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Running on Zero
Running on Zero
Update app.py
Browse files
app.py
CHANGED
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@@ -4,15 +4,26 @@ import random
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import torch
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import spaces
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from PIL import Image
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from diffusers import FlowMatchEulerDiscreteScheduler
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from qwenimage.
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from qwenimage.
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MAX_SEED = np.iinfo(np.int32).max
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dtype = torch.bfloat16
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device = "cuda" if torch.cuda.is_available() else "cpu"
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pipe = QwenImageEditPlusPipeline.from_pretrained(
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"Qwen/Qwen-Image-Edit-2511",
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transformer=QwenImageTransformer2DModel.from_pretrained(
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@@ -22,63 +33,53 @@ pipe = QwenImageEditPlusPipeline.from_pretrained(
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),
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torch_dtype=dtype
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).to(device)
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try:
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pipe.transformer.set_attn_processor(QwenDoubleStreamAttnProcessorFA3())
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print("Flash Attention 3 Processor set successfully.")
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except Exception as e:
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print(f"
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ADAPTER_SPECS = {
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"Multi-Angle-Lighting": {
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"repo": "dx8152/Qwen-Edit-2509-Multi-Angle-Lighting",
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"weights": "多角度灯光-251116.safetensors",
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"adapter_name": "multi-angle-lighting"
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}
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}
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loaded = False
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# --- Prompt Building ---
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# Azimuth mappings (8 positions)
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AZIMUTH_MAP = {
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0: "Front",
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45: "Right Front",
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90: "Right",
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135: "Right Rear",
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180: "Rear",
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225: "Left Rear",
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270: "Left",
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315: "Left Front"
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}
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}
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def snap_to_nearest(value, options):
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"""Snap a value to the nearest option in a list."""
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return min(options, key=lambda x: abs(x - value))
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def build_lighting_prompt(azimuth: float, elevation: float) -> str:
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"""
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# Snap to nearest valid values
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azimuth_snapped = snap_to_nearest(azimuth, list(AZIMUTH_MAP.keys()))
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elevation_snapped = snap_to_nearest(elevation, list(ELEVATION_MAP.keys()))
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if elevation_snapped == 0:
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return f"Light source from the {AZIMUTH_MAP[azimuth_snapped]}"
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else:
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return f"Light source from {ELEVATION_MAP[elevation_snapped]}"
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@spaces.GPU
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def infer_lighting_edit(
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@@ -92,29 +93,33 @@ def infer_lighting_edit(
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height: int = 1024,
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width: int = 1024,
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):
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Edit the lighting of an image using Qwen Image Edit 2511 with multi-angle lighting LoRA.
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"""
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global loaded
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progress = gr.Progress(track_tqdm=True)
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pipe.load_lora_weights(
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weight_name=
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adapter_name=
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)
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pipe.set_adapters([
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prompt = build_lighting_prompt(azimuth, elevation)
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print(f"Generated Prompt: {prompt}")
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if randomize_seed:
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seed = random.randint(0, MAX_SEED)
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generator = torch.Generator(device=device).manual_seed(seed)
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if image is None:
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raise gr.Error("Please upload an image first.")
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pil_image = image.convert("RGB") if isinstance(image, Image.Image) else Image.open(image).convert("RGB")
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result = pipe(
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image=[pil_image],
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prompt=prompt,
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@@ -125,10 +130,10 @@ def infer_lighting_edit(
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guidance_scale=guidance_scale,
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num_images_per_prompt=1,
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).images[0]
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return result, seed, prompt
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def update_dimensions_on_upload(image):
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"""Compute recommended dimensions preserving aspect ratio."""
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if image is None:
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return 1024, 1024
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original_width, original_height = image.size
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@@ -145,455 +150,318 @@ def update_dimensions_on_upload(image):
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return new_width, new_height
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# --- 3D Lighting Control Component ---
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class
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"""
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Outputs: { azimuth: number, elevation: number }
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Accepts imageUrl prop to display user's uploaded image on the plane.
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"""
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def __init__(self, value=None, imageUrl=None, **kwargs):
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if value is None:
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value = {"azimuth": 0, "elevation": 0}
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html_template = """
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<div id="
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<div id="prompt-overlay" style="position: absolute;
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</div>
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"""
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js_on_load = """
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(() => {
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const wrapper = element.querySelector('#
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const promptOverlay = element.querySelector('#prompt-overlay');
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// Wait for THREE to load
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const initScene = () => {
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if (typeof THREE === 'undefined') {
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setTimeout(initScene, 100);
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return;
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}
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//
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const scene = new THREE.Scene();
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const camera = new THREE.PerspectiveCamera(
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camera.position.set(4
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camera.lookAt(0, 0.75, 0);
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const renderer = new THREE.WebGLRenderer({ antialias: true });
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renderer.setSize(wrapper.clientWidth
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renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
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wrapper.insertBefore(renderer.domElement, promptOverlay);
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//
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const CENTER = new THREE.Vector3(0, 0.75, 0);
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const
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const AZIMUTH_RADIUS = 2.4;
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const ELEVATION_RADIUS = 1.8;
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// State
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let azimuthAngle = props.value?.azimuth || 0;
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let elevationAngle = props.value?.elevation || 0;
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// Mappings
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const azimuthSteps = [0, 45, 90, 135, 180, 225, 270, 315];
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const elevationSteps = [-90, 0, 90];
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const azimuthNames = {
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0: 'Front', 45: 'Right Front', 90: 'Right',
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135: 'Right Rear', 180: 'Rear', 225: 'Left Rear',
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270: 'Left', 315: 'Left Front'
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};
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const elevationNames = { '-90': 'Below', '0': '', '90': 'Above' };
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}
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canvas.width = 256;
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canvas.height = 256;
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const ctx = canvas.getContext('2d');
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ctx.fillStyle = '#3a3a4a';
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ctx.fillRect(0, 0, 256, 256);
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ctx.fillStyle = '#ffcc99';
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ctx.beginPath();
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ctx.arc(128, 128, 80, 0, Math.PI * 2);
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ctx.fill();
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ctx.fillStyle = '#333';
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ctx.beginPath();
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ctx.arc(100, 110, 10, 0, Math.PI * 2);
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ctx.arc(156, 110, 10, 0, Math.PI * 2);
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ctx.fill();
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ctx.strokeStyle = '#333';
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ctx.lineWidth = 3;
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ctx.beginPath();
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ctx.arc(128, 130, 35, 0.2, Math.PI - 0.2);
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ctx.stroke();
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return new THREE.CanvasTexture(canvas);
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}
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//
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function updateTextureFromUrl(url) {
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if (!url) {
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planeMaterial.needsUpdate = true;
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// Reset plane to square
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scene.remove(targetPlane);
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targetPlane = new THREE.Mesh(new THREE.PlaneGeometry(1.2, 1.2), planeMaterial);
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targetPlane.position.copy(CENTER);
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scene.add(targetPlane);
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return;
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}
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planeMaterial.map = texture;
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planeMaterial.needsUpdate = true;
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// Adjust plane aspect ratio to match image
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const img = texture.image;
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if (img && img.width && img.height) {
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const aspect = img.width / img.height;
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const
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planeHeight = maxSize;
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planeWidth = maxSize * aspect;
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}
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scene.remove(targetPlane);
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targetPlane = new THREE.Mesh(
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new THREE.PlaneGeometry(planeWidth, planeHeight),
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planeMaterial
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);
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}
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}, undefined, (err) => {
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console.error('Failed to load texture:', err);
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});
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}
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updateTextureFromUrl(props.imageUrl);
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}
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// Light model
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const lightGroup = new THREE.Group();
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const bulbMat = new THREE.MeshStandardMaterial({ color: 0xffff00, emissive: 0xffff00, emissiveIntensity: 1 });
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const bulb = new THREE.Mesh(new THREE.SphereGeometry(0.15, 16, 16), bulbMat);
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lightGroup.add(bulb);
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const pointLight = new THREE.PointLight(0xffffff, 5, 0);
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lightGroup.add(pointLight);
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scene.add(lightGroup);
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//
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const
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new THREE.
