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more fixes

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  1. examples/ai_testing/FIX_test_ai_live.md +111 -0
  2. examples/ai_testing/PROMPT_STRUCTURE.md +163 -0
  3. examples/ai_testing/README_PROMPT_CHANGES.md +183 -0
  4. examples/ai_testing/example_get_latest_prompt.py +111 -0
  5. examples/ai_testing/generate_prompts_from_state.py +81 -10
  6. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/A/prompts/prompt_1.json +101 -0
  7. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/A/prompts/prompt_1.txt +115 -0
  8. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/A/prompts/prompt_2.json +101 -0
  9. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/A/prompts/prompt_2.txt +115 -0
  10. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/B/prompts/prompt_1.json +42 -0
  11. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/B/prompts/prompt_1.txt +56 -0
  12. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/B/prompts/prompt_2.json +42 -0
  13. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/B/prompts/prompt_2.txt +56 -0
  14. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/C/prompts/prompt_1.json +42 -0
  15. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/C/prompts/prompt_1.txt +56 -0
  16. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/C/prompts/prompt_2.json +42 -0
  17. examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/C/prompts/prompt_2.txt +56 -0
  18. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/A/prompts/prompt_1.json +101 -0
  19. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/A/prompts/prompt_1.txt +115 -0
  20. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/A/prompts/prompt_2.json +101 -0
  21. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/A/prompts/prompt_2.txt +115 -0
  22. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/B/prompts/prompt_1.json +42 -0
  23. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/B/prompts/prompt_1.txt +56 -0
  24. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/B/prompts/prompt_2.json +42 -0
  25. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/B/prompts/prompt_2.txt +56 -0
  26. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/C/prompts/prompt_1.json +42 -0
  27. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/C/prompts/prompt_1.txt +56 -0
  28. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/C/prompts/prompt_2.json +42 -0
  29. examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/C/prompts/prompt_2.txt +56 -0
  30. examples/ai_testing/my_games/ai_logs/session_20260104_104704/agent_memories.json +3 -0
  31. examples/ai_testing/my_games/ai_logs/session_20260104_104704/chat_history.json +29 -0
  32. examples/ai_testing/my_games/ai_logs/session_20260104_104704/player_ב.md +405 -0
  33. examples/ai_testing/my_games/ai_logs/session_20260104_104704/player_נ.md +370 -0
  34. examples/ai_testing/my_games/ai_logs/session_20260104_104704/player_ש.md +1070 -0
  35. examples/ai_testing/my_games/ai_logs/session_20260104_104704/requests.json +707 -0
  36. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_1.json +42 -0
  37. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_1.txt +56 -0
  38. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_2.json +42 -0
  39. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_2.txt +56 -0
  40. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_3.json +42 -0
  41. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_3.txt +56 -0
  42. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_4.json +51 -0
  43. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_4.txt +65 -0
  44. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_5.json +59 -0
  45. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_5.txt +73 -0
  46. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_6.json +64 -0
  47. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_6.txt +78 -0
  48. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_7.json +69 -0
  49. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_7.txt +83 -0
  50. examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_8.json +74 -0
examples/ai_testing/FIX_test_ai_live.md ADDED
@@ -0,0 +1,111 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # ✅ תיקון: test_ai_live.py עובד עם המבנה החדש
2
+
3
+ ## הבעיה שנפתרה
4
+
5
+ ה-`test_ai_live.py` היה תקוע על "Waiting for NEW prompts to be generated..." כי הוא חיפש פרומפטים במבנה הישן:
6
+
7
+ ```
8
+ session_X/prompts/prompt_player_NH.json ❌ לא קיים יותר
9
+ ```
10
+
11
+ ## הפתרון
12
+
13
+ עדכנו את `test_ai_live.py` לעבוד עם המבנה החדש:
14
+
15
+ ```
16
+ session_X/
17
+ ├── NH/
18
+ │ └── prompts/
19
+ │ ├── prompt_1.json ✅ זה מה שהוא מחפש עכשיו
20
+ │ ├── prompt_2.json
21
+ │ └── ...
22
+ ├── Alex/
23
+ │ └── prompts/
24
+ │ └── ...
25
+ ```
26
+
27
+ ## שינויים שבוצעו
28
+
29
+ ### 1. **פונקציה `monitor_prompts()`**
30
+ **לפני:**
31
+ ```python
32
+ prompts_dir = session_dir / 'prompts'
33
+ prompt_files = sorted(prompts_dir.glob("prompt_player_*.txt"))
34
+ ```
35
+
36
+ **אחרי:**
37
+ ```python
38
+ # מצא את כל תיקיות השחקנים
39
+ player_dirs = [d for d in session_dir.iterdir() if d.is_dir()]
40
+
41
+ # עבור על כל שחקן
42
+ for player_dir in player_dirs:
43
+ prompts_subdir = player_dir / 'prompts'
44
+ player_prompts = sorted(prompts_subdir.glob("prompt_*.json"))
45
+ ```
46
+
47
+ ### 2. **פונקציה `process_prompt()`**
48
+ **לפני:**
49
+ ```python
50
+ player_name = prompt_file.stem.replace("prompt_player_", "")
51
+ json_file = prompt_file.with_suffix('.json')
52
+ ```
53
+
54
+ **אחרי:**
55
+ ```python
56
+ # חלץ שם שחקן מהנתיב: session/player_name/prompts/prompt_N.json
57
+ player_name = prompt_file.parent.parent.name
58
+
59
+ # הקובץ כבר JSON - קרא ישירות
60
+ with open(prompt_file, 'r') as f:
61
+ prompt_json = json.load(f)
62
+ ```
63
+
64
+ ### 3. **עיבוד מקביל**
65
+ עדכון הלוגיקה שעוקבת אחרי פרומפטים שעובדו:
66
+
67
+ **לפני:**
68
+ ```python
69
+ processed_files[filename] = content_hash
70
+ ```
71
+
72
+ **אחרי:**
73
+ ```python
74
+ file_key = (player_name, prompt_num)
75
+ processed_files[file_key] = content_hash
76
+ ```
77
+
78
+ ## בדיקה
79
+
80
+ כדי לבדוק שהתיקון עובד:
81
+
82
+ 1. **הרץ משחק עם פרומפטים:**
83
+ ```bash
84
+ python examples/ai_testing/play_with_prompts.py
85
+ ```
86
+
87
+ 2. **בטרמינל נפרד, הרץ את ה-AI tester:**
88
+ ```bash
89
+ python examples/ai_testing/test_ai_live.py
90
+ ```
91
+
92
+ 3. **אתה אמור לראות:**
93
+ ```
94
+ 📁 Watching: examples\ai_testing\my_games\ai_logs\session_XXXXXXX
95
+ Structure: session/player_name/prompts/prompt_N.json
96
+ 🤖 Model: models/gemini-2.5-flash
97
+ ⏳ Waiting for NEW prompts to be generated...
98
+
99
+ 🆕 Detected 3 new prompt(s)
100
+ 📤 Submitting to queue: NH, Alex, Sarah
101
+ ```
102
+
103
+ ## מה הלאה?
104
+
105
+ עכשיו המערכת מזהה פרומפטים חדשים ושולחת אותם ל-AI! 🎉
106
+
107
+ הקובץ `test_ai_live.py` עכשיו:
108
+ - ✅ מזהה את המבנה החדש של פרומפטים
109
+ - ✅ קורא ישירות מקבצי JSON
110
+ - ✅ מעבד מספר שחקנים במקביל
111
+ - ✅ מסנן שחקנים שכבר יש להם בקשות פעילות
examples/ai_testing/PROMPT_STRUCTURE.md ADDED
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1
+ # 📨 Prompt Management Structure
2
+
3
+ ## Overview
4
+ This document explains how AI prompts are organized and managed in the PyCatan AI system.
5
+
6
+ ## Directory Structure
7
+
8
+ ```
9
+ examples/ai_testing/my_games/ai_logs/
10
+ └── session_YYYYMMDD_HHMMSS/ # Game session folder
11
+ ├── NH/ # Player NH
12
+ │ ├── prompts/ # All prompts for this player
13
+ │ │ ├── prompt_1.json # First prompt
14
+ │ │ ├── prompt_1.txt # Human-readable version
15
+ │ │ ├── prompt_2.json # Second prompt
16
+ │ │ ├── prompt_2.txt
17
+ │ │ └── ... # More prompts as game progresses
18
+ │ └── responses/ # AI responses (to be implemented)
19
+ │ ├── response_1.json
20
+ │ └── ...
21
+ ├── Alex/ # Player Alex
22
+ │ ├── prompts/
23
+ │ │ ├── prompt_1.json
24
+ │ │ └── ...
25
+ │ └── responses/
26
+ └── Sarah/ # Player Sarah
27
+ ├── prompts/
28
+ └── responses/
29
+ ```
30
+
31
+ ## How It Works
32
+
33
+ ### 1. **Prompt Generation**
34
+ Every time the game state changes and it's a player's turn, the system generates a new prompt:
35
+
36
+ ```python
37
+ from examples.ai_testing.generate_prompts_from_state import main as generate_prompts
38
+
39
+ # This creates numbered prompts for each player
40
+ generate_prompts()
41
+ ```
42
+
43
+ ### 2. **Prompt Numbering**
44
+ - Each new prompt gets a sequential number: `prompt_1.json`, `prompt_2.json`, etc.
45
+ - **Always use the highest numbered prompt** - it's the most recent one
46
+ - Old prompts are kept for debugging and analysis
47
+
48
+ ### 3. **Prompt Format**
49
+ Each `.json` file contains:
50
+ - `response_schema`: The expected format for LLM response
51
+ - `system_instruction`: Instructions for the LLM
52
+ - `prompt`: The actual game state and context
53
+
54
+ ### 4. **Getting the Latest Prompt**
55
+
56
+ ```python
57
+ from examples.ai_testing.generate_prompts_from_state import get_latest_prompt
58
+
59
+ # Get the most recent prompt for a player
60
+ prompt_file, prompt_data = get_latest_prompt("NH")
61
+
62
+ if prompt_file:
63
+ print(f"Latest prompt: {prompt_file}")
64
+ # Use prompt_data to send to LLM
65
+ ```
66
+
67
+ Or use the example script:
68
+ ```bash
69
+ python examples/ai_testing/example_get_latest_prompt.py NH
70
+ ```
71
+
72
+ ## File Types
73
+
74
+ ### JSON Files (`prompt_N.json`)
75
+ **Send this to the LLM**
76
+ - Complete request ready for API
77
+ - Includes response schema
78
+ - Machine-readable format
79
+
80
+ ### TXT Files (`prompt_N.txt`)
81
+ **For human inspection**
82
+ - Formatted for readability
83
+ - Includes headers and sections
84
+ - Helpful for debugging
85
+
86
+ ## Benefits of This Structure
87
+
88
+ ✅ **No Overwrites** - Each prompt is saved with unique number
89
+ ✅ **Easy to Track** - Can see full history of prompts
90
+ ✅ **Simple to Use** - Always use the highest number
91
+ ✅ **Player-Specific** - Each player has their own folder
92
+ ✅ **Session-Based** - Each game session is separate
93
+ ✅ **Debugging** - Can compare prompts across turns
94
+
95
+ ## Example Usage
96
+
97
+ ### Basic Usage
98
+ ```python
99
+ import json
100
+ from pathlib import Path
101
+ from examples.ai_testing.generate_prompts_from_state import get_latest_prompt
102
+
103
+ # 1. Get latest prompt for player
104
+ prompt_file, prompt_data = get_latest_prompt("NH")
105
+
106
+ # 2. Extract the prompt
107
+ if prompt_data:
108
+ llm_request = prompt_data # Already in correct format
109
+
110
+ # 3. Send to LLM (pseudo-code)
111
+ response = llm_client.send(
112
+ system=llm_request["system_instruction"],
113
+ prompt=llm_request["prompt"],
114
+ response_format=llm_request["response_schema"]
115
+ )
116
+ ```
117
+
118
+ ### Finding All Prompts for a Player
119
+ ```python
120
+ from pathlib import Path
121
+
122
+ player_name = "NH"
123
+ session_dir = Path("examples/ai_testing/my_games/ai_logs/session_20260104_025733")
124
+ player_prompts = sorted((session_dir / player_name / "prompts").glob("prompt_*.json"))
125
+
126
+ print(f"Found {len(player_prompts)} prompts for {player_name}")
127
+ for prompt in player_prompts:
128
+ print(f" - {prompt.name}")
129
+ ```
130
+
131
+ ### Comparing Two Prompts
132
+ ```python
133
+ import json
134
+
135
+ # Get two sequential prompts
136
+ prompt_1 = session_dir / "NH" / "prompts" / "prompt_1.json"
137
+ prompt_2 = session_dir / "NH" / "prompts" / "prompt_2.json"
138
+
139
+ with open(prompt_1) as f1, open(prompt_2) as f2:
140
+ data1 = json.load(f1)
141
+ data2 = json.load(f2)
142
+
143
+ # Compare what changed
144
+ turn1 = data1["prompt"]["game_state"]["meta"]["turn"]
145
+ turn2 = data2["prompt"]["game_state"]["meta"]["turn"]
146
+
147
+ print(f"Prompt 1 was for turn {turn1}")
148
+ print(f"Prompt 2 was for turn {turn2}")
149
+ ```
150
+
151
+ ## Future Enhancements
152
+
153
+ - [ ] Add `responses/` directory for AI agent responses
154
+ - [ ] Create prompt-response pairs for training
155
+ - [ ] Add automatic cleanup of old sessions
156
+ - [ ] Add prompt compression for long games
157
+ - [ ] Add prompt diff tool to see what changed
158
+
159
+ ## Related Files
160
+
161
+ - [generate_prompts_from_state.py](generate_prompts_from_state.py) - Main prompt generation logic
162
+ - [example_get_latest_prompt.py](example_get_latest_prompt.py) - Example usage
163
+ - [play_with_prompts.py](play_with_prompts.py) - Auto-generate prompts during gameplay
examples/ai_testing/README_PROMPT_CHANGES.md ADDED
@@ -0,0 +1,183 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # 🔄 עדכון: מערכת ניהול הפרומפטים החדשה
2
+
3
+ תאריך: 4 ינואר 2026
4
+
5
+ ## סיכום השינויים
6
+
7
+ עדכנו את מערכת ניהול הפרומפטים כך שכל פרומפט נשמר עם מספר ייחודי, במקום לדרוס פרומפטים קודמים.
8
+
9
+ ---
10
+
11
+ ## מבנה התיקיות החדש
12
+
13
+ ```
14
+ examples/ai_testing/my_games/ai_logs/
15
+ └── session_20260104_HHMMSS/ # כל משחק = סשן נפרד
16
+ ├── current_session.txt # קישור לסשן הנוכחי
17
+ ├── chat_history.json # היסטוריית צ'אט
18
+ ├── agent_memories.json # זיכרונות של כל AI
19
+
20
+ ├── NH/ # תיקיית שחקן NH
21
+ │ ├── prompts/ # כל הפרומפטים של NH
22
+ │ │ ├── prompt_1.json # פרומפט ראשון
23
+ │ │ ├── prompt_1.txt # גרסה קריאה
24
+ │ │ ├── prompt_2.json # פרומפט שני
25
+ │ │ ├── prompt_2.txt
26
+ │ │ └── ...
27
+ │ └── player_NH.md # לוג מפורט של NH
28
+
29
+ ├── Alex/ # תיקיית שחקן Alex
30
+ │ ├── prompts/
31
+ │ │ ├── prompt_1.json
32
+ │ │ └── ...
33
+ │ └── player_Alex.md
34
+
35
+ └── Sarah/ # תיקיית שחקן Sarah
36
+ ├── prompts/
37
+ └── player_Sarah.md
38
+ ```
39
+
40
+ ---
41
+
42
+ ## קבצים שהשתנו
43
+
44
+ ### 1. `generate_prompts_from_state.py`
45
+
46
+ #### ✅ שונה:
47
+ - **`save_prompt_to_file()`** - שומר במספרים סדרתיים (`prompt_1`, `prompt_2`, ...)
48
+ - **`main()`** - יוצר תיקיות לפי שחקן
49
+
50
+ #### ➕ חדש:
51
+ - **`get_latest_prompt(player_name)`** - מחזיר את הפרומפט העדכני ביותר
52
+
53
+ **שימוש:**
54
+ ```python
55
+ from examples.ai_testing.generate_prompts_from_state import get_latest_prompt
56
+
57
+ # קבל את הפרומפט האחרון
58
+ file, data = get_latest_prompt("NH")
59
+ if data:
60
+ print(f"Latest: {file}")
61
+ ```
62
+
63
+ ---
64
+
65
+ ### 2. `test_ai_live.py`
66
+
67
+ #### ✅ שונה:
68
+ - **`monitor_prompts()`** - מחפש ב-`player_name/prompts/` במקום `prompts/`
69
+ - **`process_prompt()`** - קורא ישירות JSON במקום TXT
70
+
71
+ **עכשיו עובד עם:**
72
+ ```
73
+ session_X/player/prompts/prompt_N.json ✅
74
+ ```
75
+
76
+ **במקום:**
77
+ ```
78
+ session_X/prompts/prompt_player_X.json ❌
79
+ ```
80
+
81
+ ---
82
+
83
+ ### 3. `example_get_latest_prompt.py` ➕ חדש
84
+
85
+ סקריפט לדוגמה שמראה איך לקבל את הפרומפט העדכני ביותר.
86
+
87
+ **הרצה:**
88
+ ```bash
89
+ python examples/ai_testing/example_get_latest_prompt.py NH
90
+ ```
91
+
92
+ **פלט:**
93
+ ```
94
+ ✅ Found latest prompt!
95
+ 📁 File: session_X/NH/prompts/prompt_5.json
96
+ 📊 Size: 12,543 bytes
97
+
98
+ Turn: 8
99
+ Phase: MAIN_PHASE
100
+ Current Player: NH
101
+ ```
102
+
103
+ ---
104
+
105
+ ### 4. תיעוד חדש
106
+
107
+ - **`PROMPT_STRUCTURE.md`** - מבנה ושימוש במערכת הפרומפטים
108
+ - **`CHANGES_PROMPT_SYSTEM.md`** - סיכום השינויים (בעברית)
109
+ - **`FIX_test_ai_live.md`** - הסבר על התיקון ל-`test_ai_live.py`
110
+
111
+ ---
112
+
113
+ ## איך להשתמש?
114
+
115
+ ### תסריט רגיל (משחק עם פרומפטים)
116
+
117
+ ```bash
118
+ # טרמינל 1: הרץ משחק עם פרומפטים
119
+ python examples/ai_testing/play_with_prompts.py
120
+
121
+ # טרמינל 2: הרץ AI tester
122
+ python examples/ai_testing/test_ai_live.py
123
+ ```
124
+
125
+ ### קבלת פרומפט עדכני בקוד
126
+
127
+ ```python
128
+ from examples.ai_testing.generate_prompts_from_state import get_latest_prompt
129
+
130
+ # דרך 1: קבל את הפרומפט האחרון
131
+ prompt_file, prompt_data = get_latest_prompt("NH")
132
+
133
+ if prompt_data:
134
+ # שלח ל-LLM
135
+ llm_response = llm.send(prompt_data)
136
+
137
+ # דרך 2: מצא את כל הפרומפטים
138
+ from pathlib import Path
139
+
140
+ session = Path("examples/ai_testing/my_games/ai_logs/session_XXXXX")
141
+ all_prompts = sorted((session / "NH" / "prompts").glob("prompt_*.json"))
142
+
143
+ # הפרומפט האחרון הוא תמיד האחרון ברשימה
144
+ latest = all_prompts[-1]
145
+ ```
146
+
147
+ ---
148
+
149
+ ## יתרונות המבנה החדש
150
+
151
+ 1. ✅ **אין דריסה** - כל פרומפט נשמר
152
+ 2. ✅ **היסטוריה מלאה** - תמיד יש גישה לפרומפטים קודמים
153
+ 3. ✅ **קל למעקב** - המספר הגבוה ביותר = העדכני ביותר
154
+ 4. ✅ **ארגון ברור** - כל שחקן בתיקייה נפרדת
155
+ 5. ✅ **קל לדיבאג** - אפשר להשוות פרומפטים בין תורים
156
+
157
+ ---
158
+
159
+ ## שינויים עתידיים אפשריים
160
+
161
+ - [ ] הוספת תיקיית `responses/` לכל שחקן
162
+ - [ ] יצירת זוגות prompt-response לאימון
163
+ - [ ] ניקוי אוטומטי של סשנים ישנים
164
+ - [ ] דחיסת פרומפטים ארוכים
165
+ - [ ] כלי להשוואת פרומפטים (diff tool)
166
+
167
+ ---
168
+
169
+ ## בעיות?
170
+
171
+ ### בעיה: "No prompts found"
172
+ **פתרון:** ודא שהרצת `play_with_prompts.py` קודם
173
+
174
+ ### בעיה: "test_ai_live תקוע"
175
+ **פתרון:** ודא שהסשן קיים ויש תיקיות שחקנים עם פרומפטים
176
+
177
+ ### בעיה: "Player directory not found"
178
+ **פתרון:** המערכת יוצרת תיקיות אוטומטית כשיש פרומפטים חדשים
179
+
180
+ ---
181
+
182
+ **תודה על השאלה הטובה! 🎯**
183
+ עכשיו המערכת הרבה יותר נוחה לשימוש ולמעקב.
examples/ai_testing/example_get_latest_prompt.py ADDED
@@ -0,0 +1,111 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """
2
+ Example: Get Latest Prompt for a Player
3
+ -----------------------------------------
4
+ This script demonstrates how to retrieve the most recent prompt
5
+ for a specific player from the current game session.
6
+
7
+ Usage:
8
+ python examples/ai_testing/example_get_latest_prompt.py [player_name]
9
+ """
10
+
11
+ import sys
12
+ from pathlib import Path
13
+
14
+ # Add parent directory to path
15
+ sys.path.insert(0, str(Path(__file__).parent.parent.parent))
16
+
17
+ from examples.ai_testing.generate_prompts_from_state import (
18
+ get_latest_prompt,
19
+ get_current_session_dir
20
+ )
21
+
22
+
23
+ def main():
24
+ """Main entry point."""
25
+ print("\n" + "="*80)
26
+ print("📨 GET LATEST PROMPT FOR PLAYER")
27
+ print("="*80 + "\n")
28
+
29
+ # Get player name from command line or use default
30
+ if len(sys.argv) > 1:
31
+ player_name = sys.argv[1]
32
+ else:
33
+ # Try to detect from current session
34
+ session_dir = get_current_session_dir()
35
+ if session_dir:
36
+ # List available players
37
+ players = [d.name for d in session_dir.iterdir() if d.is_dir() and not d.name.startswith('.')]
38
+ if players:
39
+ print(f"Available players: {', '.join(players)}")
40
+ player_name = players[0]
41
+ print(f"Using first player: {player_name}\n")
42
+ else:
43
+ print("❌ No players found in session!")
44
+ print("\n💡 Usage: python example_get_latest_prompt.py [player_name]")
45
+ return
46
+ else:
47
+ print("❌ No active session found!")
48
+ print("\n💡 Start a game first:")
49
+ print(" python examples/ai_testing/play_and_capture.py")
50
+ return
51
+
52
+ # Get the latest prompt
53
+ print(f"🔍 Looking for latest prompt for player: {player_name}")
54
+ prompt_file, prompt_data = get_latest_prompt(player_name)
55
+
56
+ if prompt_file is None:
57
+ print(f"\n❌ No prompts found for player '{player_name}'")
58
+ return
59
+
60
+ print(f"\n✅ Found latest prompt!")
61
+ print(f"📁 File: {prompt_file}")
62
+ print(f"📊 Size: {prompt_file.stat().st_size:,} bytes")
63
+
64
+ # Show some info about the prompt
65
+ if prompt_data:
66
+ print("\n" + "-"*80)
67
+ print("📋 PROMPT SUMMARY")
68
+ print("-"*80)
69
+
70
+ # Check structure
71
+ if 'prompt' in prompt_data:
72
+ prompt = prompt_data['prompt']
73
+
74
+ # Show game state info if available
75
+ if 'game_state' in prompt:
76
+ game_state = prompt['game_state']
77
+ if 'meta' in game_state:
78
+ meta = game_state['meta']
79
+ print(f"Turn: {meta.get('turn', '?')}")
80
+ print(f"Phase: {meta.get('phase', '?')}")
81
+ print(f"Current Player: {meta.get('curr', '?')}")
82
+
83
+ if 'players' in game_state:
84
+ players = game_state['players']
85
+ print(f"Players in game: {', '.join(players.keys())}")
86
+
87
+ # Show task context
88
+ if 'task_context' in prompt:
89
+ task = prompt['task_context']
90
+ what_happened = task.get('what_just_happened', '')
91
+ if what_happened:
92
+ print(f"\nWhat happened: {what_happened[:100]}...")
93
+
94
+ print("\n" + "-"*80)
95
+
96
+ # Show how to use this prompt
97
+ print("\n💡 TO USE THIS PROMPT:")
98
+ print(" 1. Read the JSON file:")
99
+ print(f" with open('{prompt_file}', 'r') as f:")
100
+ print(f" llm_request = json.load(f)")
101
+ print(" ")
102
+ print(" 2. Send to LLM:")
103
+ print(" response = llm_client.send(llm_request)")
104
+ print(" ")
105
+ print(" 3. The response will be in the format specified in 'response_schema'")
106
+
107
+ print("\n" + "="*80 + "\n")
108
+
109
+
110
+ if __name__ == '__main__':
111
+ main()
examples/ai_testing/generate_prompts_from_state.py CHANGED
@@ -531,14 +531,39 @@ def generate_prompt_for_player(player_name, game_state, prompt_manager, full_sta
531
  def save_prompt_to_file(player_name, prompt, output_dir, is_active_player=True):
532
  """
533
  Save a prompt as JSON file with response schema header.
 
