fix: add .gitattributes for binary files, Dockerfile --chown for weights
Browse files- Dockerfile +6 -1
- app.py +5 -1
- docs/DEMO_VIDEO_SCRIPT.md +48 -0
- docs/FIELD_NOTES.md +42 -0
- nemotron-duel/modal/inference_only.py +239 -0
Dockerfile
CHANGED
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@@ -5,9 +5,14 @@ WORKDIR /app
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COPY requirements.txt .
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RUN pip install --no-cache-dir -r requirements.txt
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COPY app.py .
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COPY tiny_fighter.py .
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-
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COPY static/ static/
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ENV PORT=7860
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COPY requirements.txt .
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RUN pip install --no-cache-dir -r requirements.txt
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# Copy text files first
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COPY app.py .
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COPY tiny_fighter.py .
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# Copy binary weights file - use --chown to avoid permission issues
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COPY --chown=root:root tiny_fighter.pt .
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+
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# Copy static assets
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COPY static/ static/
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ENV PORT=7860
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app.py
CHANGED
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@@ -32,7 +32,11 @@ def get_model() -> TinyFighter:
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if _tiny_model is None:
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_tiny_model = TinyFighter()
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if WEIGHTS_PATH.exists():
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-
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_tiny_model.eval()
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return _tiny_model
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if _tiny_model is None:
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_tiny_model = TinyFighter()
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if WEIGHTS_PATH.exists():
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# Debug: verify file integrity
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with open(WEIGHTS_PATH, "rb") as f:
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head = f.read(8)
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print(f"Loading weights from {WEIGHTS_PATH}, size={WEIGHTS_PATH.stat().st_size}, head={head[:4].hex()}")
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_tiny_model.load_state_dict(torch.load(WEIGHTS_PATH, map_location="cpu", weights_only=False))
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_tiny_model.eval()
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return _tiny_model
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docs/DEMO_VIDEO_SCRIPT.md
ADDED
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@@ -0,0 +1,48 @@
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# Duel of Nemotron — Demo Video Script
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*Target length: 60–90 seconds. Vertical or landscape.*
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## Beat 1 (0:00–0:05) — Cold open
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*[Screen: black with text fade-in]*
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**"What if a 4-billion parameter model and a 142-thousand parameter model fought together?"**
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## Beat 2 (0:05–0:20) — The game
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*[Screen: Space loads, character select, then the arena]*
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- Pick a fighter (ronin vs brute)
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- First few seconds of combat — show the NPC reacting to your moves
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- HUD shows the Nemotron "reasoning" text in real time
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- Text overlay: *"Tiny model on CPU picks each move. Nemotron on Modal sets the strategy."*
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## Beat 3 (0:20–0:40) — The strategy switch
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*[Screen: gameplay continues, then the Nemotron output changes]*
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- Player lands a few hits, NPC's HP drops
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- Nemotron reasoning updates: *"NPC adapts: high aggression, parry-focused"*
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- NPC starts parrying and countering
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- Text overlay: *"Every ~10 moves, Nemotron on Modal A10 picks a new mode"*
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- Show the `/strategize` response JSON in a small overlay (fades in for 2s)
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## Beat 4 (0:40–0:55) — The tiny model in action
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*[Screen: cut to the Gradio panel at /gradio]*
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- Show the Tiny Fighter Gradio demo
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- Move the sliders: aggression 0.9, defense 0.1, kick_affinity 0.8
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- Click "Pick Move" → model outputs "kick" with 0.25 confidence
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- Text overlay: *"142k params. 0.093ms inference. Runs on CPU in the Space."*
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## Beat 5 (0:55–1:05) — Outro
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*[Screen: split view — the 3D game on the left, the Gradio demo on the right]*
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**"Nemotron 3 Nano 4B, fine-tuned via AlphaGo-style self-play. The tiny model learned to execute the strategy in 20 minutes on a laptop."**
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- HF Space link
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- Hackathon credits
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## Recording tips
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- Record at 1080p, 30fps
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- Use OBS for screen capture
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- Pre-warm Nemotron before recording (60–90s cold start)
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- Add subtle lo-fi music (royalty-free)
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- The Tiny Fighter inference is sub-millisecond, so it's instant
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## Post-production
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- Add captions for accessibility
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- Export as MP4, H.264
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- Upload to YouTube (unlisted) or Twitter
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- Submit link with the Space URL
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docs/FIELD_NOTES.md
ADDED
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@@ -0,0 +1,42 @@
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# Duel of Nemotron — Field Notes
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*Built for the [Build Small Hackathon](https://huggingface.co/build-small-hackathon) by [@sankalphs](https://huggingface.co/sankalphs)*
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## What I built
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A 3D fighting game where the NPC opponent is powered by **two models** working together:
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- **Nemotron 3 Nano 4B** (fine-tuned, runs on Modal A10) — the *strategist*. Every several moves it looks at the fight state and outputs a mode: aggressive, defensive, grappling, etc.
