# Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved. # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. ########################################################################### # Example Sim Rigid Kinematics # # Tests rigid body forward and backwards kinematics through the # wp.sim.eval_ik() and wp.sim.eval_fk() methods. Shows how to connect # gradients from Warp to PyTorch, through custom autograd nodes. # ########################################################################### import os import numpy as np import torch import warp as wp import warp.sim import warp.sim.render wp.init() class ForwardKinematics(torch.autograd.Function): @staticmethod def forward(ctx, joint_q, joint_qd, model): # ensure Torch operations complete before running Warp wp.synchronize_device() ctx.tape = wp.Tape() ctx.model = model ctx.joint_q = wp.from_torch(joint_q) ctx.joint_qd = wp.from_torch(joint_qd) # allocate output ctx.state = model.state() with ctx.tape: wp.sim.eval_fk(model, ctx.joint_q, ctx.joint_qd, None, ctx.state) # ensure Warp operations complete before returning data to Torch wp.synchronize_device() return (wp.to_torch(ctx.state.body_q), wp.to_torch(ctx.state.body_qd)) @staticmethod def backward(ctx, adj_body_q, adj_body_qd): # ensure Torch operations complete before running Warp wp.synchronize_device() # map incoming Torch grads to our output variables ctx.state.body_q.grad = wp.from_torch(adj_body_q, dtype=wp.transform) ctx.state.body_qd.grad = wp.from_torch(adj_body_qd, dtype=wp.spatial_vector) ctx.tape.backward() # ensure Warp operations complete before returning data to Torch wp.synchronize_device() # return adjoint w.r.t. inputs return (wp.to_torch(ctx.tape.gradients[ctx.joint_q]), wp.to_torch(ctx.tape.gradients[ctx.joint_qd]), None) class Example: def __init__(self, stage, device=None, verbose=False): self.verbose = verbose self.frame_dt = 1.0 / 60.0 self.render_time = 0.0 builder = wp.sim.ModelBuilder() builder.add_articulation() chain_length = 4 chain_width = 1.0 for i in range(chain_length): if i == 0: parent = -1 parent_joint_xform = wp.transform([0.0, 0.0, 0.0], wp.quat_identity()) else: parent = builder.joint_count - 1 parent_joint_xform = wp.transform([chain_width, 0.0, 0.0], wp.quat_identity()) # create body b = builder.add_body(origin=wp.transform([i, 0.0, 0.0], wp.quat_identity()), armature=0.1) builder.add_joint_revolute( parent=parent, child=b, axis=wp.vec3(0.0, 0.0, 1.0), parent_xform=parent_joint_xform, child_xform=wp.transform_identity(), limit_lower=-np.deg2rad(60.0), limit_upper=np.deg2rad(60.0), target_ke=0.0, target_kd=0.0, limit_ke=30.0, limit_kd=30.0, ) if i == chain_length - 1: # create end effector builder.add_shape_sphere(pos=wp.vec3(0.0, 0.0, 0.0), radius=0.1, density=10.0, body=b) else: # create shape builder.add_shape_box( pos=wp.vec3(chain_width * 0.5, 0.0, 0.0), hx=chain_width * 0.5, hy=0.1, hz=0.1, density=10.0, body=b ) # finalize model self.model = builder.finalize(device) self.model.ground = False self.torch_device = wp.device_to_torch(self.model.device) self.renderer = wp.sim.render.SimRenderer(self.model, stage, scaling=50.0) self.target = torch.from_numpy(np.array((2.0, 1.0, 0.0))).to(self.torch_device) self.body_q = None self.body_qd = None # optimization variable self.joint_q = torch.zeros(len(self.model.joint_q), requires_grad=True, device=self.torch_device) self.joint_qd = torch.zeros(len(self.model.joint_qd), requires_grad=True, device=self.torch_device) self.train_rate = 0.01 def update(self): (self.body_q, self.body_qd) = ForwardKinematics.apply(self.joint_q, self.joint_qd, self.model) l = torch.norm(self.body_q[self.model.body_count - 1][0:3] - self.target) ** 2.0 l.backward() if self.verbose: print(l) print(self.joint_q.grad) with torch.no_grad(): self.joint_q -= self.joint_q.grad * self.train_rate self.joint_q.grad.zero_() def render(self): s = self.model.state() s.body_q = wp.from_torch(self.body_q, dtype=wp.transform, requires_grad=False) s.body_qd = wp.from_torch(self.body_qd, dtype=wp.spatial_vector, requires_grad=False) self.renderer.begin_frame(self.render_time) self.renderer.render(s) self.renderer.render_sphere(name="target", pos=self.target, rot=wp.quat_identity(), radius=0.1) self.renderer.end_frame() self.render_time += self.frame_dt if __name__ == "__main__": stage_path = os.path.join(os.path.dirname(__file__), "outputs/example_sim_fk_grad.usd") example = Example(stage_path, device=wp.get_preferred_device(), verbose=True) train_iters = 512 for _ in range(train_iters): example.update() example.render() example.renderer.save()