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* GeneratingPanel β reusable enterprise-grade waiting overlay
* used across Interactive surfaces.
*
* Mirrors the pattern Animate uses on its video-card processing
* overlay (see Animate.tsx β bg-black/50 backdrop-blur-sm,
* Loader2 size=32 animate-spin, text-white/90 sm font-medium
* label, optional pill under it for extra context) so the two
* features feel like siblings under the HomePilot brand.
*
* Two modes:
* - `variant="overlay"` fills its positioned parent (use inside
* a ``relative`` container; the form beneath stays in the DOM
* and the overlay sits above it).
* - `variant="panel"` renders a self-contained block for places
* that don't have a host to overlay.
*
* Two progress styles (mixable):
* - `steps[]` β vertical checklist; promotes each stage
* "pending β running β done" as activeStep
* advances. Best for a small fixed set of
* phases (plan β graph β ready).
* - `progress` + `progressLabel` β linear gradient progress bar
* with text below. Best for long-running
* batch ops (render scene 5 / 12).
*
* ``spinnerSize="large"`` switches the 32px Loader2 for a 64px
* dual-ring spinner (outer static ring + rotating inner arc),
* matching the visual weight of a full-screen creation modal.
* ``iconOverride`` swaps the central Sparkles for per-phase icons
* (e.g. ImageIcon while rendering stills, Film while rendering
* clips) so the user sees what phase we're in at a glance.
*/
import React from "react";
import { Check, Loader2, Sparkles } from "lucide-react";
export interface GeneratingStep {
label: string;
}
export interface GeneratingPanelProps {
/** Big heading above the spinner, e.g. "Generating project". */
title: string;
/** One-line hint below the title. Optional. */
description?: React.ReactNode;
/** Variant picks full-parent overlay vs self-contained block. */
variant?: "overlay" | "panel";
/** Ordered stages the caller walks through. */
steps?: GeneratingStep[];
/** Which step is currently running. Earlier ones render as done;
* later ones render as pending. Default 0. */
activeStep?: number;
/** 0β100 linear progress. Renders the gradient bar + label
* under the title. Omit for spinner-only indeterminate mode. */
progress?: number;
/** Small text under the progress bar (e.g. "5 / 12 scenes"). */
progressLabel?: React.ReactNode;
/** Tint color for the spinner + running-step indicator. Accepts
* a Tailwind arbitrary-value color class (e.g. "text-[#3ea6ff]"
* or "text-purple-400"). Default matches Animate (purple). */
accentClassName?: string;
/** "small" = 32px Loader2 (default, legacy look).
* "large" = 64px dual-ring spinner (Studio-style modal). */
spinnerSize?: "small" | "large";
/** Replace the decorative Sparkles with a phase-specific icon
* (ImageIcon, Film, Gamepad2β¦). Sits centered inside the
* dual-ring when spinnerSize='large', or next to the 32px
* loader when 'small'. */
iconOverride?: React.ReactNode;
/** Footer pill copy. Default: "AI is working β this usually
* takes a few seconds." Pass null to hide the pill entirely. */
footerHint?: React.ReactNode | null;
}
export function GeneratingPanel({
title,
description,
variant = "overlay",
steps,
activeStep = 0,
progress,
progressLabel,
accentClassName = "text-purple-400",
spinnerSize = "small",
iconOverride,
footerHint,
}: GeneratingPanelProps) {
const clamped = typeof progress === "number"
? Math.max(0, Math.min(100, progress))
: undefined;
const hasProgress = clamped !== undefined;
const spinner = spinnerSize === "large"
? <LargeSpinner accentClassName={accentClassName} icon={iconOverride} />
: <SmallSpinner accentClassName={accentClassName} icon={iconOverride} />;
const body = (
<div className="flex flex-col items-center justify-center max-w-md text-center px-6">
{spinner}
<div className="text-white/95 text-sm font-semibold">{title}</div>
{description && (
<div className="text-white/60 text-xs mt-1.5 leading-relaxed">
{description}
</div>
)}
{hasProgress && (
<div className="mt-4 w-full max-w-xs">
<div
className="h-2 bg-white/10 rounded-full overflow-hidden"
role="progressbar"
aria-valuenow={clamped}
aria-valuemin={0}
aria-valuemax={100}
aria-label={typeof progressLabel === "string" ? progressLabel : "Progress"}
>
<div
className="h-full bg-gradient-to-r from-[#3ea6ff] to-[#6366f1] transition-[width] duration-500 ease-out"
style={{ width: `${clamped}%` }}
/>
</div>
{progressLabel && (
<div className="text-[11px] text-white/50 mt-2 tabular-nums">