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- **Tiny Fighter** (~142k parameters, runs on CPU in the HF Space) — the *executor*. Conditioned on Nemotron's strategic weights, it picks the actual next move in **less than 1 millisecond**.
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This is the same pattern AlphaGo used: a big model that thinks about the big picture, and a fast policy network that picks the concrete move. The twist is that for a real-time fighting game, the fast network has to be *really* fast — sub-millisecond per move, on CPU, inside an HF Space.
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## How the training worked
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I trained Nemotron on Modal A100-40GB in three stages:
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1. **SFT bootstrap** — 12,000 procedurally generated examples teaching Nemotron to output a JSON of strategic weights given the fight state. Loss went from 2.5 → 2.17 over 3 epochs.
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2. **Self-play rollouts** — the SFT model played 100 fights against itself. Each trajectory got a reward: positive for winning trajectories, negative for losing ones. This gave me 106 trajectory points.
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3. **Reward-weighted fine-tuning** — I fine-tuned on the self-play data for 3 more epochs, reinforcing high-reward completions and suppressing low-reward ones. This is a simplified version of GRPO that doesn't need the `trl` library.
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The LoRA adapter is published at [sankalphs/duel-nemotron-strategist](https://huggingface.co/sankalphs/duel-nemotron-strategist).
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## How the tiny model works
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142,000 parameters. Three-layer MLP with BatchNorm. Input is 168 features: one-hot encodings of the last 5 NPC and 5 player moves, HP and stamina deltas, distance bucket, and the 5 Nemotron strategic weights. Output is 15 move logits (jab, cross, hook, kick, uppercut, block, parry, dodge, advance, retreat, grapple, throw, sweep, feint, wait).
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Training data: 20,000 procedurally generated (state, strategy) → move examples. Inference: **0.093ms per call on CPU**. The model runs in the HF Space itself — no cloud round-trip for each move.
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## What I learned
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- **Hybrid architectures are underused for real-time games.** A 4B model is great for thinking but terrible for real-time frame-by-frame decisions. A 142k model is the opposite. Pairing them gives you both.
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- **Nemotron is a hybrid Mamba2/Transformer model.** It needs `mamba-ssm` and `causal-conv1d` to run. The Unsloth re-upload is the easiest way to get a working tokenizer config.
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- **HF Spaces have a hard limit of 3 CPU spaces on the free tier.** For production, use the `cpu-upgrade` hardware tier with HF credits.
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- **Binary files don't push via git to HF Spaces.** Use the HF API (`upload_folder`) which uses Xet storage.
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- **Modal cold start is 60–90 seconds for a 4B model.** The Space proxy needs a 120s timeout.
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## Try it
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[Live Space](https://huggingface.co/spaces/sankalphs/duel) · [Fine-tuned adapter](https://huggingface.co/sankalphs/duel-nemotron-strategist) · [Source code](https://github.com/sankalphs/duel)
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nemotron-duel/modal/inference_only.py
ADDED
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"""Minimal Modal app: inference only.
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| 2 |
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Removes all training/data functions to keep the Modal deployment lean.
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| 3 |
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Only the inference web function remains.
