| ArtSpecConfig = {} | |
| ArtSpecConfig.assetsFolder = "ZuluAssets" | |
| ArtSpecConfig.maxProjectBoneCount = 72 | |
| ArtSpecConfig.platforms = '#( "win32" )' | |
| ArtSpecConfig.ArtSets = { | |
| "Common", "Shanty", "Bunker", "MilitaryCamp", "JungleCamp", "Marketplace", "Village", "City", | |
| "Colonial", "Corporation", "Hangar", "Hospital", "GasStation", "WW2", "PalmLeaf", "Savanna", | |
| "Prison", "IslandCamp", "Mine", "Resort", "Warehouse", "AutoMechanic", "Farmland", "Port", | |
| "Construction", "Shop", "Art" | |
| } | |
| ArtSpecConfig.Categories = { "Vegs", "Prop", "Rock", "Slab", "Decal", "Effects", "Vehicle", "Markers", "Structure", "Animals"} | |
| ArtSpecConfig.VegsCategories = { "Tree", "Bush", "Low", "Hanging", "Dead", "Other" , "Grass"} | |
| ArtSpecConfig.PropCategories = { "Kitchen", "Furniture", "FurnitureInteractable","Outdoors", "Pipe", "Cable", "Weapon", "Other", "Voodoo" } | |
| ArtSpecConfig.SlabCategories = { "Wall", "Floor", "Roof", "Door", "Window", "Stairs", "Other" } | |
| ArtSpecConfig.DecalCategories = { "Terrain", "Steps", "Tracks", "Room", "Other" } | |
| ArtSpecConfig.AnimalsCategories = { "Savanna", "Common" } | |
| ArtSpecConfig.CommonTags = { "Shanty", "Bunker", "MilitaryCamp", "JungleCamp", "Marketplace", "Village", "City","Colonial","Corporation","Hangar" } | |
| ArtSpecConfig.VegsTags = { "Tropical", "Broadleaf", "Pine" } | |
| ArtSpecConfig.PropTags = { "Kitchen", "Furniture", "Outdoors", "Pipe", "Cable" } | |
| ArtSpecConfig.SlabTags = { "Wall", "Floor", "Roof", "Door", "Window", "Stairs" } | |
| ArtSpecConfig.ReturnAnimationCategories = { | |
| "All", | |
| "Movement", | |
| "Attack", | |
| "Death", | |
| } | |
| ArtSpecConfig.EntityProducers = { | |
| "HaemimontGames", | |
| "BonArt", | |
| "NXA", | |
| "NextGen", | |
| "Onyx", | |
| "Adia", | |
| "Siege", | |
| } | |