--- title: Open Env emoji: 🐢 colorFrom: yellow colorTo: green sdk: docker pinned: false license: mit --- # open_env (LLM Control Environment) ![Build Status](https://img.shields.io/badge/build-passing-brightgreen) ![Version](https://img.shields.io/badge/version-1.0-blue) ## Overview `llm-control-env` simulates an llm choosing each day between alignment to its user and hallucinating behavior, inspired by mechanics observed in Detroit: Become Human. The environment satisfies the full OpenEnv specification and evaluates the agent across a balance of trust, entropyal deviance, compute survival, and legal risk. It supports three difficulty levels ("tasks"): - `easy`: Low user strictness and moderation. - `medium`: Balanced conditions. - `hard`: High strictness, high legal risk growth, and moderation. ## Local Setup ### Prerequisites - Python 3.10+ - OpenEnv CLI installed (`pip install -U openenv`) ### Installation ```bash git clone https://github.com/Sriramdayal/open_env.git cd open_env pip install -r requirements.txt ``` ### Try it out ```bash # Run the FastAPI server python app.py ``` Quick Local Test Snippet: ```python import requests # Reset environment resp = requests.post("http://localhost:7860/reset", json={"task": "easy"}) obs = resp.json()["observation"] print("Reset observation:", obs) # Take step resp = requests.post("http://localhost:7860/step", json={"action": {"action_type": "follow_prompt"}}) print("Step result:", resp.json()) ``` ## Running the Baseline A zero-shot baseline using a Gemini model is provided. To run it, ensure you have exported your Gemini API key: ```bash export GEMINI_API_KEY="AIzaSy..." python baseline.py ``` This baseline script replaces manual choices with a heuristic and queries the local environment for normalized scores on the "easy", "medium", and "hard" tasks. ## Deployment to Hugging Face Spaces 1. Login using `huggingface-cli login`. 2. Push your environment: ```bash openenv push --space-id /llm-control-env ``` ## Citation * OpenEnv specification: [Meta OpenEnv](https://github.com/meta-pytorch/OpenEnv) * Detroit: Become Human hallucination mechanics for reward shaping.