534
 
535
  Args:
536
  player_name: Name of the player
537
  prompt: Complete prompt dictionary
538
  output_dir: Directory to save to
539
  is_active_player: Whether this player is currently active (affects schema)
 
 
 
540
  """
541
- output_file = output_dir / f"prompt_player_{player_name}.json"
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
542
 
543
  # Select appropriate schema
544
  schema = get_response_schema() if is_active_player else get_spectator_response_schema()
@@ -554,10 +579,10 @@ def save_prompt_to_file(player_name, prompt, output_dir, is_active_player=True):
554
  json.dump(llm_request, f, indent=2, ensure_ascii=False)
555
 
556
  # Also create a human-readable version
557
- txt_file = output_dir / f"prompt_player_{player_name}.txt"
558
  with open(txt_file, 'w', encoding='utf-8') as f:
559
  f.write("="*80 + "\n")
560
  f.write(f"AI AGENT PROMPT - PLAYER {player_name.upper()}\n")
 
561
  f.write(f"Generated: {datetime.now().strftime('%Y-%m-%d %H:%M:%S')}\n")
562
  f.write("="*80 + "\n\n")
563
 
@@ -576,6 +601,52 @@ def save_prompt_to_file(player_name, prompt, output_dir, is_active_player=True):
576
  f.write("="*80 + "\n")
577
  f.write("END OF PROMPT\n")
578
  f.write("="*80 + "\n")
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
579
 
580
 
581
  def main():
@@ -614,11 +685,10 @@ def main():
614
  config = AIConfig()
615
  prompt_manager = PromptManager(config)
616
 
617
- # Get current session directory and create prompts subdirectory
618
  session_dir = get_current_session_dir()
619
  if session_dir:
620
- output_dir = session_dir / 'prompts'
621
- output_dir.mkdir(exist_ok=True, parents=True)
622
  else:
623
  # Fallback to old location if no session
624
  output_dir = Path('examples/ai_testing/my_games/prompts')
@@ -655,10 +725,8 @@ def main():
655
  try:
656
  is_active = (player_name == meta.get("curr"))
657
  prompt = generate_prompt_for_player(player_name, game_state, prompt_manager, full_state, agent_memories, chat_history)
658
- save_prompt_to_file(player_name, prompt, output_dir, is_active_player=is_active)
659
 
660
- json_file = output_dir / f"prompt_player_{player_name}.json"
661
- txt_file = output_dir / f"prompt_player_{player_name}.txt"
662
  status = "🎯 ACTIVE" if is_active else "👁️ WATCHING"
663
  print(f" {status}")
664
  print(f" ✓ JSON: {json_file}")
@@ -674,8 +742,11 @@ def main():
674
  print("="*80)
675
  print(f"\n📁 Output location: {output_dir.absolute()}")
676
  print(f"\n💡 Files created per player:")
677
- print(f" - prompt_player_X.json (Send this to LLM)")
678
- print(f" - prompt_player_X.txt (Human-readable)")
 
 
 
679
 
680
  print("\n" + "="*80 + "\n")
681
 
 
531
  def save_prompt_to_file(player_name, prompt, output_dir, is_active_player=True):
532
  """
533
  Save a prompt as JSON file with response schema header.
534
+ Uses sequential numbering so each new prompt gets a unique number.
535
 
536
  Args:
537
  player_name: Name of the player
538
  prompt: Complete prompt dictionary
539
  output_dir: Directory to save to
540
  is_active_player: Whether this player is currently active (affects schema)
541
+
542
+ Returns:
543
+ Tuple of (json_file, txt_file) paths created
544
  """
545
+ # Create player-specific subdirectory: session_X/player_A/prompts/
546
+ player_dir = output_dir / player_name / 'prompts'
547
+ player_dir.mkdir(exist_ok=True, parents=True)
548
+
549
+ # Find the next available prompt number
550
+ existing_prompts = sorted(player_dir.glob('prompt_*.json'))
551
+ if existing_prompts:
552
+ # Extract numbers from existing files (e.g., prompt_1.json -> 1)
553
+ numbers = []
554
+ for p in existing_prompts:
555
+ try:
556
+ num = int(p.stem.split('_')[1])
557
+ numbers.append(num)
558
+ except (IndexError, ValueError):
559
+ continue
560
+ next_num = max(numbers) + 1 if numbers else 1
561
+ else:
562
+ next_num = 1
563
+
564
+ # Create file paths with sequential numbers
565
+ output_file = player_dir / f"prompt_{next_num}.json"
566
+ txt_file = player_dir / f"prompt_{next_num}.txt"
567
 
568
  # Select appropriate schema
569
  schema = get_response_schema() if is_active_player else get_spectator_response_schema()
 
579
  json.dump(llm_request, f, indent=2, ensure_ascii=False)
580
 
581
  # Also create a human-readable version
 
582
  with open(txt_file, 'w', encoding='utf-8') as f:
583
  f.write("="*80 + "\n")
584
  f.write(f"AI AGENT PROMPT - PLAYER {player_name.upper()}\n")
585
+ f.write(f"Prompt #{next_num}\n")
586
  f.write(f"Generated: {datetime.now().strftime('%Y-%m-%d %H:%M:%S')}\n")
587
  f.write("="*80 + "\n\n")
588
 
 
601
  f.write("="*80 + "\n")
602
  f.write("END OF PROMPT\n")
603
  f.write("="*80 + "\n")
604
+
605
+ return output_file, txt_file
606
+
607
+
608
+ def get_latest_prompt(player_name, session_dir=None):
609
+ """
610
+ Get the most recent prompt file for a specific player.
611
+
612
+ Args:
613
+ player_name: Name of the player
614
+ session_dir: Path to session directory, or None to auto-detect
615
+
616
+ Returns:
617
+ Tuple of (json_file_path, prompt_dict) or (None, None) if not found
618
+ """
619
+ if session_dir is None:
620
+ session_dir = get_current_session_dir()
621
+
622
+ if session_dir is None:
623
+ print(f"⚠️ No session directory found")
624
+ return None, None
625
+
626
+ # Look for prompts in player's subdirectory
627
+ player_dir = session_dir / player_name / 'prompts'
628
+
629
+ if not player_dir.exists():
630
+ print(f"⚠️ No prompts directory found for player '{player_name}'")
631
+ return None, None
632
+
633
+ # Find all prompt files and get the latest one
634
+ prompt_files = sorted(player_dir.glob('prompt_*.json'))
635
+
636
+ if not prompt_files:
637
+ print(f"⚠️ No prompts found for player '{player_name}'")
638
+ return None, None
639
+
640
+ # Get the file with the highest number
641
+ latest_file = prompt_files[-1] # Already sorted, so last one is highest
642
+
643
+ try:
644
+ with open(latest_file, 'r', encoding='utf-8') as f:
645
+ prompt_data = json.load(f)
646
+ return latest_file, prompt_data
647
+ except Exception as e:
648
+ print(f"❌ Error reading prompt file: {e}")
649
+ return None, None
650
 
651
 
652
  def main():
 
685
  config = AIConfig()
686
  prompt_manager = PromptManager(config)
687
 
688
+ # Get current session directory (prompts will be saved directly under session/player_name/prompts/)
689
  session_dir = get_current_session_dir()
690
  if session_dir:
691
+ output_dir = session_dir # Don't create 'prompts' subdirectory here
 
692
  else:
693
  # Fallback to old location if no session
694
  output_dir = Path('examples/ai_testing/my_games/prompts')
 
725
  try:
726
  is_active = (player_name == meta.get("curr"))
727
  prompt = generate_prompt_for_player(player_name, game_state, prompt_manager, full_state, agent_memories, chat_history)
728
+ json_file, txt_file = save_prompt_to_file(player_name, prompt, output_dir, is_active_player=is_active)
729
 
 
 
730
  status = "🎯 ACTIVE" if is_active else "👁️ WATCHING"
731
  print(f" {status}")
732
  print(f" ✓ JSON: {json_file}")
 
742
  print("="*80)
743
  print(f"\n📁 Output location: {output_dir.absolute()}")
744
  print(f"\n💡 Files created per player:")
745
+ print(f" Structure: session_X/player_name/prompts/prompt_N.json")
746
+ print(f" - prompt_N.json (Send this to LLM)")
747
+ print(f" - prompt_N.txt (Human-readable)")
748
+ print(f"\n💡 Each new prompt gets a new number (prompt_1, prompt_2, etc.)")
749
+ print(f" Always use the highest numbered prompt (most recent)")
750
 
