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/**
 * @file Helper module for image processing.
 *
 * These functions and classes are only used internally,
 * meaning an end-user shouldn't need to access anything here.
 *
 * @module utils/image
 */

import { isNullishDimension, saveBlob } from './core.js';
import { getFile } from './hub.js';
import { apis } from '../env.js';
import { Tensor } from './tensor.js';

// Will be empty (or not used) if running in browser or web-worker
import sharp from 'sharp';

let createCanvasFunction;
let ImageDataClass;
let loadImageFunction;
const IS_BROWSER_OR_WEBWORKER = apis.IS_BROWSER_ENV || apis.IS_WEBWORKER_ENV;
if (IS_BROWSER_OR_WEBWORKER) {
    // Running in browser or web-worker
    createCanvasFunction = (/** @type {number} */ width, /** @type {number} */ height) => {
        if (!self.OffscreenCanvas) {
            throw new Error('OffscreenCanvas not supported by this browser.');
        }
        return new self.OffscreenCanvas(width, height)
    };
    loadImageFunction = self.createImageBitmap;
    ImageDataClass = self.ImageData;

} else if (sharp) {
    // Running in Node.js, electron, or other non-browser environment

    loadImageFunction = async (/**@type {sharp.Sharp}*/img) => {
        const metadata = await img.metadata();
        const rawChannels = metadata.channels;

        const { data, info } = await img.rotate().raw().toBuffer({ resolveWithObject: true });

        const newImage = new RawImage(new Uint8ClampedArray(data), info.width, info.height, info.channels);
        if (rawChannels !== undefined && rawChannels !== info.channels) {
            // Make sure the new image has the same number of channels as the input image.
            // This is necessary for grayscale images.
            newImage.convert(rawChannels);
        }
        return newImage;
    }

} else {
    throw new Error('Unable to load image processing library.');
}


// Defined here: https://github.com/python-pillow/Pillow/blob/a405e8406b83f8bfb8916e93971edc7407b8b1ff/src/libImaging/Imaging.h#L262-L268
const RESAMPLING_MAPPING = {
    0: 'nearest',
    1: 'lanczos',
    2: 'bilinear',
    3: 'bicubic',
    4: 'box',
    5: 'hamming',
}

/**
 * Mapping from file extensions to MIME types.
 */
const CONTENT_TYPE_MAP = new Map([
    ['png', 'image/png'],
    ['jpg', 'image/jpeg'],
    ['jpeg', 'image/jpeg'],
    ['gif', 'image/gif'],
]);

export class RawImage {

    /**
     * Create a new `RawImage` object.
     * @param {Uint8ClampedArray|Uint8Array} data The pixel data.
     * @param {number} width The width of the image.
     * @param {number} height The height of the image.
     * @param {1|2|3|4} channels The number of channels.
     */
    constructor(data, width, height, channels) {
        this.data = data;
        this.width = width;
        this.height = height;
        this.channels = channels;
    }

    /**
     * Returns the size of the image (width, height).
     * @returns {[number, number]} The size of the image (width, height).
     */
    get size() {
        return [this.width, this.height];
    }

    /**
     * Helper method for reading an image from a variety of input types.
     * @param {RawImage|string|URL|Blob|HTMLCanvasElement|OffscreenCanvas} input
     * @returns The image object.
     *
     * **Example:** Read image from a URL.
     * ```javascript
     * let image = await RawImage.read('https://huggingface.co/datasets/Xenova/transformers.js-docs/resolve/main/football-match.jpg');
     * // RawImage {
     * //   "data": Uint8ClampedArray [ 25, 25, 25, 19, 19, 19, ... ],
     * //   "width": 800,
     * //   "height": 533,
     * //   "channels": 3
     * // }
     * ```
     */
    static async read(input) {
        if (input instanceof RawImage) {
            return input;
        } else if (typeof input === 'string' || input instanceof URL) {
            return await this.fromURL(input);
        } else if (input instanceof Blob) {
            return await this.fromBlob(input);
        } else if (
            (typeof HTMLCanvasElement !== "undefined" && input instanceof HTMLCanvasElement)
            ||
            (typeof OffscreenCanvas !== "undefined" && input instanceof OffscreenCanvas)
        ) {
            return this.fromCanvas(input);
        } else {
            throw new Error(`Unsupported input type: ${typeof input}`);
        }
    }

