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# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
import math
import os
import re
import xml.etree.ElementTree as ET
import numpy as np
import warp as wp
def parse_mjcf(
mjcf_filename,
builder,
xform=wp.transform(),
density=1000.0,
stiffness=0.0,
damping=0.0,
contact_ke=1000.0,
contact_kd=100.0,
contact_kf=100.0,
contact_mu=0.5,
contact_restitution=0.5,
limit_ke=100.0,
limit_kd=10.0,
scale=1.0,
armature=0.0,
armature_scale=1.0,
parse_meshes=True,
enable_self_collisions=False,
up_axis="Z",
ignore_classes=[],
collapse_fixed_joints=False,
):
"""
Parses MuJoCo XML (MJCF) file and adds the bodies and joints to the given ModelBuilder.
Args:
mjcf_filename (str): The filename of the MuJoCo file to parse.
builder (ModelBuilder): The :class:`ModelBuilder` to add the bodies and joints to.
xform (:ref:`transform <transform>`): The transform to apply to the imported mechanism.
density (float): The density of the shapes in kg/m^3 which will be used to calculate the body mass and inertia.
stiffness (float): The stiffness of the joints.
damping (float): The damping of the joints.
contact_ke (float): The stiffness of the shape contacts (used by SemiImplicitIntegrator).
contact_kd (float): The damping of the shape contacts (used by SemiImplicitIntegrator).
contact_kf (float): The friction stiffness of the shape contacts (used by SemiImplicitIntegrator).
contact_mu (float): The friction coefficient of the shape contacts.
contact_restitution (float): The restitution coefficient of the shape contacts.
limit_ke (float): The stiffness of the joint limits (used by SemiImplicitIntegrator).
limit_kd (float): The damping of the joint limits (used by SemiImplicitIntegrator).
scale (float): The scaling factor to apply to the imported mechanism.
armature (float): Default joint armature to use if `armature` has not been defined for a joint in the MJCF.
armature_scale (float): Scaling factor to apply to the MJCF-defined joint armature values.
parse_meshes (bool): Whether geometries of type `"mesh"` should be parsed. If False, geometries of type `"mesh"` are ignored.
enable_self_collisions (bool): If True, self-collisions are enabled.
up_axis (str): The up axis of the mechanism. Can be either `"X"`, `"Y"` or `"Z"`. The default is `"Z"`.
ignore_classes (List[str]): A list of regular expressions. Bodies and joints with a class matching one of the regular expressions will be ignored.
collapse_fixed_joints (bool): If True, fixed joints are removed and the respective bodies are merged.
Note:
The inertia and masses of the bodies are calculated from the shape geometry and the given density. The values defined in the MJCF are not respected at the moment.
The handling of advanced features, such as MJCF classes, is still experimental.
"""
mjcf_dirname = os.path.dirname(mjcf_filename)
file = ET.parse(mjcf_filename)
root = file.getroot()
use_degrees = True # angles are in degrees by default
euler_seq = [1, 2, 3] # XYZ by default
compiler = root.find("compiler")
if compiler is not None:
use_degrees = compiler.attrib.get("angle", "degree").lower() == "degree"
euler_seq = ["xyz".index(c) + 1 for c in compiler.attrib.get("eulerseq", "xyz").lower()]
mesh_dir = compiler.attrib.get("meshdir", ".")
