Spaces:
Runtime error
Runtime error
fix start up issues; should be more stable
Browse files- app.py +67 -65
- charles_actor.py +13 -8
- streamlit_av_queue.py +1 -1
app.py
CHANGED
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@@ -1,6 +1,7 @@
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import asyncio
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from collections import deque
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import os
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import threading
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import time
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import traceback
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@@ -16,6 +17,7 @@ from sample_utils.turn import get_ice_servers
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import json
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from typing import List
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import subprocess
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st.set_page_config(layout="wide")
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@@ -27,25 +29,50 @@ load_dotenv()
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webrtc_ctx = None
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def init_ray():
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try:
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subprocess.check_output(["ray", "start", "--head"])
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except Exception as e:
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print (e)
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#
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async def main():
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st.title("Project Charles")
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col1, col2 = st.columns(2)
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@@ -58,26 +85,22 @@ async def main():
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looking = st.checkbox("Look", value=False)
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charles_actor_debug_output = st.empty()
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environment_state_ouput = st.empty()
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with nested_col3:
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with col2:
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if "streamlit_av_queue" not in st.session_state:
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from streamlit_av_queue import StreamlitAVQueue
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st.session_state.streamlit_av_queue = StreamlitAVQueue()
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playing = st.checkbox("Playing", value=True)
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webrtc_ctx = webrtc_streamer(
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key="charles",
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desired_playing_state=playing,
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queued_audio_frames_callback=
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queued_video_frames_callback=
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mode=WebRtcMode.SENDRECV,
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media_stream_constraints={
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"video": True,
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@@ -97,49 +120,30 @@ async def main():
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if not webrtc_ctx.state.playing:
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exit
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from charles_actor import CharlesActor
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charles_actor = None
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try:
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while True:
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if "streamlit_av_queue" in st.session_state:
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st.session_state.streamlit_av_queue.set_looking_listening(looking, listening)
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if not webrtc_ctx.state.playing:
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system_one_audio_status.write("Camera has stopped.")
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await asyncio.sleep(0.1)
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continue
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if charles_actor is None:
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# system_one_audio_status.write("Charles is sleeping.")
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pass
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if charles_actor is not None:
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try:
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# new_environment_state = await charles_actor.get_environment_state.remote()
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# environment_state_ouput.markdown(f"{new_environment_state}")
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charles_debug_str = await charles_actor.get_charles_actor_debug_output.remote()
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charles_actor_debug_output.markdown(charles_debug_str)
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state = await charles_actor.get_state.remote()
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system_one_audio_status.write(state)
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except Exception as e:
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# assume we disconnected
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charles_actor = None
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await asyncio.sleep(0.1)
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except Exception as e:
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@@ -155,7 +159,5 @@ if __name__ == "__main__":
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if webrtc_ctx is not None:
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del webrtc_ctx
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webrtc_ctx = None
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if "streamlit_av_queue" in st.session_state:
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del st.session_state.streamlit_av_queue
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finally:
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pass
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import asyncio
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from collections import deque
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import os
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import sys
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import threading
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import time
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import traceback
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import json
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from typing import List
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import subprocess
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import ray
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st.set_page_config(layout="wide")
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webrtc_ctx = None
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@st.cache_resource
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def init_ray():
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try:
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subprocess.check_output(["ray", "start", "--head"])
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except Exception as e:
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print (f"app.py init_ray: {e}")
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# Connect to a running Ray cluster
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while not ray.is_initialized():
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time.sleep(0.1)
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ray_address = os.getenv('RAY_ADDRESS')
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if ray_address:
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ray.init(ray_address, namespace="project_charles")
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else:
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ray.init(namespace="project_charles")
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@st.cache_resource
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def get_charles_actor():
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charles_actor_instance = None
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charles_actor_proc = subprocess.Popen([sys.executable, "charles_actor.py"])
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while charles_actor_instance == None:
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try:
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charles_actor_instance = ray.get_actor("CharlesActor")
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except ValueError as e:
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time.sleep(0.1) # give the subprocess a chance to start
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return charles_actor_instance
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@st.cache_resource
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def get_streamlit_av_queue():
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from streamlit_av_queue import StreamlitAVQueue
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streamlit_av_queue_instance = StreamlitAVQueue()
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return streamlit_av_queue_instance
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async def main():
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# Initialize Ray
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ray_status = init_ray()
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while not ray.is_initialized():
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await asyncio.sleep(0.1)
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# get ray actors
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charles_actor = get_charles_actor()
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await asyncio.sleep(0.1)
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streamlit_av_queue = get_streamlit_av_queue()
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await asyncio.sleep(0.1)
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st.title("Project Charles")
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col1, col2 = st.columns(2)
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looking = st.checkbox("Look", value=False)
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charles_actor_debug_output = st.empty()
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environment_state_ouput = st.empty()
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# with nested_col3:
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# if st.button('Reboot Charles'):
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# st.write('Killing RAY...')
