Spaces:
Running
Running
Add 2 files
Browse files- README.md +7 -5
- index.html +1343 -19
README.md
CHANGED
|
@@ -1,10 +1,12 @@
|
|
| 1 |
---
|
| 2 |
-
title:
|
| 3 |
-
emoji:
|
| 4 |
-
colorFrom:
|
| 5 |
-
colorTo:
|
| 6 |
sdk: static
|
| 7 |
pinned: false
|
|
|
|
|
|
|
| 8 |
---
|
| 9 |
|
| 10 |
-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
|
|
|
| 1 |
---
|
| 2 |
+
title: serkanspace
|
| 3 |
+
emoji: 🐳
|
| 4 |
+
colorFrom: blue
|
| 5 |
+
colorTo: blue
|
| 6 |
sdk: static
|
| 7 |
pinned: false
|
| 8 |
+
tags:
|
| 9 |
+
- deepsite
|
| 10 |
---
|
| 11 |
|
| 12 |
+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
index.html
CHANGED
|
@@ -1,19 +1,1343 @@
|
|
| 1 |
-
<!
|
| 2 |
-
<html>
|
| 3 |
-
|
| 4 |
-
|
| 5 |
-
|
| 6 |
-
|
| 7 |
-
|
| 8 |
-
|
| 9 |
-
|
| 10 |
-
|
| 11 |
-
|
| 12 |
-
|
| 13 |
-
|
| 14 |
-
|
| 15 |
-
|
| 16 |
-
|
| 17 |
-
|
| 18 |
-
|
| 19 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="UTF-8">
|
| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
| 6 |
+
<title>Premium Sudoku Pro</title>
|
| 7 |
+
<script src="https://cdn.tailwindcss.com"></script>
|
| 8 |
+
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
|
| 9 |
+
<style>
|
| 10 |
+
/* Custom styles for Sudoku board */
|
| 11 |
+
.cell {
|
| 12 |
+
width: 50px;
|
| 13 |
+
height: 50px;
|
| 14 |
+
font-size: 1.5rem;
|
| 15 |
+
text-align: center;
|
| 16 |
+
border: 1px solid #cbd5e0;
|
| 17 |
+
position: relative;
|
| 18 |
+
transition: all 0.2s ease;
|
| 19 |
+
}
|
| 20 |
+
|
| 21 |
+
.cell:focus {
|
| 22 |
+
outline: none;
|
| 23 |
+
background-color: #ebf8ff;
|
| 24 |
+
}
|
| 25 |
+
|
| 26 |
+
.cell:nth-child(3n) {
|
| 27 |
+
border-right: 2px solid #4a5568;
|
| 28 |
+
}
|
| 29 |
+
|
| 30 |
+
.cell:nth-child(9n) {
|
| 31 |
+
border-right: 1px solid #cbd5e0;
|
| 32 |
+
}
|
| 33 |
+
|
| 34 |
+
.row:nth-child(3n) .cell {
|
| 35 |
+
border-bottom: 2px solid #4a5568;
|
| 36 |
+
}
|
| 37 |
+
|
| 38 |
+
.row:nth-child(9n) .cell {
|
| 39 |
+
border-bottom: 1px solid #cbd5e0;
|
| 40 |
+
}
|
| 41 |
+
|
| 42 |
+
.given {
|
| 43 |
+
font-weight: bold;
|
| 44 |
+
color: #2d3748;
|
| 45 |
+
background-color: #f7fafc;
|
| 46 |
+
}
|
| 47 |
+
|
| 48 |
+
.error {
|
| 49 |
+
color: #e53e3e;
|
| 50 |
+
animation: shake 0.5s;
|
| 51 |
+
}
|
| 52 |
+
|
| 53 |
+
@keyframes shake {
|
| 54 |
+
0%, 100% { transform: translateX(0); }
|
| 55 |
+
10%, 30%, 50%, 70%, 90% { transform: translateX(-2px); }
|
| 56 |
+
20%, 40%, 60%, 80% { transform: translateX(2px); }
|
| 57 |
+
}
|
| 58 |
+
|
| 59 |
+
.highlight {
|
| 60 |
+
background-color: #bee3f8;
|
| 61 |
+
}
|
| 62 |
+
|
| 63 |
+
.selected {
|
| 64 |
+
background-color: #90cdf4;
|
| 65 |
+
}
|
| 66 |
+
|
| 67 |
+
.same-number {
|
| 68 |
+
background-color: #d6bcfa;
|
| 69 |
+
}
|
| 70 |
+
|
| 71 |
+
.peers {
|
| 72 |
+
background-color: #e9d8fd;
|
| 73 |
+
}
|
| 74 |
+
|
| 75 |
+
.conflict {
|
| 76 |
+
background-color: #fed7d7;
|
| 77 |
+
}
|
| 78 |
+
|
| 79 |
+
.notes-grid {
|
| 80 |
+
display: grid;
|
| 81 |
+
grid-template-columns: repeat(3, 1fr);
|
| 82 |
+
grid-template-rows: repeat(3, 1fr);
|
| 83 |
+
width: 100%;
|
| 84 |
+
height: 100%;
|
| 85 |
+
position: absolute;
|
| 86 |
+
top: 0;
|
| 87 |
+
left: 0;
|
| 88 |
+
font-size: 0.7rem;
|
| 89 |
+
color: #6b46c1;
|
| 90 |
+
}
|
| 91 |
+
|
| 92 |
+
.notes-corner {
|
| 93 |
+
position: absolute;
|
| 94 |
+
font-size: 0.7rem;
|
| 95 |
+
color: #6b46c1;
|
| 96 |
+
}
|
| 97 |
+
|
| 98 |
+
.corner-number {
|
| 99 |
+
position: absolute;
|
| 100 |
+
width: 10px;
|
| 101 |
+
height: 10px;
|
| 102 |
+
}
|
| 103 |
+
|
| 104 |
+
.cell-value {
|
| 105 |
+
z-index: 2;
|
| 106 |
+
position: relative;
|
| 107 |
+
}
|
| 108 |
+
|
| 109 |
+
.highlight-mode {
|
| 110 |
+
box-shadow: 0 0 0 3px rgba(66, 153, 225, 0.5);
|
| 111 |
+
}
|
| 112 |
+
|
| 113 |
+
.stats-bar {
|
| 114 |
+
height: 6px;
|
| 115 |
+
border-radius: 3px;
|
| 116 |
+
}
|
| 117 |
+
|
| 118 |
+
@media (max-width: 640px) {
|
| 119 |
+
.cell {
|
| 120 |
+
width: 35px;
|
| 121 |
+
height: 35px;
|
| 122 |
+
font-size: 1.2rem;
|
| 123 |
+
}
|
| 124 |
+
|
| 125 |
+
.notes-grid {
|
| 126 |
+
font-size: 0.5rem;
|
| 127 |
+
}
|
| 128 |
+
|
| 129 |
+
.notes-corner {
|
| 130 |
+
font-size: 0.5rem;
|
| 131 |
+
}
|
| 132 |
+
}
|
| 133 |
+
</style>
|
| 134 |
+
</head>
|
| 135 |
+
<body class="bg-gray-100 min-h-screen flex flex-col items-center justify-center p-4">
|
| 136 |
+
<div class="max-w-6xl w-full bg-white rounded-xl shadow-xl p-6">
|
| 137 |
+
<header class="text-center mb-6">
|
| 138 |
+
<h1 class="text-4xl font-bold text-indigo-700 mb-2 flex items-center justify-center">
|
| 139 |
+
<i class="fas fa-th mr-3"></i> Premium Sudoku Pro
|
| 140 |
+
</h1>
|
| 141 |
+
<div class="flex flex-wrap justify-center items-center gap-4">
|
| 142 |
+
<div class="flex items-center">
|
| 143 |
+
<span class="mr-2 text-gray-700 font-medium">Difficulty:</span>
|
| 144 |
+
<select id="difficulty" class="border rounded px-3 py-1 bg-white shadow-sm">
|
| 145 |
+
<option value="easy">Easy</option>
|
| 146 |
+
<option value="medium">Medium</option>
|
| 147 |
+
<option value="hard">Hard</option>
|
| 148 |
+
<option value="expert">Expert</option>
|
| 149 |
+
<option value="insane">Insane</option>
|
| 150 |
+
</select>
|
| 151 |
+
</div>
|
| 152 |
+
<button id="new-game" class="bg-indigo-600 text-white px-4 py-2 rounded-lg hover:bg-indigo-700 transition flex items-center shadow-md">
|
| 153 |
+
<i class="fas fa-sync-alt mr-2"></i>New Game
|
| 154 |
+
</button>
|
| 155 |
+
<div class="flex items-center bg-indigo-50 px-3 py-1 rounded-lg">
|
| 156 |
+
<span class="mr-2 text-gray-700 font-medium">Theme:</span>
|
| 157 |
+
<button id="theme-light" class="w-6 h-6 rounded-full bg-white border-2 border-gray-300 mx-1 shadow-sm"></button>
|
| 158 |
+
<button id="theme-dark" class="w-6 h-6 rounded-full bg-gray-800 border-2 border-gray-700 mx-1 shadow-sm"></button>
|
| 159 |
+
<button id="theme-blue" class="w-6 h-6 rounded-full bg-blue-500 border-2 border-blue-700 mx-1 shadow-sm"></button>
|
| 160 |
+
</div>
|
| 161 |
+
<button id="fullscreen-btn" class="text-gray-700 hover:text-indigo-700 p-2 rounded-lg hover:bg-gray-100 transition">
|
| 162 |
+
<i class="fas fa-expand"></i>
|
| 163 |
+
</button>
|
| 164 |
+
</div>
|
| 165 |
+
</header>
|
| 166 |
+
|
| 167 |
+
<div class="flex flex-col lg:flex-row items-center lg:items-start justify-center gap-8">
|
| 168 |
+
<div class="flex-1">
|
| 169 |
+
<div class="bg-white p-3 rounded-xl border-2 border-gray-300 shadow-inner relative">
|
| 170 |
+
<div id="board" class="grid grid-cols-9 gap-0"></div>
|
| 171 |
+
<div class="absolute top-2 right-2 flex space-x-2">
|
| 172 |
+
<button id="undo-btn" class="text-gray-500 hover:text-indigo-700" title="Undo">
|
| 173 |
+
<i class="fas fa-undo"></i>
|
| 174 |
+
</button>
|
| 175 |
+
<button id="redo-btn" class="text-gray-500 hover:text-indigo-700" title="Redo">
|
| 176 |
+
<i class="fas fa-redo"></i>
|
| 177 |
+
</button>
|
| 178 |
+
</div>
|
| 179 |
+
</div>
|
| 180 |
+
|
| 181 |
+
<div class="mt-4 grid grid-cols-3 gap-4">
|
| 182 |
+
<div class="bg-gray-50 p-3 rounded-lg shadow text-center">
|
| 183 |
+
<div class="text-sm text-gray-600 mb-1">Time</div>
|
| 184 |
+
<div id="timer" class="font-mono text-xl font-bold">00:00</div>
|
| 185 |
+
</div>
|
| 186 |
+
<div class="bg-gray-50 p-3 rounded-lg shadow text-center">
|
| 187 |
+
<div class="text-sm text-gray-600 mb-1">Mistakes</div>
|
| 188 |
+
<div id="mistakes" class="text-xl font-bold">0/3</div>
|
| 189 |
+
<div class="stats-bar bg-gray-200 mt-1">
|
| 190 |
+
<div id="mistakes-bar" class="stats-bar bg-red-500 h-full w-0"></div>
|
| 191 |
+
</div>
|
| 192 |
+
</div>
|
| 193 |
+
<div class="bg-gray-50 p-3 rounded-lg shadow text-center">
|
| 194 |
+
<div class="text-sm text-gray-600 mb-1">Hints</div>
|
| 195 |
+
<div id="hints" class="text-xl font-bold">3</div>
|
| 196 |
+
<div class="stats-bar bg-gray-200 mt-1">