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new THREE.
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);
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azimuthRing.position.y = 0.05;
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scene.add(azimuthRing);
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new THREE.
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}
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const elevationArc = new THREE.Mesh(
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new THREE.TubeGeometry(arcCurve, 32, 0.04, 8, false),
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new THREE.MeshStandardMaterial({ color: 0xff69b4, emissive: 0xff69b4, emissiveIntensity: 0.3 })
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scene.add(elevationArc);
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const elevationHandle = new THREE.Mesh(
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new THREE.SphereGeometry(0.18, 16, 16),
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new THREE.MeshStandardMaterial({ color: 0xff69b4, emissive: 0xff69b4, emissiveIntensity: 0.5 })
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elevationHandle.userData.type = 'elevation';
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scene.add(elevationHandle);
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function updatePositions() {
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const distance = BASE_DISTANCE;
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const azRad = THREE.MathUtils.degToRad(azimuthAngle);
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const elRad = THREE.MathUtils.degToRad(elevationAngle);
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lightGroup.position.set(
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let prompt = 'Light source from';
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if (elSnap !== 0) {
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prompt += ' ' + elevationNames[String(elSnap)];
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} else {
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prompt += ' the ' + azimuthNames[azSnap];
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}
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promptOverlay.textContent = prompt;
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}
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function updatePropsAndTrigger() {
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const azSnap = snapToNearest(azimuthAngle, azimuthSteps);
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const elSnap = snapToNearest(elevationAngle, elevationSteps);
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}
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// Raycasting
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const raycaster = new THREE.Raycaster();
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const mouse = new THREE.Vector2();
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let isDragging = false;
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let dragTarget = null;
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let dragStartMouse = new THREE.Vector2();
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const intersection = new THREE.Vector3();
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raycaster.setFromCamera(mouse, camera);
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const intersects = raycaster.intersectObjects([azimuthHandle, elevationHandle]);
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dragTarget.material.emissiveIntensity = 1.0;
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dragTarget.scale.setScalar(1.3);
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dragStartMouse.copy(mouse);
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canvas.style.cursor = 'grabbing';
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}
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});
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canvas.addEventListener('mousemove', (e) => {
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const rect = canvas.getBoundingClientRect();
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mouse.x = ((e.clientX - rect.left) / rect.width) * 2 - 1;
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mouse.y = -((e.clientY - rect.top) / rect.height) * 2 + 1;
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if (
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const plane = new THREE.Plane(new THREE.Vector3(0, 1, 0), -0.05);
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if (raycaster.ray.intersectPlane(plane, intersection)) {
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azimuthAngle = THREE.MathUtils.radToDeg(Math.atan2(intersection.x, intersection.z));
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if (azimuthAngle < 0) azimuthAngle += 360;
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}
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} else if (dragTarget.userData.type === 'elevation') {
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const plane = new THREE.Plane(new THREE.Vector3(1, 0, 0), -0.8);
|
| 427 |
-
if (raycaster.ray.intersectPlane(plane, intersection)) {
|
| 428 |
-
const relY = intersection.y - CENTER.y;
|
| 429 |
-
const relZ = intersection.z;
|
| 430 |
-
elevationAngle = THREE.MathUtils.clamp(THREE.MathUtils.radToDeg(Math.atan2(relY, relZ)), -90, 90);
|
| 431 |
-
}
|
| 432 |
-
}
|
| 433 |
-
updatePositions();
|
| 434 |
-
} else {
|
| 435 |
-
raycaster.setFromCamera(mouse, camera);
|
| 436 |
-
const intersects = raycaster.intersectObjects([azimuthHandle, elevationHandle]);
|
| 437 |
-
[azimuthHandle, elevationHandle].forEach(h => {
|
| 438 |
-
h.material.emissiveIntensity = 0.5;
|
| 439 |
-
h.scale.setScalar(1);
|
| 440 |
-
});
|
| 441 |
-
if (intersects.length > 0) {
|
| 442 |
-
intersects[0].object.material.emissiveIntensity = 0.8;
|
| 443 |
-
intersects[0].object.scale.setScalar(1.1);
|
| 444 |
-
canvas.style.cursor = 'grab';
|
| 445 |
-
} else {
|
| 446 |
-
canvas.style.cursor = 'default';
|
| 447 |
-
}
|
| 448 |
}
|
| 449 |
-
}
|
| 450 |
-
|
| 451 |
-
|
| 452 |
-
|
| 453 |
-
|
| 454 |
-
|
| 455 |
-
|
| 456 |
-
|
| 457 |
-
|
| 458 |
-
|
| 459 |
-
|
| 460 |
-
|
| 461 |
-
const
|
| 462 |
-
|
| 463 |
-
|
| 464 |
-
const
|
| 465 |
-
const ease = 1 - Math.pow(1 - t, 3);
|
| 466 |
|
| 467 |
-
let
|
| 468 |
-
if
|
| 469 |
-
if (azDiff < -180) azDiff += 360;
|
| 470 |
-
azimuthAngle = startAz + azDiff * ease;
|
| 471 |
-
if (azimuthAngle < 0) azimuthAngle += 360;
|
| 472 |
-
if (azimuthAngle >= 360) azimuthAngle -= 360;
|
| 473 |
|
| 474 |
-
|
|
|
|
|
|
|
| 475 |
|
|
|
|
|
|
|
| 476 |
updatePositions();
|
| 477 |
-
if (t < 1) requestAnimationFrame(animateSnap);
