Oregon Trailer Park: Design Outline A post-apocalyptic, deck-building roguelike where survival hinges on scavenging, combat, and managing your crew’s sanity. Here’s a structured breakdown of core mechanics, themes, and features: Core Mechanics Deck-Building Start with class-specific cards (e.g., Tweaker begins with "Improvised Pipe Bomb" or "Meth-fueled Sprint"). Acquire new cards via scavenging, trading, or defeating enemies (e.g., "Rusty Chainsaw," "Radiation Suit," "Corporate Contract Betrayal"). Remove/add cards at trailer park "safe zones" (costs resources). Turn-Based Combat Battles against raiders, mutated creatures, and Corporate enforcers. Use action points for attacks, defense, or special abilities (e.g., Brawler’s "Knuckle Dust" stuns enemies). Environmental hazards: Toxic pools damage both sides each turn. Resource Management Track Food, Fuel, Scrap, and Chems. Chems act as currency/moonshine-crafting ingredients (critical for trading and buffs). Starvation or radiation sickness adds permanent debuff cards to your deck. Party Permadeath Lose a party member? Their cards are removed from your deck. Replace them by recruiting survivors at random events. Classes & Starting Bonuses Tweaker Starts with "Stimulant Rush" (draw 2 extra cards per turn, but take radiation damage). Bonus: Craft chems from toxic waste. Scout Starts with "Snipe" (ignore enemy armor) and "Scavenger’s Luck" (better loot odds). Bonus: Reveal map hazards early. Brawler Starts with "Junk Armor" (damage resistance) and "Crowbar Toss" (AOE damage). Bonus: Intimidate enemies to skip combat. Journey Structure Node-Based Map (like Slay the Spire): Choose routes with risks/rewards: Scavenge Sites: Draw from a "junk pile" card deck. Trader Camps: Trade chems for gear or hire mercenaries. Corporate Checkpoints: Pay with resources or fight. Random Events (Oregon Trail-inspired): Toxic Rainstorm: Lose Fuel or take radiation damage. Mutant Attack: Draw 3 combat cards to resolve quickly. Mysterious Moonshiner: Buy a powerful buff (e.g., "Adrenaline Shot: +1 action per turn for 3 battles"). Thematic Endgame Reach the rumored "Clean Zone," only to discover it’s a Corporate trap. Final boss: The CEO’s Bio-Mecha. Multiple Endings: Join the Corporation, overthrow them, or escape to the irradiated wilds. Art & Tone Visuals: Grungy, cel-shaded trailers, neon toxic waste, and mutated wildlife. Writing: Dark humor (e.g., "Your '98 pickup truck breaks down. Again. Maybe duct tape isn’t* the answer."). Music: Twangy banjo mixed with glitchy synths. Unlockables & Replayability Unlock new classes (e.g., Rad-Witch or Corporate Defector). Discover hidden "recipe" cards for crafting overpowered items (e.g., Nuke Moonshine). Daily challenges with leaderboards (e.g., "Reach the Clean Zone in 10 days"). Tech Stack (Browser-Based) Phaser.js or React + Redux for turn-based logic. Procedural generation for maps/events via seed-based RNG. Save/Load system using local storage. Oregon Trailer Park A post-apocalyptic deck-building roguelike where survival hinges on scavenging, combat, and managing your crew’s mutations and sanity. Core Mechanics Deck-Building Start with class-specific cards (e.g., Tweaker begins with "Improvised Pipe Bomb" or "Meth-fueled Sprint"). Acquire new cards via scavenging, trading, or defeating enemies (e.g., "Rusty Chainsaw," "Radiation Suit"). Remove/add cards at trailer park safe zones (costs resources like Scrap or Chems). Turn-Based Combat Battles against raiders, mutated creatures, and Corporate enforcers. Use action points for attacks, defense, or abilities (e.g., Brawler’s "Knuckle Dust" stuns enemies). Environmental hazards: Toxic pools damage both sides each turn. Resource Management Track Food, Fuel, Scrap, and Chems. Chems act as currency and moonshine-crafting ingredients (critical for trading and buffs). Starvation or radiation sickness adds permanent debuff cards to your deck. Party Permadeath GIGANT-218-EVOLUTION Lose a party member? Their cards are removed. Replace them by recruiting survivors at random events. Classes & Starting Bonuses Tweaker Starts with "Stimulant Rush" (draw 2 extra cards per turn, but take radiation damage). Bonus: Craft chems from toxic waste. Scout Starts with "Snipe" (ignore enemy armor) and "Scavenger’s Luck" (better loot odds). Bonus: Reveal map