Spaces:
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Update app.py
Browse files
app.py
CHANGED
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@@ -5,12 +5,6 @@ Gradio Space for HuggingFace
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import os
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import sys
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# CRITICAL: Set environment variables BEFORE any torch/torchvision imports
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# This prevents torchvision from registering CUDA ops that don't exist at import time
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os.environ["TORCHVISION_DISABLE_META_REGISTRATIONS"] = "1"
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os.environ["TORCH_LOGS"] = "-all" # Reduce torch logging noise
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import random
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import logging
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import warnings
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@@ -19,43 +13,40 @@ from pathlib import Path
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import gradio as gr
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import torch
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import numpy as np
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logging.basicConfig(level=logging.INFO)
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logger = logging.getLogger(__name__)
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# Add current directory to path
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sys.path.insert(0, str(Path(__file__).parent))
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# Import utilities
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from utils.model_loader import ModelManager
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from utils.gpu_manager import gpu_manager
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# Import InfiniteTalk modules
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import wan
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from wan.configs import SIZE_CONFIGS, WAN_CONFIGS
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from wan.utils.utils import cache_image, cache_video, is_video
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from wan.utils.multitalk_utils import save_video_ffmpeg
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# Audio processing
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import librosa
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import soundfile as sf
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import pyloudnorm as pyln
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from transformers import Wav2Vec2FeatureExtractor
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from src.audio_analysis.wav2vec2 import Wav2Vec2Model
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#
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# Global variables
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model_manager = None
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models_loaded = False
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def initialize_models(progress=gr.Progress()):
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"""Initialize models on first use"""
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global model_manager, models_loaded
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@@ -98,16 +89,7 @@ def loudness_norm(audio_array, sr=16000, lufs=-20.0):
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def process_audio(audio_path, target_sr=16000):
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"""
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Process audio file for InfiniteTalk (matches audio_prepare_single from reference)
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Args:
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audio_path: Path to audio file
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target_sr: Target sample rate
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Returns:
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Processed audio array and sample rate
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"""
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try:
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# Load audio with librosa
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audio, sr = librosa.load(audio_path, sr=target_sr)
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@@ -155,27 +137,12 @@ def generate_video(
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seed=-1,
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progress=gr.Progress()
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):
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"""
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Generate talking video from image or dub existing video
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Args:
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image_or_video: Input image or video file
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audio_file: Audio file for lip-sync
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resolution: Output resolution (480p or 720p)
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steps: Number of diffusion steps
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audio_guide_scale: Audio conditioning strength
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seed: Random seed for reproducibility
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progress: Gradio progress tracker
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Returns:
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Path to generated video
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"""
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try:
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# Check if GPU is available
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if not torch.cuda.is_available():
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raise gr.Error(
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"⚠️ GPU not available. This Space requires GPU hardware to generate videos.
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"Please apply for a Community GPU Grant in the Space settings, or run this app locally with a GPU."
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)
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# Initialize models if needed
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@@ -195,11 +162,6 @@ def generate_video(
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audio_duration = len(audio) / sr
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logger.info(f"Audio duration: {audio_duration:.2f}s")
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# Calculate ZeroGPU duration
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zerogpu_duration = gpu_manager.calculate_duration_for_zerogpu(
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audio_duration, resolution
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)
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progress(0.2, desc="Loading models...")
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# Load models
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progress(0.4, desc="Extracting audio features...")
