LifeStack / scripts /purge_poison.py
Soham Banerjee
deploy: pure lifestack with partitioned wisdom pool
77da5ce
import os
import sys
# Add the project root to sys.path
sys.path.append(os.path.abspath(os.path.join(os.path.dirname(__file__), '..')))
from agent.memory import LifeStackMemory
def purge_poison():
print("🧹 Starting Memory Purge...")
memory = LifeStackMemory(silent=True)
# 1. Find all records containing "FALLBACK" or "Rate limited"
all_data = memory.collection.get()
poisoned_ids = []
for i, doc in enumerate(all_data['documents']):
if "FALLBACK" in doc or "Rate limit" in doc:
poisoned_ids.append(all_data['ids'][i])
if poisoned_ids:
print(f"🗑️ Found {len(poisoned_ids)} poisoned memories. Deleting...")
memory.collection.delete(ids=poisoned_ids)
# Also clean traj_collection
traj_data = memory.traj_collection.get()
poisoned_traj_ids = []
for i, doc in enumerate(traj_data['documents']):
if "FALLBACK" in doc or "Rate limit" in doc:
poisoned_traj_ids.append(traj_data['ids'][i])
if poisoned_traj_ids:
memory.traj_collection.delete(ids=poisoned_traj_ids)
print("✅ Cleanup complete.")
else:
print("✨ No poisoned memories found (CLEAN).")
print(f"Final Count: {memory.collection.count()} high-quality memories.")
if __name__ == "__main__":
purge_poison()