hazards early. Brawler Starts with "Junk Armor" (damage resistance) and "Crowbar Toss" (AOE damage). Bonus: Intimidate enemies to skip combat. Journey Structure Node-Based Map (akin to Slay the Spire): Choose routes with risks/rewards: Scavenge Sites: Draw from a "junk pile" card deck. Trader Camps: Trade Chems for gear or hire mercenaries. Corporate Checkpoints: Pay with resources or fight. Random Events (Oregon Trail-inspired): Toxic Rainstorm: Lose Fuel or take radiation damage. Mutant Attack: Draw 3 combat cards to resolve quickly. Mysterious Moonshiner: Buy powerful buffs (e.g., "Adrenaline Shot: +1 action per turn for 3 battles"). Thematic Endgame Reach the rumored "Clean Zone," only to discover it’s a Corporate trap. Final Boss: The CEO’s Bio-Mecha. Multiple Endings: Join the Corporation, overthrow them, or escape to the irradiated wilds. Art & Tone Visuals: Grungy, cel-shaded trailers, neon toxic waste, and mutated wildlife. Writing: Dark humor (e.g., "Your '98 pickup truck breaks down. Again. Maybe duct tape isn’t the answer."). Music: Twangy banjo mixed with glitchy synths. Unlockables & Replayability Unlock new classes (Rad-Witch or Corporate Defector). Discover hidden recipe cards for crafting overpowered items (e.g., Nuke Moonshine). Daily challenges with leaderboards (e.g., "Reach the Clean Zone in 10 days"). Tech Stack (Browser-Based) Frontend: Phaser.js or React+Redux for turn-based logic. Procedural Generation: Maps/events via seed-based random number generation (RNG). Save/Load System: Local storage for progress. Survive the wasteland. Outsmart the Corporations. Keep your crew sane—or die trying. - Initial Deployment
Browse files- README.md +7 -5
- index.html +581 -19
README.md
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- deepsite
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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| 5 |
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Oregon Trailer Park - Post-Apocalyptic Deckbuilder</title>
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<script src="https://cdn.tailwindcss.com"></script>
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
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<style>
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@import url('https://fonts.googleapis.com/css2?family=Press+Start+2P&family=VT323&display=swap');
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.pixel-font {
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font-family: 'VT323', monospace;
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}
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.title-font {
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font-family: 'Press Start 2P', cursive;
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}
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.toxic-gradient {
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background: linear-gradient(135deg, #4CAF50 0%, #8BC34A 25%, #CDDC39 50%, #FFEB3B 75%, #FFC107 100%);
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}
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.glow {
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text-shadow: 0 0 5px #4CAF50, 0 0 10px #8BC34A;
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}
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.card-hover {
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transition: all 0.3s ease;
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}
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.card-hover:hover {
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transform: translateY(-5px);
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box-shadow: 0 10px 20px rgba(0,0,0,0.2);
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}
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.radiation-pulse {
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animation: pulse 2s infinite;
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}
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+
@keyframes pulse {
|
| 42 |
+
0% {
|
| 43 |
+
box-shadow: 0 0 0 0 rgba(76, 175, 80, 0.7);
|
| 44 |
+
}
|
| 45 |
+
70% {
|
| 46 |
+
box-shadow: 0 0 0 10px rgba(76, 175, 80, 0);
|
| 47 |
+
}
|
| 48 |
+
100% {
|
| 49 |
+
box-shadow: 0 0 0 0 rgba(76, 175, 80, 0);
|