{progressLabel}
</div>
)}
</div>
)}
{steps && steps.length > 0 && (
<ol
className={[
"w-full max-w-xs text-left flex flex-col gap-2",
hasProgress ? "mt-4" : "mt-5",
].join(" ")}
aria-label="Progress"
>
{steps.map((s, i) => {
const done = i < activeStep;
const running = i === activeStep;
return (
<li
key={`${i}-${s.label}`}
className={[
"flex items-center gap-2.5 text-xs",
done ? "text-white/90"
: running ? "text-white/95"
: "text-white/40",
].join(" ")}
>
<StepIndicator
state={done ? "done" : running ? "running" : "pending"}
accentClassName={accentClassName}
/>
<span>{s.label}</span>
</li>
);
})}
</ol>
)}
{footerHint !== null && (
<div className="mt-5 px-3 py-1 rounded-full bg-black/60 border border-white/10 text-white/70 text-[11px]">
{footerHint ?? "AI is working β this usually takes a few seconds."}
</div>
)}
</div>
);
if (variant === "overlay") {
return (
<div
role="status"
aria-live="polite"
className="absolute inset-0 z-20 flex items-center justify-center bg-black/70 backdrop-blur-sm"
>
{body}
</div>
);
}
return (
<div
role="status"
aria-live="polite"
className="rounded-2xl border border-[#3f3f3f] bg-[#121212] px-6 py-12 flex items-center justify-center"
>
{body}
</div>
);
}
// ββ Spinner variants ββββββββββββββββββββββββββββββββββββββββββββ
function SmallSpinner({
accentClassName, icon,
}: { accentClassName: string; icon?: React.ReactNode }) {
return (
<div className="flex items-center justify-center gap-2 mb-4">
<Loader2 size={32} className={`${accentClassName} animate-spin`} aria-hidden />
<span className={`${accentClassName} opacity-80`} aria-hidden>
{icon ?? <Sparkles size={18} />}
</span>
</div>
);
}
function LargeSpinner({
accentClassName, icon,
}: { accentClassName: string; icon?: React.ReactNode }) {
// Studio-inspired dual-ring: a faint static outer ring plus a
// bright rotating arc on top, with the phase icon planted dead
// center. Keeps the visual weight enterprise-y for long waits
// without depending on any Studio code.
return (
<div className="relative w-20 h-20 mb-5" aria-hidden>
{/* Static base ring β signals "work in progress" even when
the animated layer is occluded. */}
<div className={`absolute inset-0 rounded-full border-4 ${accentToBorder(accentClassName, "/20")}`} />
{/* Rotating arc. Using the built-in animate-spin on a partial
border rather than a keyframe gradient so the look stays
crisp at any screen DPR. */}
<div
className={`absolute inset-0 rounded-full border-4 border-transparent ${accentToBorder(accentClassName, "")} animate-spin`}
style={{
// Show only the top-right quarter of the ring so it
// reads as a clear moving arc instead of a fuzzy halo.
borderRightColor: "transparent",
borderBottomColor: "transparent",
borderLeftColor: "transparent",
}}
/>
{/* Center phase icon. */}
<div className={`absolute inset-0 flex items-center justify-center ${accentClassName}`}>
{icon ?? <Sparkles size={26} />}
</div>
</div>
);
}
/**
* Derive a Tailwind border-color class from an accent text-color
* class so the dual-ring picks up whatever brand tint the caller
* passed. Falls back to white/20 + white for unknown prefixes so
* the component still renders sensibly with custom colors.
*/
function accentToBorder(textClass: string, opacitySuffix: string): string {
// "text-purple-400" β "border-purple-400", "text-[#3ea6ff]" β
// "border-[#3ea6ff]". We keep opacity as a raw suffix so callers
// can pass an empty string for the solid ring + "/20" for the
// faint base. Tailwind JIT will emit both forms safely.
const colorPart = textClass.replace(/^text-/, "");
if (!colorPart) return `border-white${opacitySuffix || ""}`;
return `border-${colorPart}${opacitySuffix}`;
}
function StepIndicator({
state, accentClassName,
}: {
state: "pending" | "running" | "done";
accentClassName: string;
}) {
if (state === "done") {
return (
<span className="w-4 h-4 rounded-full bg-emerald-500/20 border border-emerald-500/40 flex items-center justify-center shrink-0">
<Check className="w-2.5 h-2.5 text-emerald-400" aria-hidden />
</span>
);
}
if (state === "running") {
return (
<span className="w-4 h-4 rounded-full border border-white/20 flex items-center justify-center shrink-0">
<Loader2 className={`w-2.5 h-2.5 ${accentClassName} animate-spin`} aria-hidden />
</span>
);
}
return (
<span className="w-4 h-4 rounded-full border border-white/15 shrink-0" aria-hidden />
);
}
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