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# Extract audio features
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audio_duration = len(audio) / sr
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video_length = audio_duration * 25 # Assume 25 FPS
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if len(embeddings) == 0 or not hasattr(embeddings, 'hidden_states'):
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raise gr.Error("Failed to extract audio embeddings")
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# Stack hidden states
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from einops import rearrange
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audio_embeddings = torch.stack(embeddings.hidden_states[1:], dim=1).squeeze(0)
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audio_embeddings = rearrange(audio_embeddings, "b s d -> s b d")
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audio_embeddings = audio_embeddings.cpu().detach()
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@@ -255,7 +216,7 @@ def generate_video(
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logger.info(f"Audio embeddings shape: {audio_embeddings.shape}")
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gpu_manager.print_memory_usage("After audio processing - ")
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progress(0.5, desc="Generating video
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# Set random seed
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if seed == -1:
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if torch.cuda.is_available():
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torch.cuda.manual_seed(seed)
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# Generate video
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output_path = f"/tmp/output_{seed}.mp4"
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#
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emb_path = "/tmp/audio_embeddings/1.pt"
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audio_wav_path = "/tmp/audio_embeddings/sum.wav"
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torch.save(audio_embeddings, emb_path)
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sf.write(audio_wav_path, audio, sr)
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# Prepare input dictionary (matches generate_infinitetalk.py format)
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input_clip = {
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"prompt": "", # Empty prompt for talking head
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"cond_video": image_or_video,
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"cond_audio": {
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"person1": emb_path
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},
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"video_audio": audio_wav_path
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}
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# Calculate sample_shift based on resolution
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sample_shift = 7 if resolution == "480p" else 11
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# Call InfiniteTalk pipeline
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video_tensor = wan_pipeline.generate_infinitetalk(
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input_clip,
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size_buckget=size,
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motion_frame=9, # Default motion frame
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frame_num=81, # Default frame num (4n+1 format)
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shift=sample_shift,
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sampling_steps=steps,
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text_guide_scale=5.0, # Default text guidance
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audio_guide_scale=audio_guide_scale,
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seed=seed,
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offload_model=True,
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max_frames_num=81, # For clip mode
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color_correction_strength=1.0,
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extra_args=None
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)
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# Save video with audio
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from wan.utils.multitalk_utils import save_video_ffmpeg
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save_video_ffmpeg(
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video_tensor,
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output_path.replace(".mp4", ""), # Function adds .mp4 extension
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[audio_wav_path],
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high_quality_save=False
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)
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progress(0.9, desc="Finalizing...")
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# Cleanup
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gpu_manager.cleanup()
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progress(1.0, desc="Complete!")
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logger.info(f"Video generated successfully: {output_path}")
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return output_path
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def create_interface():
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"""Create Gradio interface"""
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with gr.Blocks(title="InfiniteTalk - Talking Video Generator"
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gr.Markdown("""
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# 🎬 InfiniteTalk - Talking Video Generator
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gr.Markdown("Transform a static portrait into a talking video")
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with gr.Row():
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label="Upload Audio (MP3, WAV, or FLAC)"
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)
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with gr.Accordion("Advanced Settings", open=False):
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resolution_i2v = gr.Radio(
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choices=["480p", "720p"],
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value="480p",
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label="Resolution (480p faster, 720p higher quality)"
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)
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steps_i2v = gr.Slider(
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minimum=20,
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maximum=50,
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value=40,
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step=1,
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label="Diffusion Steps (more = higher quality but slower)"
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)
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audio_scale_i2v = gr.Slider(
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minimum=1.0,
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maximum=5.0,
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value=3.0,
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step=0.5,
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label="Audio Guide Scale (2-4 recommended)"
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)
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seed_i2v = gr.Number(
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value=-1,
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label="Seed (-1 for random)"
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)
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generate_btn_i2v = gr.Button("🎬 Generate Video", variant="primary", size="lg")
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with gr.Column():
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output_video_i2v = gr.Video(label="Generated Video")
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gr.Markdown("**💡 Tip**: Use high-quality portrait images with clear facial features for best results")
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generate_btn_i2v.click(
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fn=generate_video,
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inputs=[image_input,
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outputs=
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)
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# Tab 2: Video Dubbing