|
| 197 |
+
<div id="hints-bar" class="stats-bar bg-green-500 h-full w-full"></div>
|
| 198 |
+
</div>
|
| 199 |
+
</div>
|
| 200 |
+
</div>
|
| 201 |
+
</div>
|
| 202 |
+
|
| 203 |
+
<div class="flex flex-col space-y-6 w-full lg:w-80">
|
| 204 |
+
<div class="bg-gray-50 p-5 rounded-xl shadow-lg">
|
| 205 |
+
<h2 class="text-xl font-semibold text-gray-800 mb-3 flex items-center">
|
| 206 |
+
<i class="fas fa-gamepad mr-2"></i> Controls
|
| 207 |
+
</h2>
|
| 208 |
+
<div class="grid grid-cols-3 gap-2 mb-4">
|
| 209 |
+
<button class="number-btn bg-indigo-100 hover:bg-indigo-200 text-indigo-800 font-bold py-4 rounded-lg transition transform hover:scale-105 active:scale-95 shadow-sm" data-number="1">1</button>
|
| 210 |
+
<button class="number-btn bg-indigo-100 hover:bg-indigo-200 text-indigo-800 font-bold py-4 rounded-lg transition transform hover:scale-105 active:scale-95 shadow-sm" data-number="2">2</button>
|
| 211 |
+
<button class="number-btn bg-indigo-100 hover:bg-indigo-200 text-indigo-800 font-bold py-4 rounded-lg transition transform hover:scale-105 active:scale-95 shadow-sm" data-number="3">3</button>
|
| 212 |
+
<button class="number-btn bg-indigo-100 hover:bg-indigo-200 text-indigo-800 font-bold py-4 rounded-lg transition transform hover:scale-105 active:scale-95 shadow-sm" data-number="4">4</button>
|
| 213 |
+
<button class="number-btn bg-indigo-100 hover:bg-indigo-200 text-indigo-800 font-bold py-4 rounded-lg transition transform hover:scale-105 active:scale-95 shadow-sm" data-number="5">5</button>
|
| 214 |
+
<button class="number-btn bg-indigo-100 hover:bg-indigo-200 text-indigo-800 font-bold py-4 rounded-lg transition transform hover:scale-105 active:scale-95 shadow-sm" data-number="6">6</button>
|
| 215 |
+
<button class="number-btn bg-indigo-100 hover:bg-indigo-200 text-indigo-800 font-bold py-4 rounded-lg transition transform hover:scale-105 active:scale-95 shadow-sm" data-number="7">7</button>
|
| 216 |
+
<button class="number-btn bg-indigo-100 hover:bg-indigo-200 text-indigo-800 font-bold py-4 rounded-lg transition transform hover:scale-105 active:scale-95 shadow-sm" data-number="8">8</button>
|
| 217 |
+
<button class="number-btn bg-indigo-100 hover:bg-indigo-200 text-indigo-800 font-bold py-4 rounded-lg transition transform hover:scale-105 active:scale-95 shadow-sm" data-number="9">9</button>
|
| 218 |
+
</div>
|
| 219 |
+
<div class="flex space-x-3">
|
| 220 |
+
<button id="erase-btn" class="flex-1 bg-red-100 hover:bg-red-200 text-red-800 font-bold py-3 rounded-lg transition flex items-center justify-center shadow-sm">
|
| 221 |
+
<i class="fas fa-eraser mr-2"></i>Erase
|
| 222 |
+
</button>
|
| 223 |
+
<button id="notes-btn" class="flex-1 bg-yellow-100 hover:bg-yellow-200 text-yellow-800 font-bold py-3 rounded-lg transition flex items-center justify-center shadow-sm">
|
| 224 |
+
<i class="fas fa-pencil-alt mr-2"></i>Notes
|
| 225 |
+
</button>
|
| 226 |
+
<button id="hint-btn" class="flex-1 bg-green-100 hover:bg-green-200 text-green-800 font-bold py-3 rounded-lg transition flex items-center justify-center shadow-sm">
|
| 227 |
+
<i class="fas fa-lightbulb mr-2"></i>Hint
|
| 228 |
+
</button>
|
| 229 |
+
</div>
|
| 230 |
+
|
| 231 |
+
<div class="mt-4 pt-3 border-t border-gray-200">
|
| 232 |
+
<h3 class="text-sm font-medium text-gray-700 mb-2">Notes Style:</h3>
|
| 233 |
+
<div class="flex space-x-2">
|
| 234 |
+
<button data-note-style="grid" class="note-style-btn px-2 py-1 text-xs rounded border bg-white hover:bg-gray-50 transition active:bg-gray-100">
|
| 235 |
+
Grid
|
| 236 |
+
</button>
|
| 237 |
+
<button data-note-style="corner" class="note-style-btn px-2 py-1 text-xs rounded border bg-white hover:bg-gray-50 transition active:bg-gray-100">
|
| 238 |
+
Corners
|
| 239 |
+
</button>
|
| 240 |
+
<button data-note-style="hidden" class="note-style-btn px-2 py-1 text-xs rounded border bg-white hover:bg-gray-50 transition active:bg-gray-100">
|
| 241 |
+
Hidden
|
| 242 |
+
</button>
|
| 243 |
+
</div>
|
| 244 |
+
</div>
|
| 245 |
+
|
| 246 |
+
<div class="mt-3 pt-3 border-t border-gray-200">
|
| 247 |
+
<h3 class="text-sm font-medium text-gray-700 mb-2">Highlight:</h3>
|
| 248 |
+
<div class="flex flex-wrap gap-2">
|
| 249 |
+
<button data-highlight="number" class="highlight-btn px-2 py-1 text-xs rounded border bg-white hover:bg-gray-50 transition active:bg-gray-100">
|
| 250 |
+
Number
|
| 251 |
+
</button>
|
| 252 |
+
<button data-highlight="peers" class="highlight-btn px-2 py-1 text-xs rounded border bg-white hover:bg-gray-50 transition active:bg-gray-100">
|
| 253 |
+
Peers
|
| 254 |
+
</button>
|
| 255 |
+
<button data-highlight="conflicts" class="highlight-btn px-2 py-1 text-xs rounded border bg-white hover:bg-gray-50 transition active:bg-gray-100">
|
| 256 |
+
Conflicts
|
| 257 |
+
</button>
|
| 258 |
+
</div>
|
| 259 |
+
</div>
|
| 260 |
+
</div>
|
| 261 |
+
|
| 262 |
+
<div class="bg-gray-50 p-5 rounded-xl shadow-lg">
|
| 263 |
+
<h2 class="text-xl font-semibold text-gray-800 mb-3 flex items-center">
|
| 264 |
+
<i class="fas fa-chart-line mr-2"></i> Statistics
|
| 265 |
+
</h2>
|
| 266 |
+
<div class="space-y-3">
|
| 267 |
+
<div>
|
| 268 |
+
<div class="flex justify-between text-sm text-gray-600 mb-1">
|
| 269 |
+
<span>Games Played:</span>
|
| 270 |
+
<span id="games-played">0</span>
|
| 271 |
+
</div>
|
| 272 |
+
<div class="stats-bar bg-gray-200">
|
| 273 |
+
<div id="games-played-bar" class="stats-bar bg-indigo-500 h-full w-0"></div>
|
| 274 |
+
</div>
|
| 275 |
+
</div>
|
| 276 |
+
<div>
|
| 277 |
+
<div class="flex justify-between text-sm text-gray-600 mb-1">
|
| 278 |
+
<span>Win Rate:</span>
|
| 279 |
+
<span id="win-rate">0%</span>
|
| 280 |
+
</div>
|
| 281 |
+
<div class="stats-bar bg-gray-200">
|
| 282 |
+
<div id="win-rate-bar" class="stats-bar bg-green-500 h-full w-0"></div>
|
| 283 |
+
</div>
|
| 284 |
+
</div>
|
| 285 |
+
<div>
|
| 286 |
+
<div class="flex justify-between text-sm text-gray-600 mb-1">
|
| 287 |
+
<span>Average Time:</span>
|
| 288 |
+
<span id="average-time">00:00</span>
|
| 289 |
+
</div>
|
| 290 |
+
<div class="stats-bar bg-gray-200">
|
| 291 |
+
<div id="average-time-bar" class="stats-bar bg-blue-500 h-full w-0"></div>
|
| 292 |
+
</div>
|
| 293 |
+
</div>
|
| 294 |
+
<div>
|
| 295 |
+
<div class="flex justify-between text-sm text-gray-600 mb-1">
|
| 296 |
+
<span>Best Time:</span>
|
| 297 |
+
<span id="best-time">--:--</span>
|
| 298 |
+
</div>
|
| 299 |
+
<div class="stats-bar bg-gray-200">
|
| 300 |
+
<div id="best-time-bar" class="stats-bar bg-yellow-500 h-full w-0"></div>
|
| 301 |
+
</div>
|
| 302 |
+
</div>
|
| 303 |
+
</div>
|
| 304 |
+
</div>
|
| 305 |
+
</div>
|
| 306 |
+
</div>
|
| 307 |
+
|
| 308 |
+
<div id="message" class="mt-6 text-center hidden">
|
| 309 |
+
<div id="message-content" class="inline-block px-8 py-4 rounded-xl font-bold text-white shadow-lg"></div>
|
| 310 |
+
</div>
|
| 311 |
+
|
| 312 |
+
<div id="help-modal" class="fixed inset-0 bg-black bg-opacity-50 flex items-center justify-center p-4 hidden z-50">
|
| 313 |
+
<div class="bg-white rounded-xl shadow-2xl max-w-2xl w-full max-h-[90vh] overflow-y-auto">
|
| 314 |
+
<div class="p-6">
|
| 315 |
+
<div class="flex justify-between items-center mb-4">
|
| 316 |
+
<h2 class="text-2xl font-bold text-indigo-700">Sudoku Pro Help</h2>
|
| 317 |
+
<button id="close-help" class="text-gray-500 hover:text-gray-700">
|
| 318 |
+
<i class="fas fa-times"></i>
|
| 319 |
+
</button>
|
| 320 |
+
</div>
|
| 321 |
+
|
| 322 |
+
<div class="space-y-4">
|
| 323 |
+
<div>
|
| 324 |
+
<h3 class="text-lg font-semibold mb-2">How to Play</h3>
|
| 325 |
+
<p class="text-gray-700">
|
| 326 |
+
Fill the 9×9 grid with digits so that each column, each row, and each of the nine 3×3 subgrids
|
| 327 |
+
that compose the grid (also called "boxes", "blocks", or "regions") contains all of the digits from 1 to 9.
