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API Contract Validator Environment Implementation.
The agent validates API payloads against OpenAPI specifications by
reporting violations one at a time. The environment grades each
report against planted ground-truth violations and provides partial
reward signals.
Special field_path values:
'DONE' β end the episode and collect the completeness bonus
'HINT' β receive a location hint (costs -0.5 reward)
"""
import json
import logging
from datetime import datetime, timezone
from typing import Any, Dict, List, Optional, Set
from uuid import uuid4
from openenv.core.env_server.interfaces import Environment
from openenv.core.env_server.types import State
logger = logging.getLogger(__name__)
try:
from ..models import (
ACTION_PROPOSE_FIX,
ACTION_REPORT_VIOLATION,
ACTION_TRACE_IMPACT,
ACTION_VALIDATE_FIX,
ValidatorAction,
ValidatorObservation,
ValidatorState,
)
except (ImportError, ModuleNotFoundError):
import sys
import os
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
from models import (
ACTION_PROPOSE_FIX,
ACTION_REPORT_VIOLATION,
ACTION_TRACE_IMPACT,
ACTION_VALIDATE_FIX,
ValidatorAction,
ValidatorObservation,
ValidatorState,
)
from .fix_validator import validate_fix
from .impact_tracer import trace_impact
from .rewards import (
RewardBreakdown,
compute_episode_score,
compute_step_reward,
phase2_episode_score,
phase2_trace_rubric,
phase3_episode_score,
phase3_fix_rubric,
)
from .service_graph import (
CASCADE_SCENARIO_IDS,
CascadeScenario,
consumer_specs_for_fix,
get_cascade_scenario,
public_observation,
)
from .spec_generator import (
AVAILABLE_TASKS,
PlantedViolation,
TaskScenario,
generate_scenario_for_task,
)
# ββ Phase 2 / Phase 3 task names βββββββββββββββββββββββββββββββββββββββββ
PHASE2_TASKS: Set[str] = {"trace_downstream_blast_radius"}
PHASE3_TASKS: Set[str] = {"propose_backward_compat_fix"}
CASCADE_TASKS: Set[str] = {"multi_service_cascade_fix"}
ALL_TASKS: List[str] = (
AVAILABLE_TASKS
+ sorted(PHASE2_TASKS)
+ sorted(PHASE3_TASKS)
+ sorted(CASCADE_TASKS)
)
PHASE_DETECTION = "detection"
PHASE_TRACING = "tracing"
PHASE_FIX = "fix_proposal"
def _normalise_path(path: str) -> str:
"""Lower-case and strip whitespace for fuzzy path matching."""
return path.strip().lower().replace(" ", "")
def _find_matching_violation(
reported_path: str,
reported_type: str,
ground_truth: List[PlantedViolation],
) -> Optional[PlantedViolation]:
"""Return the first ground-truth violation that matches both path and type.
Matching is intentionally lenient: paths are compared after normalisation
and violation_type uses substring matching.
"""
norm_path = _normalise_path(reported_path)
norm_type = reported_type.strip().lower()
for violation in ground_truth:
gt_path = _normalise_path(violation.field_path)
gt_type = violation.violation_type.strip().lower()
path_match = (norm_path == gt_path) or (
norm_path in gt_path or gt_path in norm_path
)
type_match = (norm_type == gt_type) or (
norm_type in gt_type or gt_type in norm_type
)
if path_match and type_match:
return violation
return None
def _find_path_only_match(
reported_path: str,
ground_truth: List[PlantedViolation],
already_matched: Set[str],
already_proximity: Set[str],
) -> Optional[PlantedViolation]:
"""Return a violation whose path matches but has not yet been fully matched.
Used for the proximity reward: agent found the right field but wrong type.
Ignores violations that have already been correctly reported OR already
received a proximity reward (to prevent reward farming).
