // 8) * 8
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return new_width, new_height
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| 200 |
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| 201 |
class LightingControl3D(gr.HTML):
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| 202 |
def __init__(self, value=None, imageUrl=None, **kwargs):
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| 203 |
if value is None:
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| 204 |
value = {"azimuth": 0, "elevation": 0}
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| 214 |
const wrapper = element.querySelector('#lighting-control-wrapper');
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const promptOverlay = element.querySelector('#prompt-overlay');
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| 216 |
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| 217 |
const initScene = () => {
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| 218 |
if (typeof THREE === 'undefined') {
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| 219 |
setTimeout(initScene, 100);
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| 220 |
return;
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| 221 |
}
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const scene = new THREE.Scene();
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scene.background = new THREE.Color(0x1a1a1a);
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| 234 |
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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wrapper.insertBefore(renderer.domElement, promptOverlay);
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scene.add(new THREE.AmbientLight(0xffffff, 0.1));
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| 239 |
const ground = new THREE.Mesh(
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new THREE.PlaneGeometry(10, 10),
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new THREE.ShadowMaterial({ opacity: 0.3 })
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ground.receiveShadow = true;
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scene.add(ground);
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| 248 |
scene.add(new THREE.GridHelper(8, 16, 0x333333, 0x222222));
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const CENTER = new THREE.Vector3(0, 0.75, 0);
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const BASE_DISTANCE = 2.5;
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const AZIMUTH_RADIUS = 2.4;
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const ELEVATION_RADIUS = 1.8;
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let azimuthAngle = props.value?.azimuth || 0;
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let elevationAngle = props.value?.elevation || 0;
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const azimuthSteps = [0, 45, 90, 135, 180, 225, 270, 315];
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const elevationSteps = [-90, 0, 90];
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const azimuthNames = {
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return steps.reduce((prev, curr) => Math.abs(curr - value) < Math.abs(prev - value) ? curr : prev);
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}
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function createPlaceholderTexture() {
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const canvas = document.createElement('canvas');
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canvas.width = 256;
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return new THREE.CanvasTexture(canvas);
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}
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let currentTexture = createPlaceholderTexture();
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const planeMaterial = new THREE.MeshStandardMaterial({ map: currentTexture, side: THREE.DoubleSide, roughness: 0.5, metalness: 0 });
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| 297 |
let targetPlane = new THREE.Mesh(new THREE.PlaneGeometry(1.2, 1.2), planeMaterial);
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| 299 |
targetPlane.receiveShadow = true;
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| 300 |
scene.add(targetPlane);
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| 302 |
function updateTextureFromUrl(url) {
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| 303 |
if (!url) {
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planeMaterial.map = createPlaceholderTexture();
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planeMaterial.needsUpdate = true;
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| 306 |
scene.remove(targetPlane);
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| 307 |
targetPlane = new THREE.Mesh(new THREE.PlaneGeometry(1.2, 1.2), planeMaterial);
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| 308 |
targetPlane.position.copy(CENTER);
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| 319 |
planeMaterial.map = texture;
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| 320 |
planeMaterial.needsUpdate = true;
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| 321 |
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| 322 |
const img = texture.image;
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| 323 |
if (img && img.width && img.height) {
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| 324 |
const aspect = img.width / img.height;