|
| 328 |
+
</p>
|
| 329 |
+
</div>
|
| 330 |
+
|
| 331 |
+
<div>
|
| 332 |
+
<h3 class="text-lg font-semibold mb-2">Controls</h3>
|
| 333 |
+
<ul class="list-disc pl-5 space-y-2 text-gray-700">
|
| 334 |
+
<li><strong>Number Buttons</strong>: Fill the selected cell</li>
|
| 335 |
+
<li><strong>Notes Mode</strong>: Toggle to enter small candidate numbers</li>
|
| 336 |
+
<li><strong>Erase</strong>: Clear the selected cell</li>
|
| 337 |
+
<li><strong>Hint</strong>: Reveals the correct number (limited)</li>
|
| 338 |
+
<li><strong>Undo/Redo</strong>: Revert or replay your moves</li>
|
| 339 |
+
</ul>
|
| 340 |
+
</div>
|
| 341 |
+
|
| 342 |
+
<div>
|
| 343 |
+
<h3 class="text-lg font-semibold mb-2">Advanced Features</h3>
|
| 344 |
+
<ul class="list-disc pl-5 space-y-2 text-gray-700">
|
| 345 |
+
<li><strong>Notes Styles</strong>: Choose between grid, corner, or hidden notes</li>
|
| 346 |
+
<li><strong>Highlighting</strong>: Visualize number conflicts and relationships</li>
|
| 347 |
+
<li><strong>Statistics</strong>: Track your performance over time</li>
|
| 348 |
+
<li><strong>Multiple Themes</strong>: Light, dark, and blue color schemes</li>
|
| 349 |
+
</ul>
|
| 350 |
+
</div>
|
| 351 |
+
</div>
|
| 352 |
+
|
| 353 |
+
<div class="mt-6 pt-4 border-t border-gray-200 flex justify-end">
|
| 354 |
+
<button id="ok-help" class="bg-indigo-600 text-white px-4 py-2 rounded-lg hover:bg-indigo-700 transition">
|
| 355 |
+
Got It!
|
| 356 |
+
</button>
|
| 357 |
+
</div>
|
| 358 |
+
</div>
|
| 359 |
+
</div>
|
| 360 |
+
</div>
|
| 361 |
+
</div>
|
| 362 |
+
|
| 363 |
+
<div class="absolute bottom-4 right-4">
|
| 364 |
+
<button id="help-btn" class="w-12 h-12 bg-indigo-600 text-white rounded-full shadow-lg hover:bg-indigo-700 transition flex items-center justify-center">
|
| 365 |
+
<i class="fas fa-question text-xl"></i>
|
| 366 |
+
</button>
|
| 367 |
+
</div>
|
| 368 |
+
|
| 369 |
+
<script>
|
| 370 |
+
document.addEventListener('DOMContentLoaded', () => {
|
| 371 |
+
// Enhanced game state
|
| 372 |
+
const gameState = {
|
| 373 |
+
board: Array(9).fill().map(() => Array(9).fill(0)),
|
| 374 |
+
solution: Array(9).fill().map(() => Array(9).fill(0)),
|
| 375 |
+
givenCells: Array(9).fill().map(() => Array(9).fill(false)),
|
| 376 |
+
notes: Array(9).fill().map(() => Array(9).fill().map(() => new Set())),
|
| 377 |
+
selectedCell: null,
|
| 378 |
+
notesMode: false,
|
| 379 |
+
noteStyle: 'grid', // 'grid' or 'corner' or 'hidden'
|
| 380 |
+
highlightMode: 'number', // 'number' or 'peers' or 'conflicts'
|
| 381 |
+
mistakes: 0,
|
| 382 |
+
hints: 3,
|
| 383 |
+
timer: 0,
|
| 384 |
+
timerInterval: null,
|
| 385 |
+
gameOver: false,
|
| 386 |
+
movesHistory: [],
|
| 387 |
+
historyPointer: -1,
|
| 388 |
+
stats: {
|
| 389 |
+
gamesPlayed: 0,
|
| 390 |
+
gamesWon: 0,
|
| 391 |
+
totalTime: 0,
|
| 392 |
+
bestTime: null,
|
| 393 |
+
difficultyStats: {
|
| 394 |
+
easy: { played: 0, won: 0, bestTime: null },
|
| 395 |
+
medium: { played: 0, won: 0, bestTime: null },
|
| 396 |
+
hard: { played: 0, won: 0, bestTime: null },
|
| 397 |
+
expert: { played: 0, won: 0, bestTime: null },
|
| 398 |
+
insane: { played: 0, won: 0, bestTime: null }
|
| 399 |
+
}
|
| 400 |
+
},
|
| 401 |
+
currentTheme: 'light'
|
| 402 |
+
};
|
| 403 |
+
|
| 404 |
+
// DOM elements
|
| 405 |
+
const boardElement = document.getElementById('board');
|
| 406 |
+
const numberButtons = document.querySelectorAll('.number-btn');
|
| 407 |
+
const eraseButton = document.getElementById('erase-btn');
|
| 408 |
+
const notesButton = document.getElementById('notes-btn');
|
| 409 |
+
const hintButton = document.getElementById('hint-btn');
|
| 410 |
+
const newGameButton = document.getElementById('new-game');
|
| 411 |
+
const difficultySelect = document.getElementById('difficulty');
|
| 412 |
+
const timerElement = document.getElementById('timer');
|
| 413 |
+
const mistakesElement = document.getElementById('mistakes');
|
| 414 |
+
const hintsElement = document.getElementById('hints');
|
| 415 |
+
const messageElement = document.getElementById('message');
|
| 416 |
+
const messageContent = document.getElementById('message-content');
|
| 417 |
+
const noteStyleButtons = document.querySelectorAll('.note-style-btn');
|
| 418 |
+
const highlightButtons = document.querySelectorAll('.highlight-btn');
|
| 419 |
+
const undoButton = document.getElementById('undo-btn');
|
| 420 |
+
const redoButton = document.getElementById('redo-btn');
|
| 421 |
+
const statsElements = {
|
| 422 |
+
gamesPlayed: document.getElementById('games-played'),
|
| 423 |
+
winRate: document.getElementById('win-rate'),
|
| 424 |
+
averageTime: document.getElementById('average-time'),
|
| 425 |
+
bestTime: document.getElementById('best-time')
|
| 426 |
+
};
|
| 427 |
+
const statBars = {
|
| 428 |
+
gamesPlayed: document.getElementById('games-played-bar'),
|
| 429 |
+
winRate: document.getElementById('win-rate-bar'),
|
| 430 |
+
averageTime: document.getElementById('average-time-bar'),
|
| 431 |
+
bestTime: document.getElementById('best-time-bar'),
|
| 432 |
+
mistakes: document.getElementById('mistakes-bar'),
|
| 433 |
+
hints: document.getElementById('hints-bar')
|
| 434 |
+
};
|
| 435 |
+
const helpButton = document.getElementById('help-btn');
|
| 436 |
+
const helpModal = document.getElementById('help-modal');
|
| 437 |
+
const closeHelpButton = document.getElementById('close-help');
|
| 438 |
+
const okHelpButton = document.getElementById('ok-help');
|
| 439 |
+
const themeButtons = {
|
| 440 |
+
light: document.getElementById('theme-light'),
|
| 441 |
+
dark: document.getElementById('theme-dark'),
|
| 442 |
+
blue: document.getElementById('theme-blue')
|
| 443 |
+
};
|
| 444 |
+
const fullscreenButton = document.getElementById('fullscreen-btn');
|
| 445 |
+
|
| 446 |
+
// Initialize the game
|
| 447 |
+
initGame();
|
| 448 |
+
|
| 449 |
+
// Load statistics from localStorage
|
| 450 |
+
loadStatistics();
|
| 451 |
+
|
| 452 |
+
// Update statistics display
|
| 453 |
+
updateStatisticsDisplay();
|
| 454 |
+
|
| 455 |
+
// Event listeners
|
| 456 |
+
numberButtons.forEach(button => {
|
| 457 |
+
button.addEventListener('click', () => {
|
| 458 |
+
if (gameState.selectedCell && !gameState.gameOver) {
|
| 459 |
+
const number = parseInt(button.dataset.number);
|
| 460 |
+
if (gameState.notesMode) {
|
| 461 |
+
toggleNote(gameState.selectedCell.row, gameState.selectedCell.col, number);
|
| 462 |
+
} else {
|
| 463 |
+
fillCell(gameState.selectedCell.row, gameState.selectedCell.col, number);
|
| 464 |
+
}
|
| 465 |
+
}
|
| 466 |
+
});
|
| 467 |
+
});
|
| 468 |
+
|
| 469 |
+
eraseButton.addEventListener('click', () => {
|
| 470 |
+
if (gameState.selectedCell && !gameState.givenCells[gameState.selectedCell.row][gameState.selectedCell.col] && !gameState.gameOver) {
|
| 471 |
+
eraseCell(gameState.selectedCell.row, gameState.selectedCell.col);
|
| 472 |
+
}
|
| 473 |
+
});
|
| 474 |
+
|
| 475 |
