-- ========== GENERATED BY InventoryItemCompositeDef Editor (Ctrl-Alt-Y) DO NOT EDIT MANUALLY! ========== PlaceObj('InventoryItemCompositeDef', { 'Group', "Firearm - Handgun", 'Id', "Bereta92", 'Comment', "tier 2", 'object_class', "Pistol", 'ScrapParts', 6, 'RepairCost', 70, 'Reliability', 20, 'Icon', "UI/Icons/Weapons/Beretta92F", 'DisplayName', T(913137394341, --[[InventoryItemCompositeDef Bereta92 DisplayName]] "Beretta 92F"), 'DisplayNamePlural', T(134586456394, --[[InventoryItemCompositeDef Bereta92 DisplayNamePlural]] "Beretta 92Fs"), 'Description', T(474903442437, --[[InventoryItemCompositeDef Bereta92 Description]] "The weapon that replaced the iconic 1911. Tough act to follow but the slick Italian manages to impress. "), 'AdditionalHint', T(997833648446, --[[InventoryItemCompositeDef Bereta92 AdditionalHint]] " High Crit chance\n Increased bonus from Aiming\n Less noisy"), 'UnitStat', "Marksmanship", 'Cost', 700, 'CanAppearInShop', true, 'CategoryPair', "Handguns", 'Caliber', "9mm", 'Damage', 15, 'AimAccuracy', 6, 'CritChanceScaled', 30, 'MagazineSize', 15, 'WeaponRange', 14, 'PointBlankBonus', 1, 'OverwatchAngle', 2160, 'Noise', 10, 'Entity', "Weapon_Beretta92F", 'ComponentSlots', { PlaceObj('WeaponComponentSlot', { 'SlotType', "Scope", 'CanBeEmpty', true, 'AvailableComponents', { "ReflexSight", }, }), PlaceObj('WeaponComponentSlot', { 'SlotType', "Muzzle", 'CanBeEmpty', true, 'AvailableComponents', { "ImprovisedSuppressor", "Suppressor", }, }), PlaceObj('WeaponComponentSlot', { 'SlotType', "Magazine", 'AvailableComponents', { "MagLarge", "MagNormal", }, 'DefaultComponent', "MagNormal", }), PlaceObj('WeaponComponentSlot', { 'SlotType', "Barrel", 'AvailableComponents', { "BarrelLong", "BarrelNormal", }, 'DefaultComponent', "BarrelNormal", }), PlaceObj('WeaponComponentSlot', { 'SlotType', "Side", 'CanBeEmpty', true, 'AvailableComponents', { "Flashlight", "LaserDot", "FlashlightDot", }, }), }, 'HolsterSlot', "Leg", 'AvailableAttacks', { "SingleShot", "DualShot", "CancelShot", "MobileShot", }, 'ShootAP', 5000, 'ReloadAP', 3000, })