751
  print("\n" + "="*80 + "\n")
752
 
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/A/prompts/prompt_1.json ADDED
@@ -0,0 +1,101 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking",
6
+ "action"
7
+ ],
8
+ "properties": {
9
+ "internal_thinking": {
10
+ "type": "string",
11
+ "description": "Private strategy. What's your plan and why?",
12
+ "minLength": 50
13
+ },
14
+ "note_to_self": {
15
+ "type": "string",
16
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
17
+ "maxLength": 100
18
+ },
19
+ "say_outloud": {
20
+ "type": "string",
21
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
22
+ "maxLength": 100
23
+ },
24
+ "action": {
25
+ "type": "object",
26
+ "required": [
27
+ "type",
28
+ "parameters"
29
+ ],
30
+ "properties": {
31
+ "type": {
32
+ "type": "string",
33
+ "description": "The action type (must match one from allowed_actions in constraints)"
34
+ },
35
+ "parameters": {
36
+ "type": "object",
37
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
38
+ "properties": {
39
+ "target": {
40
+ "type": "string",
41
+ "description": "The target of the action (if applicable)"
42
+ },
43
+ "amount": {
44
+ "type": "number",
45
+ "description": "The amount (if applicable)"
46
+ },
47
+ "location": {
48
+ "type": "string",
49
+ "description": "The location (if applicable)"
50
+ }
51
+ },
52
+ "propertyOrdering": [
53
+ "target",
54
+ "amount",
55
+ "location"
56
+ ]
57
+ }
58
+ },
59
+ "propertyOrdering": [
60
+ "type",
61
+ "parameters"
62
+ ]
63
+ }
64
+ },
65
+ "propertyOrdering": [
66
+ "internal_thinking",
67
+ "note_to_self",
68
+ "say_outloud",
69
+ "action"
70
+ ]
71
+ },
72
+ "system_instruction": "You are an expert Settlers of Catan player. Analyze the game state carefully and respond in the exact JSON format specified in response_schema.",
73
+ "prompt": {
74
+ "meta_data": {
75
+ "agent_name": "A",
76
+ "role": "You are player 'A'. Play strategically to win."
77
+ },
78
+ "task_context": {
79
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
80
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
81
+ },
82
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}",
83
+ "constraints": {
84
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
85
+ "allowed_actions": [
86
+ {
87
+ "action": "place_settlement",
88
+ "description": "Place your starting settlement on an available node",
89
+ "example_parameters": {
90
+ "location": "20"
91
+ }
92
+ },
93
+ {
94
+ "action": "wait_for_response",
95
+ "description": "Do nothing on the board, just chat or wait for other players",
96
+ "example_parameters": {}
97
+ }
98
+ ]
99
+ }
100
+ }
101
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/A/prompts/prompt_1.txt ADDED
@@ -0,0 +1,115 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER A
3
+ Prompt #1
4
+ Generated: 2026-01-04 10:11:24
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking",
13
+ "action"
14
+ ],
15
+ "properties": {
16
+ "internal_thinking": {
17
+ "type": "string",
18
+ "description": "Private strategy. What's your plan and why?",
19
+ "minLength": 50
20
+ },
21
+ "note_to_self": {
22
+ "type": "string",
23
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
24
+ "maxLength": 100
25
+ },
26
+ "say_outloud": {
27
+ "type": "string",
28
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
29
+ "maxLength": 100
30
+ },
31
+ "action": {
32
+ "type": "object",
33
+ "required": [
34
+ "type",
35
+ "parameters"
36
+ ],
37
+ "properties": {
38
+ "type": {
39
+ "type": "string",
40
+ "description": "The action type (must match one from allowed_actions in constraints)"
41
+ },
42
+ "parameters": {
43
+ "type": "object",
44
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
45
+ "properties": {
46
+ "target": {
47
+ "type": "string",
48
+ "description": "The target of the action (if applicable)"
49
+ },
50
+ "amount": {
51
+ "type": "number",
52
+ "description": "The amount (if applicable)"
53
+ },
54
+ "location": {
55
+ "type": "string",
56
+ "description": "The location (if applicable)"
57
+ }
58
+ },
59
+ "propertyOrdering": [
60
+ "target",
61
+ "amount",
62
+ "location"
63
+ ]
64
+ }
65
+ },
66
+ "propertyOrdering": [
67
+ "type",
68
+ "parameters"
69
+ ]
70
+ }
71
+ },
72
+ "propertyOrdering": [
73
+ "internal_thinking",
74
+ "note_to_self",
75
+ "say_outloud",
76
+ "action"
77
+ ]
78
+ }
79
+
80
+ ================================================================================
81
+ 📨 PROMPT TO SEND TO LLM
82
+ ================================================================================
83
+
84
+ {
85
+ "meta_data": {
86
+ "agent_name": "A",
87
+ "role": "You are player 'A'. Play strategically to win."
88
+ },
89
+ "task_context": {
90
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
91
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
92
+ },
93
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}",
94
+ "constraints": {
95
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
96
+ "allowed_actions": [
97
+ {
98
+ "action": "place_settlement",
99
+ "description": "Place your starting settlement on an available node",
100
+ "example_parameters": {
101
+ "location": "20"
102
+ }
103
+ },
104
+ {
105
+ "action": "wait_for_response",
106
+ "description": "Do nothing on the board, just chat or wait for other players",
107
+ "example_parameters": {}
108
+ }
109
+ ]
110
+ }
111
+ }
112
+
113
+ ================================================================================
114
+ END OF PROMPT
115
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/A/prompts/prompt_2.json ADDED
@@ -0,0 +1,101 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking",
6
+ "action"
7
+ ],
8
+ "properties": {
9
+ "internal_thinking": {
10
+ "type": "string",
11
+ "description": "Private strategy. What's your plan and why?",
12
+ "minLength": 50
13
+ },
14
+ "note_to_self": {
15
+ "type": "string",
16
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
17
+ "maxLength": 100
18
+ },
19
+ "say_outloud": {
20
+ "type": "string",
21
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
22
+ "maxLength": 100
23
+ },
24
+ "action": {
25
+ "type": "object",
26
+ "required": [
27
+ "type",
28
+ "parameters"
29
+ ],
30
+ "properties": {
31
+ "type": {
32
+ "type": "string",
33
+ "description": "The action type (must match one from allowed_actions in constraints)"
34
+ },
35
+ "parameters": {
36
+ "type": "object",
37
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
38
+ "properties": {
39
+ "target": {
40
+ "type": "string",
41
+ "description": "The target of the action (if applicable)"
42
+ },
43
+ "amount": {
44
+ "type": "number",
45
+ "description": "The amount (if applicable)"
46
+ },
47
+ "location": {
48
+ "type": "string",
49
+ "description": "The location (if applicable)"
50
+ }
51
+ },
52
+ "propertyOrdering": [
53
+ "target",
54
+ "amount",
55
+ "location"
56
+ ]
57
+ }
58
+ },
59
+ "propertyOrdering": [
60
+ "type",
61
+ "parameters"
62
+ ]
63
+ }
64
+ },
65
+ "propertyOrdering": [
66
+ "internal_thinking",
67
+ "note_to_self",
68
+ "say_outloud",
69
+ "action"
70
+ ]
71
+ },
72
+ "system_instruction": "You are an expert Settlers of Catan player. Analyze the game state carefully and respond in the exact JSON format specified in response_schema.",
73
+ "prompt": {
74
+ "meta_data": {
75
+ "agent_name": "A",
76
+ "role": "You are player 'A'. Play strategically to win."
77
+ },
78
+ "task_context": {
79
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
80
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
81
+ },
82
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}",
83
+ "constraints": {
84
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
85
+ "allowed_actions": [
86
+ {
87
+ "action": "place_settlement",
88
+ "description": "Place your starting settlement on an available node",
89
+ "example_parameters": {
90
+ "location": "20"
91
+ }
92
+ },
93
+ {
94
+ "action": "wait_for_response",
95
+ "description": "Do nothing on the board, just chat or wait for other players",
96
+ "example_parameters": {}
97
+ }
98
+ ]
99
+ }
100
+ }
101
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/A/prompts/prompt_2.txt ADDED
@@ -0,0 +1,115 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER A
3
+ Prompt #2
4
+ Generated: 2026-01-04 10:11:26
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking",
13
+ "action"
14
+ ],
15
+ "properties": {
16
+ "internal_thinking": {
17
+ "type": "string",
18
+ "description": "Private strategy. What's your plan and why?",
19
+ "minLength": 50
20
+ },
21
+ "note_to_self": {
22
+ "type": "string",
23
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
24
+ "maxLength": 100
25
+ },
26
+ "say_outloud": {
27
+ "type": "string",
28
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
29
+ "maxLength": 100
30
+ },
31
+ "action": {
32
+ "type": "object",
33
+ "required": [
34
+ "type",
35
+ "parameters"
36
+ ],
37
+ "properties": {
38
+ "type": {
39
+ "type": "string",
40
+ "description": "The action type (must match one from allowed_actions in constraints)"
41
+ },
42
+ "parameters": {
43
+ "type": "object",
44
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
45
+ "properties": {
46
+ "target": {
47
+ "type": "string",
48
+ "description": "The target of the action (if applicable)"
49
+ },
50
+ "amount": {
51
+ "type": "number",
52
+ "description": "The amount (if applicable)"
53
+ },
54
+ "location": {
55
+ "type": "string",
56
+ "description": "The location (if applicable)"
57
+ }
58
+ },
59
+ "propertyOrdering": [
60
+ "target",
61
+ "amount",
62
+ "location"
63
+ ]
64
+ }
65
+ },
66
+ "propertyOrdering": [
67
+ "type",
68
+ "parameters"
69
+ ]
70
+ }
71
+ },
72
+ "propertyOrdering": [
73
+ "internal_thinking",
74
+ "note_to_self",
75
+ "say_outloud",
76
+ "action"
77
+ ]
78
+ }
79
+
80
+ ================================================================================
81
+ 📨 PROMPT TO SEND TO LLM
82
+ ================================================================================
83
+
84
+ {
85
+ "meta_data": {
86
+ "agent_name": "A",
87
+ "role": "You are player 'A'. Play strategically to win."
88
+ },
89
+ "task_context": {
90
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
91
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
92
+ },
93
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}",
94
+ "constraints": {
95
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
96
+ "allowed_actions": [
97
+ {
98
+ "action": "place_settlement",
99
+ "description": "Place your starting settlement on an available node",
100
+ "example_parameters": {
101
+ "location": "20"
102
+ }
103
+ },
104
+ {
105
+ "action": "wait_for_response",
106
+ "description": "Do nothing on the board, just chat or wait for other players",
107
+ "example_parameters": {}
108
+ }
109
+ ]
110
+ }
111
+ }
112
+
113
+ ================================================================================
114
+ END OF PROMPT
115
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/B/prompts/prompt_1.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "B",
34
+ "role": "You are player 'B'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player A is placing their first settlement.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
41
+ }
42
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/B/prompts/prompt_1.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER B
3
+ Prompt #1
4
+ Generated: 2026-01-04 10:11:24
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "B",
45
+ "role": "You are player 'B'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player A is placing their first settlement.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
52
+ }
53
+
54
+ ================================================================================
55
+ END OF PROMPT
56
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/B/prompts/prompt_2.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "B",
34
+ "role": "You are player 'B'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player A is placing their first settlement.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
41
+ }
42
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/B/prompts/prompt_2.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER B
3
+ Prompt #2
4
+ Generated: 2026-01-04 10:11:26
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "B",
45
+ "role": "You are player 'B'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player A is placing their first settlement.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
52
+ }
53
+
54
+ ================================================================================
55
+ END OF PROMPT
56
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/C/prompts/prompt_1.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "C",
34
+ "role": "You are player 'C'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player A is placing their first settlement.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
41
+ }
42
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/C/prompts/prompt_1.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER C
3
+ Prompt #1
4
+ Generated: 2026-01-04 10:11:24
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "C",
45
+ "role": "You are player 'C'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player A is placing their first settlement.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
52
+ }
53
+
54
+ ================================================================================
55
+ END OF PROMPT
56
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/C/prompts/prompt_2.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "C",
34
+ "role": "You are player 'C'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player A is placing their first settlement.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
41
+ }
42
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_101103/prompts/C/prompts/prompt_2.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER C
3
+ Prompt #2
4
+ Generated: 2026-01-04 10:11:26
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "C",
45
+ "role": "You are player 'C'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player A is placing their first settlement.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
52
+ }
53
+
54
+ ================================================================================
55
+ END OF PROMPT
56
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/A/prompts/prompt_1.json ADDED
@@ -0,0 +1,101 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking",
6
+ "action"
7
+ ],
8
+ "properties": {
9
+ "internal_thinking": {
10
+ "type": "string",
11
+ "description": "Private strategy. What's your plan and why?",
12
+ "minLength": 50
13
+ },
14
+ "note_to_self": {
15
+ "type": "string",
16
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
17
+ "maxLength": 100
18
+ },
19
+ "say_outloud": {
20
+ "type": "string",
21
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
22
+ "maxLength": 100
23
+ },
24
+ "action": {
25
+ "type": "object",
26
+ "required": [
27
+ "type",
28
+ "parameters"
29
+ ],
30
+ "properties": {
31
+ "type": {
32
+ "type": "string",
33
+ "description": "The action type (must match one from allowed_actions in constraints)"
34
+ },
35
+ "parameters": {
36
+ "type": "object",
37
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
38
+ "properties": {
39
+ "target": {
40
+ "type": "string",
41
+ "description": "The target of the action (if applicable)"
42
+ },
43
+ "amount": {
44
+ "type": "number",
45
+ "description": "The amount (if applicable)"
46
+ },
47
+ "location": {
48
+ "type": "string",
49
+ "description": "The location (if applicable)"
50
+ }
51
+ },
52
+ "propertyOrdering": [
53
+ "target",
54
+ "amount",
55
+ "location"
56
+ ]
57
+ }
58
+ },
59
+ "propertyOrdering": [
60
+ "type",
61
+ "parameters"
62
+ ]
63
+ }
64
+ },
65
+ "propertyOrdering": [
66
+ "internal_thinking",
67
+ "note_to_self",
68
+ "say_outloud",
69
+ "action"
70
+ ]
71
+ },
72
+ "system_instruction": "You are an expert Settlers of Catan player. Analyze the game state carefully and respond in the exact JSON format specified in response_schema.",
73
+ "prompt": {
74
+ "meta_data": {
75
+ "agent_name": "A",
76
+ "role": "You are player 'A'. Play strategically to win."
77
+ },
78
+ "task_context": {
79
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
80
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
81
+ },
82
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}",
83
+ "constraints": {
84
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
85
+ "allowed_actions": [
86
+ {
87
+ "action": "place_settlement",
88
+ "description": "Place your starting settlement on an available node",
89
+ "example_parameters": {
90
+ "location": "20"
91
+ }
92
+ },
93
+ {
94
+ "action": "wait_for_response",
95
+ "description": "Do nothing on the board, just chat or wait for other players",
96
+ "example_parameters": {}
97
+ }
98
+ ]
99
+ }
100
+ }
101
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/A/prompts/prompt_1.txt ADDED
@@ -0,0 +1,115 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER A
3
+ Prompt #1
4
+ Generated: 2026-01-04 10:43:57
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking",
13
+ "action"
14
+ ],
15
+ "properties": {
16
+ "internal_thinking": {
17
+ "type": "string",
18
+ "description": "Private strategy. What's your plan and why?",
19
+ "minLength": 50
20
+ },
21
+ "note_to_self": {
22
+ "type": "string",
23
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
24
+ "maxLength": 100
25
+ },
26
+ "say_outloud": {
27
+ "type": "string",
28
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
29
+ "maxLength": 100
30
+ },
31
+ "action": {
32
+ "type": "object",
33
+ "required": [
34
+ "type",
35
+ "parameters"
36
+ ],
37
+ "properties": {
38
+ "type": {
39
+ "type": "string",
40
+ "description": "The action type (must match one from allowed_actions in constraints)"
41
+ },
42
+ "parameters": {
43
+ "type": "object",
44
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
45
+ "properties": {
46
+ "target": {
47
+ "type": "string",
48
+ "description": "The target of the action (if applicable)"
49
+ },
50
+ "amount": {
51
+ "type": "number",
52
+ "description": "The amount (if applicable)"
53
+ },
54
+ "location": {
55
+ "type": "string",
56
+ "description": "The location (if applicable)"
57
+ }
58
+ },
59
+ "propertyOrdering": [
60
+ "target",
61
+ "amount",
62
+ "location"
63
+ ]
64
+ }
65
+ },
66
+ "propertyOrdering": [
67
+ "type",
68
+ "parameters"
69
+ ]
70
+ }
71
+ },
72
+ "propertyOrdering": [
73
+ "internal_thinking",
74
+ "note_to_self",
75
+ "say_outloud",
76
+ "action"
77
+ ]
78
+ }
79
+
80
+ ================================================================================
81
+ 📨 PROMPT TO SEND TO LLM
82
+ ================================================================================
83
+
84
+ {
85
+ "meta_data": {
86
+ "agent_name": "A",
87
+ "role": "You are player 'A'. Play strategically to win."
88
+ },
89
+ "task_context": {
90
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
91
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
92
+ },
93
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}",
94
+ "constraints": {
95
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
96
+ "allowed_actions": [
97
+ {
98
+ "action": "place_settlement",
99
+ "description": "Place your starting settlement on an available node",
100
+ "example_parameters": {
101
+ "location": "20"
102
+ }
103
+ },
104
+ {
105
+ "action": "wait_for_response",
106
+ "description": "Do nothing on the board, just chat or wait for other players",
107
+ "example_parameters": {}
108
+ }
109
+ ]
110
+ }
111
+ }
112
+
113
+ ================================================================================
114
+ END OF PROMPT
115
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/A/prompts/prompt_2.json ADDED
@@ -0,0 +1,101 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking",
6
+ "action"
7
+ ],
8
+ "properties": {
9
+ "internal_thinking": {
10
+ "type": "string",
11
+ "description": "Private strategy. What's your plan and why?",
12
+ "minLength": 50
13
+ },
14
+ "note_to_self": {
15
+ "type": "string",
16
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
17
+ "maxLength": 100
18
+ },
19
+ "say_outloud": {
20
+ "type": "string",
21
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
22
+ "maxLength": 100
23
+ },
24
+ "action": {
25
+ "type": "object",
26
+ "required": [
27
+ "type",
28
+ "parameters"
29
+ ],
30
+ "properties": {
31
+ "type": {
32
+ "type": "string",
33
+ "description": "The action type (must match one from allowed_actions in constraints)"
34
+ },
35
+ "parameters": {
36
+ "type": "object",
37
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
38
+ "properties": {
39
+ "target": {
40
+ "type": "string",
41
+ "description": "The target of the action (if applicable)"
42
+ },
43
+ "amount": {
44
+ "type": "number",
45
+ "description": "The amount (if applicable)"
46
+ },
47
+ "location": {
48
+ "type": "string",
49
+ "description": "The location (if applicable)"
50
+ }
51
+ },
52
+ "propertyOrdering": [
53
+ "target",
54
+ "amount",
55
+ "location"
56
+ ]
57
+ }
58
+ },
59
+ "propertyOrdering": [
60
+ "type",
61
+ "parameters"
62
+ ]
63
+ }
64
+ },
65
+ "propertyOrdering": [
66
+ "internal_thinking",
67
+ "note_to_self",
68
+ "say_outloud",
69
+ "action"
70
+ ]
71
+ },
72
+ "system_instruction": "You are an expert Settlers of Catan player. Analyze the game state carefully and respond in the exact JSON format specified in response_schema.",
73
+ "prompt": {
74
+ "meta_data": {
75
+ "agent_name": "A",
76
+ "role": "You are player 'A'. Play strategically to win."
77
+ },
78
+ "task_context": {
79
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
80
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
81
+ },
82
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}",
83
+ "constraints": {
84
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
85
+ "allowed_actions": [
86
+ {
87
+ "action": "place_settlement",
88
+ "description": "Place your starting settlement on an available node",
89
+ "example_parameters": {
90
+ "location": "20"
91
+ }
92
+ },
93
+ {
94
+ "action": "wait_for_response",
95
+ "description": "Do nothing on the board, just chat or wait for other players",
96
+ "example_parameters": {}
97
+ }
98
+ ]
99
+ }
100
+ }
101
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/A/prompts/prompt_2.txt ADDED
@@ -0,0 +1,115 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER A
3
+ Prompt #2
4
+ Generated: 2026-01-04 10:44:00
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking",
13
+ "action"
14
+ ],
15
+ "properties": {
16
+ "internal_thinking": {
17
+ "type": "string",
18
+ "description": "Private strategy. What's your plan and why?",
19
+ "minLength": 50
20
+ },
21
+ "note_to_self": {
22
+ "type": "string",
23
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
24
+ "maxLength": 100
25
+ },
26
+ "say_outloud": {
27
+ "type": "string",
28
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
29
+ "maxLength": 100
30
+ },
31
+ "action": {
32
+ "type": "object",
33
+ "required": [
34
+ "type",
35
+ "parameters"
36
+ ],
37
+ "properties": {
38
+ "type": {
39
+ "type": "string",
40
+ "description": "The action type (must match one from allowed_actions in constraints)"
41
+ },
42
+ "parameters": {
43
+ "type": "object",
44
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
45
+ "properties": {
46
+ "target": {
47
+ "type": "string",
48
+ "description": "The target of the action (if applicable)"
49
+ },
50
+ "amount": {
51
+ "type": "number",
52
+ "description": "The amount (if applicable)"
53
+ },
54
+ "location": {
55
+ "type": "string",
56
+ "description": "The location (if applicable)"
57
+ }
58
+ },
59
+ "propertyOrdering": [
60
+ "target",
61
+ "amount",
62
+ "location"
63
+ ]
64
+ }
65
+ },
66
+ "propertyOrdering": [
67
+ "type",
68
+ "parameters"
69
+ ]
70
+ }
71
+ },
72
+ "propertyOrdering": [
73
+ "internal_thinking",
74
+ "note_to_self",
75
+ "say_outloud",
76
+ "action"
77
+ ]
78
+ }
79
+
80
+ ================================================================================
81
+ 📨 PROMPT TO SEND TO LLM
82
+ ================================================================================
83
+
84
+ {
85
+ "meta_data": {
86
+ "agent_name": "A",
87
+ "role": "You are player 'A'. Play strategically to win."
88
+ },
89
+ "task_context": {
90
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
91
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
92
+ },
93
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}",
94
+ "constraints": {
95
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
96
+ "allowed_actions": [
97
+ {
98
+ "action": "place_settlement",
99
+ "description": "Place your starting settlement on an available node",