"""
norm_path = _normalise_path(reported_path)
for violation in ground_truth:
gt_path = _normalise_path(violation.field_path)
if gt_path in already_matched or gt_path in already_proximity:
continue
path_match = (norm_path == gt_path) or (
norm_path in gt_path or gt_path in norm_path
)
if path_match:
return violation
return None
def _hint_section(field_path: str) -> str:
"""Extract the top-level section name from a field path.
Examples:
'customer.email' β 'customer'
'items[1].quantity' β 'items'
'billing.tax_rate' β 'billing'
'due_date' β 'due_date'
'POST /products.price' β 'POST /products'
"""
path = field_path.strip()
# Handle breaking-change paths like "POST /products.price"
if path.startswith(("GET ", "POST ", "PUT ", "PATCH ", "DELETE ")):
dot_idx = path.find(".")
return path[:dot_idx] if dot_idx != -1 else path
# Standard paths: split on first dot or bracket
for i, ch in enumerate(path):
if ch in (".", "["):
return path[:i]
return path
def _now() -> str:
return datetime.now(timezone.utc).isoformat()
class ValidatorEnvironment(Environment):
"""API Contract Validator β an OpenEnv RL environment.
At the start of each episode the environment loads a task scenario
containing an API spec, a payload, and a set of planted violations.
The agent inspects the spec + payload and reports violations one per
step. The episode ends when the agent sends ``DONE`` or exhausts its
step budget.
Special actions:
field_path='DONE' β end episode, collect completeness bonus
field_path='HINT' β receive a location hint, pay -0.5 reward
Attributes
----------
SUPPORTS_CONCURRENT_SESSIONS : bool
True β each WebSocket connection gets its own isolated instance.
"""
SUPPORTS_CONCURRENT_SESSIONS: bool = True
def __init__(self) -> None:
super().__init__()
self._state = ValidatorState()
self._scenario: Optional[TaskScenario] = None
self._matched_paths: Set[str] = set()
self._proximity_paths: Set[str] = set()
self._reported_violations: List[Dict[str, str]] = []
self._task_index: int = 0
# Phase 2 / Phase 3 episode state
self._cascade: Optional[CascadeScenario] = None
self._phase: str = PHASE_DETECTION
self._consumers_traced: Set[str] = set()
self._last_fix_results: Dict[str, Any] = {}
self._cascade_max_steps: int = 0
# ββ reset βββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def reset(
self,
seed: Optional[int] = None,
episode_id: Optional[str] = None,
**kwargs: Any,
) -> ValidatorObservation:
"""Start a new episode.
Dispatches to the right setup path based on ``task_name``:
* Phase 1 detection tasks (default) β spec + payload
* Phase 2 trace task β service graph + breaking change
* Phase 3 fix task β detected violation + consumer specs
* Cascade task β all three phases in one episode
"""
task_name = kwargs.get("task_name") or AVAILABLE_TASKS[
self._task_index % len(AVAILABLE_TASKS)
]
self._task_index += 1
# Reset shared episode bookkeeping
self._matched_paths = set()
self._proximity_paths = set()
self._reported_violations = []
self._consumers_traced = set()
self._last_fix_results = {}
self._cascade = None
self._scenario = None
if task_name in PHASE2_TASKS:
return self._reset_phase2(task_name, seed, episode_id)
if task_name in PHASE3_TASKS:
return self._reset_phase3(task_name, seed, episode_id)
if task_name in CASCADE_TASKS:
return self._reset_cascade(task_name, seed, episode_id)
return self._reset_phase1(task_name, seed, episode_id)
# ββ Phase 1 reset (unchanged behaviour) ββββββββββββββββββββββββββ
def _reset_phase1(
self,
task_name: str,
seed: Optional[int],
episode_id: Optional[str],
) -> ValidatorObservation:
self._phase = PHASE_DETECTION
self._scenario = generate_scenario_for_task(task_name, seed=seed)
self._state = ValidatorState(