|
| 478 |
-
else updatePropsAndTrigger();
|
| 479 |
}
|
| 480 |
-
|
| 481 |
-
|
| 482 |
-
|
| 483 |
-
|
| 484 |
-
|
| 485 |
-
};
|
| 486 |
-
|
| 487 |
-
canvas.addEventListener('mouseup', onMouseUp);
|
| 488 |
-
canvas.addEventListener('mouseleave', onMouseUp);
|
| 489 |
-
// Touch support for mobile
|
| 490 |
-
canvas.addEventListener('touchstart', (e) => {
|
| 491 |
-
e.preventDefault();
|
| 492 |
-
const touch = e.touches[0];
|
| 493 |
-
const rect = canvas.getBoundingClientRect();
|
| 494 |
-
mouse.x = ((touch.clientX - rect.left) / rect.width) * 2 - 1;
|
| 495 |
-
mouse.y = -((touch.clientY - rect.top) / rect.height) * 2 + 1;
|
| 496 |
-
|
| 497 |
-
raycaster.setFromCamera(mouse, camera);
|
| 498 |
-
const intersects = raycaster.intersectObjects([azimuthHandle, elevationHandle]);
|
| 499 |
-
|
| 500 |
-
if (intersects.length > 0) {
|
| 501 |
-
isDragging = true;
|
| 502 |
-
dragTarget = intersects[0].object;
|
| 503 |
-
dragTarget.material.emissiveIntensity = 1.0;
|
| 504 |
-
dragTarget.scale.setScalar(1.3);
|
| 505 |
-
dragStartMouse.copy(mouse);
|
| 506 |
}
|
| 507 |
-
}
|
| 508 |
-
|
| 509 |
-
|
| 510 |
-
|
| 511 |
-
|
| 512 |
-
|
| 513 |
-
|
| 514 |
-
mouse.y = -((touch.clientY - rect.top) / rect.height) * 2 + 1;
|
| 515 |
-
|
| 516 |
-
if (isDragging && dragTarget) {
|
| 517 |
-
raycaster.setFromCamera(mouse, camera);
|
| 518 |
|
| 519 |
-
|
| 520 |
-
|
| 521 |
-
if (raycaster.ray.intersectPlane(plane, intersection)) {
|
| 522 |
-
azimuthAngle = THREE.MathUtils.radToDeg(Math.atan2(intersection.x, intersection.z));
|
| 523 |
-
if (azimuthAngle < 0) azimuthAngle += 360;
|
| 524 |
-
}
|
| 525 |
-
} else if (dragTarget.userData.type === 'elevation') {
|
| 526 |
-
const plane = new THREE.Plane(new THREE.Vector3(1, 0, 0), -0.8);
|
| 527 |
-
if (raycaster.ray.intersectPlane(plane, intersection)) {
|
| 528 |
-
const relY = intersection.y - CENTER.y;
|
| 529 |
-
const relZ = intersection.z;
|
| 530 |
-
elevationAngle = THREE.MathUtils.clamp(THREE.MathUtils.radToDeg(Math.atan2(relY, relZ)), -90, 90);
|
| 531 |
-
}
|
| 532 |
-
}
|
| 533 |
-
updatePositions();
|
| 534 |
}
|
| 535 |
-
}
|
| 536 |
-
|
| 537 |
-
|
| 538 |
-
|
| 539 |
-
|
| 540 |
-
|
| 541 |
-
|
| 542 |
-
|
| 543 |
-
|
| 544 |
-
onMouseUp();
|
| 545 |
-
}, { passive: false });
|
| 546 |
-
|
| 547 |
-
// Initial update
|
| 548 |
updatePositions();
|
| 549 |
-
|
| 550 |
-
|
| 551 |
-
|
| 552 |
-
|
| 553 |
renderer.render(scene, camera);
|
| 554 |
}
|
| 555 |
-
|
| 556 |
-
|
| 557 |
-
//
|
| 558 |
-
new ResizeObserver(() => {
|
| 559 |
-
camera.aspect = wrapper.clientWidth / wrapper.clientHeight;
|
| 560 |
-
camera.updateProjectionMatrix();
|
| 561 |
-
renderer.setSize(wrapper.clientWidth, wrapper.clientHeight);
|
| 562 |
-
}).observe(wrapper);
|
| 563 |
-
|
| 564 |
-
// Store update functions for external calls
|
| 565 |
-
wrapper._updateFromProps = (newVal) => {
|
| 566 |
-
if (newVal && typeof newVal === 'object') {
|
| 567 |
-
azimuthAngle = newVal.azimuth ?? azimuthAngle;
|
| 568 |
-
elevationAngle = newVal.elevation ?? elevationAngle;
|
| 569 |
-
updatePositions();
|
| 570 |
-
}
|
| 571 |
-
};
|
| 572 |
-
|
| 573 |
-
wrapper._updateTexture = updateTextureFromUrl;
|
| 574 |
-
|
| 575 |
-
// Watch for prop changes (imageUrl and value)
|
| 576 |
-
let lastImageUrl = props.imageUrl;
|
| 577 |
-
let lastValue = JSON.stringify(props.value);
|
| 578 |
setInterval(() => {
|
| 579 |
-
|
| 580 |
-
|
| 581 |
-
|
| 582 |
-
|
| 583 |
-
}
|
| 584 |
-
// Check value changes (from sliders)
|
| 585 |
-
const currentValue = JSON.stringify(props.value);
|
| 586 |
-
if (currentValue !== lastValue) {
|
| 587 |
-
lastValue = currentValue;
|
| 588 |
-
if (props.value && typeof props.value === 'object') {
|
| 589 |
-
azimuthAngle = props.value.azimuth ?? azimuthAngle;
|
| 590 |
-
elevationAngle = props.value.elevation ?? elevationAngle;
|
| 591 |
updatePositions();
|
| 592 |
}
|
| 593 |
}
|
| 594 |
}, 100);
|
| 595 |
-
|
| 596 |
-
|
|
|
|
| 597 |
initScene();
|
| 598 |
})();
|
| 599 |
"""
|
|
@@ -606,154 +474,95 @@ class LightingControl3D(gr.HTML):
|
|
| 606 |
**kwargs
|
| 607 |
)
|
| 608 |
|
| 609 |
-
# --- UI ---
|
| 610 |
css = '''
|
| 611 |
#col-container { max-width: 1200px; margin: 0 auto; }
|
| 612 |
.dark .progress-text { color: white !important; }
|
| 613 |
-
#lighting-3d-control { min-height: 450px; }
|
| 614 |
-
.slider-row { display: flex; gap: 10px; align-items: center; }
|
| 615 |
'''
|
|
|
|
| 616 |
with gr.Blocks(css=css, theme=gr.themes.Soft()) as demo:
|
| 617 |
gr.Markdown("""
|
| 618 |
-
#
|
| 619 |
|
| 620 |
-
|
| 621 |
-
|
|
|
|
| 622 |
""")
|
| 623 |
|
| 624 |
with gr.Row():
|
| 625 |
-
# Left column: Input image and controls
|
| 626 |
with gr.Column(scale=1):
|
| 627 |
image = gr.Image(label="Input Image", type="pil", height=300)
|
| 628 |
|
| 629 |
-
gr.Markdown("### 🎮 3D
|
| 630 |
-
gr.Markdown("*Drag the colored handles: 🟢 Azimuth (Direction), 🩷 Elevation (Height)*")
|
| 631 |
|
| 632 |
-
|
| 633 |
value={"azimuth": 0, "elevation": 0},
|
| 634 |
-
elem_id="
|
| 635 |
-
)
|
| 636 |
-
run_btn = gr.Button("🚀 Generate", variant="primary", size="lg")
|
| 637 |
-
|
| 638 |
-
gr.Markdown("### 🎚️ Slider Controls")
|
| 639 |
-
|
| 640 |
-
azimuth_slider = gr.Slider(
|
| 641 |
-
label="Azimuth (Horizontal Rotation)",
|
| 642 |
-
minimum=0,
|
| 643 |
-
maximum=315,
|
| 644 |
-
step=45,
|
| 645 |
-
value=0,
|
| 646 |
-
info="0°=front, 90°=right, 180°=rear, 270°=left"
|
| 647 |
)
|
|
|
|
|
|
|
| 648 |
|
| 649 |
-
|
| 650 |
-
|
| 651 |
-
|
| 652 |
-
|
| 653 |
-
|
| 654 |
-
|
| 655 |
-
|
| 656 |
-
)
|
| 657 |
|
| 658 |
prompt_preview = gr.Textbox(
|
| 659 |
-
label="
|
| 660 |
value="Light source from the Front",
|
| 661 |
interactive=False
|
| 662 |
)
|
| 663 |
|
| 664 |
-
# Right column: Output
|
| 665 |
with gr.Column(scale=1):
|
| 666 |
-
result = gr.Image(label="
|
| 667 |
|
| 668 |
with gr.Accordion("⚙️ Advanced Settings", open=False):
|
| 669 |
seed = gr.Slider(label="Seed", minimum=0, maximum=MAX_SEED, step=1, value=0)
|
| 670 |
-
randomize_seed = gr.Checkbox(label="Randomize
|
| 671 |
-
guidance_scale = gr.Slider(label="Guidance
|
| 672 |
-
num_inference_steps = gr.Slider(label="
|
| 673 |
height = gr.Slider(label="Height", minimum=256, maximum=2048, step=8, value=1024)
|
| 674 |
width = gr.Slider(label="Width", minimum=256, maximum=2048, step=8, value=1024)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 675 |
|
| 676 |
-
|
| 677 |
-
|
| 678 |
-
|
| 679 |
-
|
| 680 |
-
|
| 681 |
-
|
| 682 |
-
|
| 683 |
-
def
|
| 684 |
-
|
| 685 |
-
if
|
| 686 |
-
|
| 687 |
-
el = lighting_value.get('elevation', 0)
|
| 688 |
-
prompt = build_lighting_prompt(az, el)
|
| 689 |
-
return az, el, prompt
|
| 690 |
-
return gr.update(), gr.update(), gr.update()
|
| 691 |
-
|
| 692 |
-
def sync_sliders_to_3d(azimuth, elevation):
|
| 693 |
-
"""Sync slider changes to 3D control."""
