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Update app.py
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app.py
CHANGED
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@@ -43,20 +43,30 @@ def generate_audio(prompt, negative_prompt, duration, seed):
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# Gradio UI
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with gr.Blocks() as demo:
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gr.Markdown("## 🎧 Stable Audio Open -
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with gr.Row():
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prompt_input = gr.Textbox(label="Prompt", value="The sound of a hammer hitting a wooden surface.")
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negative_input = gr.Textbox(label="Negative Prompt", value="Low quality.")
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with gr.Row():
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duration_input = gr.Slider(minimum=1, maximum=10, step=0.5, value=2, label="Duration (seconds)")
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generate_button = gr.Button("Generate Audio")
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output_audio = gr.Audio(label="Generated Audio", type="filepath")
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generate_button.click(
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generate_audio,
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inputs=[prompt_input, negative_input, duration_input, seed_input],
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outputs=output_audio
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)
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demo.launch()
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# Gradio UI
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with gr.Blocks() as demo:
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gr.Markdown("## 🎧 Stable Audio Open - Audio Generation 🎼")
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gr.Markdown("### Adjust prompts, duration, and diffusion steps to control the generation!")
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# Input Section
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with gr.Row():
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prompt_input = gr.Textbox(label="Prompt", value="The sound of a hammer hitting a wooden surface.")
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negative_input = gr.Textbox(label="Negative Prompt", value="Low quality.")
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with gr.Row():
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duration_input = gr.Slider(minimum=1, maximum=10, step=0.5, value=2, label="Duration (seconds)")
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diffusion_steps_input = gr.Slider(minimum=10, maximum=500, step=10, value=50, label="Diffusion Steps")
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with gr.Row():
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seed_input = gr.Number(label="Random Seed", value=42)
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# Output Section
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generate_button = gr.Button("Generate Audio")
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output_audio = gr.Audio(label="Generated Audio", type="filepath")
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# Connect the function to the button click
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generate_button.click(
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generate_audio,
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inputs=[prompt_input, negative_input, duration_input, diffusion_steps_input, seed_input],
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outputs=output_audio
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)
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# Launch the app
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demo.launch()
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