+
notesButton.addEventListener('click', () => {
|
| 476 |
+
if (!gameState.gameOver) {
|
| 477 |
+
gameState.notesMode = !gameState.notesMode;
|
| 478 |
+
notesButton.classList.toggle('bg-yellow-300', gameState.notesMode);
|
| 479 |
+
updateSelectedCell();
|
| 480 |
+
}
|
| 481 |
+
});
|
| 482 |
+
|
| 483 |
+
hintButton.addEventListener('click', () => {
|
| 484 |
+
if (gameState.selectedCell && gameState.hints > 0 && !gameState.gameOver) {
|
| 485 |
+
giveHint(gameState.selectedCell.row, gameState.selectedCell.col);
|
| 486 |
+
}
|
| 487 |
+
});
|
| 488 |
+
|
| 489 |
+
newGameButton.addEventListener('click', initGame);
|
| 490 |
+
|
| 491 |
+
noteStyleButtons.forEach(button => {
|
| 492 |
+
button.addEventListener('click', () => {
|
| 493 |
+
gameState.noteStyle = button.dataset.noteStyle;
|
| 494 |
+
noteStyleButtons.forEach(btn =>
|
| 495 |
+
btn.classList.toggle('bg-indigo-100', btn.dataset.noteStyle === gameState.noteStyle)
|
| 496 |
+
);
|
| 497 |
+
renderBoard();
|
| 498 |
+
if (gameState.selectedCell) {
|
| 499 |
+
selectCell(gameState.selectedCell.row, gameState.selectedCell.col);
|
| 500 |
+
}
|
| 501 |
+
});
|
| 502 |
+
});
|
| 503 |
+
|
| 504 |
+
highlightButtons.forEach(button => {
|
| 505 |
+
button.addEventListener('click', () => {
|
| 506 |
+
gameState.highlightMode = button.dataset.highlight;
|
| 507 |
+
highlightButtons.forEach(btn =>
|
| 508 |
+
btn.classList.toggle('bg-indigo-100', btn.dataset.highlight === gameState.highlightMode)
|
| 509 |
+
);
|
| 510 |
+
if (gameState.selectedCell && gameState.board[gameState.selectedCell.row][gameState.selectedCell.col] !== 0) {
|
| 511 |
+
highlightNumbers(gameState.board[gameState.selectedCell.row][gameState.selectedCell.col]);
|
| 512 |
+
}
|
| 513 |
+
});
|
| 514 |
+
});
|
| 515 |
+
|
| 516 |
+
undoButton.addEventListener('click', undoMove);
|
| 517 |
+
redoButton.addEventListener('click', redoMove);
|
| 518 |
+
|
| 519 |
+
helpButton.addEventListener('click', () => {
|
| 520 |
+
helpModal.classList.remove('hidden');
|
| 521 |
+
});
|
| 522 |
+
|
| 523 |
+
closeHelpButton.addEventListener('click', () => {
|
| 524 |
+
helpModal.classList.add('hidden');
|
| 525 |
+
});
|
| 526 |
+
|
| 527 |
+
okHelpButton.addEventListener('click', () => {
|
| 528 |
+
helpModal.classList.add('hidden');
|
| 529 |
+
});
|
| 530 |
+
|
| 531 |
+
themeButtons.light.addEventListener('click', () => setTheme('light'));
|
| 532 |
+
themeButtons.dark.addEventListener('click', () => setTheme('dark'));
|
| 533 |
+
themeButtons.blue.addEventListener('click', () => setTheme('blue'));
|
| 534 |
+
|
| 535 |
+
fullscreenButton.addEventListener('click', toggleFullscreen);
|
| 536 |
+
|
| 537 |
+
// Keyboard support
|
| 538 |
+
document.addEventListener('keydown', (e) => {
|
| 539 |
+
if (gameState.gameOver) return;
|
| 540 |
+
|
| 541 |
+
if (gameState.selectedCell) {
|
| 542 |
+
const { row, col } = gameState.selectedCell;
|
| 543 |
+
|
| 544 |
+
// Number keys 1-9
|
| 545 |
+
if (e.key >= '1' && e.key <= '9') {
|
| 546 |
+
const number = parseInt(e.key);
|
| 547 |
+
if (gameState.notesMode) {
|
| 548 |
+
toggleNote(row, col, number);
|
| 549 |
+
} else {
|
| 550 |
+
fillCell(row, col, number);
|
| 551 |
+
}
|
| 552 |
+
}
|
| 553 |
+
// Delete or Backspace
|
| 554 |
+
else if ((e.key === 'Delete' || e.key === 'Backspace') && !gameState.givenCells[row][col]) {
|
| 555 |
+
eraseCell(row, col);
|
| 556 |
+
}
|
| 557 |
+
// Arrow keys for navigation
|
| 558 |
+
else if (e.key === 'ArrowUp' && row > 0) {
|
| 559 |
+
selectCell(row - 1, col);
|
| 560 |
+
} else if (e.key === 'ArrowDown' && row < 8) {
|
| 561 |
+
selectCell(row + 1, col);
|
| 562 |
+
} else if (e.key === 'ArrowLeft' && col > 0) {
|
| 563 |
+
selectCell(row, col - 1);
|
| 564 |
+
} else if (e.key === 'ArrowRight' && col < 8) {
|
| 565 |
+
selectCell(row, col + 1);
|
| 566 |
+
}
|
| 567 |
+
// Space for notes mode
|
| 568 |
+
else if (e.key === ' ') {
|
| 569 |
+
gameState.notesMode = !gameState.notesMode;
|
| 570 |
+
notesButton.classList.toggle('bg-yellow-300', gameState.notesMode);
|
| 571 |
+
updateSelectedCell();
|
| 572 |
+
}
|
| 573 |
+
// Z for undo (with Ctrl for Windows or Cmd for Mac)
|
| 574 |
+
else if ((e.ctrlKey || e.metaKey) && e.key === 'z') {
|
| 575 |
+
undoMove();
|
| 576 |
+
}
|
| 577 |
+
// Y for redo (with Ctrl for Windows or Cmd for Mac)
|
| 578 |
+
else if ((e.ctrlKey || e.metaKey) && e.key === 'y') {
|
| 579 |
+
redoMove();
|
| 580 |
+
}
|
| 581 |
+
}
|
| 582 |
+
});
|
| 583 |
+
|
| 584 |
+
// Initialize the game
|
| 585 |
+
function initGame() {
|
| 586 |
+
// Reset game state
|
| 587 |
+
gameState.board = Array(9).fill().map(() => Array(9).fill(0));
|
| 588 |
+
gameState.solution = Array(9).fill().map(() => Array(9).fill(0));
|
| 589 |
+
gameState.givenCells = Array(9).fill().map(() => Array(9).fill(false));
|
| 590 |
+
gameState.notes = Array(9).fill().map(() => Array(9).fill().map(() => new Set()));
|
| 591 |
+
gameState.selectedCell = null;
|
| 592 |
+
gameState.notesMode = false;
|
| 593 |
+
gameState.mistakes = 0;
|
| 594 |
+
gameState.hints = 3;
|
| 595 |
+
gameState.timer = 0;
|
| 596 |
+
gameState.gameOver = false;
|
| 597 |
+
gameState.movesHistory = [];
|
| 598 |
+
gameState.historyPointer = -1;
|
| 599 |
+
|
| 600 |
+
// Reset UI
|
| 601 |
+
notesButton.classList.remove('bg-yellow-300');
|
| 602 |
+
messageElement.classList.add('hidden');
|
| 603 |
+
updateTimer();
|
| 604 |
+
mistakesElement.textContent = '0/3';
|
| 605 |
+
hintsElement.textContent = '3';
|
| 606 |
+
statBars.mistakes.style.width = '0%';
|
| 607 |
+
statBars.hints.style.width = '100%';
|
| 608 |
+
|
| 609 |
+
// Stop any existing timer
|
| 610 |
+
if (gameState.timerInterval) {
|
| 611 |
+
clearInterval(gameState.timerInterval);
|
| 612 |
+
}
|
| 613 |
+
|
| 614 |
+
// Generate a new puzzle
|
| 615 |
+
generatePuzzle(difficultySelect.value);
|
| 616 |
+
|
| 617 |
+
// Render the board
|
| 618 |
+
renderBoard();
|
| 619 |
+
|
| 620 |
+
// Start the timer
|
| 621 |
+
gameState.timerInterval = setInterval(() => {
|
| 622 |
+
gameState.timer++;
|
| 623 |
+
updateTimer();
|
| 624 |
+
}, 1000);
|
| 625 |
+
}
|
| 626 |
+
|
| 627 |
+
// Generate a Sudoku puzzle
|
| 628 |
+
function generatePuzzle(difficulty) {
|
| 629 |
+
// First generate a complete solution
|
| 630 |
+
generateSolution(0, 0);
|
| 631 |
+
|
| 632 |
+
// Then remove numbers based on difficulty
|
| 633 |
+
let cellsToRemove;
|
| 634 |
+
switch (difficulty) {
|
| 635 |
+
case 'easy':
|
| 636 |
+
cellsToRemove = 40 + Math.floor(Math.random() * 5); // 40-44
|
| 637 |
+
break;
|
| 638 |
+
case 'medium':
|
| 639 |
+
cellsToRemove = 45 + Math.floor(Math.random() * 5); // 45-49
|
| 640 |
+
break;
|
| 641 |
+
case 'hard':
|
| 642 |
+
cellsToRemove = 50 + Math.floor(Math.random() * 5); // 50-54
|
| 643 |
+
break;
|
| 644 |
+
case 'expert':
|
| 645 |
+
cellsToRemove = 55 + Math.floor(Math.random() * 5); // 55-59
|
| 646 |
+
break;
|
| 647 |
+
case 'insane':
|
| 648 |