episode_id=episode_id or str(uuid4()),
step_count=0,
task_name=self._scenario.task_name,
phase=PHASE_DETECTION,
total_violations=len(self._scenario.violations),
correct_reports=0,
false_positives=0,
duplicate_reports=0,
score=0.0,
)
logger.info(json.dumps({
"event": "episode_start",
"episode_id": self._state.episode_id,
"task": self._state.task_name,
"phase": self._phase,
"total_violations": self._state.total_violations,
"max_steps": self._scenario.max_steps,
"ts": _now(),
}))
return ValidatorObservation(
done=False,
reward=0.0,
task_name=self._scenario.task_name,
task_description=self._scenario.task_description,
phase=PHASE_DETECTION,
api_spec=self._scenario.api_spec,
payload=self._scenario.payload,
violations_found=[],
violations_remaining=len(self._scenario.violations),
feedback="Episode started. Inspect the spec and payload, then report violations.",
max_steps=self._scenario.max_steps,
)
# ββ Phase 2 reset β impact tracing βββββββββββββββββββββββββββββββ
def _reset_phase2(
self,
task_name: str,
seed: Optional[int],
episode_id: Optional[str],
) -> ValidatorObservation:
self._phase = PHASE_TRACING
self._cascade = get_cascade_scenario(seed=seed)
max_steps = 20
self._cascade_max_steps = max_steps
self._state = ValidatorState(
episode_id=episode_id or str(uuid4()),
step_count=0,
task_name=task_name,
phase=PHASE_TRACING,
total_consumers=len(self._cascade.consumers),
consumers_correctly_traced=0,
consumers_missed=len(self._cascade.ground_truth_affected),
consumers_false_flagged=0,
score=0.01,
)
logger.info(json.dumps({
"event": "episode_start",
"episode_id": self._state.episode_id,
"task": task_name,
"phase": self._phase,
"scenario": self._cascade.scenario_id,
"consumers": [c.name for c in self._cascade.consumers],
"max_steps": max_steps,
"ts": _now(),
}))
return ValidatorObservation(
done=False,
reward=0.0,
task_name=task_name,
task_description=(
f"{self._cascade.description} Submit a single trace_impact "
f"action listing every downstream service whose contract is "
f"broken by the change."
),
phase=PHASE_TRACING,
service_graph=public_observation(self._cascade),
consumers_traced=[],
total_consumers=len(self._cascade.consumers),
feedback=(
"Phase 2 β Impact Tracing. Inspect the service graph and "
"submit action_type='trace_impact' with affected_services."
),
max_steps=max_steps,
)
# ββ Phase 3 reset β fix proposal βββββββββββββββββββββββββββββββββ
def _reset_phase3(
self,
task_name: str,
seed: Optional[int],
episode_id: Optional[str],
) -> ValidatorObservation:
self._phase = PHASE_FIX
self._cascade = get_cascade_scenario(seed=seed)
max_steps = 25
self._cascade_max_steps = max_steps
self._state = ValidatorState(
episode_id=episode_id or str(uuid4()),
step_count=0,
task_name=task_name,
phase=PHASE_FIX,
total_consumers=len(self._cascade.consumers),
fix_attempts=0,
fix_validated=False,
score=0.01,
)
logger.info(json.dumps({
"event": "episode_start",
"episode_id": self._state.episode_id,
"task": task_name,
"phase": self._phase,
"scenario": self._cascade.scenario_id,
"acceptable_strategies": self._cascade.acceptable_fix_strategies,
"max_steps": max_steps,
"ts": _now(),
}))
return ValidatorObservation(
done=False,
reward=0.0,
task_name=task_name,
task_description=(
f"{self._cascade.description} Submit propose_fix with a "
f"fix_strategy and spec_patch that keeps every consumer "
f"working."
),
phase=PHASE_FIX,
detected_violation=self._cascade.violation,
consumer_specs=consumer_specs_for_fix(self._cascade),
service_graph=public_observation(self._cascade),
feedback=(
"Phase 3 β Fix & Verify. Submit action_type='propose_fix' "
f"with fix_strategy in "
f"{self._cascade.acceptable_fix_strategies} and a "
"spec_patch object."