| 50 |
+
}
|
| 51 |
+
}
|
| 52 |
+
|
| 53 |
+
.typewriter {
|
| 54 |
+
overflow: hidden;
|
| 55 |
+
border-right: .15em solid #4CAF50;
|
| 56 |
+
white-space: nowrap;
|
| 57 |
+
margin: 0 auto;
|
| 58 |
+
letter-spacing: .15em;
|
| 59 |
+
animation: typing 3.5s steps(40, end), blink-caret .75s step-end infinite;
|
| 60 |
+
}
|
| 61 |
+
|
| 62 |
+
@keyframes typing {
|
| 63 |
+
from { width: 0 }
|
| 64 |
+
to { width: 100% }
|
| 65 |
+
}
|
| 66 |
+
|
| 67 |
+
@keyframes blink-caret {
|
| 68 |
+
from, to { border-color: transparent }
|
| 69 |
+
50% { border-color: #4CAF50; }
|
| 70 |
+
}
|
| 71 |
+
</style>
|
| 72 |
+
</head>
|
| 73 |
+
<body class="bg-gray-900 text-green-400 pixel-font">
|
| 74 |
+
<!-- Header/Navigation -->
|
| 75 |
+
<header class="bg-black bg-opacity-80 sticky top-0 z-50 border-b-2 border-green-500">
|
| 76 |
+
<div class="container mx-auto px-4 py-3 flex justify-between items-center">
|
| 77 |
+
<div class="flex items-center space-x-2">
|
| 78 |
+
<i class="fas fa-radiation-alt text-green-500 text-2xl"></i>
|
| 79 |
+
<h1 class="title-font text-xl md:text-2xl glow">OREGON TRAILER PARK</h1>
|
| 80 |
+
</div>
|
| 81 |
+
<nav class="hidden md:block">
|
| 82 |
+
<ul class="flex space-x-6">
|
| 83 |
+
<li><a href="#features" class="hover:text-green-300 transition">Features</a></li>
|
| 84 |
+
<li><a href="#classes" class="hover:text-green-300 transition">Classes</a></li>
|
| 85 |
+
<li><a href="#gameplay" class="hover:text-green-300 transition">Gameplay</a></li>
|
| 86 |
+
<li><a href="#about" class="hover:text-green-300 transition">About</a></li>
|
| 87 |
+
</ul>
|
| 88 |
+
</nav>
|
| 89 |
+
<button id="mobile-menu-button" class="md:hidden text-green-400">
|
| 90 |
+
<i class="fas fa-bars text-2xl"></i>
|
| 91 |
+
</button>
|
| 92 |
+
</div>
|
| 93 |
+
<!-- Mobile Menu -->
|
| 94 |
+
<div id="mobile-menu" class="hidden md:hidden bg-black bg-opacity-90 px-4 py-2 border-t border-green-500">
|
| 95 |
+
<ul class="flex flex-col space-y-3">
|
| 96 |
+
<li><a href="#features" class="block hover:text-green-300 transition">Features</a></li>
|
| 97 |
+
<li><a href="#classes" class="block hover:text-green-300 transition">Classes</a></li>
|
| 98 |
+
<li><a href="#gameplay" class="block hover:text-green-300 transition">Gameplay</a></li>
|
| 99 |
+
<li><a href="#about" class="block hover:text-green-300 transition">About</a></li>
|
| 100 |
+
</ul>
|
| 101 |
+
</div>
|
| 102 |
+
</header>
|
| 103 |
+
|
| 104 |
+
<!-- Hero Section -->
|
| 105 |
+
<section class="relative h-screen flex items-center justify-center bg-gray-800 overflow-hidden">
|
| 106 |
+
<div class="absolute inset-0 bg-[url('https://images.unsplash.com/photo-1508514177221-188e1e5f9425?ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D&auto=format&fit=crop&w=2070&q=80')] bg-cover bg-center opacity-30"></div>
|
| 107 |
+
<div class="container mx-auto px-4 z-10 text-center">
|
| 108 |
+
<h1 class="title-font text-4xl md:text-6xl mb-6 glow typewriter">SURVIVE THE WASTELAND</h1>
|
| 109 |
+
<p class="text-xl md:text-2xl mb-8 max-w-3xl mx-auto">A post-apocalyptic deck-building roguelike where survival hinges on scavenging, combat, and managing your crew's sanity.</p>
|
| 110 |
+
<div class="flex flex-col sm:flex-row justify-center gap-4">
|
| 111 |
+
<button class="bg-green-600 hover:bg-green-700 text-black font-bold py-3 px-6 rounded-lg transition transform hover:scale-105 flex items-center justify-center gap-2">
|
| 112 |
+
<i class="fas fa-play"></i> PLAY DEMO
|
| 113 |
+
</button>
|
| 114 |
+
<button class="border-2 border-green-500 hover:bg-green-900 hover:bg-opacity-30 text-green-400 font-bold py-3 px-6 rounded-lg transition transform hover:scale-105 flex items-center justify-center gap-2">
|
| 115 |
+
<i class="fas fa-book"></i> LEARN MORE
|
| 116 |
+
</button>
|
| 117 |
+
</div>
|
| 118 |
+
</div>
|
| 119 |
+
<div class="absolute bottom-0 left-0 right-0 h-16 toxic-gradient opacity-20"></div>
|
| 120 |
+
</section>
|
| 121 |
+
|
| 122 |
+
<!-- Features Section -->
|
| 123 |
+
<section id="features" class="py-16 bg-gray-800 bg-opacity-70">
|
| 124 |
+
<div class="container mx-auto px-4">
|
| 125 |
+
<h2 class="title-font text-3xl md:text-4xl text-center mb-12 glow">CORE MECHANICS</h2>
|
| 126 |
+
|
| 127 |
+
<div class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-4 gap-8">
|