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| 4 |
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"""
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| 5 |
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from __future__ import annotations
|
| 6 |
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import json
|
| 7 |
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import os
|
| 8 |
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from pathlib import Path
|
| 9 |
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|
| 10 |
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import modal
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| 11 |
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|
| 12 |
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MODEL_VOLUME = modal.Volume.from_name("nemotron-duel-models", create_if_missing=False)
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| 13 |
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MODEL_PATH = "/vol/models"
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| 14 |
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|
| 15 |
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BASE_MODEL = "unsloth/NVIDIA-Nemotron-3-Nano-4B"
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| 16 |
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GPU_INFER = "A10"
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| 17 |
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|
| 18 |
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# Minimal image: just what inference needs (Nemotron + mamba-ssm + causal-conv1d)
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| 19 |
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image = (
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| 20 |
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modal.Image.from_registry(
|
| 21 |
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"nvidia/cuda:12.4.0-devel-ubuntu22.04", add_python="3.11"
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| 22 |
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)
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| 23 |
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.apt_install("git", "gcc", "g++")
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| 24 |
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.pip_install("ninja", "packaging", "wheel", "setuptools>=70.1")
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| 25 |
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.pip_install(
|
| 26 |
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"torch==2.5.1",
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| 27 |
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"transformers==4.50.0",
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| 28 |
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"tokenizers==0.21.4",
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| 29 |
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"huggingface_hub>=0.26.0",
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| 30 |
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"peft>=0.14.0",
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| 31 |
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"accelerate>=0.34.0",
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| 32 |
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"starlette>=0.40.0",
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| 33 |
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"fastapi>=0.110.0",
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| 34 |
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extra_index_url="https://download.pytorch.org/whl/cu124",
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| 35 |
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)
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| 36 |
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.pip_install(
|
| 37 |
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"causal-conv1d",
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| 38 |
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"mamba-ssm",
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| 39 |
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"torch==2.5.1",
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| 40 |
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extra_index_url="https://download.pytorch.org/whl/cu124",
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| 41 |
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extra_options="--no-build-isolation",
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| 42 |
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env={"CC": "gcc", "CXX": "g++", "TORCH_CUDA_ARCH_LIST": "8.6"},
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| 43 |
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)
|
| 44 |
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.env({"HF_HUB_ENABLE_HF_TRANSFER": "1"})
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| 45 |
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)
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| 46 |
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|
| 47 |
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app = modal.App("nemotron-duel-inference", image=image)
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| 48 |
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| 49 |
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| 50 |
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@app.function(
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| 51 |
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volumes={MODEL_PATH: MODEL_VOLUME},
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| 52 |
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gpu=GPU_INFER,
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| 53 |
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scaledown_window=300,
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| 54 |
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secrets=[modal.Secret.from_name("huggingface-secret")],
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| 55 |
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)
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| 56 |
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@modal.concurrent(max_inputs=10)
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| 57 |
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@modal.asgi_app()
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| 58 |
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def inference():
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| 59 |
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"""Serve Nemotron strategist via ASGI on A10 GPU. Inference only."""
|
| 60 |
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import torch
|
| 61 |
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from starlette.applications import Starlette
|
| 62 |
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from starlette.routing import Route
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| 63 |
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from starlette.requests import Request
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| 64 |
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from starlette.responses import JSONResponse
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| 65 |
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from starlette.middleware.cors import CORSMiddleware
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| 66 |
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from transformers import AutoModelForCausalLM, AutoTokenizer
|
| 67 |
+
from peft import PeftModel
|
| 68 |
+
from huggingface_hub import login
|
| 69 |
+
|
| 70 |
+
token = os.environ.get("HF_TOKEN")
|
| 71 |
+
if token:
|
| 72 |
+
login(token)
|
| 73 |
+
|
| 74 |
+
_model = None
|
| 75 |
+
_tokenizer = None
|
| 76 |
+
|
| 77 |
+
SYSTEM_PROMPT = (
|
| 78 |
+
"You are an expert fighting game NPC strategist for Duel of Albion. "
|
| 79 |
+
"Based on the fight state (HP, stamina, distance, characters, last 10 moves), "
|
| 80 |
+
"output a JSON object with strategic weight parameters:\n"
|
| 81 |
+
" aggression (0-1), defense (0-1), parry_affinity (0-1), "
|
| 82 |
+
"kick_affinity (0-1), grapple_affinity (0-1), reasoning.\n"
|
| 83 |
+
"Return ONLY the JSON object."
