# Remaining work Last updated: 2026-05-12 ## Current gap assessment The project is now a usable extraction workstation, not a complete interactive sample editor. The largest remaining gaps are UX/editor capabilities rather than core batch extraction. Failed API requests are now visible in the UI, and browser-style parameter values are coerced before backend validation. ## Highest-priority remaining gaps Completed since the previous snapshot: reproduced audio now incorporates non-target context stems, and common/advanced parameters are separated in the right sidebar. 1. **Cluster editing**: allow merge, split, relabel, and manual reassignment of groups from the `Review & edit` workbench. 2. **Waveform editing depth**: add onset drag/shift, hit trim boundaries, and rerun-from-edited-onsets without redoing Demucs. 3. **Run comparison**: compare two manifests side-by-side for parameter tuning. 4. **Lower-level progress**: expose internal Demucs/clustering progress where libraries make that possible. 5. **Frontend engineering hardening**: migrate the frontend to TypeScript after the UX stabilizes and add browser-level tests. 6. **Benchmark panel**: add an in-app benchmark view that can run synthetic fixtures and compare parameter profiles. 7. **Reproduction diagnostics**: add source-vs-reproduced A/B error visualization and region ranking. ## Known constraints - Demucs is not a realtime stage and should stay explicitly offline/cached. - Batch agglomerative clustering is not realtime; `online_preview` is the progressive clustering path. - First run on a fresh environment can be slower due to imports, model download, and library initialization. - The current job queue is process-local and single-worker. That is fine for local use, but not enough for a shared public deployment. - Run history is filesystem-backed via `.runs/`; deleting `.runs/` deletes history. ## Suggested implementation order 1. Add edit state to manifests: deleted hits, shifted onsets, labels, cluster overrides. 2. Add rerender/repack endpoint that starts from edited hit/cluster state. 3. Add cluster merge/split/relabel actions in the UI. 4. Add run comparison view. 5. Add lower-level progress hooks inside expensive stages where practical. 6. Convert frontend to TypeScript and add UI tests. 7. Add an in-app benchmark/parameter profile panel. ## Remaining after interactive UX foundation Completed since the previous remaining-work snapshot: - Supplied `docs/interactive-ux` document set embedded and aligned. - Persistent supervised state added via `supervised_state.py` and `supervision_state.json`. - Constraint store and event log added. - Hit/cluster confidence and outlier-first review queue added. - Move hit, pull-out, lock/unlock, suppress, review/favorite, suggestions, explanations, and undo endpoints added. - Interactive supervision UI panel added. Highest-priority remaining work now: 1. **Supervised artifact export**: regenerate edited sample WAVs, MIDI, reconstruction, manifest, and ZIP from `supervision_state.json` without rerunning Demucs/onset detection. 2. **Force-onset correction**: add an onset by clicking/shift-clicking the waveform, slice from cached `stem.wav`, classify, assign, and store a `force-onset` constraint. 3. **Suppression restore**: restore suppressed hits individually and in batches. 4. **Real constrained local reclustering**: cache hit feature vectors and recompute affected neighborhoods after edits. 5. **Suggestion diff preview**: show exact before/after membership changes before accepting a suggestion. 6. **Constraint violation detection**: explicitly report conflicting user constraints. 7. **Frontend tests and TypeScript migration**: harden the increasingly stateful UI. ## Closed in Pass 5 - Supervised edited-state export now writes `supervised/manifest.json`, edited samples, edited MIDI, edited reconstruction WAV, and edited ZIP. - Suppressed hits are excluded from edited exports. - Favorite/pinned representatives are honored by edited exports. - Add-onset mode writes forced hit slices from `stem.wav`. - Suppressed hits can be restored without undoing unrelated edits. - Suggestions expose exact before/after diffs and the UI can preview them. ## Current top remaining gaps 1. Cluster merge/relabel/split workflows. 2. Cached feature-vector local reclustering around edited hits. 3. Edited-vs-original comparison view. 4. Batch restore / bulk operations for suppressed hits. 5. Browser-level UI tests and TypeScript/Vite hardening. ## UI status note The default UI is now a cleaner fixed, non-scrolling workstation layout with collapsed side/bottom utility panels, explicit upload, and whole-app drag/drop. Remaining UI work is interaction depth and engineering hardening: browser screenshot regression tests, TypeScript/Vite migration, edited-vs-original comparison, waveform zoom/pan, a shortcut/help overlay for discoverability, and richer cluster merge/split/relabel workflows. ## Progress and flow follow-up - Add internal progress callbacks to onset detection instead of boundary-only updates. - Add internal progress callbacks to clustering, especially mel fingerprint generation and transient NCC pair processing. - Add a small source-vs-stem-vs-reproduced comparison view without making the default UI cluttered. - Add Playwright/browser tests for file drop, immediate waveform rendering, and progress tint updates. ## Remaining after automatic card-flow pass - Promote drawn replacement cards into persisted backend representative choices instead of preview-only additions. - Make card trim/extend rewrite preview audio immediately, not only create a forced hit for edited export. - Add true cached feature-vector local reclustering after dismiss/draw/move decisions. - Add browser-level tests for drag/drop auto-run, progressive cards, waveform zoom/pan, dismiss, draw, and clip edit flows. ## Remaining UI fidelity work - Add true per-card checkbox state instead of treating all visible cards as selected. - Add selected-only backend export so `Export Selected` creates an artifact containing only selected representatives. - Replace Unicode icons with a small icon system if exact visual parity is required. - Validate with a real browser screenshot comparison against the supplied reference image. ## Closed after selected-card/Spleeter pass - `Export Selected` now renders a selected-only backend artifact instead of downloading the full generated pack. - Sample card checkboxes are real per-card state. - Draw-next is persisted as a representative override in `supervision_state.json`. - Trim/extend rewrites preview audio immediately and persists the edited representative hit. - Spleeter is now the configured default backend; when unavailable, the UI/backend fall back to full-mix mode and Demucs remains an explicit quality backend. ## Remaining after selected-card/Spleeter pass 1. Add cluster column merge/split/relabel directly in the card UI. 2. Add localized high-quality separation refinement: run Demucs or another backend on short candidate regions instead of the entire file. 3. Investigate AudioSep-like query-guided separation for overlapping drum events as an optional refinement path. 4. Investigate inpainting for cleaning hit tails/bleed after localization, not for first-pass discovery. 5. Add browser-level regression tests for drop-to-process, waveform zoom/pan, card selection, selected export, draw-next, and trim/extend. 6. Add source-vs-stem-vs-reproduced diagnostics for cards where overlaps remain audible.