+
cellsToRemove = 60 + Math.floor(Math.random() * 4); // 60-63
|
| 649 |
+
break;
|
| 650 |
+
default:
|
| 651 |
+
cellsToRemove = 45;
|
| 652 |
+
}
|
| 653 |
+
|
| 654 |
+
// Copy solution to board
|
| 655 |
+
for (let i = 0; i < 9; i++) {
|
| 656 |
+
for (let j = 0; j < 9; j++) {
|
| 657 |
+
gameState.board[i][j] = gameState.solution[i][j];
|
| 658 |
+
}
|
| 659 |
+
}
|
| 660 |
+
|
| 661 |
+
// Remove cells in a way that maintains puzzle uniqueness
|
| 662 |
+
let removed = 0;
|
| 663 |
+
const positions = [];
|
| 664 |
+
for (let i = 0; i < 9; i++) {
|
| 665 |
+
for (let j = 0; j < 9; j++) {
|
| 666 |
+
positions.push({row: i, col: j});
|
| 667 |
+
}
|
| 668 |
+
}
|
| 669 |
+
shuffleArray(positions);
|
| 670 |
+
|
| 671 |
+
// Use a more sophisticated removal algorithm that checks for uniqueness
|
| 672 |
+
for (const pos of positions) {
|
| 673 |
+
if (removed >= cellsToRemove) break;
|
| 674 |
+
|
| 675 |
+
const {row, col} = pos;
|
| 676 |
+
if (gameState.board[row][col] !== 0) {
|
| 677 |
+
const temp = gameState.board[row][col];
|
| 678 |
+
gameState.board[row][col] = 0;
|
| 679 |
+
|
| 680 |
+
// Check if the puzzle still has a unique solution
|
| 681 |
+
if (!hasUniqueSolution()) {
|
| 682 |
+
gameState.board[row][col] = temp;
|
| 683 |
+
} else {
|
| 684 |
+
removed++;
|
| 685 |
+
gameState.givenCells[row][col] = false;
|
| 686 |
+
}
|
| 687 |
+
}
|
| 688 |
+
}
|
| 689 |
+
|
| 690 |
+
// Mark the remaining cells as given
|
| 691 |
+
for (let i = 0; i < 9; i++) {
|
| 692 |
+
for (let j = 0; j < 9; j++) {
|
| 693 |
+
if (gameState.board[i][j] !== 0) {
|
| 694 |
+
gameState.givenCells[i][j] = true;
|
| 695 |
+
}
|
| 696 |
+
}
|
| 697 |
+
}
|
| 698 |
+
}
|
| 699 |
+
|
| 700 |
+
// Check if the current puzzle has a unique solution
|
| 701 |
+
function hasUniqueSolution() {
|
| 702 |
+
const tempBoard = JSON.parse(JSON.stringify(gameState.board));
|
| 703 |
+
let solutions = 0;
|
| 704 |
+
|
| 705 |
+
function countSolutions(r, c) {
|
| 706 |
+
if (r === 9) {
|
| 707 |
+
solutions++;
|
| 708 |
+
return;
|
| 709 |
+
}
|
| 710 |
+
|
| 711 |
+
if (c === 9) {
|
| 712 |
+
countSolutions(r + 1, 0);
|
| 713 |
+
return;
|
| 714 |
+
}
|
| 715 |
+
|
| 716 |
+
if (tempBoard[r][c] !== 0) {
|
| 717 |
+
countSolutions(r, c + 1);
|
| 718 |
+
return;
|
| 719 |
+
}
|
| 720 |
+
|
| 721 |
+
for (let num = 1; num <= 9 && solutions < 2; num++) {
|
| 722 |
+
if (isValid(tempBoard, r, c, num)) {
|
| 723 |
+
tempBoard[r][c] = num;
|
| 724 |
+
countSolutions(r, c + 1);
|
| 725 |
+
if (solutions < 2) tempBoard[r][c] = 0;
|
| 726 |
+
}
|
| 727 |
+
}
|
| 728 |
+
}
|
| 729 |
+
|
| 730 |
+
countSolutions(0, 0);
|
| 731 |
+
return solutions === 1;
|
| 732 |
+
}
|
| 733 |
+
|
| 734 |
+
// Generate a complete Sudoku solution
|
| 735 |
+
function generateSolution(row, col) {
|
| 736 |
+
if (row === 9) {
|
| 737 |
+
return true;
|
| 738 |
+
}
|
| 739 |
+
|
| 740 |
+
if (col === 9) {
|
| 741 |
+
return generateSolution(row + 1, 0);
|
| 742 |
+
}
|
| 743 |
+
|
| 744 |
+
if (gameState.solution[row][col] !== 0) {
|
| 745 |
+
return generateSolution(row, col + 1);
|
| 746 |
+
}
|
| 747 |
+
|
| 748 |
+
// Try numbers 1-9 in random order
|
| 749 |
+
const numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9];
|
| 750 |
+
shuffleArray(numbers);
|
| 751 |
+
|
| 752 |
+
for (const num of numbers) {
|
| 753 |
+
if (isValid(gameState.solution, row, col, num)) {
|
| 754 |
+
gameState.solution[row][col] = num;
|
| 755 |
+
if (generateSolution(row, col + 1)) {
|
| 756 |
+
return true;
|
| 757 |
+
}
|
| 758 |
+
gameState.solution[row][col] = 0;
|
| 759 |
+
}
|
| 760 |
+
}
|
| 761 |
+
|
| 762 |
+
return false;
|
| 763 |
+
}
|
| 764 |
+
|
| 765 |
+
// Check if a number can be placed in a cell
|
| 766 |
+
function isValid(grid, row, col, num) {
|
| 767 |
+
// Check row
|
| 768 |
+
for (let i = 0; i < 9; i++) {
|
| 769 |
+
if (grid[row][i] === num) return false;
|
| 770 |
+
}
|
| 771 |
+
|
| 772 |
+
// Check column
|
| 773 |
+
for (let i = 0; i < 9; i++) {
|
| 774 |
+
if (grid[i][col] === num) return false;
|
| 775 |
+
}
|
| 776 |
+
|
| 777 |
+
// Check 3x3 box
|
| 778 |
+
const boxRow = Math.floor(row / 3) * 3;
|
| 779 |
+
const boxCol = Math.floor(col / 3) * 3;
|
| 780 |
+
for (let i = 0; i < 3; i++) {
|
| 781 |
+
for (let j = 0; j < 3; j++) {
|
| 782 |
+
if (grid[boxRow + i][boxCol + j] === num) return false;
|
| 783 |
+
}
|
| 784 |
+
}
|
| 785 |
+
|
| 786 |
+
return true;
|
| 787 |
+
}
|
| 788 |
+
|
| 789 |
+
// Shuffle an array
|
| 790 |
+
function shuffleArray(array) {
|
| 791 |
+
for (let i = array.length - 1; i > 0; i--) {
|
| 792 |
+
const j = Math.floor(Math.random() * (i + 1));
|
| 793 |
+
[array[i], array[j]] = [array[j], array[i]];
|
| 794 |
+
}
|
| 795 |
+
}
|
| 796 |
+
|
| 797 |
+
// Render the Sudoku board
|
| 798 |
+
function renderBoard() {
|
| 799 |
+
boardElement.innerHTML = '';
|
| 800 |
+
for (let i = 0; i < 9; i++) {
|
| 801 |
+
const rowElement = document.createElement('div');
|
| 802 |
+
rowElement.className = 'row flex';
|
| 803 |
+
for (let j = 0; j < 9; j++) {
|
| 804 |
+
const cell = document.createElement('input');
|
| 805 |
+
cell.className = 'cell';
|
| 806 |
+
cell.type = 'text';
|
| 807 |
+
cell.maxLength = 1;
|
| 808 |
+
cell.dataset.row = i;
|
| 809 |
+
cell.dataset.col = j;
|
| 810 |
+
|
| 811 |
+
if (gameState.board[i][j] !== 0) {
|
| 812 |
+
const cellValue = document.createElement('div');
|
| 813 |
+
cellValue.className = 'cell-value w-full h-full flex items-center justify-center';
|
| 814 |
+
cellValue.textContent = gameState.board[i][j];
|
| 815 |
+
cell.appendChild(cellValue);
|
| 816 |
+
|
| 817 |
+
if (gameState.givenCells[i][j]) {
|
| 818 |
+
cell.classList.add('given');
|
| 819 |
+
cell.readOnly = true;
|
| 820 |
+
}
|
| 821 |
+
} else if (gameState.notes[i][j].size > 0 && gameState.noteStyle !== 'hidden') {
|
| 822 |
+
if (gameState.noteStyle === 'grid') {
|
| 823 |
+
const notesContainer = document.createElement('div');
|
| 824 |
+
notesContainer.className = 'notes-grid';
|
| 825 |
+
|
| 826 |
+
for (let n = 1; n <= 9; n++) {
|
| 827 |
+
const note = document.createElement('div');
|
| 828 |
+
note.className = 'flex items-center justify-center';
|
| 829 |
+
note.textContent = gameState.notes[i][j].has(n) ? n : '';
|
| 830 |
+
notesContainer.appendChild(note);
|
| 831 |
+
}
|
| 832 |
+
|
| 833 |
+
cell.appendChild(notesContainer);
|
| 834 |
+
} else if (gameState.noteStyle === 'corner') {
|
| 835 |
+
const notesContainer = document.createElement('div');
|
| 836 |
+
notesContainer.className = 'notes-corner w-full h-full';
|
| 837 |
+
|
| 838 |
+
const positions = {
|
| 839 |
+
1: { top: '2px', left: '2px' },
|
| 840 |
+
2: { top: '2px', left: '50%', transform: 'translateX(-50%)' },
|
| 841 |
+
3: { top: '2px', right: '2px' },
|
| 842 |
+
4: { top: '50%', left: '2px', transform: 'translateY(-50%)' },
|
| 843 |
+
5: { top: '50%', left: '50%', transform: 'translate(-50%, -50%)' },
|
| 844 |
+
