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Browse files- squid_game.py +58 -74
- squid_game_core.py +83 -37
squid_game.py
CHANGED
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@@ -1,5 +1,9 @@
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import gradio as gr
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-
from squid_game_core import
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from typing import List, Tuple
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def validate_distribution(dist_str: str) -> Tuple[bool, str, List[int]]:
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@@ -21,7 +25,6 @@ def validate_tier_map(tier_str: str) -> Tuple[bool, str]:
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return False, "Each line must contain a colon (e.g., '1-2:1.5')"
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range_part, mult_part = line.split(':')
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float(mult_part.strip()) # Check multiplier is a valid number
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-
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if '-' in range_part:
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low_str, high_str = range_part.split('-')
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int(low_str), int(high_str)
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@@ -37,12 +40,12 @@ def solve_game(distribution: str, total_squids: int, tier_map_str: str) -> str:
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valid_dist, error_msg, dist = validate_distribution(distribution)
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if not valid_dist:
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return error_msg
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-
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# Validate tier map
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valid_tier, error_msg = validate_tier_map(tier_map_str)
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if not valid_tier:
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return error_msg
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-
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# Validate total squids
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try:
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X = int(total_squids)
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@@ -56,54 +59,41 @@ def solve_game(distribution: str, total_squids: int, tier_map_str: str) -> str:
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# Parse tier map and convert to tuple for caching
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try:
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tier_map = parse_tier_map(tier_map_str)
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-
tier_map_tuple = tuple((a,b,c) for a,b,c in tier_map)
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-
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# Calculate remaining squids
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remaining = X - sum(dist)
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-
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# Get expected values
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get_expected_value.cache_clear()
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-
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-
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for i, ev in enumerate(expected_values):
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result += f"Player {i+1}: {ev:.3f}\n"
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-
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#
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# Calculate potential gains using hypothetical_next_round_gain with actual penalty
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gains = hypothetical_next_round_gain(dist, tier_map, penalty=penalty)
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if gains:
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result += "\nPotential Gains from Next Squid:\n"
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-
for player_idx, gain in enumerate(gains):
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result += f"Player {player_idx+1}: +{gain:.1f}"
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if dist[player_idx] == 0:
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result += " (includes avoiding payment share)"
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result += "\n"
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-
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# Add tier map interpretation
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result += "\nTier Map Interpretation:\n"
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for low, high, mult in tier_map:
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if low == high:
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result += f"• {low} squid(s): multiplier = {mult:.1f}\n"
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else:
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result += f"• {low}-{high} squids: multiplier = {mult:.1f}\n"
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-
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return result
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-
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except Exception as e:
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return f"Error occurred: {str(e)}"
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#
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DEFAULT_TIER_MAP = """0-0:0
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1-2:1
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3-4:2
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@@ -121,16 +111,16 @@ iface = gr.Interface(
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placeholder="0,0",
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value="0,0",
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info="""Enter each player's current squids, separated by commas.
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-
Example: '1,0,1,2,0'
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- Player 1 has 1 squid
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- Player 2 has 0 squids
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- Player 3 has 1 squid
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- Player 4 has 2 squids
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- Player 5 has 0 squids"""
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),
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gr.Number(
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label="Total Squids in Game",
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value=
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minimum=0,
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step=1,
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precision=0,
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@@ -140,41 +130,35 @@ Example: '1,0,1,2,0' means:
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label="Squid Value Tiers",
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placeholder=DEFAULT_TIER_MAP,
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value=DEFAULT_TIER_MAP,
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lines=
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info="""Define
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Format: range:multiplier (one
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-
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-
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-
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10-100:64 → 10+ squids = 64× points each
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-
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Edit these values to match your game rules."""
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)
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],
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outputs=gr.Textbox(label="Results", lines=
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title="Squid Game Expected Value Calculator",
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description="""
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Calculate the expected payoff for each player in the Squid Game.
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-
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-
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1. Players take turns collecting squids randomly
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2.
