| -- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== | |
| UndefineClass('AttackUnpause') | |
| DefineClass.AttackUnpause = { | |
| __parents = { "StatusEffect" }, | |
| __generated_by_class = "CharacterEffectCompositeDef", | |
| object_class = "StatusEffect", | |
| DisplayName = T(154170935485, --[[CharacterEffectCompositeDef AttackUnpause DisplayName]] "Warning"), | |
| Description = T(995456510899, --[[CharacterEffectCompositeDef AttackUnpause Description]] "<color DescriptionTextRed>This action will unpause the game!</color>"), | |
| type = "AttackBased", | |
| Icon = "UI/Hud/attack_of_opportunity", | |
| } | |