    /**
     * Read an image from a canvas.
     * @param {HTMLCanvasElement|OffscreenCanvas} canvas The canvas to read the image from.
     * @returns {RawImage} The image object.
     */
    static fromCanvas(canvas) {
        if (!IS_BROWSER_OR_WEBWORKER) {
            throw new Error('fromCanvas() is only supported in browser environments.')
        }

        const ctx = /** @type {CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D} */ (canvas.getContext('2d'));
        const data = ctx.getImageData(0, 0, canvas.width, canvas.height).data;
        return new RawImage(data, canvas.width, canvas.height, 4);
    }

    /**
     * Read an image from a URL or file path.
     * @param {string|URL} url The URL or file path to read the image from.
     * @returns {Promise<RawImage>} The image object.
     */
    static async fromURL(url) {
        const response = await getFile(url);
        if (response.status !== 200) {
            throw new Error(`Unable to read image from "${url}" (${response.status} ${response.statusText})`);
        }
        const blob = await response.blob();
        return this.fromBlob(blob);
    }

    /**
     * Helper method to create a new Image from a blob.
     * @param {Blob} blob The blob to read the image from.
     * @returns {Promise<RawImage>} The image object.
     */
    static async fromBlob(blob) {
        if (IS_BROWSER_OR_WEBWORKER) {
            // Running in environment with canvas
            const img = await loadImageFunction(blob);

            const ctx = createCanvasFunction(img.width, img.height).getContext('2d');

            // Draw image to context
            ctx.drawImage(img, 0, 0);

            return new this(ctx.getImageData(0, 0, img.width, img.height).data, img.width, img.height, 4);

        } else {
            // Use sharp.js to read (and possible resize) the image.
            const img = sharp(await blob.arrayBuffer());

            return await loadImageFunction(img);
        }
    }

    /**
     * Helper method to create a new Image from a tensor
     * @param {Tensor} tensor
     */
    static fromTensor(tensor, channel_format = 'CHW') {
        if (tensor.dims.length !== 3) {
            throw new Error(`Tensor should have 3 dimensions, but has ${tensor.dims.length} dimensions.`);
        }

        if (channel_format === 'CHW') {
            tensor = tensor.transpose(1, 2, 0);
        } else if (channel_format === 'HWC') {
            // Do nothing
        } else {
            throw new Error(`Unsupported channel format: ${channel_format}`);
        }
        if (!(tensor.data instanceof Uint8ClampedArray || tensor.data instanceof Uint8Array)) {
            throw new Error(`Unsupported tensor type: ${tensor.type}`);
        }
        switch (tensor.dims[2]) {
            case 1:
            case 2:
            case 3:
            case 4:
                return new RawImage(tensor.data, tensor.dims[1], tensor.dims[0], tensor.dims[2]);
            default:
                throw new Error(`Unsupported number of channels: ${tensor.dims[2]}`);
        }
    }

    /**
     * Convert the image to grayscale format.
     * @returns {RawImage} `this` to support chaining.
     */
    grayscale() {
        if (this.channels === 1) {
            return this;
        }

        const newData = new Uint8ClampedArray(this.width * this.height * 1);
        switch (this.channels) {
            case 3: // rgb to grayscale
            case 4: // rgba to grayscale
                for (let i = 0, offset = 0; i < this.data.length; i += this.channels) {
                    const red = this.data[i];
                    const green = this.data[i + 1];
                    const blue = this.data[i + 2];

                    newData[offset++] = Math.round(0.2989 * red + 0.5870 * green + 0.1140 * blue);
                }
                break;
            default:
                throw new Error(`Conversion failed due to unsupported number of channels: ${this.channels}`);
        }
        return this._update(newData, this.width, this.height, 1);
    }

    /**
     * Convert the image to RGB format.
     * @returns {RawImage} `this` to support chaining.
     */
    rgb() {
        if (this.channels === 3) {
            return this;
        }

        const newData = new Uint8ClampedArray(this.width * this.height * 3);

        switch (this.channels) {
            case 1: // grayscale to rgb
                for (let i = 0, offset = 0; i < this.data.length; ++i) {
                    newData[offset++] = this.data[i];
                    newData[offset++] = this.data[i];
                    newData[offset++] = this.data[i];
                }
                break;
            case 4: // rgba to rgb
                for (let i = 0, offset = 0; i < this.data.length; i += 4) {
                    newData[offset++] = this.data[i];
                    newData[offset++] = this.data[i + 1];
                    newData[offset++] = this.data[i + 2];
                }
                break;
            default:
                throw new Error(`Conversion failed due to unsupported number of channels: ${this.channels}`);
        }
        return this._update(newData, this.width, this.height, 3);