6: { top: '50%', right: '2px', transform: 'translateY(-50%)' },
|
| 845 |
+
7: { bottom: '2px', left: '2px' },
|
| 846 |
+
8: { bottom: '2px', left: '50%', transform: 'translateX(-50%)' },
|
| 847 |
+
9: { bottom: '2px', right: '2px' }
|
| 848 |
+
};
|
| 849 |
+
|
| 850 |
+
for (let n = 1; n <= 9; n++) {
|
| 851 |
+
if (gameState.notes[i][j].has(n)) {
|
| 852 |
+
const note = document.createElement('div');
|
| 853 |
+
note.className = 'notes-corner absolute text-xs';
|
| 854 |
+
note.textContent = n;
|
| 855 |
+
Object.assign(note.style, positions[n]);
|
| 856 |
+
notesContainer.appendChild(note);
|
| 857 |
+
}
|
| 858 |
+
}
|
| 859 |
+
|
| 860 |
+
cell.appendChild(notesContainer);
|
| 861 |
+
}
|
| 862 |
+
}
|
| 863 |
+
|
| 864 |
+
cell.addEventListener('click', () => selectCell(i, j));
|
| 865 |
+
cell.addEventListener('focus', () => selectCell(i, j));
|
| 866 |
+
|
| 867 |
+
rowElement.appendChild(cell);
|
| 868 |
+
}
|
| 869 |
+
boardElement.appendChild(rowElement);
|
| 870 |
+
}
|
| 871 |
+
}
|
| 872 |
+
|
| 873 |
+
// Select a cell
|
| 874 |
+
function selectCell(row, col) {
|
| 875 |
+
// Deselect previous cell
|
| 876 |
+
if (gameState.selectedCell) {
|
| 877 |
+
const prevCell = document.querySelector(`.cell[data-row="${gameState.selectedCell.row}"][data-col="${gameState.selectedCell.col}"]`);
|
| 878 |
+
if (prevCell) {
|
| 879 |
+
prevCell.classList.remove('selected', 'highlight-mode');
|
| 880 |
+
// Remove highlights
|
| 881 |
+
removeHighlights();
|
| 882 |
+
}
|
| 883 |
+
}
|
| 884 |
+
|
| 885 |
+
// Select new cell
|
| 886 |
+
gameState.selectedCell = { row, col };
|
| 887 |
+
const cell = document.querySelector(`.cell[data-row="${row}"][data-col="${col}"]`);
|
| 888 |
+
if (cell) {
|
| 889 |
+
cell.classList.add('selected', 'highlight-mode');
|
| 890 |
+
cell.focus();
|
| 891 |
+
|
| 892 |
+
// Highlight based on current mode
|
| 893 |
+
if (gameState.board[row][col] !== 0) {
|
| 894 |
+
highlightNumbers(gameState.board[row][col]);
|
| 895 |
+
} else if (gameState.highlightMode === 'peers') {
|
| 896 |
+
highlightPeers(row, col);
|
| 897 |
+
}
|
| 898 |
+
}
|
| 899 |
+
}
|
| 900 |
+
|
| 901 |
+
// Update the selected cell appearance
|
| 902 |
+
function updateSelectedCell() {
|
| 903 |
+
if (gameState.selectedCell) {
|
| 904 |
+
const cell = document.querySelector(`.cell[data-row="${gameState.selectedCell.row}"][data-col="${gameState.selectedCell.col}"]`);
|
| 905 |
+
if (cell) {
|
| 906 |
+
if (gameState.notesMode) {
|
| 907 |
+
cell.classList.add('border-yellow-400', 'border-2');
|
| 908 |
+
} else {
|
| 909 |
+
cell.classList.remove('border-yellow-400', 'border-2');
|
| 910 |
+
}
|
| 911 |
+
}
|
| 912 |
+
}
|
| 913 |
+
}
|
| 914 |
+
|
| 915 |
+
// Fill a cell with a number
|
| 916 |
+
function fillCell(row, col, number) {
|
| 917 |
+
if (gameState.givenCells[row][col] || gameState.gameOver) return;
|
| 918 |
+
|
| 919 |
+
// Save current state for undo/redo
|
| 920 |
+
saveMove();
|
| 921 |
+
|
| 922 |
+
// Check if the number is valid
|
| 923 |
+
const isValidMove = number === gameState.solution[row][col];
|
| 924 |
+
|
| 925 |
+
// Check for conflicts with current board (not just solution)
|
| 926 |
+
const isConflict = hasConflict(row, col, number);
|
| 927 |
+
|
| 928 |
+
// Update the board
|
| 929 |
+
gameState.board[row][col] = isConflict ? 0 : number;
|
| 930 |
+
|
| 931 |
+
// Clear any notes for this cell
|
| 932 |
+
gameState.notes[row][col].clear();
|
| 933 |
+
|
| 934 |
+
// Render the board
|
| 935 |
+
renderBoard();
|
| 936 |
+
selectCell(row, col);
|
| 937 |
+
|
| 938 |
+
// Highlight the number if not in conflicts mode
|
| 939 |
+
if (gameState.highlightMode !== 'conflicts') {
|
| 940 |
+
highlightNumbers(number);
|
| 941 |
+
}
|
| 942 |
+
|
| 943 |
+
// Check for mistakes
|
| 944 |
+
if (!isValidMove) {
|
| 945 |
+
gameState.mistakes++;
|
| 946 |
+
mistakesElement.textContent = `${gameState.mistakes}/3`;
|
| 947 |
+
statBars.mistakes.style.width = `${(gameState.mistakes / 3) * 100}%`;
|
| 948 |
+
|
| 949 |
+
// Show error and highlight conflicts
|
| 950 |
+
const cell = document.querySelector(`.cell[data-row="${row}"][data-col="${col}"]`);
|
| 951 |
+
if (cell) {
|
| 952 |
+
cell.classList.add('error');
|
| 953 |
+
setTimeout(() => {
|
| 954 |
+
cell.classList.remove('error');
|
| 955 |
+
}, 1000);
|
| 956 |
+
}
|
| 957 |
+
|
| 958 |
+
// Check if game over
|
| 959 |
+
if (gameState.mistakes >= 3) {
|
| 960 |
+
gameState.gameOver = true;
|
| 961 |
+
showMessage('Game Over! Too many mistakes.', 'bg-red-500');
|
| 962 |
+
clearInterval(gameState.timerInterval);
|
| 963 |
+
|
| 964 |
+
// Update statistics
|
| 965 |
+
gameState.stats.gamesPlayed++;
|
| 966 |
+
gameState.stats.totalTime += gameState.timer;
|
| 967 |
+
updateDifficultyStats(false);
|
| 968 |
+
saveStatistics();
|
| 969 |
+
updateStatisticsDisplay();
|
| 970 |
+
}
|
| 971 |
+
} else {
|
| 972 |
+
// Check if puzzle is complete
|
| 973 |
+
if (isPuzzleComplete()) {
|
| 974 |
+
gameState.gameOver = true;
|
| 975 |
+
showMessage('Congratulations! You solved the puzzle!', 'bg-green-500');
|
| 976 |
+
clearInterval(gameState.timerInterval);
|
| 977 |
+
|
| 978 |
+
// Update statistics
|
| 979 |
+
gameState.stats.gamesPlayed++;
|
| 980 |
+
gameState.stats.gamesWon++;
|
| 981 |
+
gameState.stats.totalTime += gameState.timer;
|
| 982 |
+
|
| 983 |
+
// Update best time if applicable
|
| 984 |
+
const currentDifficulty = difficultySelect.value;
|
| 985 |
+
if (!gameState.stats.bestTime || gameState.timer < gameState.stats.bestTime) {
|
| 986 |
+
gameState.stats.bestTime = gameState.timer;
|
| 987 |
+
}
|
| 988 |
+
|
| 989 |
+
if (!gameState.stats.difficultyStats[currentDifficulty].bestTime ||
|
| 990 |
+
gameState.timer < gameState.stats.difficultyStats[currentDifficulty].bestTime) {
|
| 991 |
+
gameState.stats.difficultyStats[currentDifficulty].bestTime = gameState.timer;
|
| 992 |
+
}
|
| 993 |
+
|
| 994 |
+
updateDifficultyStats(true);
|
| 995 |
+
saveStatistics();
|
| 996 |
+
updateStatisticsDisplay();
|
| 997 |
+
}
|
| 998 |
+
}
|
| 999 |
+
}
|
| 1000 |
+
|
| 1001 |
+
// Check if a number would conflict with current board
|
| 1002 |
+
function hasConflict(row, col, number) {
|
| 1003 |
+
if (number === 0) return false;
|
| 1004 |
+
|
| 1005 |
+
// Check row
|
| 1006 |
+
for (let i = 0; i < 9; i++) {
|
| 1007 |
+
if (i !== col && gameState.board[row][i] === number) return true;
|
| 1008 |
+
}
|
| 1009 |
+
|
| 1010 |
+
// Check column
|
| 1011 |
+
for (let i = 0; i < 9; i++) {
|
| 1012 |
+
if (i !== row && gameState.board[i][col] === number) return true;
|
| 1013 |
+
}
|
| 1014 |
+
|
| 1015 |
+
// Check 3x3 box
|
| 1016 |
+
const boxRow = Math.floor(row / 3) * 3;
|
| 1017 |
+
const boxCol = Math.floor(col / 3) * 3;
|
| 1018 |
+
for (let i = 0; i < 3; i++) {
|
| 1019 |
+
for (let j = 0; j < 3; j++) {
|
| 1020 |
+
const r = boxRow + i;
|
| 1021 |
+
const c = boxCol + j;
|
| 1022 |
+
if (r !== row && c !== col && gameState.board[r][c] === number) return true;
