| -- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== | |
| UndefineClass('CancelShot') | |
| DefineClass.CancelShot = { | |
| __parents = { "CharacterEffect" }, | |
| __generated_by_class = "CharacterEffectCompositeDef", | |
| object_class = "CharacterEffect", | |
| OnAdded = function (self, obj) | |
| obj:InterruptPreparedAttack() | |
| obj:ActivatePerk("MeleeTraining") | |
| obj:RemoveStatusEffect("BandageInCombat") | |
| obj:RemoveStatusEffect("CancelShot") | |
| obj:UpdateMeleeTrainingVisual() | |
| end, | |
| } | |