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| /// <reference types="node" /> | |
| /** | |
| * This is not the set of all possible signals. | |
| * | |
| * It IS, however, the set of all signals that trigger | |
| * an exit on either Linux or BSD systems. Linux is a | |
| * superset of the signal names supported on BSD, and | |
| * the unknown signals just fail to register, so we can | |
| * catch that easily enough. | |
| * | |
| * Windows signals are a different set, since there are | |
| * signals that terminate Windows processes, but don't | |
| * terminate (or don't even exist) on Posix systems. | |
| * | |
| * Don't bother with SIGKILL. It's uncatchable, which | |
| * means that we can't fire any callbacks anyway. | |
| * | |
| * If a user does happen to register a handler on a non- | |
| * fatal signal like SIGWINCH or something, and then | |
| * exit, it'll end up firing `process.emit('exit')`, so | |
| * the handler will be fired anyway. | |
| * | |
| * SIGBUS, SIGFPE, SIGSEGV and SIGILL, when not raised | |
| * artificially, inherently leave the process in a | |
| * state from which it is not safe to try and enter JS | |
| * listeners. | |
| */ | |
| export declare const signals: NodeJS.Signals[]; | |
| //# sourceMappingURL=signals.d.ts.map |