| 128 |
+
<!-- Feature 1 -->
|
| 129 |
+
<div class="bg-gray-900 bg-opacity-80 p-6 rounded-lg border-2 border-green-500 card-hover radiation-pulse">
|
| 130 |
+
<div class="text-center mb-4">
|
| 131 |
+
<i class="fas fa-cards text-4xl text-green-500 mb-3"></i>
|
| 132 |
+
<h3 class="title-font text-xl mb-2">DECK-BUILDING</h3>
|
| 133 |
+
</div>
|
| 134 |
+
<ul class="space-y-2 text-sm">
|
| 135 |
+
<li class="flex items-start">
|
| 136 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 137 |
+
<span>Class-specific starting cards</span>
|
| 138 |
+
</li>
|
| 139 |
+
<li class="flex items-start">
|
| 140 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 141 |
+
<span>Acquire new cards through scavenging and combat</span>
|
| 142 |
+
</li>
|
| 143 |
+
<li class="flex items-start">
|
| 144 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 145 |
+
<span>Modify your deck at safe zones</span>
|
| 146 |
+
</li>
|
| 147 |
+
</ul>
|
| 148 |
+
</div>
|
| 149 |
+
|
| 150 |
+
<!-- Feature 2 -->
|
| 151 |
+
<div class="bg-gray-900 bg-opacity-80 p-6 rounded-lg border-2 border-green-500 card-hover">
|
| 152 |
+
<div class="text-center mb-4">
|
| 153 |
+
<i class="fas fa-fist-raised text-4xl text-green-500 mb-3"></i>
|
| 154 |
+
<h3 class="title-font text-xl mb-2">TURN-BASED COMBAT</h3>
|
| 155 |
+
</div>
|
| 156 |
+
<ul class="space-y-2 text-sm">
|
| 157 |
+
<li class="flex items-start">
|
| 158 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 159 |
+
<span>Fight raiders, mutants, and Corporate enforcers</span>
|
| 160 |
+
</li>
|
| 161 |
+
<li class="flex items-start">
|
| 162 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 163 |
+
<span>Action point system for strategic play</span>
|
| 164 |
+
</li>
|
| 165 |
+
<li class="flex items-start">
|
| 166 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 167 |
+
<span>Environmental hazards affect battles</span>
|
| 168 |
+
</li>
|
| 169 |
+
</ul>
|
| 170 |
+
</div>
|
| 171 |
+
|
| 172 |
+
<!-- Feature 3 -->
|
| 173 |
+
<div class="bg-gray-900 bg-opacity-80 p-6 rounded-lg border-2 border-green-500 card-hover">
|
| 174 |
+
<div class="text-center mb-4">
|
| 175 |
+
<i class="fas fa-boxes text-4xl text-green-500 mb-3"></i>
|
| 176 |
+
<h3 class="title-font text-xl mb-2">RESOURCE MANAGEMENT</h3>
|
| 177 |
+
</div>
|
| 178 |
+
<ul class="space-y-2 text-sm">
|
| 179 |
+
<li class="flex items-start">
|
| 180 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 181 |
+
<span>Track Food, Fuel, Scrap, and Chems</span>
|
| 182 |
+
</li>
|
| 183 |
+
<li class="flex items-start">
|
| 184 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 185 |
+
<span>Chems as currency and crafting ingredients</span>
|
| 186 |
+
</li>
|
| 187 |
+
<li class="flex items-start">
|
| 188 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 189 |
+
<span>Starvation adds permanent debuffs</span>
|
| 190 |
+
</li>
|
| 191 |
+
</ul>
|
| 192 |
+
</div>
|
| 193 |
+
|
| 194 |
+
<!-- Feature 4 -->
|
| 195 |
+
<div class="bg-gray-900 bg-opacity-80 p-6 rounded-lg border-2 border-green-500 card-hover">
|
| 196 |
+
<div class="text-center mb-4">
|
| 197 |
+
<i class="fas fa-skull text-4xl text-green-500 mb-3"></i>
|
| 198 |
+
<h3 class="title-font text-xl mb-2">PERMADEATH</h3>
|
| 199 |
+
</div>
|
| 200 |
+
<ul class="space-y-2 text-sm">
|
| 201 |
+
<li class="flex items-start">
|
| 202 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 203 |
+
<span>Lose party members permanently</span>
|
| 204 |
+
</li>
|
| 205 |
+
<li class="flex items-start">
|
| 206 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 207 |
+
<span>Their cards are removed from your deck</span>
|
| 208 |
+
</li>
|
| 209 |
+
<li class="flex items-start">
|
| 210 |
+
<i class="fas fa-check text-green-500 mt-1 mr-2"></i>
|
| 211 |
+
<span>Recruit replacements at random events</span>
|
| 212 |
+
</li>
|
| 213 |
+
</ul>
|
| 214 |
+
</div>
|
| 215 |
+
</div>
|
| 216 |
+
</div>
|
| 217 |
+
</section>
|
| 218 |
+
|
| 219 |
+
<!-- Classes Section -->
|
| 220 |
+
<section id="classes" class="py-16 bg-gray-900">
|
| 221 |
+
<div class="container mx-auto px-4">
|
| 222 |
+
<h2 class="title-font text-3xl md:text-4xl text-center mb-12 glow">CHOOSE YOUR CLASS</h2>
|
| 223 |
+
|
| 224 |
+
<div class="grid grid-cols-1 md:grid-cols-3 gap-8">
|
| 225 |
+
<!-- Tweaker Class -->
|
| 226 |