|
| 694 |
-
return {"azimuth": azimuth, "elevation": elevation}
|
| 695 |
-
|
| 696 |
-
def update_3d_image(image):
|
| 697 |
-
"""Update the 3D component with the uploaded image."""
|
| 698 |
-
if image is None:
|
| 699 |
-
return gr.update(imageUrl=None)
|
| 700 |
-
# Convert PIL image to base64 data URL
|
| 701 |
import base64
|
| 702 |
from io import BytesIO
|
| 703 |
buffered = BytesIO()
|
| 704 |
-
|
| 705 |
img_str = base64.b64encode(buffered.getvalue()).decode()
|
| 706 |
-
|
| 707 |
-
|
| 708 |
-
|
| 709 |
-
# Slider -> Prompt preview
|
| 710 |
-
for slider in [azimuth_slider, elevation_slider]:
|
| 711 |
-
slider.change(
|
| 712 |
-
fn=update_prompt_from_sliders,
|
| 713 |
-
inputs=[azimuth_slider, elevation_slider],
|
| 714 |
-
outputs=[prompt_preview]
|
| 715 |
-
)
|
| 716 |
-
|
| 717 |
-
# 3D control -> Sliders + Prompt
|
| 718 |
-
lighting_3d.change(
|
| 719 |
-
fn=sync_3d_to_sliders,
|
| 720 |
-
inputs=[lighting_3d],
|
| 721 |
-
outputs=[azimuth_slider, elevation_slider, prompt_preview]
|
| 722 |
-
)
|
| 723 |
-
|
| 724 |
-
# Sliders -> 3D control
|
| 725 |
-
for slider in [azimuth_slider, elevation_slider]:
|
| 726 |
-
slider.release(
|
| 727 |
-
fn=sync_sliders_to_3d,
|
| 728 |
-
inputs=[azimuth_slider, elevation_slider],
|
| 729 |
-
outputs=[lighting_3d]
|
| 730 |
-
)
|
| 731 |
|
| 732 |
-
# Generate button
|
| 733 |
run_btn.click(
|
| 734 |
-
|
| 735 |
-
|
| 736 |
-
|
| 737 |
-
)
|
| 738 |
-
|
| 739 |
-
# Image upload -> update dimensions AND update 3D preview
|
| 740 |
-
image.upload(
|
| 741 |
-
fn=update_dimensions_on_upload,
|
| 742 |
-
inputs=[image],
|
| 743 |
-
outputs=[width, height]
|
| 744 |
-
).then(
|
| 745 |
-
fn=update_3d_image,
|
| 746 |
-
inputs=[image],
|
| 747 |
-
outputs=[lighting_3d]
|
| 748 |
)
|
| 749 |
-
|
| 750 |
-
# Also handle image clear
|
| 751 |
-
image.clear(
|
| 752 |
-
fn=lambda: gr.update(imageUrl=None),
|
| 753 |
-
outputs=[lighting_3d]
|
| 754 |
-
)
|
| 755 |
-
|
| 756 |
if __name__ == "__main__":
|
| 757 |
-
|
| 758 |
-
|
| 759 |
-
|
|
|
|
|
|
|
|
|
|
|
|
| 4 |
import torch
|
| 5 |
import spaces
|
| 6 |
from PIL import Image
|
| 7 |
+
|
| 8 |
+
# --- Updated Imports ---
|
| 9 |
from diffusers import FlowMatchEulerDiscreteScheduler
|
| 10 |
+
try:
|
| 11 |
+
from qwenimage.pipeline_qwenimage_edit_plus import QwenImageEditPlusPipeline
|
| 12 |
+
from qwenimage.transformer_qwenimage import QwenImageTransformer2DModel
|
| 13 |
+
from qwenimage.qwen_fa3_processor import QwenDoubleStreamAttnProcessorFA3
|
| 14 |
+
except ImportError:
|
| 15 |
+
# Fallback for standard environments or if package missing (user should install)
|
| 16 |
+
print("Warning: 'qwenimage' package not found. Ensure it is installed.")
|
| 17 |
|
| 18 |
MAX_SEED = np.iinfo(np.int32).max
|
| 19 |
+
|
| 20 |
+
# --- Model Configuration ---
|
| 21 |
dtype = torch.bfloat16
|
| 22 |
device = "cuda" if torch.cuda.is_available() else "cpu"
|
| 23 |
+
|
| 24 |
+
print(f"Loading Model on {device}...")
|
| 25 |
+
|
| 26 |
+
# Load the pipeline with the custom transformer
|
| 27 |
pipe = QwenImageEditPlusPipeline.from_pretrained(
|
| 28 |
"Qwen/Qwen-Image-Edit-2511",
|
| 29 |
transformer=QwenImageTransformer2DModel.from_pretrained(
|
|
|
|
| 33 |
),
|
| 34 |
torch_dtype=dtype
|
| 35 |
).to(device)
|
| 36 |
+
|
| 37 |
+
# Attempt to set Flash Attention 3
|
| 38 |
try:
|
| 39 |
pipe.transformer.set_attn_processor(QwenDoubleStreamAttnProcessorFA3())
|
| 40 |
print("Flash Attention 3 Processor set successfully.")