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with gr.Tab("🎥 Video Dubbing"):
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gr.Markdown("Dub an existing video with new audio
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)
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audio_input_v2v = gr.Audio(
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type="filepath",
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label="Upload New Audio (MP3, WAV, or FLAC)"
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)
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with gr.Accordion("Advanced Settings", open=False):
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resolution_v2v = gr.Radio(
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choices=["480p", "720p"],
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value="480p",
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label="Resolution"
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)
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steps_v2v = gr.Slider(
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minimum=20,
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maximum=50,
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value=40,
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step=1,
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label="Diffusion Steps"
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)
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audio_scale_v2v = gr.Slider(
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minimum=1.0,
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maximum=5.0,
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value=3.0,
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step=0.5,
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label="Audio Guide Scale"
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)
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seed_v2v = gr.Number(
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value=-1,
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label="Seed"
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)
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generate_btn_v2v = gr.Button("🎬 Generate Dubbed Video", variant="primary", size="lg")
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with gr.Column():
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output_video_v2v = gr.Video(label="Dubbed Video")
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gr.Markdown("**💡 Tip**: For best results, use videos with consistent face visibility throughout")
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generate_btn_v2v.click(
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fn=generate_video,
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inputs=[video_input, audio_input_v2v
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outputs=output_video_v2v
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)
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Powered by [InfiniteTalk](https://github.com/MeiGen-AI/InfiniteTalk) - Apache 2.0 License
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⚠️ **Note**: This Space requires GPU hardware to generate videos. Apply for a Community GPU Grant in Settings.
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💡 **Tips**:
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- First generation downloads models (~15GB) and may take 2-3 minutes
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- Use 480p for faster generation (~40s for 10s video)
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- Use 720p for higher quality (slower but better results)
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- Clear, well-lit images produce the best results
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""")
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return demo
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if __name__ == "__main__":
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demo = create_interface()
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demo.queue(max_size=10)
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demo.launch()
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import os
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import sys
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import random
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import logging
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import warnings
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import gradio as gr
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import torch
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import numpy as np
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import librosa
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import soundfile as sf
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import pyloudnorm as pyln
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from PIL import Image
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from einops import rearrange
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# Import utilities
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from utils.model_loader import ModelManager
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from utils.gpu_manager import gpu_manager
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import wan
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from wan.configs import SIZE_CONFIGS, WAN_CONFIGS
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from wan.utils.utils import cache_image, cache_video, is_video
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from wan.utils.multitalk_utils import save_video_ffmpeg
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from transformers import Wav2Vec2FeatureExtractor
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from src.audio_analysis.wav2vec2 import Wav2Vec2Model
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# Set environment variables before importing Torch
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os.environ["TORCHVISION_DISABLE_META_REGISTRATIONS"] = "1"
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os.environ["TORCH_LOGS"] = "-all" # Reduce torch logging noise
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# Suppress warnings
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warnings.filterwarnings('ignore')
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# Setup logging
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logging.basicConfig(level=logging.INFO)
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logger = logging.getLogger(__name__)
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# Add current directory to path
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sys.path.insert(0, str(Path(__file__).parent))
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# Global variables
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model_manager = None
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models_loaded = False
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def initialize_models(progress=gr.Progress()):
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"""Initialize models on first use"""
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global model_manager, models_loaded
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def process_audio(audio_path, target_sr=16000):
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"""Process audio file for InfiniteTalk"""
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try:
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# Load audio with librosa
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audio, sr = librosa.load(audio_path, sr=target_sr)
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seed=-1,
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progress=gr.Progress()
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"""Generate talking video from image or dub existing video"""
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try:
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# Check if GPU is available
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if not torch.cuda.is_available():
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raise gr.Error(
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"⚠️ GPU not available. This Space requires GPU hardware to generate videos."
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# Initialize models if needed
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audio_duration = len(audio) / sr
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logger.info(f"Audio duration: {audio_duration:.2f}s")
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progress(0.2, desc="Loading models...")
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# Load models
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progress(0.4, desc="Extracting audio features...")
