File size: 7,006 Bytes
b012e8c
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
/**
 * ConnectionManager.js
 * Manages connections (lines) between spheres
 */

class ConnectionManager {
    constructor(scene) {
        this.scene = scene;
        this.connections = new Map();
        this.connectionLines = new Map();
        this.materials = new Map();
    }

    /**
     * Create a connection between two spheres
     * @param {string} id - Unique identifier for this connection
     * @param {THREE.Vector3} startPos - Starting position
     * @param {THREE.Vector3} endPos - Ending position
     * @param {object} config - Configuration object
     * @param {string} config.color - Hex color (default: '#00ff00')
     * @param {number} config.lineWidth - Line width (default: 2)
     * @param {string} config.fromSphere - Name of source sphere
     * @param {string} config.toSphere - Name of target sphere
     * @returns {THREE.Line} The created line object
     */
    addConnection(id, startPos, endPos, config = {}) {
        // Prevent duplicate IDs
        if (this.connections.has(id)) {
            console.warn(`Connection "${id}" already exists.`);
            return null;
        }

        const color = config.color || '#00ff00';
        const lineWidth = config.lineWidth || 2;

        // Create geometry
        const geometry = new THREE.BufferGeometry();
        geometry.setAttribute('position', new THREE.BufferAttribute(
            new Float32Array([
                startPos.x, startPos.y, startPos.z,
                endPos.x, endPos.y, endPos.z
            ]), 3
        ));

        // Create material
        const material = new THREE.LineBasicMaterial({
            color: new THREE.Color(color),
            linewidth: lineWidth,
            transparent: true,
            opacity: 0.8
        });

        // Create line
        const line = new THREE.Line(geometry, material);
        line.name = id;
        line.userData = {
            connectionId: id,
            fromSphere: config.fromSphere,
            toSphere: config.toSphere,
            color: color,
            lineWidth: lineWidth,
            startPos: startPos.clone(),
            endPos: endPos.clone()
        };

        // Add to scene
        this.scene.add(line);
        this.connections.set(id, line.userData);
        this.connectionLines.set(id, line);
        this.materials.set(id, material);

        // console.log(`✓ Connection added: ${id} (${config.fromSphere} -> ${config.toSphere})`);
        return line;
    }

    /**
     * Remove a connection
     * @param {string} id - Connection ID
     */
    removeConnection(id) {
        const line = this.connectionLines.get(id);
        if (!line) {
            console.warn(`Connection "${id}" not found.`);
            return;
        }

        // Remove from scene
        this.scene.remove(line);

        // Clean up geometry and material
        const geometry = line.geometry;
        const material = this.materials.get(id);
        if (geometry) geometry.dispose();
        if (material) material.dispose();

        // Remove from maps
        this.connections.delete(id);
        this.connectionLines.delete(id);
        this.materials.delete(id);

        // console.log(`✓ Connection removed: ${id}`);
    }

    /**
     * Update connection position (useful for dynamic connections)
     * @param {string} id - Connection ID
     * @param {THREE.Vector3} startPos - New start position
     * @param {THREE.Vector3} endPos - New end position
     */
    updateConnectionPositions(id, startPos, endPos) {
        const line = this.connectionLines.get(id);
        if (!line) return;

        const positions = line.geometry.attributes.position.array;
        positions[0] = startPos.x;
        positions[1] = startPos.y;
        positions[2] = startPos.z;
        positions[3] = endPos.x;
        positions[4] = endPos.y;
        positions[5] = endPos.z;

        line.geometry.attributes.position.needsUpdate = true;
        line.userData.startPos = startPos.clone();
        line.userData.endPos = endPos.clone();
    }

    /**
     * Update connection color
     * @param {string} id - Connection ID
     * @param {string} newColor - New hex color
     */
    updateConnectionColor(id, newColor) {
        const material = this.materials.get(id);
        if (!material) return;

        material.color.set(new THREE.Color(newColor));
        this.connections.get(id).color = newColor;
    }

    /**
     * Get connection by ID
     * @param {string} id - Connection ID
     * @returns {Object} Connection data
     */
    getConnection(id) {
        return this.connections.get(id);
    }

    /**
     * Get all connections
     * @returns {Array} Array of all connections
     */
    getAllConnections() {
        return Array.from(this.connections.entries()).map(([id, data]) => ({
            id,
            ...data,
            line: this.connectionLines.get(id)
        }));
    }

    /**
     * Get connections for a specific sphere
     * @param {string} sphereName - Name of the sphere
     * @returns {Array} Connections connected to this sphere
     */
    getConnectionsForSphere(sphereName) {
        return Array.from(this.connections.values()).filter(conn =>
            conn.fromSphere === sphereName || conn.toSphere === sphereName
        );
    }

    /**
     * Remove all connections for a sphere (when sphere is deleted)
     * @param {string} sphereName - Name of the sphere
     */
    removeConnectionsForSphere(sphereName) {
        const connectionsToRemove = Array.from(this.connections.keys()).filter(id => {
            const conn = this.connections.get(id);
            return conn.fromSphere === sphereName || conn.toSphere === sphereName;
        });

        connectionsToRemove.forEach(id => this.removeConnection(id));
    }

    /**
     * Add a pulse effect to a connection
     * @param {string} id - Connection ID
     * @param {number} duration - Duration of pulse in ms
     */
    pulseConnection(id, duration = 500) {
        const material = this.materials.get(id);
        if (!material) return;

        const startOpacity = material.opacity;
        const startTime = Date.now();

        const animate = () => {
            const elapsed = Date.now() - startTime;
            const progress = (elapsed % duration) / duration;
            const opacityPulse = Math.sin(progress * Math.PI * 2);

            material.opacity = startOpacity + opacityPulse * 0.2;

            if (elapsed < duration * 2) {
                requestAnimationFrame(animate);
            } else {
                material.opacity = startOpacity;
            }
        };

        animate();
    }

    /**
     * Clear all connections
     */
    clearAll() {
        const ids = Array.from(this.connections.keys());
        ids.forEach(id => this.removeConnection(id));
        console.log('✓ All connections cleared');
    }

    /**
     * Get connection count
     * @returns {number}
     */
    getCount() {
        return this.connections.size;
    }
}