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| /*************************************************************************************************** | |
| * Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. | |
| * SPDX-License-Identifier: BSD-3-Clause | |
| * | |
| * Redistribution and use in source and binary forms, with or without | |
| * modification, are permitted provided that the following conditions are met: | |
| * | |
| * 1. Redistributions of source code must retain the above copyright notice, this | |
| * list of conditions and the following disclaimer. | |
| * | |
| * 2. Redistributions in binary form must reproduce the above copyright notice, | |
| * this list of conditions and the following disclaimer in the documentation | |
| * and/or other materials provided with the distribution. | |
| * | |
| * 3. Neither the name of the copyright holder nor the names of its | |
| * contributors may be used to endorse or promote products derived from | |
| * this software without specific prior written permission. | |
| * | |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
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| * | |
| **************************************************************************************************/ | |
| /* \file | |
| \brief | |
| */ | |
| namespace cutlass { | |
| namespace profiler { | |
| ///////////////////////////////////////////////////////////////////////////////////////////////// | |
| /// Collection of allocations on the device | |
| class DeviceContext { | |
| public: | |
| // | |
| // Type definitions | |
| // | |
| using AllocationMap = std::map<std::string, DeviceAllocation *>; | |
| private: | |
| // | |
| // Data members | |
| // | |
| /// Memory allocations that exist (owning) | |
| DeviceAllocationList device_memory_; | |
| /// Non-owning set of named allocations | |
| AllocationMap allocations_; | |
| public: | |
| /// Allocates memory of a given type, capacity (elements), and name | |
| DeviceAllocation *allocate_block( | |
| std::string const &name, | |
| library::NumericTypeID type, | |
| size_t capacity); | |
| /// Allocates memory of a given type, capacity (elements), and name | |
| DeviceAllocation *allocate_tensor( | |
| std::string const &name, | |
| library::NumericTypeID type, | |
| library::LayoutTypeID layout_id, | |
| std::vector<int> const &extent, | |
| std::vector<int64_t> const &stride = std::vector<int64_t>(), | |
| int batch_count = 1); | |
| /// Allocates memory of a given type, capacity (elements), and name | |
| DeviceAllocation *allocate_tensor( | |
| Options const &options, | |
| std::string const &name, | |
| library::NumericTypeID type, | |
| library::LayoutTypeID layout_id, | |
| std::vector<int> const &extent, | |
| std::vector<int64_t> const &stride = std::vector<int64_t>(), | |
| int batch_count = 1); | |
| /// Allocates memory for sparse meta data | |
| DeviceAllocation *allocate_sparsemeta_tensor( | |
| Options const &options, | |
| std::string const &name, | |
| library::NumericTypeID type, | |
| library::LayoutTypeID layout_id, | |
| library::NumericTypeID type_a, | |
| std::vector<int> const &extent, | |
| std::vector<int64_t> const &stride = std::vector<int64_t>(), | |
| int batch_count = 1); | |
| /// Clears named allocations (but does not necessarily free memory) | |
| void clear(); | |
| /// Frees all device memory allocations | |
| void free(); | |
| /// Gets the allocation by name | |
| DeviceAllocation &at(std::string const &name); | |
| size_t size() const; | |
| AllocationMap::iterator begin(); | |
| AllocationMap::iterator end(); | |
| }; | |
| ///////////////////////////////////////////////////////////////////////////////////////////////// | |
| } // namespace profiler | |
| } // namespace cutlass | |