| -- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== | |
| UndefineClass('AllyHit') | |
| DefineClass.AllyHit = { | |
| __parents = { "StatusEffect" }, | |
| __generated_by_class = "CharacterEffectCompositeDef", | |
| object_class = "StatusEffect", | |
| DisplayName = T(395964222075, --[[CharacterEffectCompositeDef AllyHit DisplayName]] "Friendly Fire"), | |
| Description = T(483661615559, --[[CharacterEffectCompositeDef AllyHit Description]] "<color DescriptionTextRed>A friendly character may get hit by this attack.</color>"), | |
| type = "AttackBased", | |
| Icon = "UI/Hud/allyHit", | |
| } | |