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LICENSE.txt
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Copyright (c) 2017 Josef Waller
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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Copyright (c) 2017 Josef Waller
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Copyright (c) 2025 levinshon-98
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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readme.md
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#
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# PyCatan
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A
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##
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pip3 install pycatan
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##
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Run the bash file test.sh
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`.test.sh'
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###
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## Contents
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* Documentation
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* `CatanGame`
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* `CatanBoard`
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* `CatanPlayer`
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* Etc
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* Example game
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* Something
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## Documentation
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### `CatanGame` module
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Represents a game of Catan
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#### Atttributes
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* `board`
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* The `CatanBoard` in the game
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* `players`
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* An array of `CatanPlayer`s (representing the players)
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* `longest\_road\_owner`
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* The index of the player who has the longest road
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#### Functions
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##### `CatanGame.__init__(self, num_of_players=3, on_win=None, starting_board=False)`
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Creates a new `CatanGame`
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* `num_of_players`: The number of players playing the game
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* `on_win`: Optional function to run when the game is won
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* `starting_board`: Whether or not to use the beginner's board
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##### `CatanGame.add_settlement(self, player, r, i, is_starting=False)`
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Builds a new settlement
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* `player`: The index of the player who is building the settlement
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* `r`: The row at which to build the settlement
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* `i`: The index at which to build the settlement
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* `is_starting`: Whether or not the settlement is being build during the building phase, and thus should be build for free
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Returns a `CatanStatus` value.
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##### `CatanGame.add_road(self, player, start, end, is_starting=False)`
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Builds a new road
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* `player`: The index of the player building the road
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* `start`: An array with the coordinate of one the the road's points (given `[row, index]`)
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* `end`: An array with the coordinate of the road's other point (given `[row, index]`)
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* `is_starting`: Whether or not the road is being built during the building phase and thus should be build for free
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Returns a `CatanStatus` value
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##### `CatanGame.add_city(self, r, i, player)`
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Builds a city on top of a settlement
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* `r`: The row at which to build the city
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* `i`: The index at which to build the city
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* `player`: The index of the player who is building the city
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Returns a `CatanStatus` value
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##### `CatanGame.build_dev(self, player)`
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Builds a new developement card
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* `player`: The player who is building the developement card
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Returns a `CatanStatus` value
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##### `CatanGame.use_dev_card(self, player, card, args)`
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Uses a developement card
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* `player`: The player who is using the card
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* `card`: The `CatanCard` value representing the type of card
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* `args`: Variable arguments in a dictionary depending on which type of developement card is played
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* `CatanCards.DEV_ROAD`: `args` contains `'road_one'` and `'road_two'` values, both of which are arrays of arrays coresponding to the point which the roads should be built
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* `road_one`: An array representing the first road in arrays representing points
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* Ex: `[[0, 0], [0, 1]]` would represent a road going from `0, 0` to `0, 1`
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* `road_two`: Same as `road_one`, but for the other road
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* `CatanCards.DEV_KNIGHT`: `args` contains `'robber_pos'` and `'victim'` values.
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* `robber_pos`: The position for the robber to be placed as an array, given as `[row, index]`
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* `victim`: The index of the player to take the card from. Can be `None` if the player playing the knight card doesn't want to take a card from anybody.
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* `CatanCards.DEV_MONOPOLY`: `args` contains a `'card_type'` value.
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* `card_type`: The `CatanCards` value representing the card the player wants to take
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* `CatanCards.DEV_YOP`: `args` contains `'card_one'` and `'card_two'` values.
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* `card_one`: The `CatanCards` value of the first card the player wants to take
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* `card_two`: The `CatanCards` value of the second card
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* `CatanCards.DEV_VP`: Do not call `CatanGame.use_dev_card` on `CatanCards.DEV_VP`, as players do not play VP cards, but keep them until the end of the game.
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##### `CatanGame.add_yield_for_roll(self, roll)`
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Distributes cards based on a dice roll
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* `roll`: The dice roll
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Returns nothing
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##### `CatanGame.get_roll(self)`
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Optional. Simulates 2 dice rolls added together.