mesh_assets = {}
for asset in root.findall("asset"):
for mesh in asset.findall("mesh"):
if "file" in mesh.attrib:
fname = os.path.join(mesh_dir, mesh.attrib["file"])
# handle stl relative paths
if not os.path.isabs(fname):
fname = os.path.abspath(os.path.join(mjcf_dirname, fname))
if "name" in mesh.attrib:
mesh_assets[mesh.attrib["name"]] = fname
else:
name = ".".join(os.path.basename(fname).split(".")[:-1])
mesh_assets[name] = fname
class_parent = {}
class_children = {}
class_defaults = {"__all__": {}}
def get_class(element):
return element.get("class", "__all__")
def parse_default(node, parent):
nonlocal class_parent
nonlocal class_children
nonlocal class_defaults
class_name = "__all__"
if "class" in node.attrib:
class_name = node.attrib["class"]
class_parent[class_name] = parent
parent = parent or "__all__"
if parent not in class_children:
class_children[parent] = []
class_children[parent].append(class_name)
if class_name not in class_defaults:
class_defaults[class_name] = {}
for child in node:
if child.tag == "default":
parse_default(child, node.get("class"))
else:
class_defaults[class_name][child.tag] = child.attrib
for default in root.findall("default"):
parse_default(default, None)
def merge_attrib(default_attrib: dict, incoming_attrib: dict):
attrib = default_attrib.copy()
attrib.update(incoming_attrib)
return attrib
if isinstance(up_axis, str):
up_axis = "XYZ".index(up_axis.upper())
sqh = np.sqrt(0.5)
if up_axis == 0:
xform = wp.transform(xform.p, wp.quat(0.0, 0.0, -sqh, sqh) * xform.q)
elif up_axis == 2:
xform = wp.transform(xform.p, wp.quat(sqh, 0.0, 0.0, -sqh) * xform.q)
# do not apply scaling to the root transform
xform = wp.transform(np.array(xform.p) / scale, xform.q)
def parse_float(attrib, key, default):
if key in attrib:
return float(attrib[key])
else:
return default
def parse_vec(attrib, key, default):
if key in attrib:
out = np.fromstring(attrib[key], sep=" ", dtype=np.float32)
else:
out = np.array(default, dtype=np.float32)
length = len(out)
if length == 1:
return wp.vec(len(default), wp.float32)(out[0], out[0], out[0])
return wp.vec(length, wp.float32)(out)
def parse_orientation(attrib):
if "quat" in attrib:
wxyz = np.fromstring(attrib["quat"], sep=" ")
return wp.normalize(wp.quat(*wxyz[1:], wxyz[0]))
if "euler" in attrib:
euler = np.fromstring(attrib["euler"], sep=" ")
if use_degrees:
euler *= np.pi / 180
return wp.quat_from_euler(euler, *euler_seq)
if "axisangle" in attrib:
axisangle = np.fromstring(attrib["axisangle"], sep=" ")
angle = axisangle[3]
if use_degrees:
angle *= np.pi / 180
axis = wp.normalize(wp.vec3(*axisangle[:3]))
return wp.quat_from_axis_angle(axis, angle)
if "xyaxes" in attrib:
xyaxes = np.fromstring(attrib["xyaxes"], sep=" ")
xaxis = wp.normalize(wp.vec3(*xyaxes[:3]))
zaxis = wp.normalize(wp.vec3(*xyaxes[3:]))
yaxis = wp.normalize(wp.cross(zaxis, xaxis))
rot_matrix = np.array([xaxis, yaxis, zaxis]).T
return wp.quat_from_matrix(rot_matrix)
if "zaxis" in attrib:
zaxis = np.fromstring(attrib["zaxis"], sep=" ")
zaxis = wp.normalize(wp.vec3(*zaxis))
xaxis = wp.normalize(wp.cross(wp.vec3(0, 0, 1), zaxis))
yaxis = wp.normalize(wp.cross(zaxis, xaxis))
rot_matrix = np.array([xaxis, yaxis, zaxis]).T
return wp.quat_from_matrix(rot_matrix)
return wp.quat_identity()
def parse_mesh(geom):
import trimesh
faces = []
vertices = []
stl_file = mesh_assets[geom["mesh"]]
m = trimesh.load(stl_file)
for v in m.vertices:
vertices.append(np.array(v) * scale)
for f in m.faces:
faces.append(int(f[0]))
faces.append(int(f[1]))
faces.append(int(f[2]))
return wp.sim.Mesh(vertices, faces), m.scale