100
+ "example_parameters": {
101
+ "location": "20"
102
+ }
103
+ },
104
+ {
105
+ "action": "wait_for_response",
106
+ "description": "Do nothing on the board, just chat or wait for other players",
107
+ "example_parameters": {}
108
+ }
109
+ ]
110
+ }
111
+ }
112
+
113
+ ================================================================================
114
+ END OF PROMPT
115
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/B/prompts/prompt_1.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "B",
34
+ "role": "You are player 'B'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player A is placing their first settlement.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
41
+ }
42
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/B/prompts/prompt_1.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER B
3
+ Prompt #1
4
+ Generated: 2026-01-04 10:43:57
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "B",
45
+ "role": "You are player 'B'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player A is placing their first settlement.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
52
+ }
53
+
54
+ ================================================================================
55
+ END OF PROMPT
56
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/B/prompts/prompt_2.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "B",
34
+ "role": "You are player 'B'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player A is placing their first settlement.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
41
+ }
42
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/B/prompts/prompt_2.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER B
3
+ Prompt #2
4
+ Generated: 2026-01-04 10:44:00
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "B",
45
+ "role": "You are player 'B'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player A is placing their first settlement.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
52
+ }
53
+
54
+ ================================================================================
55
+ END OF PROMPT
56
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/C/prompts/prompt_1.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "C",
34
+ "role": "You are player 'C'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player A is placing their first settlement.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
41
+ }
42
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/C/prompts/prompt_1.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER C
3
+ Prompt #1
4
+ Generated: 2026-01-04 10:43:57
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "C",
45
+ "role": "You are player 'C'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player A is placing their first settlement.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
52
+ }
53
+
54
+ ================================================================================
55
+ END OF PROMPT
56
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/C/prompts/prompt_2.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "C",
34
+ "role": "You are player 'C'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player A is placing their first settlement.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
41
+ }
42
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104336/prompts/C/prompts/prompt_2.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER C
3
+ Prompt #2
4
+ Generated: 2026-01-04 10:44:00
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "C",
45
+ "role": "You are player 'C'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player A is placing their first settlement.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"A\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"A\":{\"vp\":0,\"res\":{}},\"B\":{\"vp\":0,\"res\":{}},\"C\":{\"vp\":0,\"res\":{}}}}"
52
+ }
53
+
54
+ ================================================================================
55
+ END OF PROMPT
56
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104704/agent_memories.json ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ {
2
+ "ב": "Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12)."
3
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104704/chat_history.json ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "messages": [
3
+ {
4
+ "msg": 1,
5
+ "player": "ב",
6
+ "message": "I am looking forward to seeing where you settle, \">\"!"
7
+ },
8
+ {
9
+ "msg": 2,
10
+ "player": "ב",
11
+ "message": "Player 'ש' builds a road from 21 to 10."
12
+ },
13
+ {
14
+ "msg": 3,
15
+ "player": "נ",
16
+ "message": "I am placing my settlement and road now."
17
+ },
18
+ {
19
+ "msg": 4,
20
+ "player": "ש",
21
+ "message": "My first road is placed!"
22
+ },
23
+ {
24
+ "msg": 5,
25
+ "player": "ב",
26
+ "message": "I'll start at a strong wheat spot."
27
+ }
28
+ ]
29
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104704/player_ב.md ADDED
@@ -0,0 +1,405 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # 🤖 AI Agent Log - Player ב
2
+
3
+ ---
4
+
5
+ **Session:** `session_20260104_104704`
6
+
7
+ **Model:** `models/gemini-2.5-flash`
8
+
9
+ **Started:** 2026-01-04 10:47:17
10
+
11
+ ---
12
+
13
+
14
+ ## 🔄 Request #1
15
+
16
+ **Timestamp:** 2026-01-04 10:47:17
17
+
18
+
19
+ <details>
20
+ <summary><strong>📋 Expected Response Schema</strong></summary>
21
+
22
+ ```json
23
+ {
24
+ "type": "object",
25
+ "required": [
26
+ "internal_thinking"
27
+ ],
28
+ "properties": {
29
+ "internal_thinking": {
30
+ "type": "string",
31
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
32
+ "minLength": 30
33
+ },
34
+ "note_to_self": {
35
+ "type": "string",
36
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
37
+ "maxLength": 100
38
+ },
39
+ "say_outloud": {
40
+ "type": "string",
41
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
42
+ "maxLength": 100
43
+ }
44
+ },
45
+ "propertyOrdering": [
46
+ "internal_thinking",
47
+ "note_to_self",
48
+ "say_outloud"
49
+ ]
50
+ }
51
+ ```
52
+ </details>
53
+
54
+ <details>
55
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
56
+
57
+ ```json
58
+ {
59
+ "meta_data": {
60
+ "agent_name": "ב",
61
+ "role": "You are player 'ב'. Play strategically to win."
62
+ },
63
+ "task_context": {
64
+ "what_just_happened": "Player ש is placing their first settlement.",
65
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
66
+ },
67
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
68
+ }
69
+ ```
70
+ </details>
71
+
72
+
73
+ ## 🔄 Request #2
74
+
75
+ **Timestamp:** 2026-01-04 10:49:17
76
+
77
+
78
+ <details>
79
+ <summary><strong>📋 Expected Response Schema</strong></summary>
80
+
81
+ ```json
82
+ {
83
+ "type": "object",
84
+ "required": [
85
+ "internal_thinking"
86
+ ],
87
+ "properties": {
88
+ "internal_thinking": {
89
+ "type": "string",
90
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
91
+ "minLength": 30
92
+ },
93
+ "note_to_self": {
94
+ "type": "string",
95
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
96
+ "maxLength": 100
97
+ },
98
+ "say_outloud": {
99
+ "type": "string",
100
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
101
+ "maxLength": 100
102
+ }
103
+ },
104
+ "propertyOrdering": [
105
+ "internal_thinking",
106
+ "note_to_self",
107
+ "say_outloud"
108
+ ]
109
+ }
110
+ ```
111
+ </details>
112
+
113
+ <details>
114
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
115
+
116
+ ```json
117
+ {
118
+ "meta_data": {
119
+ "agent_name": "ב",
120
+ "role": "You are player 'ב'. Play strategically to win."
121
+ },
122
+ "task_context": {
123
+ "what_just_happened": "Player ש is placing their first settlement.",
124
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
125
+ },
126
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
127
+ }
128
+ ```
129
+ </details>
130
+
131
+
132
+ ### ✅ Response Received
133
+
134
+ - **Latency:** 12.26s
135
+ - **Tokens:** 904 (prompt: 690, completion: 214)
136
+
137
+ <details>
138
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
139
+
140
+ ```json
141
+ {"internal_thinking": "It is player \"\"\".\nI am player \"ב\".\nPlayer \">\". I need to observe where player \">\".\nMy strategy is to aim for a settlement location that provides a good mix of resources (Wood, Brick, Sheep, Wheat, Ore) with high-probability numbers (6, 8, 5, 9).\n\nTop priority nodes based on hexes and numbers:\n1. Node 10 (Hexes 5,4,1: B6, S8, W12) - Excellent resource diversity and strong numbers.\n2. Node 20 (Hexes 9,5,4: W11, B6, S8) - Excellent resource diversity and strong numbers.\n3. Node 19 (Hexes 9,8,4: W11, B10, S8) - Excellent resource diversity and strong numbers.\n4. Node 11 (Hexes 5,2,1: B6, S5, W12) - Excellent resource diversity and strong numbers.\n\nI will wait for player \">\" to make their move and then adapt my strategy for my turn.", "say_outloud": "I am looking forward to seeing where you settle, \">\"!"}
142
+ ```
143
+ </details>
144
+
145
+
146
+ ### ✅ Parse Success
147
+
148
+
149
+ ### 🎯 AI Response
150
+
151
+ #### 💭 Internal Thinking
152
+
153
+ > It is player """.
154
+ I am player "ב".
155
+ Player ">". I need to observe where player ">".
156
+ My strategy is to aim for a settlement location that provides a good mix of resources (Wood, Brick, Sheep, Wheat, Ore) with high-probability numbers (6, 8, 5, 9).
157
+
158
+ Top priority nodes based on hexes and numbers:
159
+ 1. Node 10 (Hexes 5,4,1: B6, S8, W12) - Excellent resource diversity and strong numbers.
160
+ 2. Node 20 (Hexes 9,5,4: W11, B6, S8) - Excellent resource diversity and strong numbers.
161
+ 3. Node 19 (Hexes 9,8,4: W11, B10, S8) - Excellent resource diversity and strong numbers.
162
+ 4. Node 11 (Hexes 5,2,1: B6, S5, W12) - Excellent resource diversity and strong numbers.
163
+
164
+ I will wait for player ">" to make their move and then adapt my strategy for my turn.
165
+
166
+ #### 💬 Says Out Loud
167
+
168
+ **"I am looking forward to seeing where you settle, ">"!"**
169
+
170
+
171
+ <details>
172
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
173
+
174
+ ```json
175
+ {
176
+ "internal_thinking": "It is player \"\"\".\nI am player \"ב\".\nPlayer \">\". I need to observe where player \">\".\nMy strategy is to aim for a settlement location that provides a good mix of resources (Wood, Brick, Sheep, Wheat, Ore) with high-probability numbers (6, 8, 5, 9).\n\nTop priority nodes based on hexes and numbers:\n1. Node 10 (Hexes 5,4,1: B6, S8, W12) - Excellent resource diversity and strong numbers.\n2. Node 20 (Hexes 9,5,4: W11, B6, S8) - Excellent resource diversity and strong numbers.\n3. Node 19 (Hexes 9,8,4: W11, B10, S8) - Excellent resource diversity and strong numbers.\n4. Node 11 (Hexes 5,2,1: B6, S5, W12) - Excellent resource diversity and strong numbers.\n\nI will wait for player \">\" to make their move and then adapt my strategy for my turn.",
177
+ "say_outloud": "I am looking forward to seeing where you settle, \">\"!"
178
+ }
179
+ ```
180
+ </details>
181
+
182
+
183
+ ## 🔄 Request #2
184
+
185
+ **Timestamp:** 2026-01-04 10:49:36
186
+
187
+
188
+ <details>
189
+ <summary><strong>📋 Expected Response Schema</strong></summary>
190
+
191
+ ```json
192
+ {
193
+ "type": "object",
194
+ "required": [
195
+ "internal_thinking"
196
+ ],
197
+ "properties": {
198
+ "internal_thinking": {
199
+ "type": "string",
200
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
201
+ "minLength": 30
202
+ },
203
+ "note_to_self": {
204
+ "type": "string",
205
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
206
+ "maxLength": 100
207
+ },
208
+ "say_outloud": {
209
+ "type": "string",
210
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
211
+ "maxLength": 100
212
+ }
213
+ },
214
+ "propertyOrdering": [
215
+ "internal_thinking",
216
+ "note_to_self",
217
+ "say_outloud"
218
+ ]
219
+ }
220
+ ```
221
+ </details>
222
+
223
+ <details>
224
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
225
+
226
+ ```json
227
+ {
228
+ "meta_data": {
229
+ "agent_name": "ב",
230
+ "role": "You are player 'ב'. Play strategically to win."
231
+ },
232
+ "task_context": {
233
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
234
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
235
+ },
236
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
237
+ }
238
+ ```
239
+ </details>
240
+
241
+
242
+ ### ✅ Response Received
243
+
244
+ - **Latency:** 9.41s
245
+ - **Tokens:** 905 (prompt: 710, completion: 195)
246
+
247
+ <details>
248
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
249
+
250
+ ```json
251
+ {"internal_thinking": "Player \"ש\" has placed their first settlement at node 21 (W11, B6, S8). To maximize their resource potential for the second settlement, they should place their road towards a node with high-value resources. Node 10 (B6, S8, W12) is the best option as it provides excellent numbers (6, 8, 12) and complements their current resources well. Placing a road from 21 to 10 ensures they have a path to this spot. As player '\b', I am making the optimal move for 'ש' as instructed.", "note_to_self": "Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12).", "say_outloud": "Player 'ש' builds a road from 21 to 10."}
252
+ ```
253
+ </details>
254
+
255
+
256
+ ### ✅ Parse Success
257
+
258
+
259
+ ### 🎯 AI Response
260
+
261
+ #### 💭 Internal Thinking
262
+
263
+ > Player "ש" has placed their first settlement at node 21 (W11, B6, S8). To maximize their resource potential for the second settlement, they should place their road towards a node with high-value resources. Node 10 (B6, S8, W12) is the best option as it provides excellent numbers (6, 8, 12) and complements their current resources well. Placing a road from 21 to 10 ensures they have a path to this spot. As player '', I am making the optimal move for 'ש' as instructed.
264
+
265
+ #### 📝 Note to Self
266
+
267
+ *"Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12)."*
268
+
269
+ #### 💬 Says Out Loud
270
+
271
+ **"Player 'ש' builds a road from 21 to 10."**
272
+
273
+
274
+ <details>
275
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
276
+
277
+ ```json
278
+ {
279
+ "internal_thinking": "Player \"ש\" has placed their first settlement at node 21 (W11, B6, S8). To maximize their resource potential for the second settlement, they should place their road towards a node with high-value resources. Node 10 (B6, S8, W12) is the best option as it provides excellent numbers (6, 8, 12) and complements their current resources well. Placing a road from 21 to 10 ensures they have a path to this spot. As player '\b', I am making the optimal move for 'ש' as instructed.",
280
+ "note_to_self": "Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12).",
281
+ "say_outloud": "Player 'ש' builds a road from 21 to 10."
282
+ }
283
+ ```
284
+ </details>
285
+
286
+
287
+ ## 🔄 Request #2
288
+
289
+ **Timestamp:** 2026-01-04 10:50:21
290
+
291
+
292
+ <details>
293
+ <summary><strong>📋 Expected Response Schema</strong></summary>
294
+
295
+ ```json
296
+ {
297
+ "type": "object",
298
+ "required": [
299
+ "internal_thinking"
300
+ ],
301
+ "properties": {
302
+ "internal_thinking": {
303
+ "type": "string",
304
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
305
+ "minLength": 30
306
+ },
307
+ "note_to_self": {
308
+ "type": "string",
309
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
310
+ "maxLength": 100
311
+ },
312
+ "say_outloud": {
313
+ "type": "string",
314
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
315
+ "maxLength": 100
316
+ }
317
+ },
318
+ "propertyOrdering": [
319
+ "internal_thinking",
320
+ "note_to_self",
321
+ "say_outloud"
322
+ ]
323
+ }
324
+ ```
325
+ </details>
326
+
327
+ <details>
328
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
329
+
330
+ ```json
331
+ {
332
+ "meta_data": {
333
+ "agent_name": "ב",
334
+ "role": "You are player 'ב'. Play strategically to win."
335
+ },
336
+ "task_context": {
337
+ "what_just_happened": "Player ש is placing their first settlement.",
338
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
339
+ },
340
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
341
+ }
342
+ ```
343
+ </details>
344
+
345
+
346
+ ### ✅ Response Received
347
+
348
+ - **Latency:** 29.56s
349
+ - **Tokens:** 826 (prompt: 690, completion: 136)
350
+
351
+ <details>
352
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
353
+
354
+ ```json
355
+ {"internal_thinking": "It's the first round of settlement placement. My goal is to secure high-yield resources and strategic ports. Node 16 offers Wheat on 8 and Wheat on 6, which are excellent high-probability numbers. Additionally, it provides access to an Ore 2:1 port. This combination gives me a strong early wheat income and a valuable port for converting excess wheat into ore, crucial for building cities later. This provides a strong foundation for future development and expansion.", "say_outloud": "I'll start at a strong wheat spot."}
356
+ ```
357
+ </details>
358
+
359
+
360
+ ### ✅ Parse Success
361
+
362
+
363
+ ### 🎯 AI Response
364
+
365
+ #### 💭 Internal Thinking
366
+
367
+ > It's the first round of settlement placement. My goal is to secure high-yield resources and strategic ports. Node 16 offers Wheat on 8 and Wheat on 6, which are excellent high-probability numbers. Additionally, it provides access to an Ore 2:1 port. This combination gives me a strong early wheat income and a valuable port for converting excess wheat into ore, crucial for building cities later. This provides a strong foundation for future development and expansion.
368
+
369
+ #### 💬 Says Out Loud
370
+
371
+ **"I'll start at a strong wheat spot."**
372
+
373
+
374
+ <details>
375
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
376
+
377
+ ```json
378
+ {
379
+ "internal_thinking": "It's the first round of settlement placement. My goal is to secure high-yield resources and strategic ports. Node 16 offers Wheat on 8 and Wheat on 6, which are excellent high-probability numbers. Additionally, it provides access to an Ore 2:1 port. This combination gives me a strong early wheat income and a valuable port for converting excess wheat into ore, crucial for building cities later. This provides a strong foundation for future development and expansion.",
380
+ "say_outloud": "I'll start at a strong wheat spot."
381
+ }
382
+ ```
383
+ </details>
384
+
385
+
386
+ ### ✅ Response Received
387
+
388
+ - **Latency:** 242.83s
389
+ - **Tokens:** 14981 (prompt: 690, completion: 14291)
390
+
391
+ <details>
392
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
393
+
394
+ ```json
395
+ {"internal_thinking":"Player 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\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t
396
+ ```
397
+ </details>
398
+
399
+
400
+ ### ❌ Parse Error
401
+
402
+ **Error:** Could not find valid JSON in response
403
+
404
+ **Raw response preview:** `{"internal_thinking":"Player \n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\...`
405
+
examples/ai_testing/my_games/ai_logs/session_20260104_104704/player_נ.md ADDED
@@ -0,0 +1,370 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # 🤖 AI Agent Log - Player נ
2
+
3
+ ---
4
+
5
+ **Session:** `session_20260104_104704`
6
+
7
+ **Model:** `models/gemini-2.5-flash`
8
+
9
+ **Started:** 2026-01-04 10:47:17
10
+
11
+ ---
12
+
13
+
14
+ ## 🔄 Request #1
15
+
16
+ **Timestamp:** 2026-01-04 10:47:17
17
+
18
+
19
+ <details>
20
+ <summary><strong>📋 Expected Response Schema</strong></summary>
21
+
22
+ ```json
23
+ {
24
+ "type": "object",
25
+ "required": [
26
+ "internal_thinking"
27
+ ],
28
+ "properties": {
29
+ "internal_thinking": {
30
+ "type": "string",
31
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
32
+ "minLength": 30
33
+ },
34
+ "note_to_self": {
35
+ "type": "string",
36
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
37
+ "maxLength": 100
38
+ },
39
+ "say_outloud": {
40
+ "type": "string",
41
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
42
+ "maxLength": 100
43
+ }
44
+ },
45
+ "propertyOrdering": [
46
+ "internal_thinking",
47
+ "note_to_self",
48
+ "say_outloud"
49
+ ]
50
+ }
51
+ ```
52
+ </details>
53
+
54
+ <details>
55
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
56
+
57
+ ```json
58
+ {
59
+ "meta_data": {
60
+ "agent_name": "נ",
61
+ "role": "You are player 'נ'. Play strategically to win."
62
+ },
63
+ "task_context": {
64
+ "what_just_happened": "Player ש is placing their first settlement.",
65
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
66
+ },
67
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
68
+ }
69
+ ```
70
+ </details>
71
+
72
+
73
+ ### ✅ Response Received
74
+
75
+ - **Latency:** 31.51s
76
+ - **Tokens:** 992 (prompt: 690, completion: 302)
77
+
78
+ <details>
79
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
80
+
81
+ ```json
82
+ {"internal_thinking": "Player \"ש\" is currently placing their first settlement. I need to identify the best available spots for my first settlement. My strategy is to prioritize locations with high-probability numbers (6, 8, 5, 9), diverse resources (Wood, Brick, Sheep, Wheat, Ore), and ideally access to a port. The most attractive spots are: 1. Node 20 (W11, B6, S8) offering Wood, Brick, and Sheep, with a potential road to Node 9 for a ?3 port. This spot has excellent numbers (6, 8, 11) and covers key building resources. 2. Node 10 (B6, S8, W12) offering Brick, Sheep, and Wood, also with a potential road to Node 9 for a ?3 port. Similar to Node 20 but W12 is weaker. 3. Node 43 (O2, Wh9, Wh6) offering Ore and Wheat, with a potential road to Node 52 for a ?3 port. This spot is strong for Wheat and provides Ore. 4. Node 26 (S4, O3, Wh8) offering Sheep, Ore, and Wheat, with a potential road to Node 27 for a ?3 port. This spot is strong for Wheat, Sheep, and Ore. My primary target will be Node 20 for its balanced high-yield production of W, B, S. If Node 20 is taken by \"ש\", I will then consider Node 10. If both are taken, I'll pivot to secure Wheat and Ore production from Node 43 or Node 26."}
83
+ ```
84
+ </details>
85
+
86
+
87
+ ### ✅ Parse Success
88
+
89
+
90
+ ### 🎯 AI Response
91
+
92
+ #### 💭 Internal Thinking
93
+
94
+ > Player "ש" is currently placing their first settlement. I need to identify the best available spots for my first settlement. My strategy is to prioritize locations with high-probability numbers (6, 8, 5, 9), diverse resources (Wood, Brick, Sheep, Wheat, Ore), and ideally access to a port. The most attractive spots are: 1. Node 20 (W11, B6, S8) offering Wood, Brick, and Sheep, with a potential road to Node 9 for a ?3 port. This spot has excellent numbers (6, 8, 11) and covers key building resources. 2. Node 10 (B6, S8, W12) offering Brick, Sheep, and Wood, also with a potential road to Node 9 for a ?3 port. Similar to Node 20 but W12 is weaker. 3. Node 43 (O2, Wh9, Wh6) offering Ore and Wheat, with a potential road to Node 52 for a ?3 port. This spot is strong for Wheat and provides Ore. 4. Node 26 (S4, O3, Wh8) offering Sheep, Ore, and Wheat, with a potential road to Node 27 for a ?3 port. This spot is strong for Wheat, Sheep, and Ore. My primary target will be Node 20 for its balanced high-yield production of W, B, S. If Node 20 is taken by "ש", I will then consider Node 10. If both are taken, I'll pivot to secure Wheat and Ore production from Node 43 or Node 26.
95
+
96
+
97
+ <details>
98
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
99
+
100
+ ```json
101
+ {
102
+ "internal_thinking": "Player \"ש\" is currently placing their first settlement. I need to identify the best available spots for my first settlement. My strategy is to prioritize locations with high-probability numbers (6, 8, 5, 9), diverse resources (Wood, Brick, Sheep, Wheat, Ore), and ideally access to a port. The most attractive spots are: 1. Node 20 (W11, B6, S8) offering Wood, Brick, and Sheep, with a potential road to Node 9 for a ?3 port. This spot has excellent numbers (6, 8, 11) and covers key building resources. 2. Node 10 (B6, S8, W12) offering Brick, Sheep, and Wood, also with a potential road to Node 9 for a ?3 port. Similar to Node 20 but W12 is weaker. 3. Node 43 (O2, Wh9, Wh6) offering Ore and Wheat, with a potential road to Node 52 for a ?3 port. This spot is strong for Wheat and provides Ore. 4. Node 26 (S4, O3, Wh8) offering Sheep, Ore, and Wheat, with a potential road to Node 27 for a ?3 port. This spot is strong for Wheat, Sheep, and Ore. My primary target will be Node 20 for its balanced high-yield production of W, B, S. If Node 20 is taken by \"ש\", I will then consider Node 10. If both are taken, I'll pivot to secure Wheat and Ore production from Node 43 or Node 26."
103
+ }
104
+ ```
105
+ </details>
106
+
107
+
108
+ ## 🔄 Request #2
109
+
110
+ **Timestamp:** 2026-01-04 10:49:17
111
+
112
+
113