    }

    /**
     * Convert the image to RGBA format.
     * @returns {RawImage} `this` to support chaining.
     */
    rgba() {
        if (this.channels === 4) {
            return this;
        }

        const newData = new Uint8ClampedArray(this.width * this.height * 4);

        switch (this.channels) {
            case 1: // grayscale to rgba
                for (let i = 0, offset = 0; i < this.data.length; ++i) {
                    newData[offset++] = this.data[i];
                    newData[offset++] = this.data[i];
                    newData[offset++] = this.data[i];
                    newData[offset++] = 255;
                }
                break;
            case 3: // rgb to rgba
                for (let i = 0, offset = 0; i < this.data.length; i += 3) {
                    newData[offset++] = this.data[i];
                    newData[offset++] = this.data[i + 1];
                    newData[offset++] = this.data[i + 2];
                    newData[offset++] = 255;
                }
                break;
            default:
                throw new Error(`Conversion failed due to unsupported number of channels: ${this.channels}`);
        }

        return this._update(newData, this.width, this.height, 4);
    }

    /**
     * Apply an alpha mask to the image. Operates in place.
     * @param {RawImage} mask The mask to apply. It should have a single channel.
     * @returns {RawImage} The masked image.
     * @throws {Error} If the mask is not the same size as the image.
     * @throws {Error} If the image does not have 4 channels.
     * @throws {Error} If the mask is not a single channel.
     */
    putAlpha(mask) {
        if (mask.width !== this.width || mask.height !== this.height) {
            throw new Error(`Expected mask size to be ${this.width}x${this.height}, but got ${mask.width}x${mask.height}`);
        }
        if (mask.channels !== 1) {
            throw new Error(`Expected mask to have 1 channel, but got ${mask.channels}`);
        }

        const this_data = this.data;
        const mask_data = mask.data;
        const num_pixels = this.width * this.height;
        if (this.channels === 3) {
            // Convert to RGBA and simultaneously apply mask to alpha channel
            const newData = new Uint8ClampedArray(num_pixels * 4);
            for (let i = 0, in_offset = 0, out_offset = 0; i < num_pixels; ++i) {
                newData[out_offset++] = this_data[in_offset++];
                newData[out_offset++] = this_data[in_offset++];
                newData[out_offset++] = this_data[in_offset++];
                newData[out_offset++] = mask_data[i];
            }
            return this._update(newData, this.width, this.height, 4);

        } else if (this.channels === 4) {
            // Apply mask to alpha channel in place
            for (let i = 0; i < num_pixels; ++i) {
                this_data[4 * i + 3] = mask_data[i];
            }
            return this;
        }
        throw new Error(`Expected image to have 3 or 4 channels, but got ${this.channels}`);
    }

    /**
     * Resize the image to the given dimensions. This method uses the canvas API to perform the resizing.
     * @param {number} width The width of the new image. `null` or `-1` will preserve the aspect ratio.
     * @param {number} height The height of the new image. `null` or `-1` will preserve the aspect ratio.
     * @param {Object} options Additional options for resizing.
     * @param {0|1|2|3|4|5|string} [options.resample] The resampling method to use.
     * @returns {Promise<RawImage>} `this` to support chaining.
     */
    async resize(width, height, {
        resample = 2,
    } = {}) {

        // Do nothing if the image already has the desired size
        if (this.width === width && this.height === height) {
            return this;
        }

        // Ensure resample method is a string
        let resampleMethod = RESAMPLING_MAPPING[resample] ?? resample;

        // Calculate width / height to maintain aspect ratio, in the event that
        // the user passed a null value in.
        // This allows users to pass in something like `resize(320, null)` to
        // resize to 320 width, but maintain aspect ratio.
        const nullish_width = isNullishDimension(width);
        const nullish_height = isNullishDimension(height);
        if (nullish_width && nullish_height) {
            return this;
        } else if (nullish_width) {
            width = (height / this.height) * this.width;
        } else if (nullish_height) {
            height = (width / this.width) * this.height;
        }

        if (IS_BROWSER_OR_WEBWORKER) {
            // TODO use `resample` in browser environment