+
<div class="bg-gray-800 bg-opacity-80 rounded-lg overflow-hidden border-2 border-purple-500 card-hover">
|
| 227 |
+
<div class="bg-purple-900 bg-opacity-60 p-4">
|
| 228 |
+
<h3 class="title-font text-xl text-center">TWEAKER</h3>
|
| 229 |
+
</div>
|
| 230 |
+
<div class="p-6">
|
| 231 |
+
<div class="flex justify-center mb-4">
|
| 232 |
+
<div class="w-24 h-24 rounded-full bg-purple-800 flex items-center justify-center border-2 border-purple-500">
|
| 233 |
+
<i class="fas fa-pills text-4xl text-purple-300"></i>
|
| 234 |
+
</div>
|
| 235 |
+
</div>
|
| 236 |
+
<p class="text-sm mb-4">Chem-fueled survivalist who can turn toxic waste into valuable resources.</p>
|
| 237 |
+
|
| 238 |
+
<h4 class="font-bold text-purple-400 mb-2">STARTING CARDS:</h4>
|
| 239 |
+
<ul class="mb-4 space-y-2">
|
| 240 |
+
<li class="flex items-start">
|
| 241 |
+
<i class="fas fa-radiation-alt text-purple-400 mt-1 mr-2"></i>
|
| 242 |
+
<span>"Stimulant Rush" - Draw 2 extra cards per turn (take radiation damage)</span>
|
| 243 |
+
</li>
|
| 244 |
+
<li class="flex items-start">
|
| 245 |
+
<i class="fas fa-bomb text-purple-400 mt-1 mr-2"></i>
|
| 246 |
+
<span>"Improvised Pipe Bomb" - High damage AOE</span>
|
| 247 |
+
</li>
|
| 248 |
+
</ul>
|
| 249 |
+
|
| 250 |
+
<h4 class="font-bold text-purple-400 mb-2">BONUS:</h4>
|
| 251 |
+
<p class="text-sm">Craft chems from toxic waste, gaining resources from radiation zones.</p>
|
| 252 |
+
</div>
|
| 253 |
+
</div>
|
| 254 |
+
|
| 255 |
+
<!-- Scout Class -->
|
| 256 |
+
<div class="bg-gray-800 bg-opacity-80 rounded-lg overflow-hidden border-2 border-green-500 card-hover">
|
| 257 |
+
<div class="bg-green-900 bg-opacity-60 p-4">
|
| 258 |
+
<h3 class="title-font text-xl text-center">SCOUT</h3>
|
| 259 |
+
</div>
|
| 260 |
+
<div class="p-6">
|
| 261 |
+
<div class="flex justify-center mb-4">
|
| 262 |
+
<div class="w-24 h-24 rounded-full bg-green-800 flex items-center justify-center border-2 border-green-500">
|
| 263 |
+
<i class="fas fa-binoculars text-4xl text-green-300"></i>
|
| 264 |
+
</div>
|
| 265 |
+
</div>
|
| 266 |
+
<p class="text-sm mb-4">Resourceful tracker who can spot danger and opportunities from afar.</p>
|
| 267 |
+
|
| 268 |
+
<h4 class="font-bold text-green-400 mb-2">STARTING CARDS:</h4>
|
| 269 |
+
<ul class="mb-4 space-y-2">
|
| 270 |
+
<li class="flex items-start">
|
| 271 |
+
<i class="fas fa-crosshairs text-green-400 mt-1 mr-2"></i>
|
| 272 |
+
<span>"Snipe" - Ignore enemy armor</span>
|
| 273 |
+
</li>
|
| 274 |
+
<li class="flex items-start">
|
| 275 |
+
<i class="fas fa-clover text-green-400 mt-1 mr-2"></i>
|
| 276 |
+
<span>"Scavenger's Luck" - Better loot odds</span>
|
| 277 |
+
</li>
|
| 278 |
+
</ul>
|
| 279 |
+
|
| 280 |
+
<h4 class="font-bold text-green-400 mb-2">BONUS:</h4>
|
| 281 |
+
<p class="text-sm">Reveal map hazards early, avoiding dangerous encounters.</p>
|
| 282 |
+
</div>
|
| 283 |
+
</div>
|
| 284 |
+
|
| 285 |
+
<!-- Brawler Class -->
|
| 286 |
+
<div class="bg-gray-800 bg-opacity-80 rounded-lg overflow-hidden border-2 border-red-500 card-hover">
|
| 287 |
+
<div class="bg-red-900 bg-opacity-60 p-4">
|
| 288 |
+
<h3 class="title-font text-xl text-center">BRAWLER</h3>
|
| 289 |
+
</div>
|
| 290 |
+
<div class="p-6">
|
| 291 |
+
<div class="flex justify-center mb-4">
|
| 292 |
+
<div class="w-24 h-24 rounded-full bg-red-800 flex items-center justify-center border-2 border-red-500">
|
| 293 |
+
<i class="fas fa-fist-raised text-4xl text-red-300"></i>
|
| 294 |
+
</div>
|
| 295 |
+
</div>
|
| 296 |
+
<p class="text-sm mb-4">Brutal fighter who can smash through enemies and intimidate foes.</p>
|
| 297 |
+
|
| 298 |
+
<h4 class="font-bold text-red-400 mb-2">STARTING CARDS:</h4>
|
| 299 |
+
<ul class="mb-4 space-y-2">
|
| 300 |
+
<li class="flex items-start">
|
| 301 |
+
<i class="fas fa-shield-alt text-red-400 mt-1 mr-2"></i>
|
| 302 |
+
<span>"Junk Armor" - Damage resistance</span>
|
| 303 |
+
</li>
|
| 304 |
+
<li class="flex items-start">
|
| 305 |
+
<i class="fas fa-hammer text-red-400 mt-1 mr-2"></i>
|
| 306 |
+
<span>"Crowbar Toss" - AOE damage</span>
|
| 307 |
+
</li>
|
| 308 |
+
</ul>
|
| 309 |
+
|
| 310 |
+
<h4 class="font-bold text-red-400 mb-2">BONUS:</h4>
|
| 311 |
+
<p class="text-sm">Intimidate enemies to skip combat encounters entirely.</p>
|
| 312 |
+
</div>
|
| 313 |
+