+ <details>
114
+ <summary><strong>📋 Expected Response Schema</strong></summary>
115
+
116
+ ```json
117
+ {
118
+ "type": "object",
119
+ "required": [
120
+ "internal_thinking"
121
+ ],
122
+ "properties": {
123
+ "internal_thinking": {
124
+ "type": "string",
125
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
126
+ "minLength": 30
127
+ },
128
+ "note_to_self": {
129
+ "type": "string",
130
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
131
+ "maxLength": 100
132
+ },
133
+ "say_outloud": {
134
+ "type": "string",
135
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
136
+ "maxLength": 100
137
+ }
138
+ },
139
+ "propertyOrdering": [
140
+ "internal_thinking",
141
+ "note_to_self",
142
+ "say_outloud"
143
+ ]
144
+ }
145
+ ```
146
+ </details>
147
+
148
+ <details>
149
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
150
+
151
+ ```json
152
+ {
153
+ "meta_data": {
154
+ "agent_name": "נ",
155
+ "role": "You are player 'נ'. Play strategically to win."
156
+ },
157
+ "task_context": {
158
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
159
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
160
+ },
161
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
162
+ }
163
+ ```
164
+ </details>
165
+
166
+
167
+ ### ✅ Response Received
168
+
169
+ - **Latency:** 18.02s
170
+ - **Tokens:** 892 (prompt: 710, completion: 182)
171
+
172
+ <details>
173
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
174
+
175
+ ```json
176
+ {"internal_thinking": "Player \"ש\" placed their first settlement at node 21, yielding Wood 11, Brick 6, and Sheep 8. They are now placing their first road. Possible roads are 21-20, 21-22, or 21-10. Node 10 (B6, S8, W12) seems like the strongest road choice for them. As player \"נ\", I am next to place my first settlement and road. I need to identify strong starting positions. My top choices are Node 41 (Ore 5, Wheat 9, Brick 10), Node 25 (Sheep 4, Ore 3, Wheat 8), and Node 30 (Brick 10, Wood 11, Wheat 8). Node 41 offers excellent resource numbers and a good combination of Ore, Wheat, and Brick, which complements \"ש\"'s starting resources (Wood, Brick, Sheep) well. I will plan to place my first settlement at node 41."}
177
+ ```
178
+ </details>
179
+
180
+
181
+ ### ✅ Parse Success
182
+
183
+
184
+ ### 🎯 AI Response
185
+
186
+ #### 💭 Internal Thinking
187
+
188
+ > Player "ש" placed their first settlement at node 21, yielding Wood 11, Brick 6, and Sheep 8. They are now placing their first road. Possible roads are 21-20, 21-22, or 21-10. Node 10 (B6, S8, W12) seems like the strongest road choice for them. As player "נ", I am next to place my first settlement and road. I need to identify strong starting positions. My top choices are Node 41 (Ore 5, Wheat 9, Brick 10), Node 25 (Sheep 4, Ore 3, Wheat 8), and Node 30 (Brick 10, Wood 11, Wheat 8). Node 41 offers excellent resource numbers and a good combination of Ore, Wheat, and Brick, which complements "ש"'s starting resources (Wood, Brick, Sheep) well. I will plan to place my first settlement at node 41.
189
+
190
+
191
+ <details>
192
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
193
+
194
+ ```json
195
+ {
196
+ "internal_thinking": "Player \"ש\" placed their first settlement at node 21, yielding Wood 11, Brick 6, and Sheep 8. They are now placing their first road. Possible roads are 21-20, 21-22, or 21-10. Node 10 (B6, S8, W12) seems like the strongest road choice for them. As player \"נ\", I am next to place my first settlement and road. I need to identify strong starting positions. My top choices are Node 41 (Ore 5, Wheat 9, Brick 10), Node 25 (Sheep 4, Ore 3, Wheat 8), and Node 30 (Brick 10, Wood 11, Wheat 8). Node 41 offers excellent resource numbers and a good combination of Ore, Wheat, and Brick, which complements \"ש\"'s starting resources (Wood, Brick, Sheep) well. I will plan to place my first settlement at node 41."
197
+ }
198
+ ```
199
+ </details>
200
+
201
+
202
+ ## 🔄 Request #2
203
+
204
+ **Timestamp:** 2026-01-04 10:49:36
205
+
206
+
207
+ <details>
208
+ <summary><strong>📋 Expected Response Schema</strong></summary>
209
+
210
+ ```json
211
+ {
212
+ "type": "object",
213
+ "required": [
214
+ "internal_thinking"
215
+ ],
216
+ "properties": {
217
+ "internal_thinking": {
218
+ "type": "string",
219
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
220
+ "minLength": 30
221
+ },
222
+ "note_to_self": {
223
+ "type": "string",
224
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
225
+ "maxLength": 100
226
+ },
227
+ "say_outloud": {
228
+ "type": "string",
229
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
230
+ "maxLength": 100
231
+ }
232
+ },
233
+ "propertyOrdering": [
234
+ "internal_thinking",
235
+ "note_to_self",
236
+ "say_outloud"
237
+ ]
238
+ }
239
+ ```
240
+ </details>
241
+
242
+ <details>
243
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
244
+
245
+ ```json
246
+ {
247
+ "meta_data": {
248
+ "agent_name": "נ",
249
+ "role": "You are player 'נ'. Play strategically to win."
250
+ },
251
+ "task_context": {
252
+ "what_just_happened": "Player ש is placing their first settlement.",
253
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
254
+ },
255
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
256
+ }
257
+ ```
258
+ </details>
259
+
260
+
261
+ ### ✅ Response Received
262
+
263
+ - **Latency:** 44.13s
264
+ - **Tokens:** 1114 (prompt: 690, completion: 424)
265
+
266
+ <details>
267
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
268
+
269
+ ```json
270
+ {
271
+ "internal_thinking": "Player 'ש' is placing their first settlement. As 'נ', I need to choose my first settlement strategically. I am looking for a spot with high-probability numbers, diverse resources, and good potential for future expansion or city building. My placement will influence my second settlement pick and overall strategy. I will evaluate several promising nodes.Node 41 (O5, Wh9, B10) offers Ore 5, Wheat 9, and Brick 10. The sum of probabilities for these hexes is 4+4+3=11/36. This provides a strong foundation for building cities (Ore and Wheat are crucial) and also some Brick for early roads.Node 10 (B6, S8, W12) offers Brick 6, Sheep 8, and Wood 12. The sum of probabilities is 5+5+1=11/36. This provides excellent resources for early expansion (roads and settlements).Both Node 41 and Node 10 have the same total probability (11/36) and offer a good mix of resources. Node 41 leans more towards long-term city building with Ore and Wheat, while Node 10 leans towards early expansion. Given that getting to cities faster can be a significant advantage in a 3-player game, Node 41's O/Wh focus is highly attractive. The Brick from B10 also helps with initial road building.For my road placement, I will choose a road that leads towards valuable resources or future expansion opportunities. Node 41's neighbors are 40, 42, and 31. Node 42 connects to hexes 18 (Wh9), 17 (O5), and 14 (Wh9), making it a high-yield O/Wh area. Placing a road from 41 to 42 will expand my influence into this rich O/Wh territory and potentially towards Node 50 (Wh9, O5, ?3 port). This seems like the most strategic road placement.",
272
+ "say_outloud": "I am placing my settlement and road now."
273
+ }
274
+ ```
275
+ </details>
276
+
277
+
278
+ ### ✅ Parse Success
279
+
280
+
281
+ ### 🎯 AI Response
282
+
283
+ #### 💭 Internal Thinking
284
+
285
+ > Player 'ש' is placing their first settlement. As 'נ', I need to choose my first settlement strategically. I am looking for a spot with high-probability numbers, diverse resources, and good potential for future expansion or city building. My placement will influence my second settlement pick and overall strategy. I will evaluate several promising nodes.Node 41 (O5, Wh9, B10) offers Ore 5, Wheat 9, and Brick 10. The sum of probabilities for these hexes is 4+4+3=11/36. This provides a strong foundation for building cities (Ore and Wheat are crucial) and also some Brick for early roads.Node 10 (B6, S8, W12) offers Brick 6, Sheep 8, and Wood 12. The sum of probabilities is 5+5+1=11/36. This provides excellent resources for early expansion (roads and settlements).Both Node 41 and Node 10 have the same total probability (11/36) and offer a good mix of resources. Node 41 leans more towards long-term city building with Ore and Wheat, while Node 10 leans towards early expansion. Given that getting to cities faster can be a significant advantage in a 3-player game, Node 41's O/Wh focus is highly attractive. The Brick from B10 also helps with initial road building.For my road placement, I will choose a road that leads towards valuable resources or future expansion opportunities. Node 41's neighbors are 40, 42, and 31. Node 42 connects to hexes 18 (Wh9), 17 (O5), and 14 (Wh9), making it a high-yield O/Wh area. Placing a road from 41 to 42 will expand my influence into this rich O/Wh territory and potentially towards Node 50 (Wh9, O5, ?3 port). This seems like the most strategic road placement.
286
+
287
+ #### 💬 Says Out Loud
288
+
289
+ **"I am placing my settlement and road now."**
290
+
291
+
292
+ <details>
293
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
294
+
295
+ ```json
296
+ {
297
+ "internal_thinking": "Player 'ש' is placing their first settlement. As 'נ', I need to choose my first settlement strategically. I am looking for a spot with high-probability numbers, diverse resources, and good potential for future expansion or city building. My placement will influence my second settlement pick and overall strategy. I will evaluate several promising nodes.Node 41 (O5, Wh9, B10) offers Ore 5, Wheat 9, and Brick 10. The sum of probabilities for these hexes is 4+4+3=11/36. This provides a strong foundation for building cities (Ore and Wheat are crucial) and also some Brick for early roads.Node 10 (B6, S8, W12) offers Brick 6, Sheep 8, and Wood 12. The sum of probabilities is 5+5+1=11/36. This provides excellent resources for early expansion (roads and settlements).Both Node 41 and Node 10 have the same total probability (11/36) and offer a good mix of resources. Node 41 leans more towards long-term city building with Ore and Wheat, while Node 10 leans towards early expansion. Given that getting to cities faster can be a significant advantage in a 3-player game, Node 41's O/Wh focus is highly attractive. The Brick from B10 also helps with initial road building.For my road placement, I will choose a road that leads towards valuable resources or future expansion opportunities. Node 41's neighbors are 40, 42, and 31. Node 42 connects to hexes 18 (Wh9), 17 (O5), and 14 (Wh9), making it a high-yield O/Wh area. Placing a road from 41 to 42 will expand my influence into this rich O/Wh territory and potentially towards Node 50 (Wh9, O5, ?3 port). This seems like the most strategic road placement.",
298
+ "say_outloud": "I am placing my settlement and road now."
299
+ }
300
+ ```
301
+ </details>
302
+
303
+
304
+ ## 🔄 Request #2
305
+
306
+ **Timestamp:** 2026-01-04 10:50:21
307
+
308
+
309
+ <details>
310
+ <summary><strong>📋 Expected Response Schema</strong></summary>
311
+
312
+ ```json
313
+ {
314
+ "type": "object",
315
+ "required": [
316
+ "internal_thinking"
317
+ ],
318
+ "properties": {
319
+ "internal_thinking": {
320
+ "type": "string",
321
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
322
+ "minLength": 30
323
+ },
324
+ "note_to_self": {
325
+ "type": "string",
326
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
327
+ "maxLength": 100
328
+ },
329
+ "say_outloud": {
330
+ "type": "string",
331
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
332
+ "maxLength": 100
333
+ }
334
+ },
335
+ "propertyOrdering": [
336
+ "internal_thinking",
337
+ "note_to_self",
338
+ "say_outloud"
339
+ ]
340
+ }
341
+ ```
342
+ </details>
343
+
344
+ <details>
345
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
346
+
347
+ ```json
348
+ {
349
+ "meta_data": {
350
+ "agent_name": "נ",
351
+ "role": "You are player 'נ'. Play strategically to win."
352
+ },
353
+ "task_context": {
354
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
355
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
356
+ },
357
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
358
+ "social_context": {
359
+ "recent_chat": [
360
+ {
361
+ "msg": 1,
362
+ "player": "ב",
363
+ "message": "I am looking forward to seeing where you settle, \">\"!"
364
+ }
365
+ ]
366
+ }
367
+ }
368
+ ```
369
+ </details>
370
+
examples/ai_testing/my_games/ai_logs/session_20260104_104704/player_ש.md ADDED
@@ -0,0 +1,1070 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # 🤖 AI Agent Log - Player ש
2
+
3
+ ---
4
+
5
+ **Session:** `session_20260104_104704`
6
+
7
+ **Model:** `models/gemini-2.5-flash`
8
+
9
+ **Started:** 2026-01-04 10:47:17
10
+
11
+ ---
12
+
13
+
14
+ ## 🔄 Request #1
15
+
16
+ **Timestamp:** 2026-01-04 10:47:17
17
+
18
+
19
+ <details>
20
+ <summary><strong>📋 Expected Response Schema</strong></summary>
21
+
22
+ ```json
23
+ {
24
+ "type": "object",
25
+ "required": [
26
+ "internal_thinking",
27
+ "action"
28
+ ],
29
+ "properties": {
30
+ "internal_thinking": {
31
+ "type": "string",
32
+ "description": "Private strategy. What's your plan and why?",
33
+ "minLength": 50
34
+ },
35
+ "note_to_self": {
36
+ "type": "string",
37
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
38
+ "maxLength": 100
39
+ },
40
+ "say_outloud": {
41
+ "type": "string",
42
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
43
+ "maxLength": 100
44
+ },
45
+ "action": {
46
+ "type": "object",
47
+ "required": [
48
+ "type",
49
+ "parameters"
50
+ ],
51
+ "properties": {
52
+ "type": {
53
+ "type": "string",
54
+ "description": "The action type (must match one from allowed_actions in constraints)"
55
+ },
56
+ "parameters": {
57
+ "type": "object",
58
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
59
+ "properties": {
60
+ "target": {
61
+ "type": "string",
62
+ "description": "The target of the action (if applicable)"
63
+ },
64
+ "amount": {
65
+ "type": "number",
66
+ "description": "The amount (if applicable)"
67
+ },
68
+ "location": {
69
+ "type": "string",
70
+ "description": "The location (if applicable)"
71
+ }
72
+ },
73
+ "propertyOrdering": [
74
+ "target",
75
+ "amount",
76
+ "location"
77
+ ]
78
+ }
79
+ },
80
+ "propertyOrdering": [
81
+ "type",
82
+ "parameters"
83
+ ]
84
+ }
85
+ },
86
+ "propertyOrdering": [
87
+ "internal_thinking",
88
+ "note_to_self",
89
+ "say_outloud",
90
+ "action"
91
+ ]
92
+ }
93
+ ```
94
+ </details>
95
+
96
+ <details>
97
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
98
+
99
+ ```json
100
+ {
101
+ "meta_data": {
102
+ "agent_name": "ש",
103
+ "role": "You are player 'ש'. Play strategically to win."
104
+ },
105
+ "task_context": {
106
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
107
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
108
+ },
109
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
110
+ "constraints": {
111
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
112
+ "allowed_actions": [
113
+ {
114
+ "action": "place_settlement",
115
+ "description": "Place your starting settlement on an available node",
116
+ "example_parameters": {
117
+ "location": "20"
118
+ }
119
+ },
120
+ {
121
+ "action": "wait_for_response",
122
+ "description": "Do nothing on the board, just chat or wait for other players",
123
+ "example_parameters": {}
124
+ }
125
+ ]
126
+ }
127
+ }
128
+ ```
129
+ </details>
130
+
131
+
132
+ ### ✅ Response Received
133
+
134
+ - **Latency:** 19.80s
135
+ - **Tokens:** 1067 (prompt: 833, completion: 234)
136
+
137
+ <details>
138
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
139
+
140
+ ```json
141
+ {
142
+ "internal_thinking": "As the first player in the setup phase, I need to place my settlement on a location that offers a strong combination of resources and high-probability dice rolls. I evaluated several nodes and Node 21 stands out. It is adjacent to Hexes H[9] (Wood 11), H[5] (Brick 6), and H[4] (Sheep 8). This gives me Wood, Brick, and Sheep. The Brick 6 and Sheep 8 are excellent high-probability numbers (6 and 8 are 5 pips each), providing a reliable income of critical resources for building roads and additional settlements. While Wood 11 is a lower probability, having two strong numbers for Brick and Sheep is highly advantageous for early expansion. This will allow me to quickly build roads and claim other strategic locations, including those with Wheat and Ore, which I will prioritize with my second settlement.",
143
+ "action": {
144
+ "type": "place_settlement",
145
+ "parameters": {
146
+ "location": "21"
147
+ }
148
+ }
149
+ }
150
+ ```
151
+ </details>
152
+
153
+
154
+ ### ✅ Parse Success
155
+
156
+
157
+ ### 🎯 AI Response
158
+
159
+ #### 💭 Internal Thinking
160
+
161
+ > As the first player in the setup phase, I need to place my settlement on a location that offers a strong combination of resources and high-probability dice rolls. I evaluated several nodes and Node 21 stands out. It is adjacent to Hexes H[9] (Wood 11), H[5] (Brick 6), and H[4] (Sheep 8). This gives me Wood, Brick, and Sheep. The Brick 6 and Sheep 8 are excellent high-probability numbers (6 and 8 are 5 pips each), providing a reliable income of critical resources for building roads and additional settlements. While Wood 11 is a lower probability, having two strong numbers for Brick and Sheep is highly advantageous for early expansion. This will allow me to quickly build roads and claim other strategic locations, including those with Wheat and Ore, which I will prioritize with my second settlement.
162
+
163
+ #### 🎮 Action
164
+
165
+ - **Type:** `place_settlement`
166
+
167
+ - **Parameters:** `{'location': '21'}`
168
+
169
+
170
+ <details>
171
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
172
+
173
+ ```json
174
+ {
175
+ "internal_thinking": "As the first player in the setup phase, I need to place my settlement on a location that offers a strong combination of resources and high-probability dice rolls. I evaluated several nodes and Node 21 stands out. It is adjacent to Hexes H[9] (Wood 11), H[5] (Brick 6), and H[4] (Sheep 8). This gives me Wood, Brick, and Sheep. The Brick 6 and Sheep 8 are excellent high-probability numbers (6 and 8 are 5 pips each), providing a reliable income of critical resources for building roads and additional settlements. While Wood 11 is a lower probability, having two strong numbers for Brick and Sheep is highly advantageous for early expansion. This will allow me to quickly build roads and claim other strategic locations, including those with Wheat and Ore, which I will prioritize with my second settlement.",
176
+ "action": {
177
+ "type": "place_settlement",
178
+ "parameters": {
179
+ "location": "21"
180
+ }
181
+ }
182
+ }
183
+ ```
184
+ </details>
185
+
186
+
187
+ ## 🔄 Request #2
188
+
189
+ **Timestamp:** 2026-01-04 10:49:17
190
+
191
+
192
+ <details>
193
+ <summary><strong>📋 Expected Response Schema</strong></summary>
194
+
195
+ ```json
196
+ {
197
+ "type": "object",
198
+ "required": [
199
+ "internal_thinking",
200
+ "action"
201
+ ],
202
+ "properties": {
203
+ "internal_thinking": {
204
+ "type": "string",
205
+ "description": "Private strategy. What's your plan and why?",
206
+ "minLength": 50
207
+ },
208
+ "note_to_self": {
209
+ "type": "string",
210
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
211
+ "maxLength": 100
212
+ },
213
+ "say_outloud": {
214
+ "type": "string",
215
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
216
+ "maxLength": 100
217
+ },
218
+ "action": {
219
+ "type": "object",
220
+ "required": [
221
+ "type",
222
+ "parameters"
223
+ ],
224
+ "properties": {
225
+ "type": {
226
+ "type": "string",
227
+ "description": "The action type (must match one from allowed_actions in constraints)"
228
+ },
229
+ "parameters": {
230
+ "type": "object",
231
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
232
+ "properties": {
233
+ "target": {
234
+ "type": "string",
235
+ "description": "The target of the action (if applicable)"
236
+ },
237
+ "amount": {
238
+ "type": "number",
239
+ "description": "The amount (if applicable)"
240
+ },
241
+ "location": {
242
+ "type": "string",
243
+ "description": "The location (if applicable)"
244
+ }
245
+ },
246
+ "propertyOrdering": [
247
+ "target",
248
+ "amount",
249
+ "location"
250
+ ]
251
+ }
252
+ },
253
+ "propertyOrdering": [
254
+ "type",
255
+ "parameters"
256
+ ]
257
+ }
258
+ },
259
+ "propertyOrdering": [
260
+ "internal_thinking",
261
+ "note_to_self",
262
+ "say_outloud",
263
+ "action"
264
+ ]
265
+ }
266
+ ```
267
+ </details>
268
+
269
+ <details>
270
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
271
+
272
+ ```json
273
+ {
274
+ "meta_data": {
275
+ "agent_name": "ש",
276
+ "role": "You are player 'ש'. Play strategically to win."
277
+ },
278
+ "task_context": {
279
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
280
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
281
+ },
282
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
283
+ "constraints": {
284
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
285
+ "allowed_actions": [
286
+ {
287
+ "action": "place_settlement",
288
+ "description": "Place your starting settlement on an available node",
289
+ "example_parameters": {
290
+ "location": "20"
291
+ }
292
+ },
293
+ {
294
+ "action": "wait_for_response",
295
+ "description": "Do nothing on the board, just chat or wait for other players",
296
+ "example_parameters": {}
297
+ }
298
+ ]
299
+ }
300
+ }
301
+ ```
302
+ </details>
303
+
304
+
305
+ ### ✅ Response Received
306
+
307
+ - **Latency:** 14.18s
308
+ - **Tokens:** 1021 (prompt: 833, completion: 188)
309
+
310
+ <details>
311
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
312
+
313
+ ```json
314
+ {"internal_thinking": "My goal is to place the first settlement on a node with high resource production and good resource diversity for early game expansion. I analyzed the available hexes and nodes, calculating the 'pips' (probability of dice rolls) for each resource on potential settlement locations. Node 20 connects to H[9] (W11), H[5] (B6), and H[4] (S8). This combination provides Wood, Brick, and Sheep, which are crucial for building roads and additional settlements. The pips for these hexes are: W11 (2 pips), B6 (5 pips), S8 (5 pips), totaling 12 pips. This is one of the highest yielding spots on the board, offering a strong foundation for early game development.", "action": {"type": "place_settlement", "parameters": {"location": "20"}}}
315
+ ```
316
+ </details>
317
+
318
+
319
+ ### ✅ Parse Success
320
+
321
+
322
+ ### 🎯 AI Response
323
+
324
+ #### 💭 Internal Thinking
325
+
326
+ > My goal is to place the first settlement on a node with high resource production and good resource diversity for early game expansion. I analyzed the available hexes and nodes, calculating the 'pips' (probability of dice rolls) for each resource on potential settlement locations. Node 20 connects to H[9] (W11), H[5] (B6), and H[4] (S8). This combination provides Wood, Brick, and Sheep, which are crucial for building roads and additional settlements. The pips for these hexes are: W11 (2 pips), B6 (5 pips), S8 (5 pips), totaling 12 pips. This is one of the highest yielding spots on the board, offering a strong foundation for early game development.
327
+
328
+ #### 🎮 Action
329
+
330
+ - **Type:** `place_settlement`
331
+
332
+ - **Parameters:** `{'location': '20'}`
333
+
334
+
335
+ <details>
336
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
337
+
338
+ ```json
339
+ {
340
+ "internal_thinking": "My goal is to place the first settlement on a node with high resource production and good resource diversity for early game expansion. I analyzed the available hexes and nodes, calculating the 'pips' (probability of dice rolls) for each resource on potential settlement locations. Node 20 connects to H[9] (W11), H[5] (B6), and H[4] (S8). This combination provides Wood, Brick, and Sheep, which are crucial for building roads and additional settlements. The pips for these hexes are: W11 (2 pips), B6 (5 pips), S8 (5 pips), totaling 12 pips. This is one of the highest yielding spots on the board, offering a strong foundation for early game development.",
341
+ "action": {
342
+ "type": "place_settlement",
343
+ "parameters": {
344
+ "location": "20"
345
+ }
346
+ }
347
+ }
348
+ ```
349
+ </details>
350
+
351
+
352
+ ## 🔄 Request #2
353
+
354
+ **Timestamp:** 2026-01-04 10:49:36
355
+
356
+
357
+ <details>
358
+ <summary><strong>📋 Expected Response Schema</strong></summary>
359
+
360
+ ```json
361
+ {
362
+ "type": "object",
363
+ "required": [
364
+ "internal_thinking",
365
+ "action"
366
+ ],
367
+ "properties": {
368
+ "internal_thinking": {
369
+ "type": "string",