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- Exactly one player has 0 squids
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-
-
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* If multiple players have 0, each pays the total value and winners get multiplied payouts
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* If no one has 0, no payment occurs
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""",
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examples=[
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-
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["
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["
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["2,0,2,0", 6, DEFAULT_TIER_MAP], # 4 players, mixed distribution
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]
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)
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import gradio as gr
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from squid_game_core import (
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parse_tier_map,
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get_expected_value,
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compute_ev_win_lose_two_extremes,
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)
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from typing import List, Tuple
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def validate_distribution(dist_str: str) -> Tuple[bool, str, List[int]]:
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return False, "Each line must contain a colon (e.g., '1-2:1.5')"
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range_part, mult_part = line.split(':')
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float(mult_part.strip()) # Check multiplier is a valid number
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if '-' in range_part:
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low_str, high_str = range_part.split('-')
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int(low_str), int(high_str)
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valid_dist, error_msg, dist = validate_distribution(distribution)
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if not valid_dist:
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return error_msg
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+
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# Validate tier map
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valid_tier, error_msg = validate_tier_map(tier_map_str)
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if not valid_tier:
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return error_msg
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+
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# Validate total squids
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try:
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X = int(total_squids)
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# Parse tier map and convert to tuple for caching
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try:
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tier_map = parse_tier_map(tier_map_str)
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tier_map_tuple = tuple((a, b, c) for a, b, c in tier_map)
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# Calculate remaining squids to distribute
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remaining = X - sum(dist)
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# Get unforced expected values (full random assignment)
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get_expected_value.cache_clear()
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unforced_ev = get_expected_value(tuple(dist), remaining, tier_map_tuple)
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result = "Unforced Expected Values:\n"
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for i, ev in enumerate(unforced_ev):
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result += f"Player {i+1}: {ev:.3f}\n"
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# Compute each player's forced win/lose EV extremes:
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win_lose_results = compute_ev_win_lose_two_extremes(tuple(dist), remaining, tier_map_tuple)
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result += "\nForced Win/Lose Results:\n"
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for r in win_lose_results:
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result += (f"Player {r['player']+1}: forcedWinEV = {r['forcedWinEV']:.3f}, "
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f"forcedLoseEV = {r['forcedLoseEV']:.3f}, Diff = {r['difference']:.3f}\n")
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# Add a human-friendly interpretation of the tier map
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result += "\nTier Map Interpretation:\n"
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for low, high, mult in tier_map:
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if low == high:
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result += f"• {low} squid(s): multiplier = {mult:.1f}\n"
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else:
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result += f"• {low}-{high} squids: multiplier = {mult:.1f}\n"
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return result
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except Exception as e:
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return f"Error occurred: {str(e)}"
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# Default value for tier map used in interface
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DEFAULT_TIER_MAP = """0-0:0
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1-2:1
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3-4:2
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placeholder="0,0",
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value="0,0",
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info="""Enter each player's current squids, separated by commas.
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Example: '1,0,1,2,0' represents:
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- Player 1 has 1 squid
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- Player 2 has 0 squids
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- Player 3 has 1 squid
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- Player 4 has 2 squids
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- Player 5 has 0 squids"""
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),
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gr.Number(
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label="Total Squids in Game",
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value=9,
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minimum=0,
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step=1,
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precision=0,
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label="Squid Value Tiers",
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placeholder=DEFAULT_TIER_MAP,
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value=DEFAULT_TIER_MAP,
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lines=8,
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info="""Define the value tiers for squids.
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Format: range:multiplier (one per line)
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Example:
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0-0:0
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1-2:1
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3-4:2
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5-6:4
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7-7:8
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8-8:16
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9-9:32
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10-100:64"""
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)
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],
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outputs=gr.Textbox(label="Results", lines=15),
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title="Squid Game Expected Value Calculator",
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description="""
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Calculate the expected payoff for each player in the Squid Game.
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Rules:
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1. Players take turns collecting squids randomly.
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2. The game ends when either:
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- Exactly one player has 0 squids, OR
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- There are no squids left to distribute.