            // Store number of channels before resizing
            const numChannels = this.channels;

            // Create canvas object for this image
            const canvas = this.toCanvas();

            // Actually perform resizing using the canvas API
            const ctx = createCanvasFunction(width, height).getContext('2d');

            // Draw image to context, resizing in the process
            ctx.drawImage(canvas, 0, 0, width, height);

            // Create image from the resized data
            const resizedImage = new RawImage(ctx.getImageData(0, 0, width, height).data, width, height, 4);

            // Convert back so that image has the same number of channels as before
            return resizedImage.convert(numChannels);

        } else {
            // Create sharp image from raw data, and resize
            let img = this.toSharp();

            switch (resampleMethod) {
                case 'box':
                case 'hamming':
                    if (resampleMethod === 'box' || resampleMethod === 'hamming') {
                        console.warn(`Resampling method ${resampleMethod} is not yet supported. Using bilinear instead.`);
                        resampleMethod = 'bilinear';
                    }

                case 'nearest':
                case 'bilinear':
                case 'bicubic':
                    // Perform resizing using affine transform.
                    // This matches how the python Pillow library does it.
                    img = img.affine([width / this.width, 0, 0, height / this.height], {
                        interpolator: resampleMethod
                    });
                    break;

                case 'lanczos':
                    // https://github.com/python-pillow/Pillow/discussions/5519
                    // https://github.com/lovell/sharp/blob/main/docs/api-resize.md
                    img = img.resize({
                        width, height,
                        fit: 'fill',
                        kernel: 'lanczos3', // PIL Lanczos uses a kernel size of 3
                    });
                    break;

                default:
                    throw new Error(`Resampling method ${resampleMethod} is not supported.`);
            }

            return await loadImageFunction(img);
        }

    }

    async pad([left, right, top, bottom]) {
        left = Math.max(left, 0);
        right = Math.max(right, 0);
        top = Math.max(top, 0);
        bottom = Math.max(bottom, 0);

        if (left === 0 && right === 0 && top === 0 && bottom === 0) {
            // No padding needed
            return this;
        }

        if (IS_BROWSER_OR_WEBWORKER) {
            // Store number of channels before padding
            const numChannels = this.channels;

            // Create canvas object for this image
            const canvas = this.toCanvas();

            const newWidth = this.width + left + right;
            const newHeight = this.height + top + bottom;

            // Create a new canvas of the desired size.
            const ctx = createCanvasFunction(newWidth, newHeight).getContext('2d');

            // Draw image to context, padding in the process
            ctx.drawImage(canvas,
                0, 0, this.width, this.height,
                left, top, this.width, this.height
            );

            // Create image from the padded data
            const paddedImage = new RawImage(
                ctx.getImageData(0, 0, newWidth, newHeight).data,
                newWidth, newHeight, 4
            );

            // Convert back so that image has the same number of channels as before
            return paddedImage.convert(numChannels);

        } else {
            const img = this.toSharp().extend({ left, right, top, bottom });
            return await loadImageFunction(img);
        }
    }

    async crop([x_min, y_min, x_max, y_max]) {
        // Ensure crop bounds are within the image
        x_min = Math.max(x_min, 0);
        y_min = Math.max(y_min, 0);
        x_max = Math.min(x_max, this.width - 1);
        y_max = Math.min(y_max, this.height - 1);

        // Do nothing if the crop is the entire image
        if (x_min === 0 && y_min === 0 && x_max === this.width - 1 && y_max === this.height - 1) {
            return this;
        }

        const crop_width = x_max - x_min + 1;
        const crop_height = y_max - y_min + 1;

        if (IS_BROWSER_OR_WEBWORKER) {
            // Store number of channels before resizing
            const numChannels = this.channels;

            // Create canvas object for this image
            const canvas = this.toCanvas();

            // Create a new canvas of the desired size. This is needed since if the
            // image is too small, we need to pad it with black pixels.
            const ctx = createCanvasFunction(crop_width, crop_height).getContext('2d');

            // Draw image to context, cropping in the process
            ctx.drawImage(canvas,
                x_min, y_min, crop_width, crop_height,
                0, 0, crop_width, crop_height
            );