</div>
|
| 314 |
+
</div>
|
| 315 |
+
|
| 316 |
+
<div class="mt-12 text-center">
|
| 317 |
+
<button class="border-2 border-green-500 hover:bg-green-900 hover:bg-opacity-30 text-green-400 font-bold py-3 px-6 rounded-lg transition transform hover:scale-105">
|
| 318 |
+
VIEW ALL CLASSES (6+)
|
| 319 |
+
</button>
|
| 320 |
+
</div>
|
| 321 |
+
</div>
|
| 322 |
+
</section>
|
| 323 |
+
|
| 324 |
+
<!-- Gameplay Section -->
|
| 325 |
+
<section id="gameplay" class="py-16 bg-gray-800 bg-opacity-70">
|
| 326 |
+
<div class="container mx-auto px-4">
|
| 327 |
+
<h2 class="title-font text-3xl md:text-4xl text-center mb-12 glow">JOURNEY STRUCTURE</h2>
|
| 328 |
+
|
| 329 |
+
<div class="grid grid-cols-1 lg:grid-cols-2 gap-12 items-center">
|
| 330 |
+
<div>
|
| 331 |
+
<h3 class="title-font text-2xl mb-6 text-green-400">NODE-BASED MAP</h3>
|
| 332 |
+
<p class="mb-6">Navigate through a wasteland of choices, each with risks and rewards. Your path determines your survival.</p>
|
| 333 |
+
|
| 334 |
+
<div class="space-y-6">
|
| 335 |
+
<div class="flex items-start">
|
| 336 |
+
<div class="bg-green-900 rounded-full w-10 h-10 flex items-center justify-center flex-shrink-0 mr-4 mt-1">
|
| 337 |
+
<i class="fas fa-trash text-green-400"></i>
|
| 338 |
+
</div>
|
| 339 |
+
<div>
|
| 340 |
+
<h4 class="font-bold text-lg mb-1">Scavenge Sites</h4>
|
| 341 |
+
<p class="text-sm">Draw from a "junk pile" card deck to find resources, gear, or trouble.</p>
|
| 342 |
+
</div>
|
| 343 |
+
</div>
|
| 344 |
+
|
| 345 |
+
<div class="flex items-start">
|
| 346 |
+
<div class="bg-yellow-900 rounded-full w-10 h-10 flex items-center justify-center flex-shrink-0 mr-4 mt-1">
|
| 347 |
+
<i class="fas fa-exchange-alt text-yellow-400"></i>
|
| 348 |
+
</div>
|
| 349 |
+
<div>
|
| 350 |
+
<h4 class="font-bold text-lg mb-1">Trader Camps</h4>
|
| 351 |
+
<p class="text-sm">Trade Chems for gear or hire mercenaries to bolster your crew.</p>
|
| 352 |
+
</div>
|
| 353 |
+
</div>
|
| 354 |
+
|
| 355 |
+
<div class="flex items-start">
|
| 356 |
+
<div class="bg-red-900 rounded-full w-10 h-10 flex items-center justify-center flex-shrink-0 mr-4 mt-1">
|
| 357 |
+
<i class="fas fa-building text-red-400"></i>
|
| 358 |
+
</div>
|
| 359 |
+
<div>
|
| 360 |
+
<h4 class="font-bold text-lg mb-1">Corporate Checkpoints</h4>
|
| 361 |
+
<p class="text-sm">Pay with resources or fight your way through Corporate enforcers.</p>
|
| 362 |
+
</div>
|
| 363 |
+
</div>
|
| 364 |
+
</div>
|
| 365 |
+
</div>
|
| 366 |
+
|
| 367 |
+
<div class="relative">
|
| 368 |
+
<div class="bg-gray-900 rounded-lg border-2 border-green-500 p-6 card-hover">
|
| 369 |
+
<h3 class="title-font text-xl mb-4 text-center">RANDOM EVENTS</h3>
|
| 370 |
+
<div class="space-y-4">
|
| 371 |
+
<div class="bg-gray-800 p-4 rounded-lg border-l-4 border-green-500">
|
| 372 |
+
<h4 class="font-bold flex items-center">
|
| 373 |
+
<i class="fas fa-cloud-rain text-blue-400 mr-2"></i>
|
| 374 |
+
Toxic Rainstorm
|
| 375 |
+
</h4>
|
| 376 |
+
<p class="text-sm mt-1">Lose Fuel or take radiation damage. Choose wisely.</p>
|
| 377 |
+
</div>
|
| 378 |
+
|
| 379 |
+
<div class="bg-gray-800 p-4 rounded-lg border-l-4 border-red-500">
|
| 380 |
+
<h4 class="font-bold flex items-center">
|
| 381 |
+
<i class="fas fa-paw text-red-400 mr-2"></i>
|
| 382 |
+
Mutant Attack
|
| 383 |
+
</h4>
|
| 384 |
+
<p class="text-sm mt-1">Draw 3 combat cards to resolve quickly. Speed is survival.</p>
|
| 385 |
+
</div>
|
| 386 |
+
|
| 387 |
+
<div class="bg-gray-800 p-4 rounded-lg border-l-4 border-purple-500">
|
| 388 |
+
<h4 class="font-bold flex items-center">
|
| 389 |
+
<i class="fas fa-flask text-purple-400 mr-2"></i>
|
| 390 |
+
Mysterious Moonshiner
|
| 391 |
+
</h4>
|
| 392 |
+
<p class="text-sm mt-1">Buy powerful buffs like "Adrenaline Shot: +1 action per turn for 3 battles".</p>
|
| 393 |
+
</div>
|
| 394 |
+
</div>
|
| 395 |
+
</div>
|
| 396 |
+
</div>
|
| 397 |
+
</div>
|
| 398 |
+
</div>
|
| 399 |
+
</section>
|
| 400 |
+
|
| 401 |
+
<!-- Endgame Section -->
|
| 402 |
+
<section class="py-16 bg-black bg-opacity-80 relative overflow-hidden">
|
| 403 |
+
<div class="absolute inset-0 bg-[url('https://images.unsplash.com/photo-1560508184684-3dcfaac3f0f5?ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D&auto=format&fit=crop&w=2073&q=80')] bg-cover bg-center opacity-20"></div>