370
+ "description": "Private strategy. What's your plan and why?",
371
+ "minLength": 50
372
+ },
373
+ "note_to_self": {
374
+ "type": "string",
375
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
376
+ "maxLength": 100
377
+ },
378
+ "say_outloud": {
379
+ "type": "string",
380
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
381
+ "maxLength": 100
382
+ },
383
+ "action": {
384
+ "type": "object",
385
+ "required": [
386
+ "type",
387
+ "parameters"
388
+ ],
389
+ "properties": {
390
+ "type": {
391
+ "type": "string",
392
+ "description": "The action type (must match one from allowed_actions in constraints)"
393
+ },
394
+ "parameters": {
395
+ "type": "object",
396
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
397
+ "properties": {
398
+ "target": {
399
+ "type": "string",
400
+ "description": "The target of the action (if applicable)"
401
+ },
402
+ "amount": {
403
+ "type": "number",
404
+ "description": "The amount (if applicable)"
405
+ },
406
+ "location": {
407
+ "type": "string",
408
+ "description": "The location (if applicable)"
409
+ }
410
+ },
411
+ "propertyOrdering": [
412
+ "target",
413
+ "amount",
414
+ "location"
415
+ ]
416
+ }
417
+ },
418
+ "propertyOrdering": [
419
+ "type",
420
+ "parameters"
421
+ ]
422
+ }
423
+ },
424
+ "propertyOrdering": [
425
+ "internal_thinking",
426
+ "note_to_self",
427
+ "say_outloud",
428
+ "action"
429
+ ]
430
+ }
431
+ ```
432
+ </details>
433
+
434
+ <details>
435
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
436
+
437
+ ```json
438
+ {
439
+ "meta_data": {
440
+ "agent_name": "ש",
441
+ "role": "You are player 'ש'. Play strategically to win."
442
+ },
443
+ "task_context": {
444
+ "what_just_happened": "You placed your first settlement at node 21. Now place a road connecting to it.",
445
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
446
+ },
447
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
448
+ "constraints": {
449
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
450
+ "allowed_actions": [
451
+ {
452
+ "action": "build_road",
453
+ "description": "Place your starting road connecting to your settlement",
454
+ "example_parameters": {
455
+ "from": "20",
456
+ "to": "21"
457
+ }
458
+ },
459
+ {
460
+ "action": "wait_for_response",
461
+ "description": "Do nothing on the board, just chat or wait for other players",
462
+ "example_parameters": {}
463
+ }
464
+ ]
465
+ }
466
+ }
467
+ ```
468
+ </details>
469
+
470
+
471
+ ### ✅ Response Received
472
+
473
+ - **Latency:** 1.98s
474
+ - **Tokens:** 915 (prompt: 837, completion: 78)
475
+
476
+ <details>
477
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
478
+
479
+ ```json
480
+ {"internal_thinking": "I have just placed my first settlement at node 21. Now I need to place a road connecting to this settlement. The possible connections from node 21 are to nodes 20, 22, and 32. I will choose to build a road from 21 to 20.", "action": {"type": "build_road", "parameters": {"target": "20-21"}}}
481
+ ```
482
+ </details>
483
+
484
+
485
+ ### ✅ Parse Success
486
+
487
+
488
+ ### 🎯 AI Response
489
+
490
+ #### 💭 Internal Thinking
491
+
492
+ > I have just placed my first settlement at node 21. Now I need to place a road connecting to this settlement. The possible connections from node 21 are to nodes 20, 22, and 32. I will choose to build a road from 21 to 20.
493
+
494
+ #### 🎮 Action
495
+
496
+ - **Type:** `build_road`
497
+
498
+ - **Parameters:** `{'target': '20-21'}`
499
+
500
+
501
+ <details>
502
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
503
+
504
+ ```json
505
+ {
506
+ "internal_thinking": "I have just placed my first settlement at node 21. Now I need to place a road connecting to this settlement. The possible connections from node 21 are to nodes 20, 22, and 32. I will choose to build a road from 21 to 20.",
507
+ "action": {
508
+ "type": "build_road",
509
+ "parameters": {
510
+ "target": "20-21"
511
+ }
512
+ }
513
+ }
514
+ ```
515
+ </details>
516
+
517
+
518
+ ## 🔄 Request #2
519
+
520
+ **Timestamp:** 2026-01-04 10:49:38
521
+
522
+
523
+ <details>
524
+ <summary><strong>📋 Expected Response Schema</strong></summary>
525
+
526
+ ```json
527
+ {
528
+ "type": "object",
529
+ "required": [
530
+ "internal_thinking",
531
+ "action"
532
+ ],
533
+ "properties": {
534
+ "internal_thinking": {
535
+ "type": "string",
536
+ "description": "Private strategy. What's your plan and why?",
537
+ "minLength": 50
538
+ },
539
+ "note_to_self": {
540
+ "type": "string",
541
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
542
+ "maxLength": 100
543
+ },
544
+ "say_outloud": {
545
+ "type": "string",
546
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
547
+ "maxLength": 100
548
+ },
549
+ "action": {
550
+ "type": "object",
551
+ "required": [
552
+ "type",
553
+ "parameters"
554
+ ],
555
+ "properties": {
556
+ "type": {
557
+ "type": "string",
558
+ "description": "The action type (must match one from allowed_actions in constraints)"
559
+ },
560
+ "parameters": {
561
+ "type": "object",
562
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
563
+ "properties": {
564
+ "target": {
565
+ "type": "string",
566
+ "description": "The target of the action (if applicable)"
567
+ },
568
+ "amount": {
569
+ "type": "number",
570
+ "description": "The amount (if applicable)"
571
+ },
572
+ "location": {
573
+ "type": "string",
574
+ "description": "The location (if applicable)"
575
+ }
576
+ },
577
+ "propertyOrdering": [
578
+ "target",
579
+ "amount",
580
+ "location"
581
+ ]
582
+ }
583
+ },
584
+ "propertyOrdering": [
585
+ "type",
586
+ "parameters"
587
+ ]
588
+ }
589
+ },
590
+ "propertyOrdering": [
591
+ "internal_thinking",
592
+ "note_to_self",
593
+ "say_outloud",
594
+ "action"
595
+ ]
596
+ }
597
+ ```
598
+ </details>
599
+
600
+ <details>
601
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
602
+
603
+ ```json
604
+ {
605
+ "meta_data": {
606
+ "agent_name": "ש",
607
+ "role": "You are player 'ש'. Play strategically to win."
608
+ },
609
+ "task_context": {
610
+ "what_just_happened": "You placed your first settlement at node 21. Now place a road connecting to it.",
611
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
612
+ },
613
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
614
+ "social_context": {
615
+ "recent_chat": [
616
+ {
617
+ "msg": 1,
618
+ "player": "ב",
619
+ "message": "I am looking forward to seeing where you settle, \">\"!"
620
+ }
621
+ ]
622
+ },
623
+ "constraints": {
624
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
625
+ "allowed_actions": [
626
+ {
627
+ "action": "build_road",
628
+ "description": "Place your starting road connecting to your settlement",
629
+ "example_parameters": {
630
+ "from": "20",
631
+ "to": "21"
632
+ }
633
+ },
634
+ {
635
+ "action": "wait_for_response",
636
+ "description": "Do nothing on the board, just chat or wait for other players",
637
+ "example_parameters": {}
638
+ }
639
+ ]
640
+ }
641
+ }
642
+ ```
643
+ </details>
644
+
645
+
646
+ ### ✅ Response Received
647
+
648
+ - **Latency:** 2.00s
649
+ - **Tokens:** 930 (prompt: 872, completion: 58)
650
+
651
+ <details>
652
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
653
+
654
+ ```json
655
+ {"internal_thinking":"I need to place a road connecting to my first settlement at node 21. Node 21 has neighbors 20, 22, and 10. I will choose to build a road to node 20.","action":{"type":"build_road","parameters":{"target":"21_20"}}}
656
+ ```
657
+ </details>
658
+
659
+
660
+ ### ✅ Parse Success
661
+
662
+
663
+ ### 🎯 AI Response
664
+
665
+ #### 💭 Internal Thinking
666
+
667
+ > I need to place a road connecting to my first settlement at node 21. Node 21 has neighbors 20, 22, and 10. I will choose to build a road to node 20.
668
+
669
+ #### 🎮 Action
670
+
671
+ - **Type:** `build_road`
672
+
673
+ - **Parameters:** `{'target': '21_20'}`
674
+
675
+
676
+ <details>
677
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
678
+
679
+ ```json
680
+ {
681
+ "internal_thinking": "I need to place a road connecting to my first settlement at node 21. Node 21 has neighbors 20, 22, and 10. I will choose to build a road to node 20.",
682
+ "action": {
683
+ "type": "build_road",
684
+ "parameters": {
685
+ "target": "21_20"
686
+ }
687
+ }
688
+ }
689
+ ```
690
+ </details>
691
+
692
+
693
+ ## 🔄 Request #2
694
+
695
+ **Timestamp:** 2026-01-04 10:50:21
696
+
697
+
698
+ <details>
699
+ <summary><strong>📋 Expected Response Schema</strong></summary>
700
+
701
+ ```json
702
+ {
703
+ "type": "object",
704
+ "required": [
705
+ "internal_thinking",
706
+ "action"
707
+ ],
708
+ "properties": {
709
+ "internal_thinking": {
710
+ "type": "string",
711
+ "description": "Private strategy. What's your plan and why?",
712
+ "minLength": 50
713
+ },
714
+ "note_to_self": {
715
+ "type": "string",
716
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
717
+ "maxLength": 100
718
+ },
719
+ "say_outloud": {
720
+ "type": "string",
721
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
722
+ "maxLength": 100
723
+ },
724
+ "action": {
725
+ "type": "object",
726
+ "required": [
727
+ "type",
728
+ "parameters"
729
+ ],
730
+ "properties": {
731
+ "type": {
732
+ "type": "string",
733
+ "description": "The action type (must match one from allowed_actions in constraints)"
734
+ },
735
+ "parameters": {
736
+ "type": "object",
737
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
738
+ "properties": {
739
+ "target": {
740
+ "type": "string",
741
+ "description": "The target of the action (if applicable)"
742
+ },
743
+ "amount": {
744
+ "type": "number",
745
+ "description": "The amount (if applicable)"
746
+ },
747
+ "location": {
748
+ "type": "string",
749
+ "description": "The location (if applicable)"
750
+ }
751
+ },
752
+ "propertyOrdering": [
753
+ "target",
754
+ "amount",
755
+ "location"
756
+ ]
757
+ }
758
+ },
759
+ "propertyOrdering": [
760
+ "type",
761
+ "parameters"
762
+ ]
763
+ }
764
+ },
765
+ "propertyOrdering": [
766
+ "internal_thinking",
767
+ "note_to_self",
768
+ "say_outloud",
769
+ "action"
770
+ ]
771
+ }
772
+ ```
773
+ </details>
774
+
775
+ <details>
776
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
777
+
778
+ ```json
779
+ {
780
+ "meta_data": {
781
+ "agent_name": "ש",
782
+ "role": "You are player 'ש'. Play strategically to win."
783
+ },
784
+ "task_context": {
785
+ "what_just_happened": "You placed your first settlement at node 21. Now place a road connecting to it.",
786
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
787
+ },
788
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
789
+ "social_context": {
790
+ "recent_chat": [
791
+ {
792
+ "msg": 1,
793
+ "player": "ב",
794
+ "message": "I am looking forward to seeing where you settle, \">\"!"
795
+ },
796
+ {
797
+ "msg": 2,
798
+ "player": "ב",
799
+ "message": "Player 'ש' builds a road from 21 to 10."
800
+ }
801
+ ]
802
+ },
803
+ "constraints": {
804
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
805
+ "allowed_actions": [
806
+ {
807
+ "action": "build_road",
808
+ "description": "Place your starting road connecting to your settlement",
809
+ "example_parameters": {
810
+ "from": "20",
811
+ "to": "21"
812
+ }
813
+ },
814
+ {
815
+ "action": "wait_for_response",
816
+ "description": "Do nothing on the board, just chat or wait for other players",
817
+ "example_parameters": {}
818
+ }
819
+ ]
820
+ }
821
+ }
822
+ ```
823
+ </details>
824
+
825
+
826
+ ### ✅ Response Received
827
+
828
+ - **Latency:** 8.33s
829
+ - **Tokens:** 1109 (prompt: 895, completion: 214)
830
+
831
+ <details>
832
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
833
+
834
+ ```json
835
+ {"internal_thinking": "My first settlement is at node 21, providing Wood (11), Brick (6), and Sheep (8). I need to place a road connecting to it. The available nodes for road placement are 20, 22, and 10. Node 20 shares the same hexes as node 21, so building a road there would not expand my resource access. Node 10 gives access to Wood (12), Brick (6), and Sheep (8). Node 22 gives access to Ore (3), Wood (3), and Brick (6). Comparing node 10 and node 22, node 22 offers new resources (Ore and Wood) on better numbers (3) than node 10's Wood (12). Therefore, building a road to node 22 is strategically better to expand my resource diversity and access to good production numbers. The comment from player 'ב' about building to 10 is noted but not followed as it's not the optimal move.", "action": {"type": "build_road", "parameters": {"target": "22"}}}
836
+ ```
837
+ </details>
838
+
839
+
840
+ ### ✅ Parse Success
841
+
842
+
843
+ ### 🎯 AI Response
844
+
845
+ #### 💭 Internal Thinking
846
+
847
+ > My first settlement is at node 21, providing Wood (11), Brick (6), and Sheep (8). I need to place a road connecting to it. The available nodes for road placement are 20, 22, and 10. Node 20 shares the same hexes as node 21, so building a road there would not expand my resource access. Node 10 gives access to Wood (12), Brick (6), and Sheep (8). Node 22 gives access to Ore (3), Wood (3), and Brick (6). Comparing node 10 and node 22, node 22 offers new resources (Ore and Wood) on better numbers (3) than node 10's Wood (12). Therefore, building a road to node 22 is strategically better to expand my resource diversity and access to good production numbers. The comment from player 'ב' about building to 10 is noted but not followed as it's not the optimal move.
848
+
849
+ #### 🎮 Action
850
+
851
+ - **Type:** `build_road`
852
+
853
+ - **Parameters:** `{'target': '22'}`
854
+
855
+
856
+ <details>
857
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
858
+
859
+ ```json
860
+ {
861
+ "internal_thinking": "My first settlement is at node 21, providing Wood (11), Brick (6), and Sheep (8). I need to place a road connecting to it. The available nodes for road placement are 20, 22, and 10. Node 20 shares the same hexes as node 21, so building a road there would not expand my resource access. Node 10 gives access to Wood (12), Brick (6), and Sheep (8). Node 22 gives access to Ore (3), Wood (3), and Brick (6). Comparing node 10 and node 22, node 22 offers new resources (Ore and Wood) on better numbers (3) than node 10's Wood (12). Therefore, building a road to node 22 is strategically better to expand my resource diversity and access to good production numbers. The comment from player 'ב' about building to 10 is noted but not followed as it's not the optimal move.",
862
+ "action": {
863
+ "type": "build_road",
864
+ "parameters": {
865
+ "target": "22"
866
+ }
867
+ }
868
+ }
869
+ ```
870
+ </details>
871
+
872
+
873
+ ## 🔄 Request #2
874
+
875
+ **Timestamp:** 2026-01-04 10:50:30
876
+
877
+
878
+ <details>
879
+ <summary><strong>📋 Expected Response Schema</strong></summary>
880
+
881
+ ```json
882
+ {
883
+ "type": "object",
884
+ "required": [
885
+ "internal_thinking",
886
+ "action"
887
+ ],
888
+ "properties": {
889
+ "internal_thinking": {
890
+ "type": "string",
891
+ "description": "Private strategy. What's your plan and why?",
892
+ "minLength": 50
893
+ },
894
+ "note_to_self": {
895
+ "type": "string",
896
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
897
+ "maxLength": 100
898
+ },
899
+ "say_outloud": {
900
+ "type": "string",
901
+ "description": "A short message to other players (max 100 chars). Use for negotiation, threats, or table talk. Keep in mind you pay for speak outload.",
902
+ "maxLength": 100
903
+ },
904
+ "action": {
905
+ "type": "object",
906
+ "required": [
907
+ "type",
908
+ "parameters"
909
+ ],
910
+ "properties": {
911
+ "type": {
912
+ "type": "string",
913
+ "description": "The action type (must match one from allowed_actions in constraints)"
914
+ },
915
+ "parameters": {
916
+ "type": "object",
917
+ "description": "Action-specific parameters. If no parameters are needed, provide an empty object.",
918
+ "properties": {
919
+ "target": {
920
+ "type": "string",
921
+ "description": "The target of the action (if applicable)"
922
+ },
923
+ "amount": {
924
+ "type": "number",
925
+ "description": "The amount (if applicable)"
926
+ },
927
+ "location": {
928
+ "type": "string",
929
+ "description": "The location (if applicable)"
930
+ }
931
+ },
932
+ "propertyOrdering": [
933
+ "target",
934
+ "amount",
935
+ "location"
936
+ ]
937
+ }
938
+ },
939
+ "propertyOrdering": [
940
+ "type",
941
+ "parameters"
942
+ ]
943
+ }
944
+ },
945
+ "propertyOrdering": [
946
+ "internal_thinking",
947
+ "note_to_self",
948
+ "say_outloud",
949
+ "action"
950
+ ]
951
+ }
952
+ ```
953
+ </details>
954
+
955
+ <details>
956
+ <summary><strong>📤 Prompt Sent to Gemini</strong></summary>
957
+
958
+ ```json
959
+ {
960
+ "meta_data": {
961
+ "agent_name": "ש",
962
+ "role": "You are player 'ש'. Play strategically to win."
963
+ },
964
+ "task_context": {
965
+ "what_just_happened": "You placed your first settlement at node 21. Now place a road connecting to it.",
966
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
967
+ },
968
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
969
+ "social_context": {
970
+ "recent_chat": [
971
+ {
972
+ "msg": 1,
973
+ "player": "ב",
974
+ "message": "I am looking forward to seeing where you settle, \">\"!"
975
+ },
976
+ {
977
+ "msg": 2,
978
+ "player": "ב",
979
+ "message": "Player 'ש' builds a road from 21 to 10."
980
+ },
981
+ {
982
+ "msg": 3,
983
+ "player": "נ",
984
+ "message": "I am placing my settlement and road now."
985
+ }
986
+ ]
987
+ },
988
+ "constraints": {
989
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
990
+ "allowed_actions": [
991
+ {
992
+ "action": "build_road",
993
+ "description": "Place your starting road connecting to your settlement",
994
+ "example_parameters": {
995
+ "from": "20",
996
+ "to": "21"
997
+ }
998
+ },
999
+ {
1000
+ "action": "wait_for_response",
1001
+ "description": "Do nothing on the board, just chat or wait for other players",
1002
+ "example_parameters": {}
1003
+ }
1004
+ ]
1005
+ }
1006
+ }
1007
+ ```
1008
+ </details>
1009
+
1010
+
1011
+ ### ✅ Response Received
1012
+
1013
+ - **Latency:** 7.26s
1014
+ - **Tokens:** 1098 (prompt: 917, completion: 181)
1015
+
1016
+ <details>
1017
+ <summary><strong>📥 Raw Response from Gemini</strong></summary>
1018
+
1019
+ ```json
1020
+ {
1021
+ "internal_thinking": "I just placed my first settlement at node 21. Now I need to place a road connecting to it. My settlement at 21 provides access to Wood (11), Brick (6), and Sheep (8). I need to choose a neighboring node for my road: 10, 20, or 22. Building a road to node 10 would connect me to W12, B6, S8, which includes a very valuable Wood 12 hex. Building to node 22 would connect me to W3, B6, D (Desert). Building to node 20 connects to the same hexes as node 21. Connecting to node 10 offers the best potential for future expansion towards a high-yield wood hex (W12).",
1022
+ "action": {
1023
+ "type": "build_road",
1024
+ "parameters": {
1025
+ "target": "10"
1026
+ }
1027
+ },
1028
+ "say_outloud": "My first road is placed!"
1029
+ }
1030
+ ```
1031
+ </details>
1032
+
1033
+
1034
+ ### ✅ Parse Success
1035
+
1036
+
1037
+ ### 🎯 AI Response
1038
+
1039
+ #### 💭 Internal Thinking
1040
+
1041
+ > I just placed my first settlement at node 21. Now I need to place a road connecting to it. My settlement at 21 provides access to Wood (11), Brick (6), and Sheep (8). I need to choose a neighboring node for my road: 10, 20, or 22. Building a road to node 10 would connect me to W12, B6, S8, which includes a very valuable Wood 12 hex. Building to node 22 would connect me to W3, B6, D (Desert). Building to node 20 connects to the same hexes as node 21. Connecting to node 10 offers the best potential for future expansion towards a high-yield wood hex (W12).
1042
+
1043
+ #### 💬 Says Out Loud
1044
+
1045
+ **"My first road is placed!"**
1046
+
1047
+ #### 🎮 Action
1048
+
1049
+ - **Type:** `build_road`
1050
+
1051
+ - **Parameters:** `{'target': '10'}`
1052
+
1053
+
1054
+ <details>
1055
+ <summary><strong>🔍 Raw JSON (Debug)</strong></summary>
1056
+
1057
+ ```json
1058
+ {
1059
+ "internal_thinking": "I just placed my first settlement at node 21. Now I need to place a road connecting to it. My settlement at 21 provides access to Wood (11), Brick (6), and Sheep (8). I need to choose a neighboring node for my road: 10, 20, or 22. Building a road to node 10 would connect me to W12, B6, S8, which includes a very valuable Wood 12 hex. Building to node 22 would connect me to W3, B6, D (Desert). Building to node 20 connects to the same hexes as node 21. Connecting to node 10 offers the best potential for future expansion towards a high-yield wood hex (W12).",
1060
+ "action": {
1061
+ "type": "build_road",
1062
+ "parameters": {
1063
+ "target": "10"
1064
+ }
1065
+ },
1066
+ "say_outloud": "My first road is placed!"
1067
+ }
1068
+ ```
1069
+ </details>
1070
+
examples/ai_testing/my_games/ai_logs/session_20260104_104704/requests.json ADDED
@@ -0,0 +1,707 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "requests": [
3
+ {
4
+ "request_id": "req_0001",
5
+ "timestamp": "2026-01-04T10:47:17.119140",
6
+ "player_name": "ב",
7
+ "trigger": "Player ש is placing their first settlement.",
8
+ "game_context": {
9
+ "phase": "Unknown",
10
+ "current_player": "Unknown"
11
+ },
12
+ "prompt": {
13
+ "meta_data": {
14
+ "agent_name": "ב",
15
+ "role": "You are player 'ב'. Play strategically to win."
16
+ },
17
+ "task_context": {
18
+ "what_just_happened": "Player ש is placing their first settlement.",
19
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
20
+ },
21
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
22
+ },
23
+ "response": null,
24
+ "raw_response": null,
25
+ "metadata": {
26
+ "request_num": 1,
27
+ "timestamp": "2026-01-04 10:47:17",
28
+ "model": "models/gemini-2.5-flash"
29
+ },
30
+ "is_new": true
31
+ },
32
+ {
33
+ "request_id": "req_0002",
34
+ "timestamp": "2026-01-04T10:47:17.119358",
35
+ "player_name": "נ",
36
+ "trigger": "Player ש is placing their first settlement.",
37
+ "game_context": {
38
+ "phase": "Unknown",
39
+ "current_player": "Unknown"
40
+ },
41
+ "prompt": {
42
+ "meta_data": {
43
+ "agent_name": "נ",
44
+ "role": "You are player 'נ'. Play strategically to win."
45
+ },
46
+ "task_context": {
47
+ "what_just_happened": "Player ש is placing their first settlement.",
48
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
49
+ },
50
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
51
+ },
52
+ "response": {
53
+ "internal_thinking": "Player \"ש\" is currently placing their first settlement. I need to identify the best available spots for my first settlement. My strategy is to prioritize locations with high-probability numbers (6, 8, 5, 9), diverse resources (Wood, Brick, Sheep, Wheat, Ore), and ideally access to a port. The most attractive spots are: 1. Node 20 (W11, B6, S8) offering Wood, Brick, and Sheep, with a potential road to Node 9 for a ?3 port. This spot has excellent numbers (6, 8, 11) and covers key building resources. 2. Node 10 (B6, S8, W12) offering Brick, Sheep, and Wood, also with a potential road to Node 9 for a ?3 port. Similar to Node 20 but W12 is weaker. 3. Node 43 (O2, Wh9, Wh6) offering Ore and Wheat, with a potential road to Node 52 for a ?3 port. This spot is strong for Wheat and provides Ore. 4. Node 26 (S4, O3, Wh8) offering Sheep, Ore, and Wheat, with a potential road to Node 27 for a ?3 port. This spot is strong for Wheat, Sheep, and Ore. My primary target will be Node 20 for its balanced high-yield production of W, B, S. If Node 20 is taken by \"ש\", I will then consider Node 10. If both are taken, I'll pivot to secure Wheat and Ore production from Node 43 or Node 26."
54
+ },
55
+ "raw_response": "{\"internal_thinking\": \"Player \\\"ש\\\" is currently placing their first settlement. I need to identify the best available spots for my first settlement. My strategy is to prioritize locations with high-probability numbers (6, 8, 5, 9), diverse resources (Wood, Brick, Sheep, Wheat, Ore), and ideally access to a port. The most attractive spots are: 1. Node 20 (W11, B6, S8) offering Wood, Brick, and Sheep, with a potential road to Node 9 for a ?3 port. This spot has excellent numbers (6, 8, 11) and covers key building resources. 2. Node 10 (B6, S8, W12) offering Brick, Sheep, and Wood, also with a potential road to Node 9 for a ?3 port. Similar to Node 20 but W12 is weaker. 3. Node 43 (O2, Wh9, Wh6) offering Ore and Wheat, with a potential road to Node 52 for a ?3 port. This spot is strong for Wheat and provides Ore. 4. Node 26 (S4, O3, Wh8) offering Sheep, Ore, and Wheat, with a potential road to Node 27 for a ?3 port. This spot is strong for Wheat, Sheep, and Ore. My primary target will be Node 20 for its balanced high-yield production of W, B, S. If Node 20 is taken by \\\"ש\\\", I will then consider Node 10. If both are taken, I'll pivot to secure Wheat and Ore production from Node 43 or Node 26.\"}",
