# Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved. # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. ########################################################################### # Example Sim Granular # # Shows how to set up a particle-based granular material model using the # wp.sim.ModelBuilder(). # ########################################################################### import os import warp as wp import warp.sim import warp.sim.render wp.init() class Example: def __init__(self, stage): self.frame_dt = 1.0 / 60 self.frame_count = 400 self.sim_substeps = 64 self.sim_dt = self.frame_dt / self.sim_substeps self.sim_steps = self.frame_count * self.sim_substeps self.sim_time = 0.0 self.radius = 0.1 builder = wp.sim.ModelBuilder() builder.default_particle_radius = self.radius builder.add_particle_grid( dim_x=16, dim_y=32, dim_z=16, cell_x=self.radius * 2.0, cell_y=self.radius * 2.0, cell_z=self.radius * 2.0, pos=wp.vec3(0.0, 1.0, 0.0), rot=wp.quat_identity(), vel=wp.vec3(5.0, 0.0, 0.0), mass=0.1, jitter=self.radius * 0.1, ) self.model = builder.finalize() self.model.particle_kf = 25.0 self.model.soft_contact_kd = 100.0 self.model.soft_contact_kf *= 2.0 self.state_0 = self.model.state() self.state_1 = self.model.state() self.integrator = wp.sim.SemiImplicitIntegrator() self.renderer = wp.sim.render.SimRenderer(self.model, stage, scaling=20.0) def update(self): with wp.ScopedTimer("simulate", active=True): self.model.particle_grid.build(self.state_0.particle_q, self.radius * 2.0) for _ in range(self.sim_substeps): self.state_0.clear_forces() self.integrator.simulate(self.model, self.state_0, self.state_1, self.sim_dt) self.sim_time += self.frame_dt # swap states (self.state_0, self.state_1) = (self.state_1, self.state_0) def render(self, is_live=False): with wp.ScopedTimer("render", active=True): time = 0.0 if is_live else self.sim_time self.renderer.begin_frame(time) self.renderer.render(self.state_0) self.renderer.end_frame() if __name__ == "__main__": stage_path = os.path.join(os.path.dirname(__file__), "outputs/example_sim_granular.usd") example = Example(stage_path) for _ in range(example.frame_count): example.update() example.render() example.renderer.save()