|
| 404 |
+
<div class="container mx-auto px-4 relative z-10">
|
| 405 |
+
<h2 class="title-font text-3xl md:text-4xl text-center mb-12 glow">THEMATIC ENDGAME</h2>
|
| 406 |
+
|
| 407 |
+
<div class="max-w-4xl mx-auto bg-gray-900 bg-opacity-80 p-8 rounded-lg border-2 border-green-500">
|
| 408 |
+
<div class="flex flex-col md:flex-row items-center gap-8">
|
| 409 |
+
<div class="flex-shrink-0">
|
| 410 |
+
<div class="w-32 h-32 md:w-48 md:h-48 rounded-full bg-red-900 flex items-center justify-center border-4 border-red-600 mx-auto">
|
| 411 |
+
<i class="fas fa-robot text-5xl md:text-7xl text-red-400"></i>
|
| 412 |
+
</div>
|
| 413 |
+
</div>
|
| 414 |
+
<div>
|
| 415 |
+
<h3 class="title-font text-2xl mb-4 text-red-400">THE CEO'S BIO-MECHA</h3>
|
| 416 |
+
<p class="mb-4">Reach the rumored "Clean Zone", only to discover it's a Corporate trap. Face off against the ultimate weapon of the wasteland oligarchy.</p>
|
| 417 |
+
|
| 418 |
+
<h4 class="font-bold text-green-400 mb-2">MULTIPLE ENDINGS:</h4>
|
| 419 |
+
<ul class="space-y-2">
|
| 420 |
+
<li class="flex items-start">
|
| 421 |
+
<i class="fas fa-handshake text-yellow-400 mt-1 mr-2"></i>
|
| 422 |
+
<span>Join the Corporation - Become part of the machine</span>
|
| 423 |
+
</li>
|
| 424 |
+
<li class="flex items-start">
|
| 425 |
+
<i class="fas fa-gavel text-red-400 mt-1 mr-2"></i>
|
| 426 |
+
<span>Overthrow them - Lead the wasteland rebellion</span>
|
| 427 |
+
</li>
|
| 428 |
+
<li class="flex items-start">
|
| 429 |
+
<i class="fas fa-running text-purple-400 mt-1 mr-2"></i>
|
| 430 |
+
<span>Escape to the wilds - Reject all civilization</span>
|
| 431 |
+
</li>
|
| 432 |
+
</ul>
|
| 433 |
+
</div>
|
| 434 |
+
</div>
|
| 435 |
+
</div>
|
| 436 |
+
</div>
|
| 437 |
+
</section>
|
| 438 |
+
|
| 439 |
+
<!-- About Section -->
|
| 440 |
+
<section id="about" class="py-16 bg-gray-900">
|
| 441 |
+
<div class="container mx-auto px-4">
|
| 442 |
+
<h2 class="title-font text-3xl md:text-4xl text-center mb-12 glow">ART & TONE</h2>
|
| 443 |
+
|
| 444 |
+
<div class="grid grid-cols-1 md:grid-cols-3 gap-8 mb-12">
|
| 445 |
+
<div class="bg-gray-800 p-6 rounded-lg border-2 border-green-500">
|
| 446 |
+
<h3 class="title-font text-xl mb-4 text-center">VISUALS</h3>
|
| 447 |
+
<div class="flex justify-center mb-4">
|
| 448 |
+
<i class="fas fa-palette text-5xl text-green-500"></i>
|
| 449 |
+
</div>
|
| 450 |
+
<p class="text-center">Grungy, cel-shaded trailers, neon toxic waste, and mutated wildlife bring the wasteland to life.</p>
|
| 451 |
+
</div>
|
| 452 |
+
|
| 453 |
+
<div class="bg-gray-800 p-6 rounded-lg border-2 border-green-500">
|
| 454 |
+
<h3 class="title-font text-xl mb-4 text-center">WRITING</h3>
|
| 455 |
+
<div class="flex justify-center mb-4">
|
| 456 |
+
<i class="fas fa-pen-fancy text-5xl text-green-500"></i>
|
| 457 |
+
</div>
|
| 458 |
+
<p class="text-center">Dark humor permeates the apocalypse. "Your '98 pickup truck breaks down. Again. Maybe duct tape isn't the answer."</p>
|
| 459 |
+
</div>
|
| 460 |
+
|
| 461 |
+
<div class="bg-gray-800 p-6 rounded-lg border-2 border-green-500">
|
| 462 |
+
<h3 class="title-font text-xl mb-4 text-center">MUSIC</h3>
|
| 463 |
+
<div class="flex justify-center mb-4">
|
| 464 |
+
<i class="fas fa-music text-5xl text-green-500"></i>
|
| 465 |
+
</div>
|
| 466 |
+
<p class="text-center">Twangy banjo mixed with glitchy synths creates a uniquely post-apocalyptic soundscape.</p>
|
| 467 |
+
</div>
|
| 468 |
+
</div>
|
| 469 |
+
|
| 470 |
+
<div class="bg-gray-800 p-8 rounded-lg border-2 border-green-500 max-w-4xl mx-auto">
|
| 471 |
+
<h3 class="title-font text-2xl mb-6 text-center">TECH STACK</h3>
|
| 472 |
+
<div class="grid grid-cols-1 md:grid-cols-3 gap-6">
|
| 473 |
+
<div class="bg-gray-700 p-4 rounded-lg">
|
| 474 |
+
<h4 class="font-bold text-center mb-2">FRONTEND</h4>
|
| 475 |
+
<p class="text-center text-sm">Phaser.js or React+Redux for turn-based logic</p>
|
| 476 |
+
</div>
|
| 477 |
+
<div class="bg-gray-700 p-4 rounded-lg">
|
| 478 |
+
<h4 class="font-bold text-center mb-2">PROCEDURAL GEN</h4>
|
| 479 |
+
<p class="text-center text-sm">Maps/events via seed-based RNG</p>
|
| 480 |
+
</div>
|
| 481 |
+
<div class="bg-gray-700 p-4 rounded-lg">
|
| 482 |
+
<h4 class="font-bold text-center mb-2">SAVE SYSTEM</h4>
|
| 483 |
+
