Update static/index.html
Browse files- static/index.html +43 -0
static/index.html
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<!DOCTYPE html>
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<html>
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<head>
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<style>
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body { background: #050505; color: #00ff41; font-family: 'Courier New', monospace; display: flex; flex-direction: column; align-items: center; justify-content: center; height: 100vh; }
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#log { border: 1px solid #00ff41; width: 80%; height: 300px; overflow-y: scroll; padding: 10px; margin-bottom: 20px; }
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button { background: #000; color: #00ff41; border: 1px solid #00ff41; padding: 15px; cursor: pointer; }
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</style>
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</head>
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<body>
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<h2>JARVIS SYSTEM ONLINE</h2>
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<div id="log"></div>
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<input type="text" id="input" placeholder="Type command..." style="background:#000; color:#00ff41; border: 1px solid #00ff41; padding: 10px; width: 80%;">
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<button onclick="send()">SEND COMMAND</button>
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<script>
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const audioCtx = new (window.AudioContext || window.webkitAudioContext)({sampleRate: 24000});
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const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
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const ws = new WebSocket(`${protocol}//${window.location.host}/ws/chat`);
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ws.binaryType = 'arraybuffer';
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let nextStartTime = 0;
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ws.onmessage = async (event) => {
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const data = new Float32Array(event.data);
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const buffer = audioCtx.createBuffer(1, data.length, 24000);
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buffer.copyToChannel(data, 0);
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const source = audioCtx.createBufferSource();
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source.buffer = buffer;
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source.connect(audioCtx.destination);
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const start = Math.max(audioCtx.currentTime, nextStartTime);
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source.start(start);
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nextStartTime = start + buffer.duration;
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document.getElementById('log').innerHTML += "<div>[SYSTEM]: Generating Audio...</div>";
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};
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function send() {
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const msg = document.getElementById('input').value;
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ws.send(msg);
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document.getElementById('log').innerHTML += "<div>[USER]: " + msg + "</div>";
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}
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</script>
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</body>
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</html>
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