|
| 1023 |
+
}
|
| 1024 |
+
}
|
| 1025 |
+
|
| 1026 |
+
return false;
|
| 1027 |
+
}
|
| 1028 |
+
|
| 1029 |
+
// Save current move to history
|
| 1030 |
+
function saveMove() {
|
| 1031 |
+
// If we're not at the end of history, discard future moves
|
| 1032 |
+
if (gameState.historyPointer < gameState.movesHistory.length - 1) {
|
| 1033 |
+
gameState.movesHistory = gameState.movesHistory.slice(0, gameState.historyPointer + 1);
|
| 1034 |
+
}
|
| 1035 |
+
|
| 1036 |
+
// Save current state
|
| 1037 |
+
gameState.movesHistory.push({
|
| 1038 |
+
board: JSON.parse(JSON.stringify(gameState.board)),
|
| 1039 |
+
notes: JSON.parse(JSON.stringify(gameState.notes.map(row => row.map(col => [...col])))),
|
| 1040 |
+
selectedCell: gameState.selectedCell ? {...gameState.selectedCell} : null
|
| 1041 |
+
});
|
| 1042 |
+
|
| 1043 |
+
gameState.historyPointer = gameState.movesHistory.length - 1;
|
| 1044 |
+
|
| 1045 |
+
// Update undo/redo button states
|
| 1046 |
+
updateUndoRedoButtons();
|
| 1047 |
+
}
|
| 1048 |
+
|
| 1049 |
+
// Undo the last move
|
| 1050 |
+
function undoMove() {
|
| 1051 |
+
if (gameState.historyPointer < 0) return;
|
| 1052 |
+
|
| 1053 |
+
gameState.historyPointer--;
|
| 1054 |
+
|
| 1055 |
+
if (gameState.historyPointer >= 0) {
|
| 1056 |
+
const state = gameState.movesHistory[gameState.historyPointer];
|
| 1057 |
+
gameState.board = JSON.parse(JSON.stringify(state.board));
|
| 1058 |
+
gameState.notes = state.notes.map(row => row.map(col => new Set(col)));
|
| 1059 |
+
|
| 1060 |
+
if (state.selectedCell) {
|
| 1061 |
+
gameState.selectedCell = {...state.selectedCell};
|
| 1062 |
+
}
|
| 1063 |
+
} else {
|
| 1064 |
+
// If we're undoing the very first move, reset the board
|
| 1065 |
+
gameState.board = Array(9).fill().map(() => Array(9).fill(0));
|
| 1066 |
+
gameState.notes = Array(9).fill().map(() => Array(9).fill().map(() => new Set()));
|
| 1067 |
+
gameState.selectedCell = null;
|
| 1068 |
+
}
|
| 1069 |
+
|
| 1070 |
+
renderBoard();
|
| 1071 |
+
if (gameState.selectedCell) {
|
| 1072 |
+
selectCell(gameState.selectedCell.row, gameState.selectedCell.col);
|
| 1073 |
+
}
|
| 1074 |
+
|
| 1075 |
+
updateUndoRedoButtons();
|
| 1076 |
+
}
|
| 1077 |
+
|
| 1078 |
+
// Redo the last undone move
|
| 1079 |
+
function redoMove() {
|
| 1080 |
+
if (gameState.historyPointer >= gameState.movesHistory.length - 1) return;
|
| 1081 |
+
|
| 1082 |
+
gameState.historyPointer++;
|
| 1083 |
+
const state = gameState.movesHistory[gameState.historyPointer];
|
| 1084 |
+
gameState.board = JSON.parse(JSON.stringify(state.board));
|
| 1085 |
+
gameState.notes = state.notes.map(row => row.map(col => new Set(col)));
|
| 1086 |
+
|
| 1087 |
+
if (state.selectedCell) {
|
| 1088 |
+
gameState.selectedCell = {...state.selectedCell};
|
| 1089 |
+
}
|
| 1090 |
+
|
| 1091 |
+
renderBoard();
|
| 1092 |
+
if (gameState.selectedCell) {
|
| 1093 |
+
selectCell(gameState.selectedCell.row, gameState.selectedCell.col);
|
| 1094 |
+
}
|
| 1095 |
+
|
| 1096 |
+
updateUndoRedoButtons();
|
| 1097 |
+
}
|
| 1098 |
+
|
| 1099 |
+
// Update undo/redo button states
|
| 1100 |
+
function updateUndoRedoButtons() {
|
| 1101 |
+
undoButton.disabled = gameState.historyPointer < 0;
|
| 1102 |
+
undoButton.classList.toggle('text-gray-400', gameState.historyPointer < 0);
|
| 1103 |
+
undoButton.classList.toggle('text-gray-700', gameState.historyPointer >= 0);
|
| 1104 |
+
|
| 1105 |
+
redoButton.disabled = gameState.historyPointer >= gameState.movesHistory.length - 1;
|
| 1106 |
+
redoButton.classList.toggle('text-gray-400', gameState.historyPointer >= gameState.movesHistory.length - 1);
|
| 1107 |
+
redoButton.classList.toggle('text-gray-700', gameState.historyPointer < gameState.movesHistory.length - 1);
|
| 1108 |
+
}
|
| 1109 |
+
|
| 1110 |
+
// Erase a cell
|
| 1111 |
+
function eraseCell(row, col) {
|
| 1112 |
+
if (gameState.givenCells[row][col] || gameState.gameOver) return;
|
| 1113 |
+
|
| 1114 |
+
// Save current state for undo/redo
|
| 1115 |
+
saveMove();
|
| 1116 |
+
|
| 1117 |
+
gameState.board[row][col] = 0;
|
| 1118 |
+
renderBoard();
|
| 1119 |
+
selectCell(row, col);
|
| 1120 |
+
}
|
| 1121 |
+
|
| 1122 |
+
// Toggle a note for a cell
|
| 1123 |
+
function toggleNote(row, col, number) {
|
| 1124 |
+
if (gameState.givenCells[row][col] || gameState.gameOver) return;
|
| 1125 |
+
|
| 1126 |
+
// Save current state for undo/redo
|
| 1127 |
+
saveMove();
|
| 1128 |
+
|
| 1129 |
+
if (gameState.notes[row][col].has(number)) {
|
| 1130 |
+
gameState.notes[row][col].delete(number);
|
| 1131 |
+
} else {
|
| 1132 |
+
gameState.notes[row][col].add(number);
|
| 1133 |
+
}
|
| 1134 |
+
|
| 1135 |
+
renderBoard();
|
| 1136 |
+
selectCell(row, col);
|
| 1137 |
+
}
|
| 1138 |
+
|
| 1139 |
+
// Give a hint
|
| 1140 |
+
function giveHint(row, col) {
|
| 1141 |
+
if (gameState.givenCells[row][col] || gameState.board[row][col] !== 0 || gameState.hints <= 0 || gameState.gameOver) return;
|
| 1142 |
+
|
| 1143 |
+
gameState.hints--;
|
| 1144 |
+
hintsElement.textContent = gameState.hints;
|
| 1145 |
+
|
| 1146 |
+
// Calculate width percentage for hints bar
|
| 1147 |
+
const percentage = (gameState.hints / 3) * 100;
|
| 1148 |
+
statBars.hints.style.width = `${percentage}%`;
|
| 1149 |
+
|
| 1150 |
+
// Flash the cell
|
| 1151 |
+
const cell = document.querySelector(`.cell[data-row="${row}"][data-col="${col}"]`);
|
| 1152 |
+
if (cell) {
|
| 1153 |
+
cell.classList.add('highlight');
|
| 1154 |
+
setTimeout(() => {
|
| 1155 |
+
cell.classList.remove('highlight');
|
| 1156 |
+
}, 1000);
|
| 1157 |
+
}
|
| 1158 |
+
|
| 1159 |
+
// Fill the cell after a delay to show the highlight
|
| 1160 |
+
setTimeout(() => {
|
| 1161 |
+
fillCell(row, col, gameState.solution[row][col]);
|
| 1162 |
+
}, 300);
|
| 1163 |
+
}
|
| 1164 |
+
|
| 1165 |
+
// Highlight all instances of a number and its peers
|
| 1166 |
+
function highlightNumbers(number) {
|
| 1167 |
+
removeHighlights();
|
| 1168 |
+
if (number === 0) return;
|
| 1169 |
+
|
| 1170 |
+
const cells = document.querySelectorAll('.cell');
|
| 1171 |
+
cells.forEach(cell => {
|
| 1172 |
+
const row = parseInt(cell.dataset.row);
|
| 1173 |
+
const col = parseInt(cell.dataset.col);
|
| 1174 |
+
|
| 1175 |
+
if (gameState.board[row][col] === number) {
|
| 1176 |
+
cell.classList.add('same-number');
|
| 1177 |
+
} else if (gameState.highlightMode === 'peers' && isPeer(row, col, gameState.selectedCell.row, gameState.selectedCell.col)) {
|
| 1178 |
+
cell.classList.add('peers');
|
| 1179 |
+
} else if (gameState.highlightMode === 'conflicts' && gameState.board[row][col] !== 0 && hasConflict(row, col, gameState.board[row][col])) {
|
| 1180 |
+
cell.classList.add('conflict');
|
| 1181 |
+
}
|
| 1182 |
+
});
|
| 1183 |
+
}
|
| 1184 |
+
|
| 1185 |
+
// Highlight peers of a cell
|
| 1186 |
+
function highlightPeers(row, col) {
|
| 1187 |
+
removeHighlights();
|
| 1188 |
+
|