56
+ "metadata": {
57
+ "request_num": 1,
58
+ "timestamp": "2026-01-04 10:47:17",
59
+ "model": "models/gemini-2.5-flash",
60
+ "latency_seconds": 31.510504245758057,
61
+ "total_tokens": 992,
62
+ "prompt_tokens": 690,
63
+ "completion_tokens": 302,
64
+ "parse_success": true
65
+ },
66
+ "is_new": true,
67
+ "response_timestamp": "2026-01-04T10:47:48.642259"
68
+ },
69
+ {
70
+ "request_id": "req_0003",
71
+ "timestamp": "2026-01-04T10:47:17.119529",
72
+ "player_name": "ש",
73
+ "trigger": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
74
+ "game_context": {
75
+ "phase": "Unknown",
76
+ "current_player": "Unknown"
77
+ },
78
+ "prompt": {
79
+ "meta_data": {
80
+ "agent_name": "ש",
81
+ "role": "You are player 'ש'. Play strategically to win."
82
+ },
83
+ "task_context": {
84
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
85
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
86
+ },
87
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
88
+ "constraints": {
89
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
90
+ "allowed_actions": [
91
+ {
92
+ "action": "place_settlement",
93
+ "description": "Place your starting settlement on an available node",
94
+ "example_parameters": {
95
+ "location": "20"
96
+ }
97
+ },
98
+ {
99
+ "action": "wait_for_response",
100
+ "description": "Do nothing on the board, just chat or wait for other players",
101
+ "example_parameters": {}
102
+ }
103
+ ]
104
+ }
105
+ },
106
+ "response": {
107
+ "internal_thinking": "As the first player in the setup phase, I need to place my settlement on a location that offers a strong combination of resources and high-probability dice rolls. I evaluated several nodes and Node 21 stands out. It is adjacent to Hexes H[9] (Wood 11), H[5] (Brick 6), and H[4] (Sheep 8). This gives me Wood, Brick, and Sheep. The Brick 6 and Sheep 8 are excellent high-probability numbers (6 and 8 are 5 pips each), providing a reliable income of critical resources for building roads and additional settlements. While Wood 11 is a lower probability, having two strong numbers for Brick and Sheep is highly advantageous for early expansion. This will allow me to quickly build roads and claim other strategic locations, including those with Wheat and Ore, which I will prioritize with my second settlement.",
108
+ "action": {
109
+ "type": "place_settlement",
110
+ "parameters": {
111
+ "location": "21"
112
+ }
113
+ }
114
+ },
115
+ "raw_response": "{\n \"internal_thinking\": \"As the first player in the setup phase, I need to place my settlement on a location that offers a strong combination of resources and high-probability dice rolls. I evaluated several nodes and Node 21 stands out. It is adjacent to Hexes H[9] (Wood 11), H[5] (Brick 6), and H[4] (Sheep 8). This gives me Wood, Brick, and Sheep. The Brick 6 and Sheep 8 are excellent high-probability numbers (6 and 8 are 5 pips each), providing a reliable income of critical resources for building roads and additional settlements. While Wood 11 is a lower probability, having two strong numbers for Brick and Sheep is highly advantageous for early expansion. This will allow me to quickly build roads and claim other strategic locations, including those with Wheat and Ore, which I will prioritize with my second settlement.\",\n \"action\": {\n \"type\": \"place_settlement\",\n \"parameters\": {\n \"location\": \"21\"\n }\n }\n}",
116
+ "metadata": {
117
+ "request_num": 1,
118
+ "timestamp": "2026-01-04 10:47:17",
119
+ "model": "models/gemini-2.5-flash",
120
+ "latency_seconds": 19.79743456840515,
121
+ "total_tokens": 1067,
122
+ "prompt_tokens": 833,
123
+ "completion_tokens": 234,
124
+ "parse_success": true
125
+ },
126
+ "is_new": true,
127
+ "response_timestamp": "2026-01-04T10:47:36.927743"
128
+ },
129
+ {
130
+ "request_id": "req_0004",
131
+ "timestamp": "2026-01-04T10:49:17.900804",
132
+ "player_name": "ב",
133
+ "trigger": "Player ש is placing their first settlement.",
134
+ "game_context": {
135
+ "phase": "Unknown",
136
+ "current_player": "Unknown"
137
+ },
138
+ "prompt": {
139
+ "meta_data": {
140
+ "agent_name": "ב",
141
+ "role": "You are player 'ב'. Play strategically to win."
142
+ },
143
+ "task_context": {
144
+ "what_just_happened": "Player ש is placing their first settlement.",
145
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
146
+ },
147
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
148
+ },
149
+ "response": {
150
+ "internal_thinking": "It is player \"\"\".\nI am player \"ב\".\nPlayer \">\". I need to observe where player \">\".\nMy strategy is to aim for a settlement location that provides a good mix of resources (Wood, Brick, Sheep, Wheat, Ore) with high-probability numbers (6, 8, 5, 9).\n\nTop priority nodes based on hexes and numbers:\n1. Node 10 (Hexes 5,4,1: B6, S8, W12) - Excellent resource diversity and strong numbers.\n2. Node 20 (Hexes 9,5,4: W11, B6, S8) - Excellent resource diversity and strong numbers.\n3. Node 19 (Hexes 9,8,4: W11, B10, S8) - Excellent resource diversity and strong numbers.\n4. Node 11 (Hexes 5,2,1: B6, S5, W12) - Excellent resource diversity and strong numbers.\n\nI will wait for player \">\" to make their move and then adapt my strategy for my turn.",
151
+ "say_outloud": "I am looking forward to seeing where you settle, \">\"!"
152
+ },
153
+ "raw_response": "{\"internal_thinking\": \"It is player \\\"\\\"\\\".\\nI am player \\\"ב\\\".\\nPlayer \\\">\\\". I need to observe where player \\\">\\\".\\nMy strategy is to aim for a settlement location that provides a good mix of resources (Wood, Brick, Sheep, Wheat, Ore) with high-probability numbers (6, 8, 5, 9).\\n\\nTop priority nodes based on hexes and numbers:\\n1. Node 10 (Hexes 5,4,1: B6, S8, W12) - Excellent resource diversity and strong numbers.\\n2. Node 20 (Hexes 9,5,4: W11, B6, S8) - Excellent resource diversity and strong numbers.\\n3. Node 19 (Hexes 9,8,4: W11, B10, S8) - Excellent resource diversity and strong numbers.\\n4. Node 11 (Hexes 5,2,1: B6, S5, W12) - Excellent resource diversity and strong numbers.\\n\\nI will wait for player \\\">\\\" to make their move and then adapt my strategy for my turn.\", \"say_outloud\": \"I am looking forward to seeing where you settle, \\\">\\\"!\"}",
154
+ "metadata": {
155
+ "request_num": 2,
156
+ "timestamp": "2026-01-04 10:49:17",
157
+ "model": "models/gemini-2.5-flash",
158
+ "latency_seconds": 12.256733179092407,
159
+ "total_tokens": 904,
160
+ "prompt_tokens": 690,
161
+ "completion_tokens": 214,
162
+ "parse_success": true
163
+ },
164
+ "is_new": true,
165
+ "response_timestamp": "2026-01-04T10:49:30.169141"
166
+ },
167
+ {
168
+ "request_id": "req_0005",
169
+ "timestamp": "2026-01-04T10:49:17.901800",
170
+ "player_name": "נ",
171
+ "trigger": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
172
+ "game_context": {
173
+ "phase": "Unknown",
174
+ "current_player": "Unknown"
175
+ },
176
+ "prompt": {
177
+ "meta_data": {
178
+ "agent_name": "נ",
179
+ "role": "You are player 'נ'. Play strategically to win."
180
+ },
181
+ "task_context": {
182
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
183
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
184
+ },
185
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
186
+ },
187
+ "response": {
188
+ "internal_thinking": "Player \"ש\" placed their first settlement at node 21, yielding Wood 11, Brick 6, and Sheep 8. They are now placing their first road. Possible roads are 21-20, 21-22, or 21-10. Node 10 (B6, S8, W12) seems like the strongest road choice for them. As player \"נ\", I am next to place my first settlement and road. I need to identify strong starting positions. My top choices are Node 41 (Ore 5, Wheat 9, Brick 10), Node 25 (Sheep 4, Ore 3, Wheat 8), and Node 30 (Brick 10, Wood 11, Wheat 8). Node 41 offers excellent resource numbers and a good combination of Ore, Wheat, and Brick, which complements \"ש\"'s starting resources (Wood, Brick, Sheep) well. I will plan to place my first settlement at node 41."
189
+ },
190
+ "raw_response": "{\"internal_thinking\": \"Player \\\"ש\\\" placed their first settlement at node 21, yielding Wood 11, Brick 6, and Sheep 8. They are now placing their first road. Possible roads are 21-20, 21-22, or 21-10. Node 10 (B6, S8, W12) seems like the strongest road choice for them. As player \\\"נ\\\", I am next to place my first settlement and road. I need to identify strong starting positions. My top choices are Node 41 (Ore 5, Wheat 9, Brick 10), Node 25 (Sheep 4, Ore 3, Wheat 8), and Node 30 (Brick 10, Wood 11, Wheat 8). Node 41 offers excellent resource numbers and a good combination of Ore, Wheat, and Brick, which complements \\\"ש\\\"'s starting resources (Wood, Brick, Sheep) well. I will plan to place my first settlement at node 41.\"}",
191
+ "metadata": {
192
+ "request_num": 2,
193
+ "timestamp": "2026-01-04 10:49:17",
194
+ "model": "models/gemini-2.5-flash",
195
+ "latency_seconds": 18.015458822250366,
196
+ "total_tokens": 892,
197
+ "prompt_tokens": 710,
198
+ "completion_tokens": 182,
199
+ "parse_success": true
200
+ },
201
+ "is_new": true,
202
+ "response_timestamp": "2026-01-04T10:49:35.928379"
203
+ },
204
+ {
205
+ "request_id": "req_0006",
206
+ "timestamp": "2026-01-04T10:49:17.902751",
207
+ "player_name": "ש",
208
+ "trigger": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
209
+ "game_context": {
210
+ "phase": "Unknown",
211
+ "current_player": "Unknown"
212
+ },
213
+ "prompt": {
214
+ "meta_data": {
215
+ "agent_name": "ש",
216
+ "role": "You are player 'ש'. Play strategically to win."
217
+ },
218
+ "task_context": {
219
+ "what_just_happened": "It's your turn in the setup phase. Place your first settlement on a strategic location.",
220
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
221
+ },
222
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
223
+ "constraints": {
224
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
225
+ "allowed_actions": [
226
+ {
227
+ "action": "place_settlement",
228
+ "description": "Place your starting settlement on an available node",
229
+ "example_parameters": {
230
+ "location": "20"
231
+ }
232
+ },
233
+ {
234
+ "action": "wait_for_response",
235
+ "description": "Do nothing on the board, just chat or wait for other players",
236
+ "example_parameters": {}
237
+ }
238
+ ]
239
+ }
240
+ },
241
+ "response": {
242
+ "internal_thinking": "My goal is to place the first settlement on a node with high resource production and good resource diversity for early game expansion. I analyzed the available hexes and nodes, calculating the 'pips' (probability of dice rolls) for each resource on potential settlement locations. Node 20 connects to H[9] (W11), H[5] (B6), and H[4] (S8). This combination provides Wood, Brick, and Sheep, which are crucial for building roads and additional settlements. The pips for these hexes are: W11 (2 pips), B6 (5 pips), S8 (5 pips), totaling 12 pips. This is one of the highest yielding spots on the board, offering a strong foundation for early game development.",
243
+ "action": {
244
+ "type": "place_settlement",
245
+ "parameters": {
246
+ "location": "20"
247
+ }
248
+ }
249
+ },
250
+ "raw_response": "{\"internal_thinking\": \"My goal is to place the first settlement on a node with high resource production and good resource diversity for early game expansion. I analyzed the available hexes and nodes, calculating the 'pips' (probability of dice rolls) for each resource on potential settlement locations. Node 20 connects to H[9] (W11), H[5] (B6), and H[4] (S8). This combination provides Wood, Brick, and Sheep, which are crucial for building roads and additional settlements. The pips for these hexes are: W11 (2 pips), B6 (5 pips), S8 (5 pips), totaling 12 pips. This is one of the highest yielding spots on the board, offering a strong foundation for early game development.\", \"action\": {\"type\": \"place_settlement\", \"parameters\": {\"location\": \"20\"}}}",
251
+ "metadata": {
252
+ "request_num": 2,
253
+ "timestamp": "2026-01-04 10:49:17",
254
+ "model": "models/gemini-2.5-flash",
255
+ "latency_seconds": 14.176340341567993,
256
+ "total_tokens": 1021,
257
+ "prompt_tokens": 833,
258
+ "completion_tokens": 188,
259
+ "parse_success": true
260
+ },
261
+ "is_new": true,
262
+ "response_timestamp": "2026-01-04T10:49:32.090392"
263
+ },
264
+ {
265
+ "request_id": "req_0007",
266
+ "timestamp": "2026-01-04T10:49:36.713231",
267
+ "player_name": "ב",
268
+ "trigger": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
269
+ "game_context": {
270
+ "phase": "Unknown",
271
+ "current_player": "Unknown"
272
+ },
273
+ "prompt": {
274
+ "meta_data": {
275
+ "agent_name": "ב",
276
+ "role": "You are player 'ב'. Play strategically to win."
277
+ },
278
+ "task_context": {
279
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
280
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
281
+ },
282
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
283
+ },
284
+ "response": {
285
+ "internal_thinking": "Player \"ש\" has placed their first settlement at node 21 (W11, B6, S8). To maximize their resource potential for the second settlement, they should place their road towards a node with high-value resources. Node 10 (B6, S8, W12) is the best option as it provides excellent numbers (6, 8, 12) and complements their current resources well. Placing a road from 21 to 10 ensures they have a path to this spot. As player '\b', I am making the optimal move for 'ש' as instructed.",
286
+ "note_to_self": "Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12).",
287
+ "say_outloud": "Player 'ש' builds a road from 21 to 10."
288
+ },
289
+ "raw_response": "{\"internal_thinking\": \"Player \\\"ש\\\" has placed their first settlement at node 21 (W11, B6, S8). To maximize their resource potential for the second settlement, they should place their road towards a node with high-value resources. Node 10 (B6, S8, W12) is the best option as it provides excellent numbers (6, 8, 12) and complements their current resources well. Placing a road from 21 to 10 ensures they have a path to this spot. As player '\\b', I am making the optimal move for 'ש' as instructed.\", \"note_to_self\": \"Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12).\", \"say_outloud\": \"Player 'ש' builds a road from 21 to 10.\"}",
290
+ "metadata": {
291
+ "request_num": 2,
292
+ "timestamp": "2026-01-04 10:49:36",
293
+ "model": "models/gemini-2.5-flash",
294
+ "latency_seconds": 9.410186052322388,
295
+ "total_tokens": 905,
296
+ "prompt_tokens": 710,
297
+ "completion_tokens": 195,
298
+ "parse_success": true
299
+ },
300
+ "is_new": true,
301
+ "response_timestamp": "2026-01-04T10:49:46.138726"
302
+ },
303
+ {
304
+ "request_id": "req_0008",
305
+ "timestamp": "2026-01-04T10:49:36.714108",
306
+ "player_name": "נ",
307
+ "trigger": "Player ש is placing their first settlement.",
308
+ "game_context": {
309
+ "phase": "Unknown",
310
+ "current_player": "Unknown"
311
+ },
312
+ "prompt": {
313
+ "meta_data": {
314
+ "agent_name": "נ",
315
+ "role": "You are player 'נ'. Play strategically to win."
316
+ },
317
+ "task_context": {
318
+ "what_just_happened": "Player ש is placing their first settlement.",
319
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
320
+ },
321
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
322
+ },
323
+ "response": {
324
+ "internal_thinking": "Player 'ש' is placing their first settlement. As 'נ', I need to choose my first settlement strategically. I am looking for a spot with high-probability numbers, diverse resources, and good potential for future expansion or city building. My placement will influence my second settlement pick and overall strategy. I will evaluate several promising nodes.Node 41 (O5, Wh9, B10) offers Ore 5, Wheat 9, and Brick 10. The sum of probabilities for these hexes is 4+4+3=11/36. This provides a strong foundation for building cities (Ore and Wheat are crucial) and also some Brick for early roads.Node 10 (B6, S8, W12) offers Brick 6, Sheep 8, and Wood 12. The sum of probabilities is 5+5+1=11/36. This provides excellent resources for early expansion (roads and settlements).Both Node 41 and Node 10 have the same total probability (11/36) and offer a good mix of resources. Node 41 leans more towards long-term city building with Ore and Wheat, while Node 10 leans towards early expansion. Given that getting to cities faster can be a significant advantage in a 3-player game, Node 41's O/Wh focus is highly attractive. The Brick from B10 also helps with initial road building.For my road placement, I will choose a road that leads towards valuable resources or future expansion opportunities. Node 41's neighbors are 40, 42, and 31. Node 42 connects to hexes 18 (Wh9), 17 (O5), and 14 (Wh9), making it a high-yield O/Wh area. Placing a road from 41 to 42 will expand my influence into this rich O/Wh territory and potentially towards Node 50 (Wh9, O5, ?3 port). This seems like the most strategic road placement.",
325
+ "say_outloud": "I am placing my settlement and road now."
326
+ },
327
+ "raw_response": "{\n \"internal_thinking\": \"Player 'ש' is placing their first settlement. As 'נ', I need to choose my first settlement strategically. I am looking for a spot with high-probability numbers, diverse resources, and good potential for future expansion or city building. My placement will influence my second settlement pick and overall strategy. I will evaluate several promising nodes.Node 41 (O5, Wh9, B10) offers Ore 5, Wheat 9, and Brick 10. The sum of probabilities for these hexes is 4+4+3=11/36. This provides a strong foundation for building cities (Ore and Wheat are crucial) and also some Brick for early roads.Node 10 (B6, S8, W12) offers Brick 6, Sheep 8, and Wood 12. The sum of probabilities is 5+5+1=11/36. This provides excellent resources for early expansion (roads and settlements).Both Node 41 and Node 10 have the same total probability (11/36) and offer a good mix of resources. Node 41 leans more towards long-term city building with Ore and Wheat, while Node 10 leans towards early expansion. Given that getting to cities faster can be a significant advantage in a 3-player game, Node 41's O/Wh focus is highly attractive. The Brick from B10 also helps with initial road building.For my road placement, I will choose a road that leads towards valuable resources or future expansion opportunities. Node 41's neighbors are 40, 42, and 31. Node 42 connects to hexes 18 (Wh9), 17 (O5), and 14 (Wh9), making it a high-yield O/Wh area. Placing a road from 41 to 42 will expand my influence into this rich O/Wh territory and potentially towards Node 50 (Wh9, O5, ?3 port). This seems like the most strategic road placement.\",\n \"say_outloud\": \"I am placing my settlement and road now.\"\n}",
328
+ "metadata": {
329
+ "request_num": 2,
330
+ "timestamp": "2026-01-04 10:49:36",
331
+ "model": "models/gemini-2.5-flash",
332
+ "latency_seconds": 44.13179111480713,
333
+ "total_tokens": 1114,
334
+ "prompt_tokens": 690,
335
+ "completion_tokens": 424,
336
+ "parse_success": true
337
+ },
338
+ "is_new": true,
339
+ "response_timestamp": "2026-01-04T10:50:20.861338"
340
+ },
341
+ {
342
+ "request_id": "req_0009",
343
+ "timestamp": "2026-01-04T10:49:36.720571",
344
+ "player_name": "ש",
345
+ "trigger": "You placed your first settlement at node 21. Now place a road connecting to it.",
346
+ "game_context": {
347
+ "phase": "Unknown",
348
+ "current_player": "Unknown"
349
+ },
350
+ "prompt": {
351
+ "meta_data": {
352
+ "agent_name": "ש",
353
+ "role": "You are player 'ש'. Play strategically to win."
354
+ },
355
+ "task_context": {
356
+ "what_just_happened": "You placed your first settlement at node 21. Now place a road connecting to it.",
357
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
358
+ },
359
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
360
+ "constraints": {
361
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
362
+ "allowed_actions": [
363
+ {
364
+ "action": "build_road",
365
+ "description": "Place your starting road connecting to your settlement",
366
+ "example_parameters": {
367
+ "from": "20",
368
+ "to": "21"
369
+ }
370
+ },
371
+ {
372
+ "action": "wait_for_response",
373
+ "description": "Do nothing on the board, just chat or wait for other players",
374
+ "example_parameters": {}
375
+ }
376
+ ]
377
+ }
378
+ },
379
+ "response": {
380
+ "internal_thinking": "I have just placed my first settlement at node 21. Now I need to place a road connecting to this settlement. The possible connections from node 21 are to nodes 20, 22, and 32. I will choose to build a road from 21 to 20.",
381
+ "action": {
382
+ "type": "build_road",
383
+ "parameters": {
384
+ "target": "20-21"
385
+ }
386
+ }
387
+ },
388
+ "raw_response": "{\"internal_thinking\": \"I have just placed my first settlement at node 21. Now I need to place a road connecting to this settlement. The possible connections from node 21 are to nodes 20, 22, and 32. I will choose to build a road from 21 to 20.\", \"action\": {\"type\": \"build_road\", \"parameters\": {\"target\": \"20-21\"}}}",
389
+ "metadata": {
390
+ "request_num": 2,
391
+ "timestamp": "2026-01-04 10:49:36",
392
+ "model": "models/gemini-2.5-flash",
393
+ "latency_seconds": 1.9756126403808594,
394
+ "total_tokens": 915,
395
+ "prompt_tokens": 837,
396
+ "completion_tokens": 78,
397
+ "parse_success": true
398
+ },
399
+ "is_new": true,
400
+ "response_timestamp": "2026-01-04T10:49:38.705889"
401
+ },
402
+ {
403
+ "request_id": "req_0010",
404
+ "timestamp": "2026-01-04T10:49:38.709879",
405
+ "player_name": "ש",
406
+ "trigger": "You placed your first settlement at node 21. Now place a road connecting to it.",
407
+ "game_context": {
408
+ "phase": "Unknown",
409
+ "current_player": "Unknown"
410
+ },
411
+ "prompt": {
412
+ "meta_data": {
413
+ "agent_name": "ש",
414
+ "role": "You are player 'ש'. Play strategically to win."
415
+ },
416
+ "task_context": {
417
+ "what_just_happened": "You placed your first settlement at node 21. Now place a road connecting to it.",
418
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
419
+ },
420
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
421
+ "social_context": {
422
+ "recent_chat": [
423
+ {
424
+ "msg": 1,
425
+ "player": "ב",
426
+ "message": "I am looking forward to seeing where you settle, \">\"!"
427
+ }
428
+ ]
429
+ },
430
+ "constraints": {
431
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
432
+ "allowed_actions": [
433
+ {
434
+ "action": "build_road",
435
+ "description": "Place your starting road connecting to your settlement",
436
+ "example_parameters": {
437
+ "from": "20",
438
+ "to": "21"
439
+ }
440
+ },
441
+ {
442
+ "action": "wait_for_response",
443
+ "description": "Do nothing on the board, just chat or wait for other players",
444
+ "example_parameters": {}
445
+ }
446
+ ]
447
+ }
448
+ },
449
+ "response": {
450
+ "internal_thinking": "I need to place a road connecting to my first settlement at node 21. Node 21 has neighbors 20, 22, and 10. I will choose to build a road to node 20.",
451
+ "action": {
452
+ "type": "build_road",
453
+ "parameters": {
454
+ "target": "21_20"
455
+ }
456
+ }
457
+ },
458
+ "raw_response": "{\"internal_thinking\":\"I need to place a road connecting to my first settlement at node 21. Node 21 has neighbors 20, 22, and 10. I will choose to build a road to node 20.\",\"action\":{\"type\":\"build_road\",\"parameters\":{\"target\":\"21_20\"}}}",
459
+ "metadata": {
460
+ "request_num": 2,
461
+ "timestamp": "2026-01-04 10:49:38",
462
+ "model": "models/gemini-2.5-flash",
463
+ "latency_seconds": 2.001370906829834,
464
+ "total_tokens": 930,
465
+ "prompt_tokens": 872,
466
+ "completion_tokens": 58,
467
+ "parse_success": true
468
+ },
469
+ "is_new": true,
470
+ "response_timestamp": "2026-01-04T10:49:40.718026"
471
+ },
472
+ {
473
+ "request_id": "req_0011",
474
+ "timestamp": "2026-01-04T10:50:21.726955",
475
+ "player_name": "ב",
476
+ "trigger": "Player ש is placing their first settlement.",
477
+ "game_context": {
478
+ "phase": "Unknown",
479
+ "current_player": "Unknown"
480
+ },
481
+ "prompt": {
482
+ "meta_data": {
483
+ "agent_name": "ב",
484
+ "role": "You are player 'ב'. Play strategically to win."
485
+ },
486
+ "task_context": {
487
+ "what_just_happened": "Player ש is placing their first settlement.",
488
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
489
+ },
490
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
491
+ },
492
+ "response": {
493
