Commit History

collect_eval_data: cell-level retry on transient API errors
8a0b07d

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Phase 5: retract F1 (Plus passivity) โ€” Together adapter bug
385aa0a

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Rewrite scenario descriptions in natural mission-brief prose
01806f8

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Phase 5 update: 112-cell snapshot, gemma 56% wins, Plus 0/55
2dc6306

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Phase 5 doc-coherence pass: sync all per-cell counts to 93
71cc3ba

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Phase 5 closeout: 93-cell final table, gemma 6/6 + Plus 39 cells
9b5f094

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FINAL_STATUS: session checkpoint with final 86-cell per-model numbers
4aead25

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data/maps/: refresh oramap binaries from session runs
88b033d

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data/runs/: commit run metadata; gitignore bulky JSONL/PNG payloads
2c13fd3

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Phase 5 final 83-cell table: gemma-31B (40%) vs Qwen3.5-9B (42%) vs Plus (0%)
35db158

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Phase 5 nuance: gemma-31B WINS spec-tanya-c4 โ†’ Plus passivity is MODEL-SPECIFIC
f23c461

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Phase 5 final: 74-cell triage strengthens F1 to โ‰ฅ30pp scaling delta
3f122f2

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FINAL_STATUS: session continuation โ€” defensive cash fix + gemma run
cf005a8

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Defensive fix: strip agent.cash=0 when starting_cash>0 in tmp YAML
b77e43d

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FINAL_STATUS.md: comprehensive summary of all 5 phases
8c0647c

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Phase 5 final: PHASE5_FINDINGS.md, headline F1 = scale-INVERSE passivity
94ab79b

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Verbosity sweep complete: 97.1% of descriptions trimmed to <=40 words
bfd0ed9

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Fix mfb intended-policy tests broken by per-player cash regression
a7b75c4

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Map diversity: 11 packs rebound to custom maps (was rush-hour-arena)
20534f4

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Phase 5: F1 deeper triage โ€” Reasoning not Action
40bbd0f

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Phase 5 rolling findings: F1/F2/F3 from 19 paper-v1 cells
bb99f19

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Audit cleanup: archive 3 packs flagged in SCENARIO_UNIQUENESS_AUDIT
08539d6

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Fix P0 regression: explicit agent.cash in 3 test packs
859aa77

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Phase 4 + Phase 5: smoke verified, real collection running, F1 finding draft
6225d7f

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Phase 1 engine audit: ENGINE_AUDIT.md + bench-side closures
c634971

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Phase 4 fix: run_eval double-nest in full_playback dir
d608892

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Phase 4 data plumbing + 3rd defect partial fix
9000fe3

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Defect fix: 2 of 3 packs flagged by uniqueness audit
4ebeee5

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Quality drive: schema fix, 5 new/revised packs, 4 engine tests, scenario audit
6d71d3b

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Engine-feature integration: 4 commands + 9 scenario packs + 4 test suites
20960c1

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Add triage tool + scope paper around out-of-engine features
64027cb

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Defect-fix wave: restore the no-cheat bar across 10 packs
e08e6a1

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Add scenario quality audit + coverage map scripts
c03bdac

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Strip empty tool_calls from wire history (Together Qwen3.6-Plus fix)
fb20de3

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Paper-experiment prep: human-study harness + pass^k + paper plan
07dfe2e

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Add handoff ablation (recover-from-deficit / capitalize-on-advantage)
cb15568

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Add perception ablation grid (observation channel ร— fog of war)
4a5b0dd

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Persist human Play-tab runs in the standard Playback format
680e8db

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Vendor the necessary openra_rl_training + openra_env modules
9063f2b

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Bundle canonical map assets in-repo (addresses PR #12 map concern)
aa68464

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Phase 2: Play tab โ€” minimap fills its space (drop fixed height)
1120c46

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Phase 2: Play tab โ€” contextual clicking + per-type unit shapes
122ba55

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test: HumanController drives a 1v1 side (Phase 2 x Phase 3)
401851b

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Phase 2: Play tab โ€” selection boundary, move arrows, clear selection
d579975

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Phase 2: Play tab โ€” exact-cell unit selection with toggle
aae0395

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Recalibrate 8 packs regressed by the count: spawn-spread engine fix
b5f8a60

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Phase 2: Play tab โ€” fix hp, reorder panel, cleaner units table
d8da7e4

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Phase 2: fix Start button + tactical minimap (shapes/legend/counts)
7bbfa7a

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Phase 2: Play tab โ€” larger minimap + bigger coordinate labels
b08ad0f

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Phase 2: Play tab โ€” fix objective strikethrough + add coordinate grid
bda094b

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