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Returns a number
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##### `CatanGame.trade(self, player_one, player_two, cards_one, cards_two)`
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Trades cards between players
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* `player_one`: The first player in the trade
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* `player_two`: The second player in the trade
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* `cards_one`: The cards the first player is giving
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* `cards_two`: The cards the second player is giving
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Returns a `CatanStatus` value
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##### `CatanGame.trade_to_bank(self, player, cards, request)`
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Trades 4 cards to the bank for 1 card.
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Also will trade only 2 cards if the player is connected to the right harbor
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* `player`: The player who is trading the cards
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* `cards`: An array of numbers (`CatanCard` values) to trade from the player to the bank
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* `request`: The `CatanCard` value the player will receive
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Returns a `CatanStatus` value
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### `CatanBoard`
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Represents a Catan game board.
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#### Static values
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* `CatanBoard.HEX_FOREST`
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* Represents a forest hex
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* `CatanBoard.HEX_Hills`
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* Represents a hills hex
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* `CatanBoard.HEX_MOUNTAINS`
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* Represents a mountains hex
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* `CatanBoard.HEX_PASTURE`
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* Represents a pasture hex
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* `CatanBoard.HEX_FIELDS`
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* Represents a fields hex
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* `CatanBoard.HEX_DESERT`
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* Represents a desert hex
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#### Attributes
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* `hexes`
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* An array representing the hexes on the board
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* `hex_nums`
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* An array representing the number tokens on the board
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* `points`
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* An array representing the intersections between hexes (where settlements are placed)
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* `roads`
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* An array of `CatanBuildings` representing all the roads in the game
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* `harbors`
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* An array of `CatanHarbors` representing all the harbors on the board
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* `robber`
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* An array representing the robber's position (given as `[row, index]`)
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#### Functions
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##### `CatanBoard.get_card_from_hex(hex)`
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Gets a `CatanCards` value for a corresponding `CatanBoard` Hex value
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* `hex`: The `CatanBoard` hex value to get the card for
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Ex: `CatanBoard.get_card_from_hex(CatanBoard.HEX_HILLS)` would return `CatanCards.CARD_BRICK`
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Returns a `CatanCards` value
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### `CatanBuilding`
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Represents a Catan Building
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#### Static Values
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##### `CatanBuilding.BUILDING_ROAD`
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Represents a road
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##### `CatanBuilding.BUILDING_SETTLEMENT`
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Represents a settlement
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##### `CatanBuilding.BUILDING_CITY`
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Represents a city
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### `CatanCards`
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Contains values representing different resource and developement cards
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#### Static Values
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##### `CatanCards.CARD_WOOD`
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Represents a wood resource card.
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##### `CatanCards.CARD_BRICK`
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Represents a brick resource card.
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##### `CatanCards.CARD_SHEEP`
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Represents a sheep resource card.
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##### `CatanCards.CARD_ORE`
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Represents a ore resource card.
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##### `CatanCards.CARD_WHEAT`
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Represents a wheat resource card.
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##### `CatanCards.DEV_ROAD`
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Represents a road building developement card.
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##### `CatanCards.DEV_VP`
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Represents a victory point developement card.
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##### `CatanCards.DEV_MONOPOLY`
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Represents a monopoly developement card.
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##### `CatanCards.DEV_YOP`
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Represents a year of plenty developement card.
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##### `CatanCards.DEV_KNIGHT`
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Represents a knight developement card.
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### `CatanHarbor`
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Represents a harbor.
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#### Static values
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##### `CatanHarbor.TYPE_WOOD`
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Represents a 2:1 Wood harbor
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##### `CatanHarbor.TYPE_BRICK`
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Represents a 2:1 Brick harbor
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##### `CatanHarbor.TYPE_WHEAT`
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Represents a 2:1 Wheat harbor
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##### `CatanHarbor.TYPE_ORE`
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# ๐ฒ PyCatan AI
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A Python library for simulating and playing **The Settlers of Catan** with support for multiple interfaces and AI players.