def parse_body(body, parent, incoming_defaults: dict):
body_class = body.get("childclass")
if body_class is None:
defaults = incoming_defaults
else:
for pattern in ignore_classes:
if re.match(pattern, body_class):
return
defaults = merge_attrib(incoming_defaults, class_defaults[body_class])
if "body" in defaults:
body_attrib = merge_attrib(defaults["body"], body.attrib)
else:
body_attrib = body.attrib
body_name = body_attrib["name"]
body_pos = parse_vec(body_attrib, "pos", (0.0, 0.0, 0.0))
body_ori = parse_orientation(body_attrib)
if parent == -1:
body_pos = wp.transform_point(xform, body_pos)
body_ori = xform.q * body_ori
body_pos *= scale
joint_armature = []
joint_name = []
joint_pos = []
linear_axes = []
angular_axes = []
joint_type = None
freejoint_tags = body.findall("freejoint")
if len(freejoint_tags) > 0:
joint_type = wp.sim.JOINT_FREE
joint_name.append(freejoint_tags[0].attrib.get("name", f"{body_name}_freejoint"))
else:
joints = body.findall("joint")
for i, joint in enumerate(joints):
if "joint" in defaults:
joint_attrib = merge_attrib(defaults["joint"], joint.attrib)
else:
joint_attrib = joint.attrib
# default to hinge if not specified
joint_type_str = joint_attrib.get("type", "hinge")
joint_name.append(joint_attrib["name"])
joint_pos.append(parse_vec(joint_attrib, "pos", (0.0, 0.0, 0.0)) * scale)
joint_range = parse_vec(joint_attrib, "range", (-3.0, 3.0))
joint_armature.append(parse_float(joint_attrib, "armature", armature) * armature_scale)
if joint_type_str == "free":
joint_type = wp.sim.JOINT_FREE
break
if joint_type_str == "fixed":
joint_type = wp.sim.JOINT_FIXED
break
is_angular = joint_type_str == "hinge"
mode = wp.sim.JOINT_MODE_LIMIT
if stiffness > 0.0 or "stiffness" in joint_attrib:
mode = wp.sim.JOINT_MODE_TARGET_POSITION
axis_vec = parse_vec(joint_attrib, "axis", (0.0, 0.0, 0.0))
ax = wp.sim.model.JointAxis(
axis=axis_vec,
limit_lower=(np.deg2rad(joint_range[0]) if is_angular and use_degrees else joint_range[0]),
limit_upper=(np.deg2rad(joint_range[1]) if is_angular and use_degrees else joint_range[1]),
target_ke=parse_float(joint_attrib, "stiffness", stiffness),
target_kd=parse_float(joint_attrib, "damping", damping),
limit_ke=limit_ke,
limit_kd=limit_kd,
mode=mode,
)
if is_angular:
angular_axes.append(ax)
else:
linear_axes.append(ax)
link = builder.add_body(
origin=wp.transform(body_pos, body_ori), # will be evaluated in fk()
armature=joint_armature[0] if len(joint_armature) > 0 else armature,
name=body_name,
)
if joint_type is None:
if len(linear_axes) == 0:
if len(angular_axes) == 0:
joint_type = wp.sim.JOINT_FIXED
elif len(angular_axes) == 1:
joint_type = wp.sim.JOINT_REVOLUTE
elif len(angular_axes) == 2:
joint_type = wp.sim.JOINT_UNIVERSAL
elif len(angular_axes) == 3:
joint_type = wp.sim.JOINT_COMPOUND
elif len(linear_axes) == 1 and len(angular_axes) == 0:
joint_type = wp.sim.JOINT_PRISMATIC
else:
joint_type = wp.sim.JOINT_D6
joint_pos = joint_pos[0] if len(joint_pos) > 0 else (0.0, 0.0, 0.0)
builder.add_joint(
joint_type,
parent,
link,
linear_axes,
angular_axes,
name="_".join(joint_name),
parent_xform=wp.transform(body_pos + joint_pos, body_ori),
child_xform=wp.transform(joint_pos, wp.quat_identity()),
)
# -----------------
# add shapes
for geo_count, geom in enumerate(body.findall("geom")):
geom_defaults = defaults
if "class" in geom.attrib:
geom_class = geom.attrib["class"]
ignore_geom = False
for pattern in ignore_classes:
if re.match(pattern, geom_class):
ignore_geom = True
break
if ignore_geom:
continue
if geom_class in class_defaults:
geom_defaults = merge_attrib(defaults, class_defaults[geom_class])
