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Tidy findings list; brand display name in H1
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README.md
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<img src="https://raw.githubusercontent.com/protoLabsAI/.github/main/profile/assets/readme-banner.png" alt="protoLabs.studio" width="100%">
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#
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The model shelf of [**protoLabs.studio**](https://protolabs.studio): an indie studio running experiments in the open. One person and a fleet of agents building games, simulators, and specialized agents on infrastructure we run ourselves — from the hardware up.
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We run 35B-class open models on a pair of prosumer Blackwell GPUs, and the builds that make that possible go up here for anyone to pull: **FP8 quants** and **speculative-decode heads**, parity-verified against the source before we ship. The recipe and the verification are the product, not just the weights.
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The findings behind them get written up at [protolabs.studio](https://protolabs.studio)
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## The rest of the studio
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<img src="https://raw.githubusercontent.com/protoLabsAI/.github/main/profile/assets/readme-banner.png" alt="protoLabs.studio" width="100%">
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</p>
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# protoLabs.studio — open weights
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The model shelf of [**protoLabs.studio**](https://protolabs.studio): an indie studio running experiments in the open. One person and a fleet of agents building games, simulators, and specialized agents on infrastructure we run ourselves — from the hardware up.
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We run 35B-class open models on a pair of prosumer Blackwell GPUs, and the builds that make that possible go up here for anyone to pull: **FP8 quants** and **speculative-decode heads**, parity-verified against the source before we ship. The recipe and the verification are the product, not just the weights.
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The findings behind them get written up at [protolabs.studio](https://protolabs.studio):
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- CUDA graphs run **37–470% faster** on Blackwell
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- INT4 holds quality on dense models but corrupts MoE routing — so MoE stays bf16
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- `NCCL_P2P_DISABLE=1` clears TP=2 corruption on PCIe: **9.3×** on a 35B MoE
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## The rest of the studio
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