-- ========== GENERATED BY InventoryItemCompositeDef Editor (Ctrl-Alt-Y) DO NOT EDIT MANUALLY! ========== UndefineClass('Detonator') DefineClass.Detonator = { __parents = { "TrapDetonator" }, __generated_by_class = "InventoryItemCompositeDef", object_class = "TrapDetonator", ScrapParts = 5, Repairable = false, Icon = "UI/Icons/Items/detonator", DisplayName = T(747561295307, --[[InventoryItemCompositeDef Detonator DisplayName]] "Remote"), DisplayNamePlural = T(428906062831, --[[InventoryItemCompositeDef Detonator DisplayNamePlural]] "Remotes"), Description = "", AdditionalHint = T(861733747986, --[[InventoryItemCompositeDef Detonator AdditionalHint]] " Used to trigger Remote-detonated explosives in an area"), UnitStat = "Explosives", Cost = 400, CanAppearInShop = true, MaxStock = 1, CategoryPair = "Components", AreaOfEffect = 5, ThrowRange = 20, }