|
| 41 |
except Exception as e:
|
| 42 |
+
print(f"Standard Attention enabled (FA3 skipped: {e})")
|
| 43 |
|
| 44 |
+
# Adapter Specs
|
| 45 |
ADAPTER_SPECS = {
|
| 46 |
"Multi-Angle-Lighting": {
|
| 47 |
"repo": "dx8152/Qwen-Edit-2509-Multi-Angle-Lighting",
|
| 48 |
"weights": "多角度灯光-251116.safetensors",
|
| 49 |
"adapter_name": "multi-angle-lighting"
|
| 50 |
+
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 51 |
}
|
| 52 |
+
|
| 53 |
+
# State to track loaded adapter
|
| 54 |
+
CURRENT_LOADED_ADAPTER = None
|
| 55 |
+
|
| 56 |
+
# --- Prompt Building & Logic ---
|
| 57 |
+
|
| 58 |
+
# 0 degrees = Front
|
| 59 |
+
LIGHTING_AZIMUTH_MAP = {
|
| 60 |
+
0: "Light source from the Front",
|
| 61 |
+
45: "Light source from the Right Front",
|
| 62 |
+
90: "Light source from the Right",
|
| 63 |
+
135: "Light source from the Right Rear",
|
| 64 |
+
180: "Light source from the Rear",
|
| 65 |
+
225: "Light source from the Left Rear",
|
| 66 |
+
270: "Light source from the Left",
|
| 67 |
+
315: "Light source from the Left Front"
|
| 68 |
}
|
| 69 |
|
| 70 |
def snap_to_nearest(value, options):
|
|
|
|
| 71 |
return min(options, key=lambda x: abs(x - value))
|
| 72 |
|
| 73 |
def build_lighting_prompt(azimuth: float, elevation: float) -> str:
|
| 74 |
+
# Check Vertical extremes
|
| 75 |
+
if elevation >= 60:
|
| 76 |
+
return "Light source from Above"
|
| 77 |
+
if elevation <= -60:
|
| 78 |
+
return "Light source from Below"
|
| 79 |
+
|
| 80 |
+
# Snap Horizontal
|
| 81 |
+
azimuth_snapped = snap_to_nearest(azimuth, list(LIGHTING_AZIMUTH_MAP.keys()))
|
| 82 |
+
return LIGHTING_AZIMUTH_MAP[azimuth_snapped]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 83 |
|
| 84 |
@spaces.GPU
|
| 85 |
def infer_lighting_edit(
|
|
|
|
| 93 |
height: int = 1024,
|
| 94 |
width: int = 1024,
|
| 95 |
):
|
| 96 |
+
global CURRENT_LOADED_ADAPTER
|
|
|
|
|
|
|
|
|
|
|
|
|
| 97 |
|
| 98 |
+
# --- Lazy Loading Logic ---
|
| 99 |
+
spec = ADAPTER_SPECS["Multi-Angle-Lighting"]
|
| 100 |
+
if CURRENT_LOADED_ADAPTER != spec["adapter_name"]:
|
| 101 |
+
print(f"Lazy loading adapter: {spec['adapter_name']}...")
|
| 102 |
pipe.load_lora_weights(
|
| 103 |
+
spec["repo"],
|
| 104 |
+
weight_name=spec["weights"],
|
| 105 |
+
adapter_name=spec["adapter_name"]
|
| 106 |
)
|
| 107 |
+
pipe.set_adapters([spec["adapter_name"]], adapter_weights=[1.0])
|
| 108 |
+
CURRENT_LOADED_ADAPTER = spec["adapter_name"]
|
| 109 |
|
| 110 |
+
# --- Generation ---
|
| 111 |
prompt = build_lighting_prompt(azimuth, elevation)
|
| 112 |
+
print(f"Generated Lighting Prompt: {prompt}")
|
| 113 |
+
|
| 114 |
if randomize_seed:
|
| 115 |
seed = random.randint(0, MAX_SEED)
|
| 116 |
generator = torch.Generator(device=device).manual_seed(seed)
|
| 117 |
+
|
| 118 |
if image is None:
|
| 119 |
raise gr.Error("Please upload an image first.")
|
| 120 |
+
|
| 121 |
pil_image = image.convert("RGB") if isinstance(image, Image.Image) else Image.open(image).convert("RGB")
|
| 122 |
+
|
| 123 |
result = pipe(
|
| 124 |
image=[pil_image],
|
| 125 |
prompt=prompt,
|
|
|
|
| 130 |
guidance_scale=guidance_scale,
|
| 131 |
num_images_per_prompt=1,
|
| 132 |
).images[0]
|
| 133 |
+
|
| 134 |
return result, seed, prompt
|
| 135 |
|
| 136 |
def update_dimensions_on_upload(image):
|
|
|
|
| 137 |
if image is None:
|
| 138 |
return 1024, 1024
|
| 139 |
original_width, original_height = image.size
|
|
|
|
| 150 |
return new_width, new_height
|
| 151 |
|
| 152 |
# --- 3D Lighting Control Component ---
|
| 153 |
+
class LightControl3D(gr.HTML):
|
| 154 |
"""
|
| 155 |
+
Advanced 3D Lighting control component using Three.js + OrbitControls.
|
|
|
|
|
|
|
| 156 |
"""
|
| 157 |
def __init__(self, value=None, imageUrl=None, **kwargs):
|
| 158 |
if value is None:
|
| 159 |
value = {"azimuth": 0, "elevation": 0}
|
| 160 |
|
| 161 |
html_template = """
|
| 162 |
+
<div id="light-control-wrapper" style="width: 100%; height: 500px; position: relative; background: radial-gradient(circle at center, #1a1a1a 0%, #000000 100%); border-radius: 12px; overflow: hidden; border: 1px solid #333; box-shadow: inset 0 0 20px #000;">
|
| 163 |
+
<div id="prompt-overlay" style="position: absolute; top: 15px; left: 50%; transform: translateX(-50%); background: rgba(0, 0, 0, 0.85); padding: 8px 20px; border-radius: 30px; font-family: 'Segoe UI', sans-serif; font-weight: 600; font-size: 14px; color: #FFD700; white-space: nowrap; z-index: 10; border: 1px solid #FFD700; box-shadow: 0 0 10px rgba(255, 215, 0, 0.3);">
|
| 164 |
+
Light Source: Front
|
| 165 |
+
</div>
|
| 166 |
+
<div style="position: absolute; bottom: 15px; left: 15px; color: #666; font-family: monospace; font-size: 11px; z-index: 10;">
|
| 167 |
+
LEFT CLICK: Move Light • RIGHT CLICK: Rotate View
|
| 168 |
+
</div>
|
| 169 |
</div>
|
| 170 |
"""
|
| 171 |
|
| 172 |
js_on_load = """
|
| 173 |
(() => {
|
| 174 |
+
const wrapper = element.querySelector('#light-control-wrapper');
|
| 175 |
const promptOverlay = element.querySelector('#prompt-overlay');
|
| 176 |
|
|
|
|
| 177 |
const initScene = () => {
|
| 178 |
+
if (typeof THREE === 'undefined' || typeof THREE.OrbitControls === 'undefined') {
|
| 179 |
setTimeout(initScene, 100);
|
| 180 |
return;
|
| 181 |
}
|
| 182 |
|
| 183 |
+
// 1. Setup Scene
|
| 184 |
const scene = new THREE.Scene();
|
| 185 |
+
// No background color, letting CSS gradient show through
|
| 186 |
|
| 187 |
+
const camera = new THREE.PerspectiveCamera(45, wrapper.clientWidth / wrapper.clientHeight, 0.1, 1000);
|
| 188 |
+
camera.position.set(4, 3, 4);
|
|
|
|
| 189 |
|
| 190 |
+
const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
|
| 191 |
+
renderer.setSize(wrapper.clientWidth, wrapper.clientHeight);
|
| 192 |
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
|
| 193 |
+