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+
> ๐ **Active Development**: This project extends the original [PyCatan](https://github.com/josefwaller/PyCatan) with a complete simulation framework including GameManager, AI players, and multiple visualization interfaces.
|
| 6 |
|
| 7 |
+
## โจ Features
|
|
|
|
| 8 |
|
| 9 |
+
- **Complete Game Logic** - Full implementation of Settlers of Catan rules
|
| 10 |
+
- **Multiple Interfaces**:
|
| 11 |
+
- ๐ฅ๏ธ Console/Terminal interface with colored output
|
| 12 |
+
- ๐ Web browser interface with interactive board
|
| 13 |
+
- **Game Management** - Turn management, phases, and game flow control
|
| 14 |
+
- **Extensible Architecture** - Easy to add AI players and custom visualizations
|
| 15 |
+
- **Human & AI Players** - Support for multiple player types
|
| 16 |
|
| 17 |
+
## ๐ฆ Installation
|
|
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|
| 18 |
|
| 19 |
+
### From Source
|
| 20 |
+
```bash
|
| 21 |
+
git clone https://github.com/levinshon-98/PyCatan_AI.git
|
| 22 |
+
cd PyCatan_AI
|
| 23 |
+
pip install -e .
|
| 24 |
+
```
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|
| 25 |
|
| 26 |
+
### Dependencies
|
| 27 |
+
```bash
|
| 28 |
+
pip install flask # For web visualization
|
| 29 |
+
```
|
| 30 |
|
| 31 |
+
## ๐ Quick Start
|
| 32 |
|
| 33 |
+
### Play a Full Game
|
| 34 |
+
```python
|
| 35 |
+
from pycatan import RealGame
|
| 36 |
|
| 37 |
+
# Start an interactive game with console and web interfaces
|
| 38 |
+
game = RealGame()
|
| 39 |
+
game.run()
|
| 40 |
+
```
|
| 41 |
|
| 42 |
+
### Basic Game Setup
|
| 43 |
+
```python
|
| 44 |
+
from pycatan import Game, Statuses
|
| 45 |
|
| 46 |
+
# Create a new game with 3 players
|
| 47 |
+
game = Game(num_of_players=3)
|
| 48 |
|
| 49 |
+
# Access the board
|
| 50 |
+
board = game.board
|
| 51 |
|
| 52 |
+
# Build a settlement (during setup phase)
|
| 53 |
+
point = board.points[0][0]
|
| 54 |
+
result = game.add_settlement(player=0, point=point, is_starting=True)
|
| 55 |
|
| 56 |
+
if result == Statuses.ALL_GOOD:
|
| 57 |
+
print("Settlement built successfully!")
|
| 58 |
+
```
|
| 59 |
|
| 60 |
+
### Using the Game Manager
|
| 61 |
+
```python
|
| 62 |
+
from pycatan import GameManager, HumanUser, ConsoleVisualization
|
| 63 |
|
| 64 |
+
# Create players
|
| 65 |
+
users = [
|
| 66 |
+
HumanUser("Alice", player_num=0),
|
| 67 |
+
HumanUser("Bob", player_num=1),
|
| 68 |
+
HumanUser("Charlie", player_num=2)
|
| 69 |
+
]
|
| 70 |
|
| 71 |
+
# Create game manager
|
| 72 |
+
game_manager = GameManager(users)
|
| 73 |
|
| 74 |
+
# Add visualization
|
| 75 |
+
console_viz = ConsoleVisualization()
|
| 76 |
+
game_manager.visualization_manager.add_visualization(console_viz)
|
| 77 |
|
| 78 |
+
# Start the game loop
|
| 79 |
+
game_manager.start_game()
|
| 80 |
+
```
|
| 81 |
|
| 82 |
+