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| 345 |
});
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| 346 |
}
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| 347 |
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| 348 |
if (props.imageUrl) {
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| 349 |
updateTextureFromUrl(props.imageUrl);
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| 350 |
}
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| 351 |
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const lightGroup = new THREE.Group();
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| 353 |
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| 354 |
+
const housingGeo = new THREE.BoxGeometry(0.8, 0.8, 0.2);
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| 355 |
const housingMat = new THREE.MeshStandardMaterial({
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| 356 |
+
color: 0x111111,
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| 357 |
+
roughness: 0.7,
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| 358 |
+
metalness: 0.5
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| 359 |
});
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| 360 |
const housing = new THREE.Mesh(housingGeo, housingMat);
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| 361 |
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| 362 |
+
const panelGeo = new THREE.PlaneGeometry(0.75, 0.75);
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| 363 |
+
const panelMat = new THREE.MeshStandardMaterial({
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| 364 |
+
color: 0xffffff,
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| 365 |
emissive: 0xffffff,
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| 366 |
+
emissiveIntensity: 2.0,
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| 367 |
+
roughness: 0.1
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| 368 |
});
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| 369 |
+
const panel = new THREE.Mesh(panelGeo, panelMat);
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| 370 |
+
panel.position.z = 0.101;
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| 371 |
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| 372 |
+
housing.add(panel);
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| 373 |
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| 374 |
+
const beamGeo = new THREE.ConeGeometry(1.2, 5, 32, 1, true);
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| 375 |
const beamMat = new THREE.MeshBasicMaterial({
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| 376 |
+
color: 0xffffee,
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| 377 |
transparent: true,
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| 378 |
+
opacity: 0.08,
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| 379 |
side: THREE.DoubleSide,
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| 380 |
depthWrite: false,
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| 381 |
blending: THREE.AdditiveBlending
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| 382 |
});
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| 383 |
+
const lightBeam = new THREE.Mesh(beamGeo, beamMat);
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| 384 |
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| 385 |
+
lightBeam.rotation.x = Math.PI / 2;
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| 386 |
+
lightBeam.position.z = 2.5;
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| 387 |
+
housing.add(lightBeam);
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| 388 |
+
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| 389 |
lightGroup.add(housing);
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| 390 |
|
| 391 |
+
const spotLight = new THREE.SpotLight(0xffffff, 10, 10, Math.PI / 3, 1, 1);
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| 392 |
+
spotLight.position.set(0, 0, 0.1);
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| 393 |
spotLight.castShadow = true;
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| 394 |
spotLight.shadow.mapSize.width = 1024;
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| 395 |
spotLight.shadow.mapSize.height = 1024;
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|
| 405 |
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| 406 |
scene.add(lightGroup);
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| 407 |
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|
| 408 |
const azimuthRing = new THREE.Mesh(
|
| 409 |
new THREE.TorusGeometry(AZIMUTH_RADIUS, 0.04, 16, 64),
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| 410 |
new THREE.MeshStandardMaterial({ color: 0xffff00, emissive: 0xffff00, emissiveIntensity: 0.3 })
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|
| 413 |
azimuthRing.position.y = 0.05;
|
| 414 |
scene.add(azimuthRing);
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| 415 |
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| 416 |
const azimuthHandle = new THREE.Mesh(
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| 417 |
new THREE.SphereGeometry(0.18, 16, 16),
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| 418 |
new THREE.MeshStandardMaterial({ color: 0xffff00, emissive: 0xffff00, emissiveIntensity: 0.5 })
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|
| 420 |
azimuthHandle.userData.type = 'azimuth';
|
| 421 |
scene.add(azimuthHandle);