),
max_steps=max_steps,
)
# ββ Cascade reset β full workflow ββββββββββββββββββββββββββββββββ
def _reset_cascade(
self,
task_name: str,
seed: Optional[int],
episode_id: Optional[str],
) -> ValidatorObservation:
"""Full detect β trace β fix workflow in one episode.
Starts in tracing phase since the violation is given to the agent
upfront (cascade scenarios already include the breaking change).
Phase 3 begins after the agent submits a successful trace_impact.
"""
self._phase = PHASE_TRACING
self._cascade = get_cascade_scenario(seed=seed)
max_steps = 40
self._cascade_max_steps = max_steps
self._state = ValidatorState(
episode_id=episode_id or str(uuid4()),
step_count=0,
task_name=task_name,
phase=PHASE_TRACING,
total_consumers=len(self._cascade.consumers),
consumers_correctly_traced=0,
consumers_missed=len(self._cascade.ground_truth_affected),
fix_attempts=0,
fix_validated=False,
score=0.01,
)
logger.info(json.dumps({
"event": "episode_start",
"episode_id": self._state.episode_id,
"task": task_name,
"phase": self._phase,
"scenario": self._cascade.scenario_id,
"max_steps": max_steps,
"ts": _now(),
}))
return ValidatorObservation(
done=False,
reward=0.0,
task_name=task_name,
task_description=(
"Multi-phase cascade: first trace_impact to identify "
"affected consumers, then propose_fix with a backward-"
"compatible migration. Episode ends when the fix passes "
"all consumers or the step budget runs out."
),
phase=PHASE_TRACING,
service_graph=public_observation(self._cascade),
detected_violation=self._cascade.violation,
consumer_specs=consumer_specs_for_fix(self._cascade),
total_consumers=len(self._cascade.consumers),
feedback=(
"Cascade episode started in Phase 2. Submit trace_impact "
"first, then move on to propose_fix."
),
max_steps=max_steps,
)
# ββ step ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def step(
self,
action: ValidatorAction,
timeout_s: Optional[float] = None,
**kwargs: Any,
) -> ValidatorObservation:
"""Dispatch one agent action to the matching phase handler."""
if self._scenario is None and self._cascade is None:
raise RuntimeError("Call reset() before step().")
# Phase 2 β single-step trace
if (
action.action_type == ACTION_TRACE_IMPACT
and self._cascade is not None
):
return self._step_trace_impact(action)
# Phase 3 β fix proposal / validation
if (
action.action_type in (ACTION_PROPOSE_FIX, ACTION_VALIDATE_FIX)
and self._cascade is not None
):
return self._step_fix(action)
# Default β Phase 1 detection (handles report_violation, DONE, HINT)
if self._scenario is None:
return self._build_observation_phase2(
reward=-0.5,
done=False,
feedback=(
f"Action type '{action.action_type}' is not valid in "
f"phase '{self._phase}'."
),
)
self._state.step_count += 1
signal = action.field_path.strip().upper()
# ββ HINT request ββββββββββββββββββββββββββββββββββββββββββββββ
if signal == "HINT":
remaining = [
v for v in self._scenario.violations
if _normalise_path(v.field_path) not in self._matched_paths
]
if remaining:
section = _hint_section(remaining[0].field_path)
hint_msg = (
f"Hint: An undetected violation is in the '{section}' section. "
f"(-0.5 reward)"
)
else:
hint_msg = "All violations have already been found. Submit DONE."
