File size: 6,346 Bytes
c18529b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
"""Hugging Face Docker Space demo for Quiet Town Corner Shop.

Interactive Gradio shell over the pure-Python shop simulation.
"""
from __future__ import annotations

import json
import os
from pathlib import Path
from typing import Any

import gradio as gr

# Project root is the Space root (Dockerfile WORKDIR)
ROOT = Path(__file__).resolve().parent
os.chdir(ROOT)

from game.sim.day_cycle import Pace  # noqa: E402
from game.sim.session import GameSession  # noqa: E402

PACE_MAP = {
    "Relaxed": Pace.RELAXED,
    "Normal": Pace.NORMAL,
    "Brisk": Pace.BRISK,
}

HERO_CANDIDATES = [
    ROOT / "assets/shop/interior_alley_flower_shop_01.jpg",
    ROOT / "assets/shop/interior_grad_v1.jpg",
    ROOT / "assets/shop/interior_morning_grad_v1.jpg",
    ROOT / "assets/shop/exterior_dusk_grad_v1.jpg",
]
CHARACTER_CANDIDATES = [
    ROOT / "assets/characters/regular_lan_portrait_01.jpg",
    ROOT / "assets/characters/regular_mori_portrait_01.jpg",
    ROOT / "assets/characters/regular_lan_grad_v1.jpg",
]


def _pick_images(paths: list[Path], limit: int = 4) -> list[str]:
    out: list[str] = []
    for p in paths:
        if p.is_file():
            out.append(str(p))
        if len(out) >= limit:
            break
    if len(out) < limit:
        shop = ROOT / "assets" / "shop"
        if shop.is_dir():
            for p in sorted(shop.glob("*.jpg"))[: limit - len(out)]:
                out.append(str(p))
    return out


def _regular_visits_nonzero(raw: dict[str, Any] | None) -> dict[str, int]:
    if not raw:
        return {}
    return {k: int(v) for k, v in raw.items() if v}


def run_one_day(seed: int, pace_name: str) -> tuple[str, str, list[str]]:
    pace = PACE_MAP.get(pace_name, Pace.NORMAL)
    session = GameSession(rng_seed=int(seed), pace=pace)
    report = session.run_until_night()
    summary = session.night_summary()

    payload = {
        "title": "Quiet Town Corner Shop · one-day sim",
        "seed": int(seed),
        "pace": pace_name,
        "day_report": {
            "day_index": report.day_index,
            "enters": report.enters,
            "sales": report.sales,
            "revenue": report.revenue,
            "wallet_end": report.wallet_end,
            "mood_line": report.mood_line,
            "phase_log": list(report.phase_log or []),
            "regular_visits": _regular_visits_nonzero(getattr(report, "regular_visits", None)),
        },
        "night_summary": summary,
    }
    pretty = json.dumps(payload, ensure_ascii=False, indent=2)
    card = (
        f"### Day result\n"
        f"- **Wallet**: {report.wallet_end}\n"
        f"- **Enters / sales / revenue**: {report.enters} / {report.sales} / {report.revenue}\n"
        f"- **Mood**: {report.mood_line}\n"
        f"- **Diary**: {summary.get('diary', '')}\n"
        f"- **Top atmosphere**: {', '.join(summary.get('top_dims') or [])}\n"
    )
    gallery = _pick_images(HERO_CANDIDATES + CHARACTER_CANDIDATES, limit=6)
    return card, pretty, gallery


def run_multiday(seed: int, pace_name: str, days: int) -> tuple[str, str, list[str]]:
    pace = PACE_MAP.get(pace_name, Pace.BRISK)
    days = max(1, min(int(days), 7))
    session = GameSession(rng_seed=int(seed), pace=pace)
    rows: list[dict[str, Any]] = []
    for _ in range(days):
        if hasattr(session, "restock"):
            try:
                session.restock("tulip_pink", 2)
            except Exception:
                pass
        report = session.run_until_night()
        summary = session.night_summary()
        rows.append(
            {
                "day": report.day_index,
                "enters": report.enters,
                "sales": report.sales,
                "revenue": report.revenue,
                "wallet_end": report.wallet_end,
                "mood": report.mood_line,
                "diary": summary.get("diary"),
            }
        )
        if hasattr(session, "sleep"):
            session.sleep()

    pretty = json.dumps(
        {"title": "Multi-day wallet curve", "seed": int(seed), "pace": pace_name, "days": rows},
        ensure_ascii=False,
        indent=2,
    )
    lines = ["### Multi-day summary"]
    for r in rows:
        lines.append(
            f"- Day {r['day']}: wallet **{r['wallet_end']}**, "
            f"sales {r['sales']}, revenue {r['revenue']}{r['mood']}"
        )
    gallery = _pick_images(HERO_CANDIDATES + CHARACTER_CANDIDATES, limit=6)
    return "\n".join(lines), pretty, gallery


INTRO = """
# 小镇角落小店 · Quiet Town Corner Shop

Graduation-project **cozy flower-shop sim** (Python pure logic + content JSON + Imagine art).

This Space is a **portfolio demo**: run the day-cycle simulation in the browser.
Full source: [github.com/xiaoqianran/web005](https://github.com/xiaoqianran/web005)

| Layer | Notes |
|-------|--------|
| Sim | open → tidy → guests → atmosphere / stock → regulars |
| Content | JSON SKUs, NPCs, dialogue, tuning |
| Art | shop / product / furniture / character stills |
| Runtime | stdlib-first Python; Gradio shell for HF Docker Space |
"""


def build_ui() -> gr.Blocks:
    with gr.Blocks(title="Quiet Town Corner Shop") as demo:
        gr.Markdown(INTRO)
        with gr.Row():
            seed = gr.Number(value=7, label="RNG seed", precision=0)
            pace = gr.Dropdown(choices=list(PACE_MAP.keys()), value="Brisk", label="Pace")
            days = gr.Slider(1, 7, value=3, step=1, label="Days (multi-day)")
        with gr.Row():
            btn_day = gr.Button("Run one day", variant="primary")
            btn_multi = gr.Button("Run multi-day curve")
        card = gr.Markdown("Results will appear here.")
        raw = gr.Code(language="json", label="JSON report")
        gallery = gr.Gallery(label="Art samples", columns=3, height=360)

        btn_day.click(run_one_day, inputs=[seed, pace], outputs=[card, raw, gallery])
        btn_multi.click(run_multiday, inputs=[seed, pace, days], outputs=[card, raw, gallery])

        # Warm first paint
        demo.load(
            fn=lambda: run_one_day(7, "Brisk"),
            inputs=None,
            outputs=[card, raw, gallery],
        )
    return demo


if __name__ == "__main__":
    ui = build_ui()
    # HF Docker Spaces expect the app on 7860
    ui.launch(server_name="0.0.0.0", server_port=int(os.environ.get("PORT", "7860")))