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| 422 |
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|
| 423 |
const arcPoints = [];
|
| 424 |
for (let i = 0; i <= 32; i++) {
|
| 425 |
const angle = THREE.MathUtils.degToRad(-90 + (180 * i / 32));
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| 432 |
);
|
| 433 |
scene.add(elevationArc);
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| 434 |
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| 435 |
const elevationHandle = new THREE.Mesh(
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| 436 |
new THREE.SphereGeometry(0.18, 16, 16),
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| 437 |
new THREE.MeshStandardMaterial({ color: 0x0000ff, emissive: 0x0000ff, emissiveIntensity: 0.5 })
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|
| 439 |
elevationHandle.userData.type = 'elevation';
|
| 440 |
scene.add(elevationHandle);
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| 441 |
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| 442 |
const refreshBtn = document.createElement('button');
|
| 443 |
refreshBtn.innerHTML = 'Reset View';
|
| 444 |
refreshBtn.style.position = 'absolute';
|
| 445 |
refreshBtn.style.top = '15px';
|
| 446 |
refreshBtn.style.right = '15px';
|
| 447 |
+
refreshBtn.style.background = '#e63e00';
|
| 448 |
refreshBtn.style.color = '#fff';
|
| 449 |
refreshBtn.style.border = 'none';
|
| 450 |
refreshBtn.style.padding = '8px 16px';
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|
|
|
| 484 |
azimuthHandle.position.set(AZIMUTH_RADIUS * Math.sin(azRad), 0.05, AZIMUTH_RADIUS * Math.cos(azRad));
|
| 485 |
elevationHandle.position.set(-0.8, ELEVATION_RADIUS * Math.sin(elRad) + CENTER.y, ELEVATION_RADIUS * Math.cos(elRad));
|
| 486 |
|
|
|
|
| 487 |
const azSnap = snapToNearest(azimuthAngle, azimuthSteps);
|
| 488 |
const elSnap = snapToNearest(elevationAngle, elevationSteps);
|
| 489 |
let prompt = 'Light source from';
|
|
|
|
| 503 |
trigger('change', props.value);
|
| 504 |
}
|
| 505 |
|
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|
| 506 |
const raycaster = new THREE.Raycaster();
|
| 507 |
const mouse = new THREE.Vector2();
|
| 508 |
let isDragging = false;
|
|
|
|
| 575 |
dragTarget.material.emissiveIntensity = 0.5;
|
| 576 |
dragTarget.scale.setScalar(1);
|
| 577 |
|
|
|
|
| 578 |
const targetAz = snapToNearest(azimuthAngle, azimuthSteps);
|
| 579 |
const targetEl = snapToNearest(elevationAngle, elevationSteps);
|
| 580 |
|
|
|
|
| 607 |
|
| 608 |
canvas.addEventListener('mouseup', onMouseUp);
|
| 609 |
canvas.addEventListener('mouseleave', onMouseUp);
|
|
|
|
| 610 |
canvas.addEventListener('touchstart', (e) => {
|
| 611 |
e.preventDefault();
|
| 612 |
const touch = e.touches[0];
|
|
|
|
| 664 |
onMouseUp();
|
| 665 |
}, { passive: false });
|
| 666 |
|
|
|
|
| 667 |
updatePositions();
|
| 668 |
|
|
|
|
| 669 |
function render() {
|
| 670 |
requestAnimationFrame(render);
|
| 671 |
renderer.render(scene, camera);
|
| 672 |
}
|
| 673 |
render();
|
| 674 |
|
|
|
|
| 675 |
new ResizeObserver(() => {
|
| 676 |
camera.aspect = wrapper.clientWidth / wrapper.clientHeight;
|
| 677 |
camera.updateProjectionMatrix();
|
| 678 |
renderer.setSize(wrapper.clientWidth, wrapper.clientHeight);
|
| 679 |
}).observe(wrapper);
|
| 680 |
|
|
|
|
| 681 |
wrapper._updateFromProps = (newVal) => {
|
| 682 |
if (newVal && typeof newVal === 'object') {
|
| 683 |
azimuthAngle = newVal.azimuth ?? azimuthAngle;
|
|
|
|
| 688 |
|
| 689 |
wrapper._updateTexture = updateTextureFromUrl;
|
| 690 |
|
|
|
|
| 691 |
let lastImageUrl = props.imageUrl;
|
| 692 |
let lastValue = JSON.stringify(props.value);
|
| 693 |
setInterval(() => {
|
|
|
|
| 694 |
if (props.imageUrl !== lastImageUrl) {
|
| 695 |
lastImageUrl = props.imageUrl;
|
| 696 |
updateTextureFromUrl(props.imageUrl);
|
| 697 |
}
|
|
|
|
| 698 |
const currentValue = JSON.stringify(props.value);
|
| 699 |
if (currentValue !== lastValue) {
|
| 700 |
lastValue = currentValue;
|
|
|
|
| 735 |
image = gr.Image(label="Input Image", type="pil", height=300)
|
| 736 |
|
| 737 |
gr.Markdown("### 3D Lighting Control")
|
| 738 |
+
gr.Markdown("*Drag the colored handles: 🟡 Azimuth (Direction), 🔵 Elevation (Height)*")
|
| 739 |
|
| 740 |
lighting_3d = LightingControl3D(
|
| 741 |
value={"azimuth": 0, "elevation": 0},
|
|
|
|
| 774 |
with gr.Column(scale=1):
|
| 775 |
result = gr.Image(label="Output Image", height=500)
|
| 776 |
|
| 777 |
+
with gr.Accordion("Advanced Settings", open=False):
|
| 778 |
seed = gr.Slider(label="Seed", minimum=0, maximum=MAX_SEED, step=1, value=0)
|
| 779 |
randomize_seed = gr.Checkbox(label="Randomize Seed", value=True)
|
| 780 |
guidance_scale = gr.Slider(label="Guidance Scale", minimum=1.0, maximum=10.0, step=0.1, value=1.0)
|
|
|
|
| 783 |
width = gr.Slider(label="Width", minimum=256, maximum=2048, step=8, value=1024)
|
| 784 |
|
| 785 |
def update_prompt_from_sliders(azimuth, elevation):
|
|
|
|
| 786 |
prompt = build_lighting_prompt(azimuth, elevation)
|
| 787 |
return prompt
|
| 788 |
|
| 789 |
def sync_3d_to_sliders(lighting_value):
|
|
|
|
| 790 |
if lighting_value and isinstance(lighting_value, dict):
|
| 791 |
az = lighting_value.get('azimuth', 0)
|
| 792 |
el = lighting_value.get('elevation', 0)
|
|
|
|
| 795 |
return gr.update(), gr.update(), gr.update()
|
| 796 |
|
| 797 |
def sync_sliders_to_3d(azimuth, elevation):
|
|
|
|
| 798 |
return {"azimuth": azimuth, "elevation": elevation}
|
| 799 |
|
| 800 |
def update_3d_image(image):
|
|
|
|
| 801 |
if image is None:
|
| 802 |
return gr.update(imageUrl=None)
|
| 803 |
|