breakdown = compute_step_reward(
is_correct=False,
is_path_match=False,
is_duplicate=False,
is_done_signal=False,
is_hint=True,
correct_so_far=self._state.correct_reports,
total_violations=self._state.total_violations,
)
return self._build_observation(
reward=breakdown.reward,
done=False,
feedback=hint_msg,
)
# ββ DONE signal βββββββββββββββββββββββββββββββββββββββββββββββ
if signal == "DONE":
breakdown = compute_step_reward(
is_correct=False,
is_path_match=False,
is_duplicate=False,
is_done_signal=True,
correct_so_far=self._state.correct_reports,
total_violations=self._state.total_violations,
)
self._state.score = compute_episode_score(
self._state.correct_reports,
self._state.total_violations,
)
return self._build_observation(
reward=breakdown.reward,
done=True,
feedback=breakdown.explanation,
)
# ββ Duplicate check βββββββββββββββββββββββββββββββββββββββββββ
norm_reported = _normalise_path(action.field_path)
if norm_reported in self._matched_paths:
breakdown = compute_step_reward(
is_correct=False,
is_path_match=False,
is_duplicate=True,
is_done_signal=False,
correct_so_far=self._state.correct_reports,
total_violations=self._state.total_violations,
)
self._state.duplicate_reports += 1
return self._build_observation(
reward=breakdown.reward,
done=False,
feedback=breakdown.explanation,
)
# ββ Full match (path + type) ββββββββββββββββββββββββββββββββββ
matched = _find_matching_violation(
action.field_path,
action.violation_type,
self._scenario.violations,
)
if matched is not None:
gt_path = _normalise_path(matched.field_path)
self._matched_paths.add(gt_path)
self._proximity_paths.discard(gt_path)
self._state.correct_reports += 1
self._reported_violations.append(
{
"field_path": matched.field_path,
"violation_type": matched.violation_type,
"description": matched.description,
}
)
breakdown = compute_step_reward(
is_correct=True,
is_path_match=False,
is_duplicate=False,
is_done_signal=False,
correct_so_far=self._state.correct_reports,
total_violations=self._state.total_violations,
)
all_found = self._state.correct_reports >= self._state.total_violations
steps_exhausted = self._state.step_count >= self._scenario.max_steps
done = all_found or steps_exhausted
if done:
self._state.score = compute_episode_score(
self._state.correct_reports,
self._state.total_violations,
)
feedback = breakdown.explanation
if all_found:
feedback += " All violations found β episode complete!"
elif steps_exhausted:
remaining = self._state.total_violations - self._state.correct_reports
feedback += f" Step limit reached. {remaining} violation(s) missed."
return self._build_observation(
reward=breakdown.reward,
done=done,
feedback=feedback,
)
# ββ Proximity match (right path, wrong type) ββββββββββββββββββ
path_match = _find_path_only_match(
action.field_path,
self._scenario.violations,
self._matched_paths,
self._proximity_paths,
)
if path_match is not None:
self._proximity_paths.add(_normalise_path(path_match.field_path))
breakdown = compute_step_reward(
is_correct=False,
is_path_match=True,
is_duplicate=False,
is_done_signal=False,
correct_so_far=self._state.correct_reports,
total_violations=self._state.total_violations,
)
steps_exhausted = self._state.step_count >= self._scenario.max_steps
if steps_exhausted:
self._state.score = compute_episode_score(
self._state.correct_reports,
self._state.total_violations,
)
return self._build_observation(
reward=breakdown.reward,
done=steps_exhausted,
feedback=breakdown.explanation,
)
# ββ False positive ββββββββββββββββββββββββββββββββββββββββββββ
self._state.false_positives += 1
breakdown = compute_step_reward(
is_correct=False,
is_path_match=False,
is_duplicate=False,
is_done_signal=False,
correct_so_far=self._state.correct_reports,
total_violations=self._state.total_violations,
)
steps_exhausted = self._state.step_count >= self._scenario.max_steps
done = steps_exhausted
if done:
self._state.score = compute_episode_score(
self._state.correct_reports,
self._state.total_violations,
)
feedback = breakdown.explanation
if steps_exhausted:
remaining = self._state.total_violations - self._state.correct_reports
feedback += f" Step limit reached. {remaining} violation(s) missed."
return self._build_observation(
reward=breakdown.reward,
done=done,
feedback=feedback,
)
# ββ state βββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
@property
def state(self) -> ValidatorState:
"""Return current internal state (includes ground-truth counts)."""