            // Create image from the resized data
            const resizedImage = new RawImage(ctx.getImageData(0, 0, crop_width, crop_height).data, crop_width, crop_height, 4);

            // Convert back so that image has the same number of channels as before
            return resizedImage.convert(numChannels);

        } else {
            // Create sharp image from raw data
            const img = this.toSharp().extract({
                left: x_min,
                top: y_min,
                width: crop_width,
                height: crop_height,
            });

            return await loadImageFunction(img);
        }

    }

    async center_crop(crop_width, crop_height) {
        // If the image is already the desired size, return it
        if (this.width === crop_width && this.height === crop_height) {
            return this;
        }

        // Determine bounds of the image in the new canvas
        const width_offset = (this.width - crop_width) / 2;
        const height_offset = (this.height - crop_height) / 2;


        if (IS_BROWSER_OR_WEBWORKER) {
            // Store number of channels before resizing
            const numChannels = this.channels;

            // Create canvas object for this image
            const canvas = this.toCanvas();

            // Create a new canvas of the desired size. This is needed since if the
            // image is too small, we need to pad it with black pixels.
            const ctx = createCanvasFunction(crop_width, crop_height).getContext('2d');

            let sourceX = 0;
            let sourceY = 0;
            let destX = 0;
            let destY = 0;

            if (width_offset >= 0) {
                sourceX = width_offset;
            } else {
                destX = -width_offset;
            }

            if (height_offset >= 0) {
                sourceY = height_offset;
            } else {
                destY = -height_offset;
            }

            // Draw image to context, cropping in the process
            ctx.drawImage(canvas,
                sourceX, sourceY, crop_width, crop_height,
                destX, destY, crop_width, crop_height
            );

            // Create image from the resized data
            const resizedImage = new RawImage(ctx.getImageData(0, 0, crop_width, crop_height).data, crop_width, crop_height, 4);

            // Convert back so that image has the same number of channels as before
            return resizedImage.convert(numChannels);

        } else {
            // Create sharp image from raw data
            let img = this.toSharp();

            if (width_offset >= 0 && height_offset >= 0) {
                // Cropped image lies entirely within the original image
                img = img.extract({
                    left: Math.floor(width_offset),
                    top: Math.floor(height_offset),
                    width: crop_width,
                    height: crop_height,
                })
            } else if (width_offset <= 0 && height_offset <= 0) {
                // Cropped image lies entirely outside the original image,
                // so we add padding
                const top = Math.floor(-height_offset);
                const left = Math.floor(-width_offset);
                img = img.extend({
                    top: top,
                    left: left,

                    // Ensures the resulting image has the desired dimensions
                    right: crop_width - this.width - left,
                    bottom: crop_height - this.height - top,
                });
            } else {
                // Cropped image lies partially outside the original image.
                // We first pad, then crop.

                let y_padding = [0, 0];
                let y_extract = 0;
                if (height_offset < 0) {
                    y_padding[0] = Math.floor(-height_offset);
                    y_padding[1] = crop_height - this.height - y_padding[0];
                } else {
                    y_extract = Math.floor(height_offset);
                }

                let x_padding = [0, 0];
                let x_extract = 0;
                if (width_offset < 0) {
                    x_padding[0] = Math.floor(-width_offset);
                    x_padding[1] = crop_width - this.width - x_padding[0];
                } else {
                    x_extract = Math.floor(width_offset);
                }

                img = img.extend({
                    top: y_padding[0],
                    bottom: y_padding[1],
                    left: x_padding[0],
                    right: x_padding[1],
                }).extract({
                    left: x_extract,
                    top: y_extract,
                    width: crop_width,
                    height: crop_height,
                })
            }

            return await loadImageFunction(img);
        }
    }

    async toBlob(type = 'image/png', quality = 1) {
        if (!IS_BROWSER_OR_WEBWORKER) {
            throw new Error('toBlob() is only supported in browser environments.')
        }

        const canvas = this.toCanvas();
        return await canvas.convertToBlob({ type, quality });
    }

    toTensor(channel_format = 'CHW') {
        let tensor = new Tensor(
            'uint8',
            new Uint8Array(this.data),
            [this.height, this.width, this.channels]
        );

        if (channel_format === 'HWC') {
            // Do nothing
        } else if (channel_format === 'CHW') { // hwc -> chw
            tensor = tensor.permute(2, 0, 1);
        } else {
            throw new Error(`Unsupported channel format: ${channel_format}`);
        }
        return tensor;
    }

    toCanvas() {
        if (!IS_BROWSER_OR_WEBWORKER) {
            throw new Error('toCanvas() is only supported in browser environments.')
        }