| 1189 |
+
const cells = document.querySelectorAll('.cell');
|
| 1190 |
+
cells.forEach(cell => {
|
| 1191 |
+
const cellRow = parseInt(cell.dataset.row);
|
| 1192 |
+
const cellCol = parseInt(cell.dataset.col);
|
| 1193 |
+
|
| 1194 |
+
if (isPeer(cellRow, cellCol, row, col)) {
|
| 1195 |
+
cell.classList.add('peers');
|
| 1196 |
+
}
|
| 1197 |
+
});
|
| 1198 |
+
}
|
| 1199 |
+
|
| 1200 |
+
// Check if two cells are peers (same row, column, or box)
|
| 1201 |
+
function isPeer(row1, col1, row2, col2) {
|
| 1202 |
+
// Same row or column
|
| 1203 |
+
if (row1 === row2 || col1 === col2) return true;
|
| 1204 |
+
|
| 1205 |
+
// Same 3x3 box
|
| 1206 |
+
const boxRow1 = Math.floor(row1 / 3);
|
| 1207 |
+
const boxCol1 = Math.floor(col1 / 3);
|
| 1208 |
+
const boxRow2 = Math.floor(row2 / 3);
|
| 1209 |
+
const boxCol2 = Math.floor(col2 / 3);
|
| 1210 |
+
|
| 1211 |
+
return boxRow1 === boxRow2 && boxCol1 === boxCol2;
|
| 1212 |
+
}
|
| 1213 |
+
|
| 1214 |
+
// Remove all number highlights
|
| 1215 |
+
function removeHighlights() {
|
| 1216 |
+
const cells = document.querySelectorAll('.cell');
|
| 1217 |
+
cells.forEach(cell => {
|
| 1218 |
+
cell.classList.remove('same-number', 'peers', 'conflict');
|
| 1219 |
+
});
|
| 1220 |
+
}
|
| 1221 |
+
|
| 1222 |
+
// Check if the puzzle is complete
|
| 1223 |
+
function isPuzzleComplete() {
|
| 1224 |
+
for (let i = 0; i < 9; i++) {
|
| 1225 |
+
for (let j = 0; j < 9; j++) {
|
| 1226 |
+
if (gameState.board[i][j] !== gameState.solution[i][j]) {
|
| 1227 |
+
return false;
|
| 1228 |
+
}
|
| 1229 |
+
}
|
| 1230 |
+
}
|
| 1231 |
+
return true;
|
| 1232 |
+
}
|
| 1233 |
+
|
| 1234 |
+
// Update the timer display
|
| 1235 |
+
function updateTimer() {
|
| 1236 |
+
const minutes = Math.floor(gameState.timer / 60).toString().padStart(2, '0');
|
| 1237 |
+
const seconds = (gameState.timer % 60).toString().padStart(2, '0');
|
| 1238 |
+
timerElement.textContent = `${minutes}:${seconds}`;
|
| 1239 |
+
}
|
| 1240 |
+
|
| 1241 |
+
// Show a message
|
| 1242 |
+
function showMessage(text, className) {
|
| 1243 |
+
messageContent.textContent = text;
|
| 1244 |
+
messageContent.className = `inline-block px-8 py-4 rounded-xl font-bold text-white shadow-lg ${className}`;
|
| 1245 |
+
messageElement.classList.remove('hidden');
|
| 1246 |
+
}
|
| 1247 |
+
|
| 1248 |
+
// Update difficulty-specific statistics
|
| 1249 |
+
function updateDifficultyStats(isWin) {
|
| 1250 |
+
const difficulty = difficultySelect.value;
|
| 1251 |
+
gameState.stats.difficultyStats[difficulty].played++;
|
| 1252 |
+
|
| 1253 |
+
if (isWin) {
|
| 1254 |
+
gameState.stats.difficultyStats[difficulty].won++;
|
| 1255 |
+
}
|
| 1256 |
+
}
|
| 1257 |
+
|
| 1258 |
+
// Save statistics to localStorage
|
| 1259 |
+
function saveStatistics() {
|
| 1260 |
+
localStorage.setItem('sudokuStats', JSON.stringify(gameState.stats));
|
| 1261 |
+
}
|
| 1262 |
+
|
| 1263 |
+
// Load statistics from localStorage
|
| 1264 |
+
function loadStatistics() {
|
| 1265 |
+
const savedStats = localStorage.getItem('sudokuStats');
|
| 1266 |
+
if (savedStats) {
|
| 1267 |
+
gameState.stats = JSON.parse(savedStats);
|
| 1268 |
+
}
|
| 1269 |
+
}
|
| 1270 |
+
|
| 1271 |
+
// Update statistics display
|
| 1272 |
+
function updateStatisticsDisplay() {
|
| 1273 |
+
statsElements.gamesPlayed.textContent = gameState.stats.gamesPlayed;
|
| 1274 |
+
statBars.gamesPlayed.style.width = `${Math.min(gameState.stats.gamesPlayed * 10, 100)}%`;
|
| 1275 |
+
|
| 1276 |
+
const winRate = gameState.stats.gamesPlayed > 0 ?
|
| 1277 |
+
Math.round((gameState.stats.gamesWon / gameState.stats.gamesPlayed) * 100) : 0;
|
| 1278 |
+
statsElements.winRate.textContent = `${winRate}%`;
|
| 1279 |
+
statBars.winRate.style.width = `${winRate}%`;
|
| 1280 |
+
|
| 1281 |
+
const avgTime = gameState.stats.gamesPlayed > 0 ?
|
| 1282 |
+
Math.floor(gameState.stats.totalTime / gameState.stats.gamesPlayed) : 0;
|
| 1283 |
+
const avgMinutes = Math.floor(avgTime / 60).toString().padStart(2, '0');
|
| 1284 |
+
const avgSeconds = (avgTime % 60).toString().padStart(2, '0');
|
| 1285 |
+
statsElements.averageTime.textContent = `${avgMinutes}:${avgSeconds}`;
|
| 1286 |
+
statBars.averageTime.style.width = `${Math.min(avgTime * 100 / 1800, 100)}%`; // Cap at 30 minutes
|
| 1287 |
+
|
| 1288 |
+
if (gameState.stats.bestTime) {
|
| 1289 |
+
const bestMinutes = Math.floor(gameState.stats.bestTime / 60).toString().padStart(2, '0');
|
| 1290 |
+
const bestSeconds = (gameState.stats.bestTime % 60).toString().padStart(2, '0');
|
| 1291 |
+
statsElements.bestTime.textContent = `${bestMinutes}:${bestSeconds}`;
|
| 1292 |
+
statBars.bestTime.style.width = `${Math.max(100 - (gameState.stats.bestTime * 100 / 900), 5)}%`; // Invert scale (5% min)
|
| 1293 |
+
} else {
|
| 1294 |
+
statsElements.bestTime.textContent = "--:--";
|
| 1295 |
+
statBars.bestTime.style.width = "0%";
|
| 1296 |
+
}
|
| 1297 |
+
}
|
| 1298 |
+
|
| 1299 |
+
// Set theme for the game
|
| 1300 |
+
function setTheme(theme) {
|
| 1301 |
+
gameState.currentTheme = theme;
|
| 1302 |
+
document.body.classList.remove('theme-light', 'theme-dark', 'theme-blue');
|
| 1303 |
+
document.body.classList.add(`theme-${theme}`);
|
| 1304 |
+
|
| 1305 |
+
// Update theme button highlights
|
| 1306 |
+
Object.keys(themeButtons).forEach(key => {
|
| 1307 |
+
themeButtons[key].classList.toggle('ring-2', key === theme);
|
| 1308 |
+
themeButtons[key].classList.toggle('ring-indigo-500', key === theme);
|
| 1309 |
+
});
|
| 1310 |
+
|
| 1311 |
+
// Save theme preference
|
| 1312 |
+
localStorage.setItem('sudokuTheme', theme);
|
| 1313 |
+
}
|
| 1314 |
+
|
| 1315 |
+
// Toggle fullscreen mode
|
| 1316 |
+
function toggleFullscreen() {
|
| 1317 |
+
if (!document.fullscreenElement) {
|
| 1318 |
+
document.documentElement.requestFullscreen().catch(err => {
|
| 1319 |
+
console.error(`Error attempting to enable fullscreen: ${err.message}`);
|
| 1320 |
+
});
|
| 1321 |
+
} else {
|
| 1322 |
+
if (document.exitFullscreen) {
|
| 1323 |
+
document.exitFullscreen();
|
| 1324 |
+
}
|
| 1325 |
+
}
|
| 1326 |
+
}
|
| 1327 |
+
|
| 1328 |
+
// Load saved theme
|
| 1329 |
+
const savedTheme = localStorage.getItem('sudokuTheme') || 'light';
|
| 1330 |
+
setTheme(savedTheme);
|
| 1331 |
+
|
| 1332 |
+
// Set initial note style and highlight mode buttons
|
| 1333 |
+
noteStyleButtons.forEach(btn =>
|
| 1334 |
+
btn.classList.toggle('bg-indigo-100', btn.dataset.noteStyle === gameState.noteStyle)
|
| 1335 |
+
);
|
| 1336 |
+
|
| 1337 |
+
highlightButtons.forEach(btn =>
|
| 1338 |
+
btn.classList.toggle('bg-indigo-100', btn.dataset.highlight === gameState.highlightMode)
|
| 1339 |
+
);
|
| 1340 |
+
});
|
| 1341 |
+
</script>
|
| 1342 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - <a href="https://enzostvs-deepsite.hf.space?remix=sekopst/serkanspace" style="color: #fff;text-decoration: underline;" target="_blank" >🧬 Remix</a></p></body>
|
| 1343 |
+
</html>
|