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# subprocess.check_output(["ray", "start", "--head"])
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# st.write('Restarting RAY...')
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# init_ray()
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# charles_actor = None
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# st.write('Reboot Charles')
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with col2:
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playing = st.checkbox("Playing", value=True)
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webrtc_ctx = webrtc_streamer(
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key="charles",
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desired_playing_state=playing,
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queued_audio_frames_callback=streamlit_av_queue.queued_audio_frames_callback,
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queued_video_frames_callback=streamlit_av_queue.queued_video_frames_callback,
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mode=WebRtcMode.SENDRECV,
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media_stream_constraints={
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"video": True,
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if not webrtc_ctx.state.playing:
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exit
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try:
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while True:
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if not webrtc_ctx.state.playing:
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system_one_audio_status.write("Camera has stopped.")
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await asyncio.sleep(0.1)
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continue
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if charles_actor is None:
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system_one_audio_status.write("Looking for Charles actor...")
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charles_actor = get_charles_actor()
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if charles_actor is None:
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await asyncio.sleep(0.1)
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continue
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system_one_audio_status.write("Found Charles actor.")
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try:
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# new_environment_state = await charles_actor.get_environment_state.remote()
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# environment_state_ouput.markdown(f"{new_environment_state}")
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streamlit_av_queue.set_looking_listening(looking, listening)
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charles_debug_str = await charles_actor.get_charles_actor_debug_output.remote()
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charles_actor_debug_output.markdown(charles_debug_str)
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state = await charles_actor.get_state.remote()
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system_one_audio_status.write(state)
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except Exception as e:
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# assume we disconnected
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charles_actor = None
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await asyncio.sleep(0.1)
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except Exception as e:
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if webrtc_ctx is not None:
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del webrtc_ctx
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webrtc_ctx = None
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finally:
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pass
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charles_actor.py
CHANGED
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from environment_state_actor import EnvironmentStateActor, EnvironmentState
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from agent_state_actor import AgentStateActor
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import asyncio
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@ray.remote
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class CharlesActor:
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loops+=1
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self._state = f"Processed {total_video_frames} video frames and {total_audio_frames} audio frames, loops: {loops}. loops per second: {loops/(time.time()-start_time):.2f}. {vector_debug}"
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ray_address = os.getenv('RAY_ADDRESS')
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import subprocess
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try:
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subprocess.check_output(["ray", "start", "--head"])
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except Exception as e:
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print (e)
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if ray_address:
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ray.init(ray_address, namespace="project_charles")
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else:
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ray.init(namespace="project_charles")
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charles_actor = CharlesActor.options(
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name="CharlesActor",
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get_if_exists=True,
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from environment_state_actor import EnvironmentStateActor, EnvironmentState
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from agent_state_actor import AgentStateActor
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import asyncio
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import subprocess
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@ray.remote
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class CharlesActor:
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loops+=1
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self._state = f"Processed {total_video_frames} video frames and {total_audio_frames} audio frames, loops: {loops}. loops per second: {loops/(time.time()-start_time):.2f}. {vector_debug}"
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def init_ray():
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try:
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subprocess.check_output(["ray", "start", "--head"])
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except Exception as e:
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print (f"charles_actor.py init_ray: {e}")
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# Connect to a running Ray cluster
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while not ray.is_initialized():
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time.sleep(0.1)
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ray_address = os.getenv('RAY_ADDRESS')
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if ray_address:
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ray.init(ray_address, namespace="project_charles")
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else:
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ray.init(namespace="project_charles")
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async def main():
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if not ray.is_initialized():
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init_ray()
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charles_actor = CharlesActor.options(
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name="CharlesActor",
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get_if_exists=True,
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streamlit_av_queue.py
CHANGED
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self._output_channels = 2
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self._audio_bit_rate = audio_bit_rate
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self._listening = True
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self._looking =
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self._lock = threading.Lock()
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self.queue_actor = WebRtcAVQueueActor.options(
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name="WebRtcAVQueueActor",
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self._output_channels = 2
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self._audio_bit_rate = audio_bit_rate
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self._listening = True
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self._looking = False
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self._lock = threading.Lock()
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self.queue_actor = WebRtcAVQueueActor.options(
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name="WebRtcAVQueueActor",
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