## ๐๏ธ Architecture
|
| 83 |
|
| 84 |
+
```
|
| 85 |
+
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
|
| 86 |
+
โ GameManager โ โ Manages turns and flow
|
| 87 |
+
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
|
| 88 |
+
โ โข game_loop() โ
|
| 89 |
+
โ โข handle_turn_rules() โ
|
| 90 |
+
โ โข coordinate_interactions() โ
|
| 91 |
+
โโโโโโโโโโโโโโโโโฌโโโโโโโโโโโโโโโโโโโโโโโโโโ
|
| 92 |
+
โ
|
| 93 |
+
โโโโโโโโโโโโโผโโโโโโโโโโโโ
|
| 94 |
+
โ โ โ
|
| 95 |
+
โผ โผ โผ
|
| 96 |
+
โโโโโโโโโโโ โโโโโโโโโโโ โโโโโโโโโโโโโโโ
|
| 97 |
+
โ Game โ โ Users โ โVisualizationsโ
|
| 98 |
+
โ (Core) โ โ(Players)โ โ (Display) โ
|
| 99 |
+
โโโโโโโโโโโ โโโโโโโโโโโ โโโโโโโโโโโโโโโ
|
| 100 |
+
```
|
| 101 |
|
| 102 |
+
### Core Components
|
| 103 |
|
| 104 |
+
| Component | Description |
|
| 105 |
+
|-----------|-------------|
|
| 106 |
+
| `Game` | Core game logic - rules, validation, state management |
|
| 107 |
+
| `GameManager` | Turn management, game flow, user coordination |
|
| 108 |
+
| `User` | Abstract base class for players (Human/AI) |
|
| 109 |
+
| `HumanUser` | Human player with CLI input |
|
| 110 |
+
| `Visualization` | Base class for display interfaces |
|
| 111 |
+
| `ConsoleVisualization` | Terminal-based game display |
|
| 112 |
+
| `WebVisualization` | Browser-based interactive board |
|
| 113 |
|
| 114 |
+
## ๐ Game Actions
|
| 115 |
|
| 116 |
+
### Building
|
| 117 |
+
```python
|
| 118 |
+
# Build settlement
|
| 119 |
+
game.add_settlement(player=0, point=point, is_starting=False)
|
| 120 |
|
| 121 |
+
# Build road
|
| 122 |
+
game.add_road(player=0, start=point1, end=point2, is_starting=False)
|
| 123 |
|
| 124 |
+
# Build city (upgrade settlement)
|
| 125 |
+
game.add_city(player=0, point=point)
|
| 126 |
+
```
|
| 127 |
|
| 128 |
+
### Trading
|
| 129 |
+
```python
|
| 130 |
+
# Trade with bank (4:1)
|
| 131 |
+
game.trade_to_bank(player=0, give=ResCard.Wood, get=ResCard.Brick)
|
| 132 |
|
| 133 |
+
# Trade with harbor (3:1 or 2:1)
|
| 134 |
+
game.trade_to_bank(player=0, give=ResCard.Wheat, get=ResCard.Ore)
|
| 135 |
+
```
|
| 136 |
|
| 137 |
+
### Development Cards
|
| 138 |
+
```python
|
| 139 |
+
from pycatan import DevCard
|
| 140 |
|
| 141 |
+
# Buy development card
|
| 142 |
+
game.build_dev(player=0)
|
| 143 |
|
| 144 |
+
# Use Knight card
|
| 145 |
+
game.use_dev_card(player=0, card=DevCard.Knight, args={
|
| 146 |
+
'robber_pos': [2, 1],
|
| 147 |
+
'victim': 1
|
| 148 |
+
})
|
| 149 |
+
```
|
| 150 |
|
| 151 |
+
## ๐ฎ Status-Based Error Handling
|
| 152 |
|
| 153 |
+
All game actions return `Statuses` enum values instead of exceptions:
|
| 154 |
|
| 155 |
+
```python
|
| 156 |
+
from pycatan import Statuses
|
| 157 |
|
| 158 |
+
result = game.add_settlement(player=0, point=point)
|
| 159 |
|
| 160 |
+
match result:
|
| 161 |
+
case Statuses.ALL_GOOD:
|
| 162 |
+
print("Success!")