renderer.shadowMap.enabled = true; // Enable Shadows
|
| 194 |
+
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
|
| 195 |
wrapper.insertBefore(renderer.domElement, promptOverlay);
|
| 196 |
|
| 197 |
+
// 2. Controls (Orbit for Camera)
|
| 198 |
+
const controls = new THREE.OrbitControls(camera, renderer.domElement);
|
| 199 |
+
controls.enableDamping = true;
|
| 200 |
+
controls.dampingFactor = 0.05;
|
| 201 |
+
controls.maxDistance = 10;
|
| 202 |
+
controls.minDistance = 2;
|
| 203 |
+
controls.target.set(0, 0.75, 0);
|
| 204 |
+
|
| 205 |
+
// 3. Environment
|
| 206 |
const CENTER = new THREE.Vector3(0, 0.75, 0);
|
| 207 |
+
const ORBIT_RADIUS = 2.2;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 208 |
|
| 209 |
+
// Floor (Shadow Receiver)
|
| 210 |
+
const planeGeo = new THREE.PlaneGeometry(10, 10);
|
| 211 |
+
const planeMat = new THREE.ShadowMaterial({ opacity: 0.5, color: 0x000000 });
|
| 212 |
+
const floor = new THREE.Mesh(planeGeo, planeMat);
|
| 213 |
+
floor.rotation.x = -Math.PI / 2;
|
| 214 |
+
floor.receiveShadow = true;
|
| 215 |
+
scene.add(floor);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 216 |
|
| 217 |
+
// Grid
|
| 218 |
+
const grid = new THREE.GridHelper(10, 20, 0x444444, 0x111111);
|
| 219 |
+
scene.add(grid);
|
| 220 |
+
|
| 221 |
+
// Dome Helper (Wireframe)
|
| 222 |
+
const domeGeo = new THREE.SphereGeometry(ORBIT_RADIUS, 16, 12, 0, Math.PI*2, 0, Math.PI/2);
|
| 223 |
+
const domeMat = new THREE.MeshBasicMaterial({ color: 0x333333, wireframe: true, transparent: true, opacity: 0.15 });
|
| 224 |
+
const dome = new THREE.Mesh(domeGeo, domeMat);
|
| 225 |
+
dome.position.copy(CENTER);
|
| 226 |
+
dome.position.y -= 0.75; // Adjust to base
|
| 227 |
+
scene.add(dome);
|
| 228 |
+
|
| 229 |
+
// 4. The Subject (Image Box)
|
| 230 |
+
let currentTexture = null;
|
| 231 |
+
const boxGeo = new THREE.BoxGeometry(1.2, 1.2, 0.1); // Thin box instead of plane
|
| 232 |
+
const boxMat = new THREE.MeshStandardMaterial({ color: 0x222222, roughness: 0.7, metalness: 0.1 });
|
| 233 |
+
let subjectMesh = new THREE.Mesh(boxGeo, boxMat);
|
| 234 |
+
subjectMesh.position.copy(CENTER);
|
| 235 |
+
subjectMesh.castShadow = true;
|
| 236 |
+
subjectMesh.receiveShadow = true;
|
| 237 |
+
scene.add(subjectMesh);
|
| 238 |
+
|
| 239 |
+
// Hidden Reference Sphere (To cast better shadows if image is flat)
|
| 240 |
+
const refSphere = new THREE.Mesh(
|
| 241 |
+
new THREE.SphereGeometry(0.5, 32, 32),
|
| 242 |
+
new THREE.MeshBasicMaterial({ visible: false }) // Invisible but casts shadow? No, must be visible.
|
| 243 |
+
);
|
| 244 |
+
// Actually, let's keep the box, it casts decent shadows.
|
| 245 |
+
|
| 246 |
function updateTextureFromUrl(url) {
|
| 247 |
if (!url) {
|
| 248 |
+
boxMat.map = null;
|
| 249 |
+
boxMat.needsUpdate = true;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 250 |
return;
|
| 251 |
}
|
| 252 |
+
new THREE.TextureLoader().load(url, (tex) => {
|
| 253 |
+
boxMat.map = tex;
|
| 254 |
+
boxMat.color.setHex(0xffffff); // Reset color if texture present
|
| 255 |
+
boxMat.needsUpdate = true;
|
| 256 |
+
const img = tex.image;
|
| 257 |
+
if(img.width && img.height) {
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 258 |
const aspect = img.width / img.height;
|
| 259 |
+
const scale = aspect > 1 ? 1 : aspect;
|
| 260 |
+
// Adjust box dimensions
|
| 261 |
+
const newGeo = new THREE.BoxGeometry(
|
| 262 |
+
aspect > 1 ? 1.5 : 1.5 * aspect,
|
| 263 |
+
aspect > 1 ? 1.5 / aspect : 1.5,
|
| 264 |
+
0.05
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 265 |
);
|
| 266 |
+
subjectMesh.geometry.dispose();
|
| 267 |
+
subjectMesh.geometry = newGeo;
|
| 268 |
}
|
|
|
|
|
|
|
| 269 |
});
|
| 270 |
}
|
| 271 |
+
if (props.imageUrl) updateTextureFromUrl(props.imageUrl);
|
| 272 |
+
|
| 273 |
+
// 5. Light Source (The Sun) & The Actual Light
|
|
|
|
|
|
|
|
|
|
|
|
|
| 274 |
const lightGroup = new THREE.Group();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 275 |
scene.add(lightGroup);
|
| 276 |
|
| 277 |
+
// The Visual Sun
|
| 278 |
+
const sunMesh = new THREE.Mesh(
|
| 279 |
+
new THREE.SphereGeometry(0.2, 32, 32),
|
| 280 |
+
new THREE.MeshBasicMaterial({ color: 0xFFD700 })
|
| 281 |
);
|
| 282 |
+
lightGroup.add(sunMesh);
|
|
|
|
|
|
|
| 283 |
|
| 284 |
+
// Glow
|
| 285 |
+
const glowMesh = new THREE.Mesh(
|
| 286 |
+
new THREE.SphereGeometry(0.35, 32, 32),
|
| 287 |
+
new THREE.MeshBasicMaterial({ color: 0xFFD700, transparent: true, opacity: 0.3 })
|
| 288 |
);
|
| 289 |
+
sunMesh.add(glowMesh);
|
| 290 |
+
|
| 291 |
+
// The Actual Light Caster
|
| 292 |
+
const spotLight = new THREE.SpotLight(0xffffff, 2);
|
| 293 |
+
spotLight.angle = Math.PI / 4;
|
| 294 |
+
spotLight.penumbra = 0.5;
|
| 295 |
+
spotLight.decay = 2;
|
| 296 |
+
spotLight.distance = 10;
|
| 297 |
+
spotLight.castShadow = true;
|
| 298 |
+
spotLight.shadow.mapSize.width = 1024;
|
| 299 |
+
spotLight.shadow.mapSize.height = 1024;
|
| 300 |
+
lightGroup.add(spotLight);
|
| 301 |
+
|
| 302 |
+
// Ambient fill
|
| 303 |
+
scene.add(new THREE.AmbientLight(0xffffff, 0.15));
|
| 304 |
+
|
| 305 |
+
// Target Line
|
| 306 |
+
const lineGeo = new THREE.BufferGeometry().setFromPoints([new THREE.Vector3(0,0,0), new THREE.Vector3(0,0,-1)]);
|
| 307 |
+
const lineMat = new THREE.LineBasicMaterial({ color: 0xFFD700, transparent: true, opacity: 0.5 });
|
| 308 |
+
const line = new THREE.Line(lineGeo, lineMat);
|
| 309 |
+
lightGroup.add(line);
|
| 310 |
+
|
| 311 |
+
// State
|
| 312 |
+
let azimuthAngle = props.value?.azimuth || 0;
|
| 313 |
+
let elevationAngle = props.value?.elevation || 0;
|
| 314 |
+
|
| 315 |
+
const azimuthNames = {
|
| 316 |
+
0: 'Front', 45: 'Right Front', 90: 'Right',
|
| 317 |
+
135: 'Right Rear', 180: 'Rear', 225: 'Left Rear',