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""",
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examples=[
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["0,0", 9, DEFAULT_TIER_MAP],
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["1,0,1", 12, DEFAULT_TIER_MAP],
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["2,0,2,0", 14, DEFAULT_TIER_MAP],
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]
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)
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squid_game_core.py
CHANGED
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@@ -112,49 +112,95 @@ def get_expected_value(distribution, remaining, tier_map_tuple):
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accumulated[i] /= n
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return tuple(accumulated)
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def
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"""
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"""
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"""
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"""
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n = len(distribution)
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# edge case: if zero_count=0? not possible if s_i=0.
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gains[i] = val_if_win
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return gains
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accumulated[i] /= n
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return tuple(accumulated)
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+
def get_expected_value_forced_win(
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i,
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distribution,
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leftover,
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tier_map_tuple
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):
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"""
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假设下一只乌贼 100% 给玩家 i。
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则先把 distribution[i] += 1, leftover -=1,
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然后对 (distribution', leftover') 做完全随机的 get_expected_value(...)。
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返回:一个长度 N 的 tuple,表示每个玩家在这种强制赢前提下的期望最终收益。
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"""
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if leftover <= 0:
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# 没乌贼剩了,也可能是某些奇怪边界,直接算终局:
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return get_expected_value(distribution, leftover, tier_map_tuple)
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dist_forced = list(distribution)
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dist_forced[i] += 1
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new_dist = tuple(dist_forced)
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return get_expected_value(new_dist, leftover - 1, tier_map_tuple)
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def get_expected_value_forced_lose(
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i,
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distribution,
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leftover,
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tier_map_tuple
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):
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"""
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假设下一只乌贼 100% 不会给玩家 i,
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即本轮发乌贼只在其余 (n-1) 人中随机选 winner,
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然后后续 (leftover-1) 轮恢复正常 n 人随机。
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做法:遍历所有 winner != i (prob=1/(n-1)),发给那个 winner,
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然后 leftover-1 的状态再用 get_expected_value 完全随机。
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返回:一个长度 N 的 tuple (每个玩家最终EV)
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"""
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n = len(distribution)
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if leftover <= 0:
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return get_expected_value(distribution, leftover, tier_map_tuple)
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# 如果 n=1,那就无可比了……(此处不太可能)
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# 一般 n>=2, leftover>=1
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# 假设我们这里显式地做一次 "下一只的发放" 的平均
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# winner只能在 [0..n-1] - {i} 之中。
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# Probability = 1/(n-1)
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accumulated = [0.0]*n
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valid_winners = [w for w in range(n) if w != i]
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for w in valid_winners:
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dist_next = list(distribution)
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dist_next[w] += 1
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sub_ev = get_expected_value(tuple(dist_next), leftover-1, tier_map_tuple)
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for p in range(n):
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accumulated[p] += sub_ev[p]
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# 做平均
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for p in range(n):
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accumulated[p] /= len(valid_winners) # == (n-1)
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return tuple(accumulated)
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def compute_ev_win_lose_two_extremes(distribution, leftover, tier_map_tuple):
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"""
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返回一个数据结构,记录每个玩家 i 在:
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- forced_win 时的期望收益
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- forced_lose 时的期望收益
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- difference = forced_win - forced_lose
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"""
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n = len(distribution)
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results = []
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for i in range(n):
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forced_win_vec = get_expected_value_forced_win(i, distribution, leftover, tier_map_tuple)
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+
forced_lose_vec = get_expected_value_forced_lose(i, distribution, leftover, tier_map_tuple)
|
| 193 |
|
| 194 |
+
# 我们可能只关心玩家 i 本人的比较, 也可以把全部人都算,
|
| 195 |
+
# 这里演示只关心 i
|
| 196 |
+
forced_win_i = forced_win_vec[i]
|
| 197 |
+
forced_lose_i = forced_lose_vec[i]
|
| 198 |
+
diff_i = forced_win_i - forced_lose_i
|
| 199 |
+
|
| 200 |
+
results.append({
|
| 201 |
+
'player': i,
|
| 202 |
+
'forcedWinEV': forced_win_i,
|
| 203 |
+
'forcedLoseEV': forced_lose_i,
|
| 204 |
+
'difference': diff_i
|
| 205 |
+
})
|
| 206 |
+
return results
|
|
|
|
|
|
|
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|