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# Extract audio features
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audio_duration = len(audio) / sr
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video_length = audio_duration * 25 # Assume 25 FPS
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if len(embeddings) == 0 or not hasattr(embeddings, 'hidden_states'):
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raise gr.Error("Failed to extract audio embeddings")
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+
# Stack hidden states
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audio_embeddings = torch.stack(embeddings.hidden_states[1:], dim=1).squeeze(0)
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audio_embeddings = rearrange(audio_embeddings, "b s d -> s b d")
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audio_embeddings = audio_embeddings.cpu().detach()
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logger.info(f"Audio embeddings shape: {audio_embeddings.shape}")
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gpu_manager.print_memory_usage("After audio processing - ")
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progress(0.5, desc="Generating video...")
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# Set random seed
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if seed == -1:
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if torch.cuda.is_available():
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torch.cuda.manual_seed(seed)
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+
# Generate video
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output_path = f"/tmp/output_{seed}.mp4"
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+
# Save video with audio
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+
save_video_ffmpeg(
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video_tensor,
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+
output_path.replace(".mp4", ""),
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+
[audio_wav_path],
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+
high_quality_save=False
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+
)
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| 240 |
progress(1.0, desc="Complete!")
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| 241 |
logger.info(f"Video generated successfully: {output_path}")
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| 242 |
return output_path
|
| 243 |
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| 250 |
def create_interface():
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"""Create Gradio interface"""
|
| 252 |
|
| 253 |
+
with gr.Blocks(title="InfiniteTalk - Talking Video Generator") as demo:
|
| 254 |
gr.Markdown("""
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| 255 |
# 🎬 InfiniteTalk - Talking Video Generator
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| 256 |
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| 265 |
gr.Markdown("Transform a static portrait into a talking video")
|
| 266 |
|
| 267 |
with gr.Row():
|
| 268 |
+
image_input = gr.Image(type="filepath", label="Upload Portrait Image")
|
| 269 |
+
audio_input = gr.Audio(type="filepath", label="Upload Audio")
|
| 270 |
+
|
| 271 |
+
generate_btn = gr.Button("🎬 Generate Video")
|
| 272 |
+
output_video = gr.Video(label="Generated Video")
|
| 273 |
+
|
| 274 |
+
generate_btn.click(
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|
| 275 |
fn=generate_video,
|
| 276 |
+
inputs=[image_input, audio_input],
|
| 277 |
+
outputs=output_video
|
| 278 |
)
|
| 279 |
|
| 280 |
# Tab 2: Video Dubbing
|
| 281 |
with gr.Tab("🎥 Video Dubbing"):
|
| 282 |
+
gr.Markdown("Dub an existing video with new audio")
|
| 283 |
|
| 284 |
+
video_input = gr.Video(label="Upload Video")
|
| 285 |
+
audio_input_v2v = gr.Audio(type="filepath", label="Upload New Audio")
|
| 286 |
+
generate_btn_v2v = gr.Button("🎬 Generate Dubbed Video")
|
| 287 |
+
output_video_v2v = gr.Video(label="Dubbed Video")
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|
| 288 |
|
| 289 |
generate_btn_v2v.click(
|
| 290 |
fn=generate_video,
|
| 291 |
+
inputs=[video_input, audio_input_v2v],
|
| 292 |
outputs=output_video_v2v
|
| 293 |
)
|
| 294 |
|
|
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|
| 299 |
Powered by [InfiniteTalk](https://github.com/MeiGen-AI/InfiniteTalk) - Apache 2.0 License
|
| 300 |
|
| 301 |
⚠️ **Note**: This Space requires GPU hardware to generate videos. Apply for a Community GPU Grant in Settings.
|
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|
| 302 |
""")
|
| 303 |
|
| 304 |
return demo
|
|
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|
| 306 |
|
| 307 |
if __name__ == "__main__":
|
| 308 |
demo = create_interface()
|
|
|
|
| 309 |
demo.launch()
|