|
| 318 |
+
270: 'Left', 315: 'Left Front'
|
| 319 |
+
};
|
| 320 |
+
|
| 321 |
+
function getPromptText(az, el) {
|
| 322 |
+
if (el >= 60) return "Light source from Above";
|
| 323 |
+
if (el <= -60) return "Light source from Below";
|
| 324 |
+
const steps = [0, 45, 90, 135, 180, 225, 270, 315];
|
| 325 |
+
const snapped = steps.reduce((prev, curr) => Math.abs(curr - az) < Math.abs(prev - az) ? curr : prev);
|
| 326 |
+
return "Light source from the " + azimuthNames[snapped];
|
| 327 |
}
|
| 328 |
+
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 329 |
function updatePositions() {
|
|
|
|
| 330 |
const azRad = THREE.MathUtils.degToRad(azimuthAngle);
|
| 331 |
const elRad = THREE.MathUtils.degToRad(elevationAngle);
|
| 332 |
|
| 333 |
+
const x = ORBIT_RADIUS * Math.sin(azRad) * Math.cos(elRad);
|
| 334 |
+
const y = ORBIT_RADIUS * Math.sin(elRad) + CENTER.y;
|
| 335 |
+
const z = ORBIT_RADIUS * Math.cos(azRad) * Math.cos(elRad);
|
| 336 |
|
| 337 |
+
lightGroup.position.set(x, y, z);
|
| 338 |
+
lightGroup.lookAt(CENTER);
|
| 339 |
|
| 340 |
+
// Line length
|
| 341 |
+
const dist = lightGroup.position.distanceTo(CENTER);
|
| 342 |
+
line.scale.z = dist;
|
| 343 |
+
|
| 344 |
+
// Update Prompt UI
|
| 345 |
+
promptOverlay.textContent = getPromptText(azimuthAngle, elevationAngle);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 346 |
|
| 347 |
+
// Color updates for warning zones
|
| 348 |
+
const isExtreme = elevationAngle >= 60 || elevationAngle <= -60;
|
| 349 |
+
const color = isExtreme ? 0xFF4500 : 0xFFD700;
|
| 350 |
+
sunMesh.material.color.setHex(color);
|
| 351 |
+
promptOverlay.style.color = isExtreme ? '#FF4500' : '#FFD700';
|
| 352 |
+
promptOverlay.style.borderColor = isExtreme ? '#FF4500' : '#FFD700';
|
| 353 |
}
|
| 354 |
+
|
| 355 |
+
// --- Interaction Logic ---
|
| 356 |
+
// We need to distinguish between Orbiting (Background drag) and Light Moving (Sun drag)
|
| 357 |
|
|
|
|
| 358 |
const raycaster = new THREE.Raycaster();
|
| 359 |
const mouse = new THREE.Vector2();
|
|
|
|
|
|
|
|
|
|
|
|
|
| 360 |
|
| 361 |
+
// Drag Helper Sphere (Invisible large sphere for raycasting light position)
|
| 362 |
+
const dragSphere = new THREE.Mesh(
|
| 363 |
+
new THREE.SphereGeometry(ORBIT_RADIUS, 32, 32),
|
| 364 |
+
new THREE.MeshBasicMaterial({ visible: false, side: THREE.DoubleSide })
|
| 365 |
+
);
|
| 366 |
+
dragSphere.position.copy(CENTER);
|
| 367 |
+
scene.add(dragSphere);
|
| 368 |
|
| 369 |
+
let isDraggingLight = false;
|
| 370 |
+
|
| 371 |
+
function onDown(e) {
|
| 372 |
+
const rect = wrapper.getBoundingClientRect();
|
| 373 |
+
const x = e.clientX || e.touches[0].clientX;
|
| 374 |
+
const y = e.clientY || e.touches[0].clientY;
|
| 375 |
+
mouse.x = ((x - rect.left) / rect.width) * 2 - 1;
|
| 376 |
+
mouse.y = -((y - rect.top) / rect.height) * 2 + 1;
|
| 377 |
|
| 378 |
raycaster.setFromCamera(mouse, camera);
|
|
|
|
| 379 |
|
| 380 |
+
// Check if clicking the Sun
|
| 381 |
+
const sunIntersects = raycaster.intersectObject(sunMesh);
|
| 382 |
+
const glowIntersects = raycaster.intersectObject(glowMesh);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 383 |
|
| 384 |
+
if (sunIntersects.length > 0 || glowIntersects.length > 0) {
|
| 385 |
+
isDraggingLight = true;
|
| 386 |
+
controls.enabled = false; // Disable Orbit
|
| 387 |
+
wrapper.style.cursor = 'grabbing';
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 388 |
}
|
| 389 |
+
}
|
| 390 |
+
|
| 391 |
+
function onMove(e) {
|
| 392 |
+
const rect = wrapper.getBoundingClientRect();
|
| 393 |
+
const x = e.clientX || (e.touches ? e.touches[0].clientX : 0);
|
| 394 |
+
const y = e.clientY || (e.touches ? e.touches[0].clientY : 0);
|
| 395 |
+
mouse.x = ((x - rect.left) / rect.width) * 2 - 1;
|
| 396 |
+
mouse.y = -((y - rect.top) / rect.height) * 2 + 1;
|
| 397 |
+
|
| 398 |
+
raycaster.setFromCamera(mouse, camera);
|
| 399 |
+
|
| 400 |
+
if (isDraggingLight) {
|
| 401 |
+
const intersects = raycaster.intersectObject(dragSphere);
|
| 402 |
+
if(intersects.length > 0) {
|
| 403 |
+
const point = intersects[0].point;
|
| 404 |
+
const rel = new THREE.Vector3().subVectors(point, CENTER);
|
|
|
|
| 405 |
|
| 406 |
+
let az = Math.atan2(rel.x, rel.z) * (180/Math.PI);
|
| 407 |
+
if(az < 0) az += 360;
|
|
|
|
|
|
|
|
|
|
|
|
|
| 408 |
|
| 409 |
+
const dist = Math.sqrt(rel.x*rel.x + rel.z*rel.z);
|
| 410 |
+
let el = Math.atan2(rel.y, dist) * (180/Math.PI);
|
| 411 |
+
el = Math.max(-89, Math.min(89, el)); // Clamp
|
| 412 |
|
| 413 |
+
azimuthAngle = az;
|
| 414 |
+
elevationAngle = el;
|
| 415 |
updatePositions();
|
|
|
|
|
|
|
| 416 |
}
|
| 417 |
+
} else {
|
| 418 |
+
// Hover state
|
| 419 |
+
const sunIntersects = raycaster.intersectObject(sunMesh);
|
| 420 |
+
if (sunIntersects.length > 0) wrapper.style.cursor = 'grab';
|
| 421 |
+
else wrapper.style.cursor = 'default';
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|
| 422 |
}
|
| 423 |
+
}
|
| 424 |
+
|
| 425 |
+
function onUp() {
|
| 426 |
+
if (isDraggingLight) {
|
| 427 |
+
isDraggingLight = false;
|
| 428 |
+
controls.enabled = true; // Re-enable Orbit
|
| 429 |
+
wrapper.style.cursor = 'default';
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|
| 430 |
|
| 431 |
+
props.value = { azimuth: azimuthAngle, elevation: elevationAngle };
|
| 432 |
+
trigger('change', props.value);
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|
| 433 |
}
|
| 434 |
+
}
|
| 435 |
+
|
| 436 |
+
wrapper.addEventListener('mousedown', onDown);
|
| 437 |
+
window.addEventListener('mousemove', onMove);
|
| 438 |
+
window.addEventListener('mouseup', onUp);
|
| 439 |
+
wrapper.addEventListener('touchstart', onDown, {passive: false});
|
| 440 |
+
window.addEventListener('touchmove', onMove, {passive: false});
|
| 441 |