        // Clone, and convert data to RGBA before drawing to canvas.
        // This is because the canvas API only supports RGBA
        const cloned = this.clone().rgba();

        // Create canvas object for the cloned image
        const clonedCanvas = createCanvasFunction(cloned.width, cloned.height);

        // Draw image to context
        const data = new ImageDataClass(cloned.data, cloned.width, cloned.height);
        clonedCanvas.getContext('2d').putImageData(data, 0, 0);

        return clonedCanvas;
    }

    /**
     * Split this image into individual bands. This method returns an array of individual image bands from an image.
     * For example, splitting an "RGB" image creates three new images each containing a copy of one of the original bands (red, green, blue).
     * 
     * Inspired by PIL's `Image.split()` [function](https://pillow.readthedocs.io/en/latest/reference/Image.html#PIL.Image.Image.split).
     * @returns {RawImage[]} An array containing bands.
     */
    split() {
        const { data, width, height, channels } = this;

        /** @type {typeof Uint8Array | typeof Uint8ClampedArray} */
        const data_type = /** @type {any} */(data.constructor);
        const per_channel_length = data.length / channels;

        // Pre-allocate buffers for each channel
        const split_data = Array.from(
            { length: channels },
            () => new data_type(per_channel_length),
        );

        // Write pixel data
        for (let i = 0; i < per_channel_length; ++i) {
            const data_offset = channels * i;
            for (let j = 0; j < channels; ++j) {
                split_data[j][i] = data[data_offset + j];
            }
        }
        return split_data.map((data) => new RawImage(data, width, height, 1));
    }

    /**
     * Helper method to update the image data.
     * @param {Uint8ClampedArray} data The new image data.
     * @param {number} width The new width of the image.
     * @param {number} height The new height of the image.
     * @param {1|2|3|4|null} [channels] The new number of channels of the image.
     * @private
     */
    _update(data, width, height, channels = null) {
        this.data = data;
        this.width = width;
        this.height = height;
        if (channels !== null) {
            this.channels = channels;
        }
        return this;
    }

    /**
     * Clone the image
     * @returns {RawImage} The cloned image
     */
    clone() {
        return new RawImage(this.data.slice(), this.width, this.height, this.channels);
    }

    /**
     * Helper method for converting image to have a certain number of channels
     * @param {number} numChannels The number of channels. Must be 1, 3, or 4.
     * @returns {RawImage} `this` to support chaining.
     */
    convert(numChannels) {
        if (this.channels === numChannels) return this; // Already correct number of channels

        switch (numChannels) {
            case 1:
                this.grayscale();
                break;
            case 3:
                this.rgb();
                break;
            case 4:
                this.rgba();
                break;
            default:
                throw new Error(`Conversion failed due to unsupported number of channels: ${this.channels}`);
        }
        return this;
    }

    /**
     * Save the image to the given path.
     * @param {string} path The path to save the image to.
     */
    async save(path) {

        if (IS_BROWSER_OR_WEBWORKER) {
            if (apis.IS_WEBWORKER_ENV) {
                throw new Error('Unable to save an image from a Web Worker.')
            }

            const extension = path.split('.').pop().toLowerCase();
            const mime = CONTENT_TYPE_MAP.get(extension) ?? 'image/png';

            // Convert image to Blob
            const blob = await this.toBlob(mime);

            saveBlob(path, blob)

        } else if (!apis.IS_FS_AVAILABLE) {
            throw new Error('Unable to save the image because filesystem is disabled in this environment.')

        } else {
            const img = this.toSharp();
            return await img.toFile(path);
        }
    }

    toSharp() {
        if (IS_BROWSER_OR_WEBWORKER) {
            throw new Error('toSharp() is only supported in server-side environments.')
        }

        return sharp(this.data, {
            raw: {
                width: this.width,
                height: this.height,
                channels: this.channels
            }
        });
    }
}

/**
 * Helper function to load an image from a URL, path, etc.
 */
export const load_image = RawImage.read.bind(RawImage);