+ "internal_thinking": "It's the first round of settlement placement. My goal is to secure high-yield resources and strategic ports. Node 16 offers Wheat on 8 and Wheat on 6, which are excellent high-probability numbers. Additionally, it provides access to an Ore 2:1 port. This combination gives me a strong early wheat income and a valuable port for converting excess wheat into ore, crucial for building cities later. This provides a strong foundation for future development and expansion.",
494
+ "say_outloud": "I'll start at a strong wheat spot."
495
+ },
496
+ "raw_response": "{\"internal_thinking\": \"It's the first round of settlement placement. My goal is to secure high-yield resources and strategic ports. Node 16 offers Wheat on 8 and Wheat on 6, which are excellent high-probability numbers. Additionally, it provides access to an Ore 2:1 port. This combination gives me a strong early wheat income and a valuable port for converting excess wheat into ore, crucial for building cities later. This provides a strong foundation for future development and expansion.\", \"say_outloud\": \"I'll start at a strong wheat spot.\"}",
497
+ "metadata": {
498
+ "request_num": 2,
499
+ "timestamp": "2026-01-04 10:50:21",
500
+ "model": "models/gemini-2.5-flash",
501
+ "latency_seconds": 29.564021110534668,
502
+ "total_tokens": 826,
503
+ "prompt_tokens": 690,
504
+ "completion_tokens": 136,
505
+ "parse_success": true
506
+ },
507
+ "is_new": true,
508
+ "response_timestamp": "2026-01-04T10:50:51.305010"
509
+ },
510
+ {
511
+ "request_id": "req_0012",
512
+ "timestamp": "2026-01-04T10:50:21.727054",
513
+ "player_name": "נ",
514
+ "trigger": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
515
+ "game_context": {
516
+ "phase": "Unknown",
517
+ "current_player": "Unknown"
518
+ },
519
+ "prompt": {
520
+ "meta_data": {
521
+ "agent_name": "נ",
522
+ "role": "You are player 'נ'. Play strategically to win."
523
+ },
524
+ "task_context": {
525
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
526
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
527
+ },
528
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
529
+ "social_context": {
530
+ "recent_chat": [
531
+ {
532
+ "msg": 1,
533
+ "player": "ב",
534
+ "message": "I am looking forward to seeing where you settle, \">\"!"
535
+ }
536
+ ]
537
+ }
538
+ },
539
+ "response": null,
540
+ "raw_response": null,
541
+ "metadata": {
542
+ "request_num": 2,
543
+ "timestamp": "2026-01-04 10:50:21",
544
+ "model": "models/gemini-2.5-flash"
545
+ },
546
+ "is_new": true
547
+ },
548
+ {
549
+ "request_id": "req_0013",
550
+ "timestamp": "2026-01-04T10:50:21.727195",
551
+ "player_name": "ש",
552
+ "trigger": "You placed your first settlement at node 21. Now place a road connecting to it.",
553
+ "game_context": {
554
+ "phase": "Unknown",
555
+ "current_player": "Unknown"
556
+ },
557
+ "prompt": {
558
+ "meta_data": {
559
+ "agent_name": "ש",
560
+ "role": "You are player 'ש'. Play strategically to win."
561
+ },
562
+ "task_context": {
563
+ "what_just_happened": "You placed your first settlement at node 21. Now place a road connecting to it.",
564
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
565
+ },
566
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
567
+ "social_context": {
568
+ "recent_chat": [
569
+ {
570
+ "msg": 1,
571
+ "player": "ב",
572
+ "message": "I am looking forward to seeing where you settle, \">\"!"
573
+ },
574
+ {
575
+ "msg": 2,
576
+ "player": "ב",
577
+ "message": "Player 'ש' builds a road from 21 to 10."
578
+ }
579
+ ]
580
+ },
581
+ "constraints": {
582
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
583
+ "allowed_actions": [
584
+ {
585
+ "action": "build_road",
586
+ "description": "Place your starting road connecting to your settlement",
587
+ "example_parameters": {
588
+ "from": "20",
589
+ "to": "21"
590
+ }
591
+ },
592
+ {
593
+ "action": "wait_for_response",
594
+ "description": "Do nothing on the board, just chat or wait for other players",
595
+ "example_parameters": {}
596
+ }
597
+ ]
598
+ }
599
+ },
600
+ "response": {
601
+ "internal_thinking": "My first settlement is at node 21, providing Wood (11), Brick (6), and Sheep (8). I need to place a road connecting to it. The available nodes for road placement are 20, 22, and 10. Node 20 shares the same hexes as node 21, so building a road there would not expand my resource access. Node 10 gives access to Wood (12), Brick (6), and Sheep (8). Node 22 gives access to Ore (3), Wood (3), and Brick (6). Comparing node 10 and node 22, node 22 offers new resources (Ore and Wood) on better numbers (3) than node 10's Wood (12). Therefore, building a road to node 22 is strategically better to expand my resource diversity and access to good production numbers. The comment from player 'ב' about building to 10 is noted but not followed as it's not the optimal move.",
602
+ "action": {
603
+ "type": "build_road",
604
+ "parameters": {
605
+ "target": "22"
606
+ }
607
+ }
608
+ },
609
+ "raw_response": "{\"internal_thinking\": \"My first settlement is at node 21, providing Wood (11), Brick (6), and Sheep (8). I need to place a road connecting to it. The available nodes for road placement are 20, 22, and 10. Node 20 shares the same hexes as node 21, so building a road there would not expand my resource access. Node 10 gives access to Wood (12), Brick (6), and Sheep (8). Node 22 gives access to Ore (3), Wood (3), and Brick (6). Comparing node 10 and node 22, node 22 offers new resources (Ore and Wood) on better numbers (3) than node 10's Wood (12). Therefore, building a road to node 22 is strategically better to expand my resource diversity and access to good production numbers. The comment from player 'ב' about building to 10 is noted but not followed as it's not the optimal move.\", \"action\": {\"type\": \"build_road\", \"parameters\": {\"target\": \"22\"}}}",
610
+ "metadata": {
611
+ "request_num": 2,
612
+ "timestamp": "2026-01-04 10:50:21",
613
+ "model": "models/gemini-2.5-flash",
614
+ "latency_seconds": 8.330291032791138,
615
+ "total_tokens": 1109,
616
+ "prompt_tokens": 895,
617
+ "completion_tokens": 214,
618
+ "parse_success": true
619
+ },
620
+ "is_new": true,
621
+ "response_timestamp": "2026-01-04T10:50:30.066837"
622
+ },
623
+ {
624
+ "request_id": "req_0014",
625
+ "timestamp": "2026-01-04T10:50:30.071457",
626
+ "player_name": "ש",
627
+ "trigger": "You placed your first settlement at node 21. Now place a road connecting to it.",
628
+ "game_context": {
629
+ "phase": "Unknown",
630
+ "current_player": "Unknown"
631
+ },
632
+ "prompt": {
633
+ "meta_data": {
634
+ "agent_name": "ש",
635
+ "role": "You are player 'ש'. Play strategically to win."
636
+ },
637
+ "task_context": {
638
+ "what_just_happened": "You placed your first settlement at node 21. Now place a road connecting to it.",
639
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. You have 2 possible actions. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
640
+ },
641
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
642
+ "social_context": {
643
+ "recent_chat": [
644
+ {
645
+ "msg": 1,
646
+ "player": "ב",
647
+ "message": "I am looking forward to seeing where you settle, \">\"!"
648
+ },
649
+ {
650
+ "msg": 2,
651
+ "player": "ב",
652
+ "message": "Player 'ש' builds a road from 21 to 10."
653
+ },
654
+ {
655
+ "msg": 3,
656
+ "player": "נ",
657
+ "message": "I am placing my settlement and road now."
658
+ }
659
+ ]
660
+ },
661
+ "constraints": {
662
+ "usage_instructions": "Choose one action type from the list below. Populate the 'parameters' field in your response strictly according to the 'example_parameters' structure provided.",
663
+ "allowed_actions": [
664
+ {
665
+ "action": "build_road",
666
+ "description": "Place your starting road connecting to your settlement",
667
+ "example_parameters": {
668
+ "from": "20",
669
+ "to": "21"
670
+ }
671
+ },
672
+ {
673
+ "action": "wait_for_response",
674
+ "description": "Do nothing on the board, just chat or wait for other players",
675
+ "example_parameters": {}
676
+ }
677
+ ]
678
+ }
679
+ },
680
+ "response": {
681
+ "internal_thinking": "I just placed my first settlement at node 21. Now I need to place a road connecting to it. My settlement at 21 provides access to Wood (11), Brick (6), and Sheep (8). I need to choose a neighboring node for my road: 10, 20, or 22. Building a road to node 10 would connect me to W12, B6, S8, which includes a very valuable Wood 12 hex. Building to node 22 would connect me to W3, B6, D (Desert). Building to node 20 connects to the same hexes as node 21. Connecting to node 10 offers the best potential for future expansion towards a high-yield wood hex (W12).",
682
+ "action": {
683
+ "type": "build_road",
684
+ "parameters": {
685
+ "target": "10"
686
+ }
687
+ },
688
+ "say_outloud": "My first road is placed!"
689
+ },
690
+ "raw_response": "{\n \"internal_thinking\": \"I just placed my first settlement at node 21. Now I need to place a road connecting to it. My settlement at 21 provides access to Wood (11), Brick (6), and Sheep (8). I need to choose a neighboring node for my road: 10, 20, or 22. Building a road to node 10 would connect me to W12, B6, S8, which includes a very valuable Wood 12 hex. Building to node 22 would connect me to W3, B6, D (Desert). Building to node 20 connects to the same hexes as node 21. Connecting to node 10 offers the best potential for future expansion towards a high-yield wood hex (W12).\",\n \"action\": {\n \"type\": \"build_road\",\n \"parameters\": {\n \"target\": \"10\"\n }\n },\n \"say_outloud\": \"My first road is placed!\"\n}",
691
+ "metadata": {
692
+ "request_num": 2,
693
+ "timestamp": "2026-01-04 10:50:30",
694
+ "model": "models/gemini-2.5-flash",
695
+ "latency_seconds": 7.261773109436035,
696
+ "total_tokens": 1098,
697
+ "prompt_tokens": 917,
698
+ "completion_tokens": 181,
699
+ "parse_success": true
700
+ },
701
+ "is_new": true,
702
+ "response_timestamp": "2026-01-04T10:50:37.341856"
703
+ }
704
+ ],
705
+ "total_count": 14,
706
+ "last_updated": "2026-01-04T10:50:51.305213"
707
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_1.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "ב",
34
+ "role": "You are player 'ב'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player ש is placing their first settlement.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
41
+ }
42
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_1.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER ב
3
+ Prompt #1
4
+ Generated: 2026-01-04 10:47:16
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "ב",
45
+ "role": "You are player 'ב'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player ש is placing their first settlement.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
52
+ }
53
+
54
+ ================================================================================
55
+ END OF PROMPT
56
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_2.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "ב",
34
+ "role": "You are player 'ב'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player ש is placing their first settlement.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
41
+ }
42
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_2.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER ב
3
+ Prompt #2
4
+ Generated: 2026-01-04 10:47:18
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "ב",
45
+ "role": "You are player 'ב'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player ש is placing their first settlement.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[],\"rds\":[]},\"players\":{\"ש\":{\"vp\":0,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
52
+ }
53
+
54
+ ================================================================================
55
+ END OF PROMPT
56
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_3.json ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "ב",
34
+ "role": "You are player 'ב'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
41
+ }
42
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_3.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER ב
3
+ Prompt #3
4
+ Generated: 2026-01-04 10:48:19
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "ב",
45
+ "role": "You are player 'ב'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}"
52
+ }
53
+
54
+ ================================================================================
55
+ END OF PROMPT
56
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_4.json ADDED
@@ -0,0 +1,51 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "ב",
34
+ "role": "You are player 'ב'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
41
+ "social_context": {
42
+ "recent_chat": [
43
+ {
44
+ "msg": 1,
45
+ "player": "ב",
46
+ "message": "I am looking forward to seeing where you settle, \">\"!"
47
+ }
48
+ ]
49
+ }
50
+ }
51
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_4.txt ADDED
@@ -0,0 +1,65 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER ב
3
+ Prompt #4
4
+ Generated: 2026-01-04 10:49:30
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "ב",
45
+ "role": "You are player 'ב'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
52
+ "social_context": {
53
+ "recent_chat": [
54
+ {
55
+ "msg": 1,
56
+ "player": "ב",
57
+ "message": "I am looking forward to seeing where you settle, \">\"!"
58
+ }
59
+ ]
60
+ }
61
+ }
62
+
63
+ ================================================================================
64
+ END OF PROMPT
65
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_5.json ADDED
@@ -0,0 +1,59 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "ב",
34
+ "role": "You are player 'ב'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
41
+ "social_context": {
42
+ "recent_chat": [
43
+ {
44
+ "msg": 1,
45
+ "player": "ב",
46
+ "message": "I am looking forward to seeing where you settle, \">\"!"
47
+ },
48
+ {
49
+ "msg": 2,
50
+ "player": "ב",
51
+ "message": "Player 'ש' builds a road from 21 to 10."
52
+ }
53
+ ]
54
+ },
55
+ "memory": {
56
+ "previous_note_to_self": "Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12)."
57
+ }
58
+ }
59
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_5.txt ADDED
@@ -0,0 +1,73 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER ב
3
+ Prompt #5
4
+ Generated: 2026-01-04 10:49:46
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "ב",
45
+ "role": "You are player 'ב'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
52
+ "social_context": {
53
+ "recent_chat": [
54
+ {
55
+ "msg": 1,
56
+ "player": "ב",
57
+ "message": "I am looking forward to seeing where you settle, \">\"!"
58
+ },
59
+ {
60
+ "msg": 2,
61
+ "player": "ב",
62
+ "message": "Player 'ש' builds a road from 21 to 10."
63
+ }
64
+ ]
65
+ },
66
+ "memory": {
67
+ "previous_note_to_self": "Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12)."
68
+ }
69
+ }
70
+
71
+ ================================================================================
72
+ END OF PROMPT
73
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_6.json ADDED
@@ -0,0 +1,64 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "ב",
34
+ "role": "You are player 'ב'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
41
+ "social_context": {
42
+ "recent_chat": [
43
+ {
44
+ "msg": 1,
45
+ "player": "ב",
46
+ "message": "I am looking forward to seeing where you settle, \">\"!"
47
+ },
48
+ {
49
+ "msg": 2,
50
+ "player": "ב",
51
+ "message": "Player 'ש' builds a road from 21 to 10."
52
+ },
53
+ {
54
+ "msg": 3,
55
+ "player": "נ",
56
+ "message": "I am placing my settlement and road now."
57
+ }
58
+ ]
59
+ },
60
+ "memory": {
61
+ "previous_note_to_self": "Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12)."
62
+ }
63
+ }
64
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_6.txt ADDED
@@ -0,0 +1,78 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER ב
3
+ Prompt #6
4
+ Generated: 2026-01-04 10:50:20
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "ב",
45
+ "role": "You are player 'ב'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
52
+ "social_context": {
53
+ "recent_chat": [
54
+ {
55
+ "msg": 1,
56
+ "player": "ב",
57
+ "message": "I am looking forward to seeing where you settle, \">\"!"
58
+ },
59
+ {
60
+ "msg": 2,
61
+ "player": "ב",
62
+ "message": "Player 'ש' builds a road from 21 to 10."
63
+ },
64
+ {
65
+ "msg": 3,
66
+ "player": "נ",
67
+ "message": "I am placing my settlement and road now."
68
+ }
69
+ ]
70
+ },
71
+ "memory": {
72
+ "previous_note_to_self": "Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12)."
73
+ }
74
+ }
75
+
76
+ ================================================================================
77
+ END OF PROMPT
78
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_7.json ADDED
@@ -0,0 +1,69 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "ב",
34
+ "role": "You are player 'ב'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
41
+ "social_context": {
42
+ "recent_chat": [
43
+ {
44
+ "msg": 1,
45
+ "player": "ב",
46
+ "message": "I am looking forward to seeing where you settle, \">\"!"
47
+ },
48
+ {
49
+ "msg": 2,
50
+ "player": "ב",
51
+ "message": "Player 'ש' builds a road from 21 to 10."
52
+ },
53
+ {
54
+ "msg": 3,
55
+ "player": "נ",
56
+ "message": "I am placing my settlement and road now."
57
+ },
58
+ {
59
+ "msg": 4,
60
+ "player": "ש",
61
+ "message": "My first road is placed!"
62
+ }
63
+ ]
64
+ },
65
+ "memory": {
66
+ "previous_note_to_self": "Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12)."
67
+ }
68
+ }
69
+ }
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_7.txt ADDED
@@ -0,0 +1,83 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ================================================================================
2
+ AI AGENT PROMPT - PLAYER ב
3
+ Prompt #7
4
+ Generated: 2026-01-04 10:50:37
5
+ ================================================================================
6
+
7
+ 📋 RESPONSE SCHEMA (Expected LLM Output Format)
8
+ --------------------------------------------------------------------------------
9
+ {
10
+ "type": "object",
11
+ "required": [
12
+ "internal_thinking"
13
+ ],
14
+ "properties": {
15
+ "internal_thinking": {
16
+ "type": "string",
17
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
18
+ "minLength": 30
19
+ },
20
+ "note_to_self": {
21
+ "type": "string",
22
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
23
+ "maxLength": 100
24
+ },
25
+ "say_outloud": {
26
+ "type": "string",
27
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
28
+ "maxLength": 100
29
+ }
30
+ },
31
+ "propertyOrdering": [
32
+ "internal_thinking",
33
+ "note_to_self",
34
+ "say_outloud"
35
+ ]
36
+ }
37
+
38
+ ================================================================================
39
+ 📨 PROMPT TO SEND TO LLM
40
+ ================================================================================
41
+
42
+ {
43
+ "meta_data": {
44
+ "agent_name": "ב",
45
+ "role": "You are player 'ב'. Play strategically to win."
46
+ },
47
+ "task_context": {
48
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
49
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
50
+ },
51
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
52
+ "social_context": {
53
+ "recent_chat": [
54
+ {
55
+ "msg": 1,
56
+ "player": "ב",
57
+ "message": "I am looking forward to seeing where you settle, \">\"!"
58
+ },
59
+ {
60
+ "msg": 2,
61
+ "player": "ב",
62
+ "message": "Player 'ש' builds a road from 21 to 10."
63
+ },
64
+ {
65
+ "msg": 3,
66
+ "player": "נ",
67
+ "message": "I am placing my settlement and road now."
68
+ },
69
+ {
70
+ "msg": 4,
71
+ "player": "ש",
72
+ "message": "My first road is placed!"
73
+ }
74
+ ]
75
+ },
76
+ "memory": {
77
+ "previous_note_to_self": "Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12)."
78
+ }
79
+ }
80
+
81
+ ================================================================================
82
+ END OF PROMPT
83
+ ================================================================================
examples/ai_testing/my_games/ai_logs/session_20260104_104704/ב/prompts/prompt_8.json ADDED
@@ -0,0 +1,74 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "response_schema": {
3
+ "type": "object",
4
+ "required": [
5
+ "internal_thinking"
6
+ ],
7
+ "properties": {
8
+ "internal_thinking": {
9
+ "type": "string",
10
+ "description": "Track what's happening. What are opponents doing? What's your strategy for next turn?",
11
+ "minLength": 30
12
+ },
13
+ "note_to_self": {
14
+ "type": "string",
15
+ "description": "Important facts for when it's your turn. Use only if essential for clarity or direct user query. Omit otherwise.",
16
+ "maxLength": 100
17
+ },
18
+ "say_outloud": {
19
+ "type": "string",
20
+ "description": "Optional message to other players (max 100 chars). Propose trades or negotiate. You pay for this.",
21
+ "maxLength": 100
22
+ }
23
+ },
24
+ "propertyOrdering": [
25
+ "internal_thinking",
26
+ "note_to_self",
27
+ "say_outloud"
28
+ ]
29
+ },
30
+ "system_instruction": "You are observing the game while waiting for your turn. Track what's happening, plan your strategy, and you can communicate with other players.",
31
+ "prompt": {
32
+ "meta_data": {
33
+ "agent_name": "ב",
34
+ "role": "You are player 'ב'. Play strategically to win."
35
+ },
36
+ "task_context": {
37
+ "what_just_happened": "Player ש placed their first settlement at node 21 and is now choosing where to place their starting road.",
38
+ "instructions": "Analyze the game state and select the optimal move from 'allowed_actions'. If you wish to negotiate or wait for other players, select the 'wait_for_response' action."
39
+ },
40
+ "game_state": "\n 1. LOOKUP TABLES:\n • \"H\" (Hexes): Array where Index = HexID. Value = Resource+Num.\n Example: H[1]=\"W12\" -> Hex 1 is Wood 12.\n • \"N\" (Nodes): Array where Index = NodeID.\n Format: [ [Neighbors], [HexIDs], Port? ]\n Logic: To find yield of Node 10, check N[10]. Get HexIDs (e.g. [1,5]). Look up H[1] and H[5].\n\n2. CODES: W=Wood, B=Brick, S=Sheep, Wh=Wheat, O=Ore, D=Desert.\n ?3=Any 3:1 port, X2=Specific Resource 2:1 port.\n\n3. STATE: \"bld\"=[NodeID, Owner, Type], \"rds\"=[[From,To], Owner].\n\n4. PLAYERS: \"res\"={Resource:Count}, \"dev\"={\"h\":[Hidden Cards], \"r\":[Revealed] (K=Knight)}, \n \"stat\"=[\"LR\" (Longest Road), \"LA\" (Largest Army)].\n\n5. ROBBER: Located at HexID specified in \"meta.robber\". H[id] is blocked.\n\nJSON:\n{\"meta\":{\"curr\":\"ש\",\"phase\":\"SETUP_FIRST_ROUND\",\"robber\":10,\"dice\":null},\"H\":[\"\",\"W12\",\"S5\",\"W4\",\"S8\",\"B6\",\"W3\",\"Wh8\",\"B10\",\"W11\",\"D\",\"O3\",\"S4\",\"B10\",\"Wh9\",\"Wh6\",\"S11\",\"O5\",\"Wh9\",\"O2\"],\"N\":[null,[[2,9],[1]],[[1,3],[1],\"Wh2\"],[[2,4,11],[2,1],\"Wh2\"],[[3,5],[2]],[[4,6,13],[3,2]],[[5,7],[3],\"B2\"],[[6,15],[3],\"B2\"],[[9,18],[4],\"?3\"],[[8,10,1],[4,1],\"?3\"],[[9,11,20],[5,4,1]],[[10,12,3],[5,2,1]],[[11,13,22],[6,5,2]],[[12,14,5],[6,3,2]],[[13,15,24],[7,6,3]],[[14,16,7],[7,3]],[[15,26],[7],\"O2\"],[[18,28],[8],\"S2\"],[[17,19,8],[8,4]],[[18,20,30],[9,8,4]],[[19,21,10],[9,5,4]],[[20,22,32],[10,9,5]],[[21,23,12],[10,6,5]],[[22,24,34],[11,10,6]],[[23,25,14],[11,7,6]],[[24,26,36],[12,11,7]],[[25,27,16],[12,7],\"O2\"],[[26,38],[12]],[[29,17],[8],\"S2\"],[[28,30,39],[13,8]],[[29,31,19],[13,9,8]],[[30,32,41],[14,13,9]],[[31,33,21],[14,10,9]],[[32,34,43],[15,14,10]],[[33,35,23],[15,11,10]],[[34,36,45],[16,15,11]],[[35,37,25],[16,12,11]],[[36,38,47],[16,12],\"?3\"],[[37,27],[12],\"?3\"],[[40,29],[13]],[[39,41,48],[17,13],\"W2\"],[[40,42,31],[17,14,13]],[[41,43,50],[18,17,14]],[[42,44,33],[18,15,14]],[[43,45,52],[19,18,15]],[[44,46,35],[19,16,15]],[[45,47,54],[19,16]],[[46,37],[16]],[[49,40],[17],\"W2\"],[[48,50],[17]],[[49,51,42],[18,17],\"?3\"],[[50,52],[18],\"?3\"],[[51,53,44],[19,18]],[[52,54],[19],\"?3\"],[[53,46],[19],\"?3\"]],\"state\":{\"bld\":[[21,\"ש\",\"S\"]],\"rds\":[]},\"players\":{\"ש\":{\"vp\":1,\"res\":{}},\"נ\":{\"vp\":0,\"res\":{}},\"ב\":{\"vp\":0,\"res\":{}}}}",
41
+ "social_context": {
42
+ "recent_chat": [
43
+ {
44
+ "msg": 1,
45
+ "player": "ב",
46
+ "message": "I am looking forward to seeing where you settle, \">\"!"
47
+ },
48
+ {
49
+ "msg": 2,
50
+ "player": "ב",
51
+ "message": "Player 'ש' builds a road from 21 to 10."
52
+ },
53
+ {
54
+ "msg": 3,
55
+ "player": "נ",
56
+ "message": "I am placing my settlement and road now."
57
+ },
58
+ {
59
+ "msg": 4,
60
+ "player": "ש",
61
+ "message": "My first road is placed!"
62
+ },
63
+ {
64
+ "msg": 5,
65
+ "player": "ב",
66
+ "message": "I'll start at a strong wheat spot."
67
+ }
68
+ ]
69
+ },
70
+ "memory": {
71
+ "previous_note_to_self": "Player 'ש' is currently making their first road placement. The optimal move for 'ש' is to build a road from node 21 to node 10, connecting them to a strong node for their second settlement (B6, S8, W12)."
72
+ }
73
+ }
74
+ }