|
| 163 |
+
case Statuses.ERR_BLOCKED:
|
| 164 |
+
print("Location blocked by another building")
|
| 165 |
+
case Statuses.ERR_NOT_ENOUGH_RES:
|
| 166 |
+
print("Not enough resources")
|
| 167 |
+
case Statuses.ERR_BAD_LOCATION:
|
| 168 |
+
print("Invalid building location")
|
| 169 |
+
```
|
| 170 |
|
| 171 |
+
## ๐๏ธ Project Structure
|
| 172 |
|
| 173 |
+
```
|
| 174 |
+
pycatan/
|
| 175 |
+
โโโ game.py # Core game logic
|
| 176 |
+
โโโ game_manager.py # Turn and flow management
|
| 177 |
+
โโโ board.py # Board base class
|
| 178 |
+
โโโ default_board.py # Standard Catan board
|
| 179 |
+
โโโ player.py # Player state management
|
| 180 |
+
โโโ card.py # Resource and development cards
|
| 181 |
+
โโโ actions.py # Action types and results
|
| 182 |
+
โโโ user.py # User base class
|
| 183 |
+
โโโ human_user.py # Human player implementation
|
| 184 |
+
โโโ visualization.py # Visualization base class
|
| 185 |
+
โโโ console_visualization.py # Console display
|
| 186 |
+
โโโ web_visualization.py # Web interface
|
| 187 |
+
โโโ real_game.py # Complete game orchestration
|
| 188 |
+
โโโ statuses.py # Status codes for actions
|
| 189 |
+
|
| 190 |
+
tests/ # Unit tests
|
| 191 |
+
examples/ # Usage examples
|
| 192 |
+
```
|
| 193 |
|
| 194 |
+
## ๐งช Running Tests
|
| 195 |
|
| 196 |
+
```bash
|
| 197 |
+
# Run all tests
|
| 198 |
+
python -m pytest tests/
|
| 199 |
|
| 200 |
+
# Run specific test file
|
| 201 |
+
python -m pytest tests/test_game.py
|
| 202 |
|
| 203 |
+
# Run with verbose output
|
| 204 |
+
python -m pytest tests/ -v
|
| 205 |
+
```
|
| 206 |
|
| 207 |
+
## ๐ Web Visualization
|
| 208 |
|
| 209 |
+
The web visualization provides an interactive board in your browser:
|
| 210 |
|
| 211 |
+
```python
|
| 212 |
+
from pycatan import WebVisualization, create_web_visualization
|
| 213 |
|
| 214 |
+
# Create web visualization
|
| 215 |
+
web_viz = create_web_visualization(port=5000)
|
| 216 |
|
| 217 |
+
# Start server (opens browser automatically)
|
| 218 |
+
web_viz.start()
|
| 219 |
|
| 220 |
+
# Update with game state
|
| 221 |
+
web_viz.update_full_state(game_state)
|
| 222 |
+
```
|
| 223 |
|
| 224 |
+
**Features:**
|
| 225 |
+
- ๐บ๏ธ Interactive hexagonal board
|
| 226 |
+
- ๐ Real-time updates via Server-Sent Events
|
| 227 |
+
- ๐ Player info panel with resources and points
|
| 228 |
+
- ๐ Action log with timestamped events
|
| 229 |
|
| 230 |
+
## ๐ Documentation
|
| 231 |
|
| 232 |
+
- [Architecture Overview](.github/instructions/ARCHITECTURE.md) - Project design and components
|
| 233 |
+
- [Build Plan](.github/instructions/BUILD_PLAN.md) - Development roadmap and progress
|
| 234 |
+
- [Coding Instructions](.github/copilot-instructions.md) - Development guidelines
|
| 235 |
|
| 236 |
+
## ๐ค Contributing
|
|
|
|
|
|
|
| 237 |
|
| 238 |
+
Contributions are welcome! Please:
|
| 239 |
|
| 240 |
+
1. Fork the repository
|
| 241 |
+
2. Create a feature branch
|
| 242 |
+
3. Write tests for new functionality
|
| 243 |
+
4. Submit a pull request
|
| 244 |
|
| 245 |
+
## ๐ License
|
| 246 |
|
| 247 |
+
This project is licensed under the MIT License - see the [LICENSE.txt](LICENSE.txt) file for details.
|
|
|
|
| 248 |
|
| 249 |
+
## ๐ Acknowledgments
|
| 250 |
|
| 251 |
+
- Original [PyCatan](https://github.com/josefwaller/PyCatan) by Josef Waller
|
| 252 |
+
- The Settlers of Catanยฎ is a trademark of Catan GmbH
|
| 253 |
|
| 254 |
+
---
|
| 255 |
|
| 256 |
+
**Made with โค๏ธ for Catan enthusiasts and AI developers**
|