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first-space / first-space-venv /lib /python3.12 /site-packages /prompt_toolkit /output /windows10.py
| from __future__ import annotations | |
| import sys | |
| assert sys.platform == "win32" | |
| from ctypes import byref, windll | |
| from ctypes.wintypes import DWORD, HANDLE | |
| from typing import Any, TextIO | |
| from prompt_toolkit.data_structures import Size | |
| from prompt_toolkit.win32_types import STD_OUTPUT_HANDLE | |
| from .base import Output | |
| from .color_depth import ColorDepth | |
| from .vt100 import Vt100_Output | |
| from .win32 import Win32Output | |
| __all__ = [ | |
| "Windows10_Output", | |
| ] | |
| # See: https://msdn.microsoft.com/pl-pl/library/windows/desktop/ms686033(v=vs.85).aspx | |
| ENABLE_PROCESSED_INPUT = 0x0001 | |
| ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004 | |
| class Windows10_Output: | |
| """ | |
| Windows 10 output abstraction. This enables and uses vt100 escape sequences. | |
| """ | |
| def __init__( | |
| self, stdout: TextIO, default_color_depth: ColorDepth | None = None | |
| ) -> None: | |
| self.default_color_depth = default_color_depth | |
| self.win32_output = Win32Output(stdout, default_color_depth=default_color_depth) | |
| self.vt100_output = Vt100_Output( | |
| stdout, lambda: Size(0, 0), default_color_depth=default_color_depth | |
| ) | |
| self._hconsole = HANDLE(windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE)) | |
| def flush(self) -> None: | |
| """ | |
| Write to output stream and flush. | |
| """ | |
| original_mode = DWORD(0) | |
| # Remember the previous console mode. | |
| windll.kernel32.GetConsoleMode(self._hconsole, byref(original_mode)) | |
| # Enable processing of vt100 sequences. | |
| windll.kernel32.SetConsoleMode( | |
| self._hconsole, | |
| DWORD(ENABLE_PROCESSED_INPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING), | |
| ) | |
| try: | |
| self.vt100_output.flush() | |
| finally: | |
| # Restore console mode. | |
| windll.kernel32.SetConsoleMode(self._hconsole, original_mode) | |
| def responds_to_cpr(self) -> bool: | |
| return False # We don't need this on Windows. | |
| def __getattr__(self, name: str) -> Any: | |
| if name in ( | |
| "get_size", | |
| "get_rows_below_cursor_position", | |
| "enable_mouse_support", | |
| "disable_mouse_support", | |
| "scroll_buffer_to_prompt", | |
| "get_win32_screen_buffer_info", | |
| "enable_bracketed_paste", | |
| "disable_bracketed_paste", | |
| ): | |
| return getattr(self.win32_output, name) | |
| else: | |
| return getattr(self.vt100_output, name) | |
| def get_default_color_depth(self) -> ColorDepth: | |
| """ | |
| Return the default color depth for a windows terminal. | |
| Contrary to the Vt100 implementation, this doesn't depend on a $TERM | |
| variable. | |
| """ | |
| if self.default_color_depth is not None: | |
| return self.default_color_depth | |
| # Previously, we used `DEPTH_4_BIT`, even on Windows 10. This was | |
| # because true color support was added after "Console Virtual Terminal | |
| # Sequences" support was added, and there was no good way to detect | |
| # what support was given. | |
| # 24bit color support was added in 2016, so let's assume it's safe to | |
| # take that as a default: | |
| # https://devblogs.microsoft.com/commandline/24-bit-color-in-the-windows-console/ | |
| return ColorDepth.TRUE_COLOR | |
| Output.register(Windows10_Output) | |
| def is_win_vt100_enabled() -> bool: | |
| """ | |
| Returns True when we're running Windows and VT100 escape sequences are | |
| supported. | |
| """ | |
| if sys.platform != "win32": | |
| return False | |
| hconsole = HANDLE(windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE)) | |
| # Get original console mode. | |
| original_mode = DWORD(0) | |
| windll.kernel32.GetConsoleMode(hconsole, byref(original_mode)) | |
| try: | |
| # Try to enable VT100 sequences. | |
| result: int = windll.kernel32.SetConsoleMode( | |
| hconsole, DWORD(ENABLE_PROCESSED_INPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING) | |
| ) | |
| return result == 1 | |
| finally: | |
| windll.kernel32.SetConsoleMode(hconsole, original_mode) | |