|
| 84 |
+
)
|
| 85 |
+
|
| 86 |
+
def get_model():
|
| 87 |
+
nonlocal _model, _tokenizer
|
| 88 |
+
if _model is None:
|
| 89 |
+
print("Loading Nemotron model (cold start)...")
|
| 90 |
+
adapter_path = Path(MODEL_PATH) / "adapters" / "grpo"
|
| 91 |
+
if not adapter_path.exists():
|
| 92 |
+
adapter_path = Path(MODEL_PATH) / "adapters" / "sft"
|
| 93 |
+
|
| 94 |
+
_tokenizer = AutoTokenizer.from_pretrained(
|
| 95 |
+
BASE_MODEL, cache_dir=MODEL_PATH, token=token, trust_remote_code=True,
|
| 96 |
+
)
|
| 97 |
+
_model = AutoModelForCausalLM.from_pretrained(
|
| 98 |
+
BASE_MODEL, cache_dir=MODEL_PATH, token=token, trust_remote_code=True,
|
| 99 |
+
torch_dtype=torch.bfloat16, device_map="auto",
|
| 100 |
+
)
|
| 101 |
+
if adapter_path.exists():
|
| 102 |
+
_model = PeftModel.from_pretrained(_model, str(adapter_path), token=token)
|
| 103 |
+
_model.eval()
|
| 104 |
+
print("Model loaded!")
|
| 105 |
+
return _model, _tokenizer
|
| 106 |
+
|
| 107 |
+
async def health(request):
|
| 108 |
+
return JSONResponse({"status": "ok", "cold_start": _model is None})
|
| 109 |
+
|
| 110 |
+
async def strategize(request: Request):
|
| 111 |
+
try:
|
| 112 |
+
body = await request.json()
|
| 113 |
+
except Exception:
|
| 114 |
+
body = {}
|
| 115 |
+
|
| 116 |
+
# Accept either {playerChar, npcChar, ...} or {sequence, state} format
|
| 117 |
+
if "sequence" in body or "state" in body:
|
| 118 |
+
state = body.get("state", {})
|
| 119 |
+
sequence = body.get("sequence", "")
|
| 120 |
+
player_char = state.get("playerChar", "ronin")
|
| 121 |
+
npc_char = state.get("npcChar", "brute")
|
| 122 |
+
player_hp = state.get("playerHp", 100)
|
| 123 |
+
npc_hp = state.get("npcHp", 100)
|
| 124 |
+
player_stamina = state.get("playerStamina", 100)
|
| 125 |
+
npc_stamina = state.get("npcStamina", 100)
|
| 126 |
+
round_num = state.get("round", 1)
|
| 127 |
+
distance = state.get("distance", "mid")
|
| 128 |
+
moves = sequence.split() if sequence else state.get("lastMoves", [])
|
| 129 |
+
else:
|
| 130 |
+
player_char = body.get("playerChar", "ronin")
|
| 131 |
+
npc_char = body.get("npcChar", "brute")
|
| 132 |
+
player_hp = body.get("playerHp", 100)
|
| 133 |
+
npc_hp = body.get("npcHp", 100)
|
| 134 |
+
player_stamina = body.get("playerStamina", 100)
|
| 135 |
+
npc_stamina = body.get("npcStamina", 100)
|
| 136 |
+
round_num = body.get("round", 1)
|
| 137 |
+
distance = body.get("distance", "mid")
|
| 138 |
+
moves = body.get("lastMoves", [])
|
| 139 |
+
|
| 140 |
+
moves_str = ", ".join(moves[-10:]) if moves else "none"
|
| 141 |
+
|
| 142 |
+
prompt = (
|
| 143 |
+
f"Round {round_num} | Distance: {distance}\n"
|
| 144 |
+
f"Player ({player_char}): stamina={player_stamina}, hp={player_hp}\n"
|
| 145 |
+
f"NPC ({npc_char}): stamina={npc_stamina}, hp={npc_hp}\n"
|
| 146 |
+
f"Last 10 player moves: {moves_str}\n"
|
| 147 |
+
"Output strategic weights JSON."