return self._state
# ββ helpers ββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# ββ Phase 2 step β trace_impact ββββββββββββββββββββββββββββββββββ
def _step_trace_impact(
self, action: ValidatorAction
) -> ValidatorObservation:
"""Grade a single trace_impact action against ground truth."""
assert self._cascade is not None
self._state.step_count += 1
result = trace_impact(self._cascade, action.affected_services)
rubric = phase2_trace_rubric(result)
reward = rubric.total
self._consumers_traced.update(result.correct_hits)
self._state.consumers_correctly_traced = len(result.correct_hits)
self._state.consumers_missed = len(result.missed)
self._state.consumers_false_flagged = len(result.false_flags)
# In a pure Phase-2 task, one trace ends the episode.
# In cascade, a fully-correct trace transitions to Phase 3.
is_cascade = self._state.task_name in CASCADE_TASKS
all_correct = not result.missed and not result.false_flags
steps_exhausted = self._state.step_count >= self._cascade_max_steps
if is_cascade and all_correct and not steps_exhausted:
self._phase = PHASE_FIX
self._state.phase = PHASE_FIX
done = False
feedback = (
"All consumers correctly traced. Phase 3 unlocked β submit "
"propose_fix with a backward-compatible spec_patch."
)
else:
done = True
self._state.score = phase2_episode_score(result)
feedback = (
f"Phase 2 result β precision {result.precision:.2f}, "
f"recall {result.recall:.2f}, f1 {result.f1:.2f}. "
f"correct={result.correct_hits} | missed={result.missed} | "
f"false-flagged={result.false_flags}"
)
if steps_exhausted and not done:
done = True
self._state.score = phase2_episode_score(result)
feedback += " Step budget exhausted."
return self._build_observation_phase2(
reward=round(reward, 4),
done=done,
feedback=feedback,
rubric_components=rubric.to_dict(),
)
# ββ Phase 3 step β propose_fix / validate_fix ββββββββββββββββββββ
def _step_fix(self, action: ValidatorAction) -> ValidatorObservation:
"""Grade a fix proposal against every consumer in the scenario."""
assert self._cascade is not None
self._state.step_count += 1
self._state.fix_attempts += 1
fix_result = validate_fix(
self._cascade, action.fix_strategy, action.spec_patch
)
rubric = phase3_fix_rubric(fix_result)
reward = rubric.total
self._state.fix_validated = fix_result.all_consumers_pass
self._state.fix_breaks_consumers = len(fix_result.consumers_failing)
self._last_fix_results = {
"strategy": fix_result.strategy,
"consumers_passing": fix_result.consumers_passing,
"consumers_failing": fix_result.consumers_failing,
"failure_reasons": fix_result.failure_reasons,
"notes": fix_result.notes,
}
steps_exhausted = self._state.step_count >= self._cascade_max_steps
done = fix_result.all_consumers_pass or steps_exhausted
if done:
self._state.score = phase3_episode_score(fix_result)
if fix_result.all_consumers_pass:
feedback = (
f"Fix accepted β strategy '{fix_result.strategy}' "
f"validates against all "
f"{len(fix_result.consumers_passing)} consumer(s). "
f"Episode complete."
)
elif not fix_result.is_well_formed:
feedback = (
f"Malformed fix proposal: "
f"{'; '.join(fix_result.notes) or 'see field requirements'}."
)
else:
feedback = (
f"Fix breaks {len(fix_result.consumers_failing)} consumer(s): "
f"{fix_result.consumers_failing}. "
f"Refine the spec_patch and try again."
