name: "flight-rebooking-openenv" version: "2.0.0" description: "Real-world airline disruption simulator with typed OpenEnv models and deterministic task graders." author: "Hackathon Team" license: "MIT" python_version: "3.10" entrypoint: "environment:FlightRebookingEnv" models: observation: "environment:Observation" action: "environment:Action" reward: "environment:Reward" api: reset: "FlightRebookingEnv.reset" step: "FlightRebookingEnv.step" state: "FlightRebookingEnv.state" tasks: - key: "easy" id: "easy_minor_disruption" difficulty: "easy" grader: "tasks:grade_easy_episode" objective: "Rebook all passengers with minimal spend." - key: "medium" id: "medium_connection_crisis" difficulty: "medium" grader: "tasks:grade_medium_episode" objective: "Save urgent connections while honoring tier priority." - key: "hard" id: "hard_multi_wave_disruption" difficulty: "hard" grader: "tasks:grade_hard_episode" objective: "Optimize across loyalty, deadlines, and budget scarcity." tags: - openenv - airline-operations - decision-making - logistics - reinforcement-learning - huggingface-space