|
| 148 |
+
)
|
| 149 |
+
|
| 150 |
+
full = (
|
| 151 |
+
f"<|im_start|>system\n{SYSTEM_PROMPT}<|im_end|>\n"
|
| 152 |
+
f"<|im_start|>user\n{prompt}<|im_end|>\n"
|
| 153 |
+
f"<|im_start|>assistant\n"
|
| 154 |
+
)
|
| 155 |
+
|
| 156 |
+
model, tokenizer = get_model()
|
| 157 |
+
inputs = tokenizer(full, return_tensors="pt").to(model.device)
|
| 158 |
+
|
| 159 |
+
im_end_id = tokenizer.convert_tokens_to_ids("<|im_end|>")
|
| 160 |
+
with torch.no_grad():
|
| 161 |
+
outputs = model.generate(
|
| 162 |
+
**inputs,
|
| 163 |
+
max_new_tokens=200,
|
| 164 |
+
temperature=0.6,
|
| 165 |
+
top_p=0.95,
|
| 166 |
+
do_sample=True,
|
| 167 |
+
pad_token_id=tokenizer.eos_token_id,
|
| 168 |
+
eos_token_id=[tokenizer.eos_token_id, im_end_id],
|
| 169 |
+
)
|
| 170 |
+
|
| 171 |
+
raw = tokenizer.decode(
|
| 172 |
+
outputs[0][inputs["input_ids"].shape[-1]:],
|
| 173 |
+
skip_special_tokens=False,
|
| 174 |
+
).strip()
|
| 175 |
+
|
| 176 |
+
weights = {
|
| 177 |
+
"aggression": 0.5, "defense": 0.5, "parry_affinity": 0.4,
|
| 178 |
+
"kick_affinity": 0.3, "grapple_affinity": 0.3,
|
| 179 |
+
}
|
| 180 |
+
reasoning = ""
|
| 181 |
+
|
| 182 |
+
def find_first_json(text):
|
| 183 |
+
start = text.find("{")
|
| 184 |
+
if start == -1:
|
| 185 |
+
return None
|
| 186 |
+
depth = 0
|
| 187 |
+
in_str = False
|
| 188 |
+
esc = False
|
| 189 |
+
for i in range(start, len(text)):
|
| 190 |
+
c = text[i]
|
| 191 |
+
if esc:
|
| 192 |
+
esc = False
|
| 193 |
+
continue
|
| 194 |
+
if c == "\\":
|
| 195 |
+
esc = True
|
| 196 |
+
continue
|
| 197 |
+
if c == '"':
|
| 198 |
+
in_str = not in_str
|
| 199 |
+
continue
|
| 200 |
+
if in_str:
|
| 201 |
+
continue
|
| 202 |
+
if c == "{":
|
| 203 |
+
depth += 1
|
| 204 |
+
elif c == "}":
|
| 205 |
+
depth -= 1
|
| 206 |
+
if depth == 0:
|
| 207 |
+
return text[start:i+1]
|
| 208 |
+
return None
|
| 209 |
+
|
| 210 |
+
candidate = find_first_json(raw)
|
| 211 |
+
if candidate:
|
| 212 |
+
try:
|
| 213 |
+
parsed = json.loads(candidate)
|
| 214 |
+
for k in weights:
|
| 215 |
+
weights[k] = float(parsed.get(k, weights[k]))
|
| 216 |
+
reasoning = parsed.get("reasoning", "")
|
| 217 |
+
except (json.JSONDecodeError, ValueError):
|
| 218 |
+
pass
|
| 219 |
+
if not reasoning:
|
| 220 |
+
reasoning = "Using default balanced strategy"
|
| 221 |
+
|
| 222 |
+
return JSONResponse({
|
| 223 |
+
"weights": weights,
|
| 224 |
+
"reasoning": reasoning,
|
| 225 |
+
"raw": raw,
|
| 226 |
+
})
|
| 227 |
+
|
| 228 |
+
api = Starlette(routes=[
|
| 229 |
+
Route("/health", health, methods=["GET"]),
|
| 230 |
+
Route("/strategize", strategize, methods=["POST"]),
|
| 231 |
+
])
|
| 232 |
+
api.add_middleware(
|
| 233 |
+
CORSMiddleware,
|
| 234 |
+
allow_origins=["*"],
|
| 235 |
+
allow_credentials=True,
|
| 236 |
+
allow_methods=["*"],
|
| 237 |
+
allow_headers=["*"],
|
| 238 |
+
)
|
| 239 |
+
return api
|