)
if steps_exhausted:
feedback += " Step budget exhausted."
return self._build_observation_phase3(
reward=round(reward, 4),
done=done,
feedback=feedback,
fix_validation_results=self._last_fix_results,
rubric_components=rubric.to_dict(),
)
# ββ Phase 2 observation builder ββββββββββββββββββββββββββββββββββ
def _build_observation_phase2(
self,
*,
reward: float,
done: bool,
feedback: str,
rubric_components: Optional[Dict[str, Any]] = None,
) -> ValidatorObservation:
assert self._cascade is not None
logger.debug(json.dumps({
"event": "step",
"episode_id": self._state.episode_id,
"task": self._state.task_name,
"phase": self._phase,
"step": self._state.step_count,
"reward": reward,
"done": done,
"rubric": rubric_components,
"ts": _now(),
}))
if done:
logger.info(json.dumps({
"event": "episode_end",
"episode_id": self._state.episode_id,
"task": self._state.task_name,
"phase": self._phase,
"score": round(self._state.score, 4),
"steps": self._state.step_count,
"consumers_correctly_traced": self._state.consumers_correctly_traced,
"consumers_missed": self._state.consumers_missed,
"consumers_false_flagged": self._state.consumers_false_flagged,
"ts": _now(),
}))
return ValidatorObservation(
done=done,
reward=reward,
task_name=self._state.task_name,
task_description="",
phase=self._phase,
service_graph=public_observation(self._cascade),
consumers_traced=sorted(self._consumers_traced),
total_consumers=len(self._cascade.consumers),
detected_violation=self._cascade.violation,
consumer_specs=consumer_specs_for_fix(self._cascade),
feedback=feedback,
max_steps=self._cascade_max_steps,
)
# ββ Phase 3 observation builder ββββββββββββββββββββββββββββββββββ
def _build_observation_phase3(
self,
*,
reward: float,
done: bool,
feedback: str,
fix_validation_results: Dict[str, Any],
rubric_components: Optional[Dict[str, Any]] = None,
) -> ValidatorObservation:
assert self._cascade is not None
logger.debug(json.dumps({
"event": "step",
"episode_id": self._state.episode_id,
"task": self._state.task_name,
"phase": self._phase,
"step": self._state.step_count,
"reward": reward,
"done": done,
"fix_validation": fix_validation_results,
"rubric": rubric_components,
"ts": _now(),
}))
if done:
logger.info(json.dumps({
"event": "episode_end",
"episode_id": self._state.episode_id,
"task": self._state.task_name,
"phase": self._phase,
"score": round(self._state.score, 4),
"steps": self._state.step_count,
"fix_validated": self._state.fix_validated,
"fix_attempts": self._state.fix_attempts,
"ts": _now(),
}))
return ValidatorObservation(
done=done,
reward=reward,
task_name=self._state.task_name,
task_description="",
phase=self._phase,
service_graph=public_observation(self._cascade),
consumers_traced=sorted(self._consumers_traced),
total_consumers=len(self._cascade.consumers),
detected_violation=self._cascade.violation,
consumer_specs=consumer_specs_for_fix(self._cascade),
fix_validation_results=fix_validation_results,
feedback=feedback,
max_steps=self._cascade_max_steps,
)
def _build_observation(
self,
*,
reward: float,
done: bool,
feedback: str,
) -> ValidatorObservation:
"""Construct an observation from current state."""
assert self._scenario is not None
remaining = self._state.total_violations - self._state.correct_reports
logger.debug(json.dumps({
"event": "step",
"episode_id": self._state.episode_id,
"task": self._state.task_name,
"step": self._state.step_count,
"reward": round(reward, 4),
"correct_so_far": self._state.correct_reports,
"total_violations": self._state.total_violations,
"done": done,
"ts": _now(),
}))
if done:
logger.info(json.dumps({
"event": "episode_end",
"episode_id": self._state.episode_id,
"task": self._state.task_name,
"score": round(self._state.score, 4),
"steps": self._state.step_count,
"correct": self._state.correct_reports,
"total": self._state.total_violations,
"false_positives": self._state.false_positives,
"duplicates": self._state.duplicate_reports,
"ts": _now(),
}))
return ValidatorObservation(
done=done,
reward=reward,
task_name=self._scenario.task_name,
task_description=self._scenario.task_description,
phase=PHASE_DETECTION,
api_spec=self._scenario.api_spec,
payload=self._scenario.payload,
violations_found=list(self._reported_violations),
violations_remaining=max(remaining, 0),
feedback=feedback,
max_steps=self._scenario.max_steps,
)
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