if "geom" in geom_defaults:
geom_attrib = merge_attrib(geom_defaults["geom"], geom.attrib)
else:
geom_attrib = geom.attrib
geom_name = geom_attrib.get("name", f"{body_name}_geom_{geo_count}")
geom_type = geom_attrib.get("type", "sphere")
if "mesh" in geom_attrib:
geom_type = "mesh"
geom_size = parse_vec(geom_attrib, "size", [1.0, 1.0, 1.0]) * scale
geom_pos = parse_vec(geom_attrib, "pos", (0.0, 0.0, 0.0)) * scale
geom_rot = parse_orientation(geom_attrib)
geom_density = parse_float(geom_attrib, "density", density)
if geom_type == "sphere":
builder.add_shape_sphere(
link,
pos=geom_pos,
rot=geom_rot,
radius=geom_size[0],
density=geom_density,
ke=contact_ke,
kd=contact_kd,
kf=contact_kf,
mu=contact_mu,
restitution=contact_restitution,
)
elif geom_type == "box":
builder.add_shape_box(
link,
pos=geom_pos,
rot=geom_rot,
hx=geom_size[0],
hy=geom_size[1],
hz=geom_size[2],
density=geom_density,
ke=contact_ke,
kd=contact_kd,
kf=contact_kf,
mu=contact_mu,
restitution=contact_restitution,
)
elif geom_type == "mesh" and parse_meshes:
mesh, _ = parse_mesh(geom_attrib)
if "mesh" in defaults:
mesh_scale = parse_vec(defaults["mesh"], "scale", [1.0, 1.0, 1.0])
else:
mesh_scale = [1.0, 1.0, 1.0]
# as per the Mujoco XML reference, ignore geom size attribute
assert len(geom_size) == 3, "need to specify size for mesh geom"
builder.add_shape_mesh(
body=link,
pos=geom_pos,
rot=geom_rot,
mesh=mesh,
scale=mesh_scale,
density=density,
ke=contact_ke,
kd=contact_kd,
kf=contact_kf,
mu=contact_mu,
)
elif geom_type in {"capsule", "cylinder"}:
if "fromto" in geom_attrib:
geom_fromto = parse_vec(geom_attrib, "fromto", (0.0, 0.0, 0.0, 1.0, 0.0, 0.0))
start = wp.vec3(geom_fromto[0:3]) * scale
end = wp.vec3(geom_fromto[3:6]) * scale
# compute rotation to align the Warp capsule (along x-axis), with mjcf fromto direction
axis = wp.normalize(end - start)
angle = math.acos(wp.dot(axis, wp.vec3(0.0, 1.0, 0.0)))
axis = wp.normalize(wp.cross(axis, wp.vec3(0.0, 1.0, 0.0)))
geom_pos = (start + end) * 0.5
geom_rot = wp.quat_from_axis_angle(axis, -angle)
geom_radius = geom_size[0]
geom_height = wp.length(end - start) * 0.5
geom_up_axis = 1
else:
geom_radius = geom_size[0]
geom_height = geom_size[1]
geom_up_axis = up_axis
if geom_type == "cylinder":
builder.add_shape_cylinder(
link,
pos=geom_pos,
rot=geom_rot,
radius=geom_radius,
half_height=geom_height,
density=density,
ke=contact_ke,
kd=contact_kd,
kf=contact_kf,
mu=contact_mu,
restitution=contact_restitution,
up_axis=geom_up_axis,
)
else:
builder.add_shape_capsule(
link,
pos=geom_pos,
rot=geom_rot,
radius=geom_radius,
half_height=geom_height,
density=density,
ke=contact_ke,
kd=contact_kd,
kf=contact_kf,
mu=contact_mu,
restitution=contact_restitution,
up_axis=geom_up_axis,
)
else:
print(f"MJCF parsing shape {geom_name} issue: geom type {geom_type} is unsupported")
# -----------------
# recurse
for child in body.findall("body"):
parse_body(child, link, defaults)
# -----------------
# start articulation
start_shape_count = len(builder.shape_geo_type)
builder.add_articulation()
world = root.find("worldbody")
world_class = get_class(world)
world_defaults = merge_attrib(class_defaults["__all__"], class_defaults.get(world_class, {}))
for body in world.findall("body"):
parse_body(body, -1, world_defaults)
end_shape_count = len(builder.shape_geo_type)
if not enable_self_collisions:
for i in range(start_shape_count, end_shape_count):
for j in range(i + 1, end_shape_count):
builder.shape_collision_filter_pairs.add((i, j))
if collapse_fixed_joints:
builder.collapse_fixed_joints()
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