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Tidy findings list; brand display name in H1

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  1. README.md +6 -2
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  <img src="https://raw.githubusercontent.com/protoLabsAI/.github/main/profile/assets/readme-banner.png" alt="protoLabs.studio" width="100%">
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  </p>
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- # protoLabsAI — open weights
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  The model shelf of [**protoLabs.studio**](https://protolabs.studio): an indie studio running experiments in the open. One person and a fleet of agents building games, simulators, and specialized agents on infrastructure we run ourselves — from the hardware up.
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  We run 35B-class open models on a pair of prosumer Blackwell GPUs, and the builds that make that possible go up here for anyone to pull: **FP8 quants** and **speculative-decode heads**, parity-verified against the source before we ship. The recipe and the verification are the product, not just the weights.
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- The findings behind them get written up at [protolabs.studio](https://protolabs.studio) — CUDA graphs running 37–470% faster on Blackwell, INT4 holding quality on dense models but corrupting MoE routing, `NCCL_P2P_DISABLE=1` clearing TP=2 corruption on PCIe for a 9.3× jump on a 35B MoE.
 
 
 
 
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  ## The rest of the studio
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  <img src="https://raw.githubusercontent.com/protoLabsAI/.github/main/profile/assets/readme-banner.png" alt="protoLabs.studio" width="100%">
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  </p>
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+ # protoLabs.studio — open weights
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  The model shelf of [**protoLabs.studio**](https://protolabs.studio): an indie studio running experiments in the open. One person and a fleet of agents building games, simulators, and specialized agents on infrastructure we run ourselves — from the hardware up.
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  We run 35B-class open models on a pair of prosumer Blackwell GPUs, and the builds that make that possible go up here for anyone to pull: **FP8 quants** and **speculative-decode heads**, parity-verified against the source before we ship. The recipe and the verification are the product, not just the weights.
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+ The findings behind them get written up at [protolabs.studio](https://protolabs.studio):
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+
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+ - CUDA graphs run **37–470% faster** on Blackwell
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+ - INT4 holds quality on dense models but corrupts MoE routing — so MoE stays bf16
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+ - `NCCL_P2P_DISABLE=1` clears TP=2 corruption on PCIe: **9.3×** on a 35B MoE
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  ## The rest of the studio
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