+
window.addEventListener('touchend', onUp);
|
| 442 |
+
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|
| 443 |
updatePositions();
|
| 444 |
+
|
| 445 |
+
function animate() {
|
| 446 |
+
requestAnimationFrame(animate);
|
| 447 |
+
controls.update();
|
| 448 |
renderer.render(scene, camera);
|
| 449 |
}
|
| 450 |
+
animate();
|
| 451 |
+
|
| 452 |
+
// Prop watchers
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|
| 453 |
setInterval(() => {
|
| 454 |
+
if (props.value && (props.value.azimuth !== azimuthAngle || props.value.elevation !== elevationAngle)) {
|
| 455 |
+
if(!isDraggingLight) {
|
| 456 |
+
azimuthAngle = props.value.azimuth;
|
| 457 |
+
elevationAngle = props.value.elevation;
|
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|
| 458 |
updatePositions();
|
| 459 |
}
|
| 460 |
}
|
| 461 |
}, 100);
|
| 462 |
+
|
| 463 |
+
wrapper._updateTexture = updateTextureFromUrl;
|
| 464 |
+
}
|
| 465 |
initScene();
|
| 466 |
})();
|
| 467 |
"""
|
|
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|
| 474 |
**kwargs
|
| 475 |
)
|
| 476 |
|
| 477 |
+
# --- UI Layout ---
|
| 478 |
css = '''
|
| 479 |
#col-container { max-width: 1200px; margin: 0 auto; }
|
| 480 |
.dark .progress-text { color: white !important; }
|
|
|
|
|
|
|
| 481 |
'''
|
| 482 |
+
|
| 483 |
with gr.Blocks(css=css, theme=gr.themes.Soft()) as demo:
|
| 484 |
gr.Markdown("""
|
| 485 |
+
# 💡 Qwen Edit 2509 — Studio Lighting Control
|
| 486 |
|
| 487 |
+
**Interactive 3D Studio:** * **Left Drag** the 🟡 **Sun** to change light direction.
|
| 488 |
+
* **Right Drag** background to rotate the camera view.
|
| 489 |
+
* The shadow on the floor previews the light direction.
|
| 490 |
""")
|
| 491 |
|
| 492 |
with gr.Row():
|
|
|
|
| 493 |
with gr.Column(scale=1):
|
| 494 |
image = gr.Image(label="Input Image", type="pil", height=300)
|
| 495 |
|
| 496 |
+
gr.Markdown("### 🎮 3D Studio Controller")
|
|
|
|
| 497 |
|
| 498 |
+
light_3d = LightControl3D(
|
| 499 |
value={"azimuth": 0, "elevation": 0},
|
| 500 |
+
elem_id="light-3d-control"
|
|
|
|
|
|
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|
|
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|
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|
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|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
| 501 |
)
|
| 502 |
+
|
| 503 |
+
run_btn = gr.Button("✨ Render Lighting", variant="primary", size="lg")
|
| 504 |
|
| 505 |
+
with gr.Accordion("🎚️ Manual Sliders", open=False):
|
| 506 |
+
azimuth_slider = gr.Slider(
|
| 507 |
+
label="Azimuth", minimum=0, maximum=359, step=45, value=0
|
| 508 |
+
)
|
| 509 |
+
elevation_slider = gr.Slider(
|
| 510 |
+
label="Elevation", minimum=-90, maximum=90, step=10, value=0
|
| 511 |
+
)
|
|
|
|
| 512 |
|
| 513 |
prompt_preview = gr.Textbox(
|
| 514 |
+
label="Active Prompt",
|
| 515 |
value="Light source from the Front",
|
| 516 |
interactive=False
|
| 517 |
)
|
| 518 |
|
|
|
|
| 519 |
with gr.Column(scale=1):
|
| 520 |
+
result = gr.Image(label="Relighted Result", height=600)
|
| 521 |
|
| 522 |
with gr.Accordion("⚙️ Advanced Settings", open=False):
|
| 523 |
seed = gr.Slider(label="Seed", minimum=0, maximum=MAX_SEED, step=1, value=0)
|
| 524 |
+
randomize_seed = gr.Checkbox(label="Randomize", value=True)
|
| 525 |
+
guidance_scale = gr.Slider(label="Guidance", minimum=1.0, maximum=10.0, step=0.1, value=5.0)
|
| 526 |
+
num_inference_steps = gr.Slider(label="Steps", minimum=1, maximum=20, step=1, value=4)
|
| 527 |
height = gr.Slider(label="Height", minimum=256, maximum=2048, step=8, value=1024)
|
| 528 |
width = gr.Slider(label="Width", minimum=256, maximum=2048, step=8, value=1024)
|
| 529 |
+
|
| 530 |
+
# --- Wiring ---
|
| 531 |
+
def sync_3d_to_sliders(val):
|
| 532 |
+
az = val.get('azimuth', 0)
|
| 533 |
+
el = val.get('elevation', 0)
|
| 534 |
+
return az, el, build_lighting_prompt(az, el)
|
| 535 |
|
| 536 |
+
def sync_sliders_to_3d(az, el):
|
| 537 |
+
return {"azimuth": az, "elevation": el}, build_lighting_prompt(az, el)
|
| 538 |
+
|
| 539 |
+
light_3d.change(sync_3d_to_sliders, [light_3d], [azimuth_slider, elevation_slider, prompt_preview])
|
| 540 |
+
azimuth_slider.change(sync_sliders_to_3d, [azimuth_slider, elevation_slider], [light_3d, prompt_preview])
|
| 541 |
+
elevation_slider.change(sync_sliders_to_3d, [azimuth_slider, elevation_slider], [light_3d, prompt_preview])
|
| 542 |
+
|
| 543 |
+
def update_on_upload(img):
|
| 544 |
+
w, h = update_dimensions_on_upload(img)
|
| 545 |
+
if img is None:
|
| 546 |
+
return w, h, gr.update(imageUrl=None)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 547 |
import base64
|
| 548 |
from io import BytesIO
|
| 549 |
buffered = BytesIO()
|
| 550 |
+
img.save(buffered, format="PNG")
|
| 551 |
img_str = base64.b64encode(buffered.getvalue()).decode()
|
| 552 |
+
return w, h, gr.update(imageUrl=f"data:image/png;base64,{img_str}")
|
| 553 |
+
|
| 554 |
+
image.upload(update_on_upload, [image], [width, height, light_3d])
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 555 |
|
|
|
|
| 556 |
run_btn.click(
|
| 557 |
+
infer_lighting_edit,
|
| 558 |
+
[image, azimuth_slider, elevation_slider, seed, randomize_seed, guidance_scale, num_inference_steps, height, width],
|
| 559 |
+
[result, seed, prompt_preview]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 560 |
)
|
| 561 |
+
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 562 |
if __name__ == "__main__":
|
| 563 |
+
# Load Three.js and OrbitControls from CDN
|
| 564 |
+
head = '''
|
| 565 |
+
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
|
| 566 |
+
<script src="https://cdn.jsdelivr.net/npm/three@0.128.0/examples/js/controls/OrbitControls.js"></script>
|
| 567 |
+
'''
|
| 568 |
+
demo.launch(head=head)
|