<p class="text-center text-sm">Local storage for progress</p>
|
| 484 |
+
</div>
|
| 485 |
+
</div>
|
| 486 |
+
</div>
|
| 487 |
+
</div>
|
| 488 |
+
</section>
|
| 489 |
+
|
| 490 |
+
<!-- CTA Section -->
|
| 491 |
+
<section class="py-16 bg-black bg-opacity-80 relative overflow-hidden">
|
| 492 |
+
<div class="absolute inset-0 toxic-gradient opacity-10"></div>
|
| 493 |
+
<div class="container mx-auto px-4 relative z-10">
|
| 494 |
+
<div class="max-w-3xl mx-auto text-center">
|
| 495 |
+
<h2 class="title-font text-3xl md:text-4xl mb-6 glow">READY TO SURVIVE?</h2>
|
| 496 |
+
<p class="text-xl mb-8">Outsmart the Corporations. Keep your crew sane—or die trying.</p>
|
| 497 |
+
<div class="flex flex-col sm:flex-row justify-center gap-4">
|
| 498 |
+
<button class="bg-green-600 hover:bg-green-700 text-black font-bold py-3 px-8 rounded-lg transition transform hover:scale-105 flex items-center justify-center gap-2">
|
| 499 |
+
<i class="fas fa-play"></i> PLAY DEMO NOW
|
| 500 |
+
</button>
|
| 501 |
+
<button class="border-2 border-green-500 hover:bg-green-900 hover:bg-opacity-30 text-green-400 font-bold py-3 px-8 rounded-lg transition transform hover:scale-105 flex items-center justify-center gap-2">
|
| 502 |
+
<i class="fas fa-book"></i> READ THE DEV BLOG
|
| 503 |
+
</button>
|
| 504 |
+
</div>
|
| 505 |
+
</div>
|
| 506 |
+
</div>
|
| 507 |
+
</section>
|
| 508 |
+
|
| 509 |
+
<!-- Footer -->
|
| 510 |
+
<footer class="bg-black bg-opacity-90 py-8 border-t border-green-900">
|
| 511 |
+
<div class="container mx-auto px-4">
|
| 512 |
+
<div class="flex flex-col md:flex-row justify-between items-center">
|
| 513 |
+
<div class="flex items-center space-x-2 mb-4 md:mb-0">
|
| 514 |
+
<i class="fas fa-radiation-alt text-green-500 text-xl"></i>
|
| 515 |
+
<span class="title-font">OREGON TRAILER PARK</span>
|
| 516 |
+
</div>
|
| 517 |
+
|
| 518 |
+
<div class="flex space-x-6 mb-4 md:mb-0">
|
| 519 |
+
<a href="#" class="text-gray-400 hover:text-green-400 transition">
|
| 520 |
+
<i class="fab fa-twitter text-xl"></i>
|
| 521 |
+
</a>
|
| 522 |
+
<a href="#" class="text-gray-400 hover:text-green-400 transition">
|
| 523 |
+
<i class="fab fa-discord text-xl"></i>
|
| 524 |
+
</a>
|
| 525 |
+
<a href="#" class="text-gray-400 hover:text-green-400 transition">
|
| 526 |
+
<i class="fab fa-steam text-xl"></i>
|
| 527 |
+
</a>
|
| 528 |
+
</div>
|
| 529 |
+
|
| 530 |
+
<div class="text-sm text-gray-500">
|
| 531 |
+
© 2023 Wasteland Games. All rights reserved.
|
| 532 |
+
</div>
|
| 533 |
+
</div>
|
| 534 |
+
</div>
|
| 535 |
+
</footer>
|
| 536 |
+
|
| 537 |
+
<script>
|
| 538 |
+
// Mobile menu toggle
|
| 539 |
+
document.getElementById('mobile-menu-button').addEventListener('click', function() {
|
| 540 |
+
const menu = document.getElementById('mobile-menu');
|
| 541 |
+
menu.classList.toggle('hidden');
|
| 542 |
+
});
|
| 543 |
+
|
| 544 |
+
// Smooth scrolling for anchor links
|
| 545 |
+
document.querySelectorAll('a[href^="#"]').forEach(anchor => {
|
| 546 |
+
anchor.addEventListener('click', function (e) {
|
| 547 |
+
e.preventDefault();
|
| 548 |
+
|
| 549 |
+
const targetId = this.getAttribute('href');
|
| 550 |
+
if (targetId === '#') return;
|
| 551 |
+
|
| 552 |
+
const targetElement = document.querySelector(targetId);
|
| 553 |
+
if (targetElement) {
|
| 554 |
+
targetElement.scrollIntoView({
|
| 555 |
+
behavior: 'smooth'
|
| 556 |
+
});
|
| 557 |
+
|
| 558 |
+
// Close mobile menu if open
|
| 559 |
+
const mobileMenu = document.getElementById('mobile-menu');
|
| 560 |
+
if (!mobileMenu.classList.contains('hidden')) {
|
| 561 |
+
mobileMenu.classList.add('hidden');
|
| 562 |
+
}
|
| 563 |
+
}
|
| 564 |
+
});
|
| 565 |
+
});
|
| 566 |
+
|
| 567 |
+
// Add animation class to cards when they come into view
|
| 568 |
+
const observer = new IntersectionObserver((entries) => {
|
| 569 |
+
entries.forEach(entry => {
|
| 570 |
+
if (entry.isIntersecting) {
|
| 571 |
+
entry.target.classList.add('card-hover');
|
| 572 |
+
}
|
| 573 |
+
});
|
| 574 |
+
}, { threshold: 0.1 });
|
| 575 |
+
|
| 576 |
+
document.querySelectorAll('.card-hover').forEach(card => {
|
| 577 |
+
observer.observe(card);
|
| 578 |
+
});
|
| 579 |
+
</script>
|
| 580 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=ssergorp/arce" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 581 |
+
</html>
|