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/**
* Socket Event Handlers - Handles all socket event handling logic
*/
import { Logger } from '../core/logger.js';
import { appState } from '../core/state.js';
import { domManager } from '../ui/dom-manager.js';
import { messageManager } from '../ui/message-manager.js';
import { settingsManager } from '../ui/settings-manager.js';
import { sessionManager } from '../ui/session-manager.js';
export class SocketEventHandlers {
constructor() {
this.timeoutHandlers = {
solvingTimeoutId: null,
connectionTimeoutId: null
};
}
// Get all event handlers for registration with socket manager
getEventHandlers() {
return {
'session_connected': (data) => this.handleSessionConnected(data),
'settings_updated': (data) => this.handleSettingsUpdated(data),
'solving_started': (data) => this.handleSolvingStarted(data),
'step_update': (data) => this.handleStepUpdate(data),
'solving_complete': (data) => this.handleSolvingComplete(data),
'solving_interrupted': (data) => this.handleSolvingInterrupted(data),
'solving_error': (data) => this.handleSolvingError(data),
'ai_response': (data) => this.handleAIResponse(data),
'error': (data) => this.handleError(data),
// Streaming event handlers - CRITICAL FOR CHAT FUNCTIONALITY
'llm_streaming_start': (data) => this.handleLLMStreamingStart(data),
'llm_streaming_token': (data) => this.handleLLMStreamingToken(data),
'llm_streaming_end': (data) => this.handleLLMStreamingEnd(data),
'llm_response': (data) => this.handleLLMResponse(data),
// Code execution handlers
'code_execution_start': (data) => this.handleCodeExecutionStart(data),
'code_execution_end': (data) => this.handleCodeExecutionEnd(data),
'code_execution': (data) => this.handleCodeExecution(data),
// Code review streaming handlers
'code_check_streaming_start': (data) => this.handleCodeCheckStreamingStart(data),
'code_check_streaming_token': (data) => this.handleCodeCheckStreamingToken(data),
'code_check_streaming_end': (data) => this.handleCodeCheckStreamingEnd(data),
// Interactive mode handlers
'awaiting_user_feedback': (data) => this.handleAwaitingUserFeedback(data),
'final_artifacts': (data) => this.handleFinalArtifacts(data),
// Heartbeat handler
'heartbeat_response': (data) => this.handleHeartbeatResponse(data)
};
}
// Custom socket connection handlers
getConnectionHandlers() {
return {
'connected': () => this.handleSocketConnected(),
'disconnected': ({ reason }) => this.handleSocketDisconnected(reason),
'connectionError': ({ error }) => this.handleConnectionError(error),
'ioError': ({ error }) => this.handleIOError(error)
};
}
// Socket connection event handlers
handleSocketConnected() {
console.log('[DEBUG] handleSocketConnected called');
// Only show "Connecting..." if we don't already have a session ID
if (!appState.currentSessionId) {
console.log('[DEBUG] No session ID yet, showing Connecting...');
domManager.updateSessionInfo('Connecting...');
} else {
console.log('[DEBUG] Already have session ID:', appState.currentSessionId);
}
// Fallback safety-net: re-request session info if still unknown after 1s
setTimeout(() => {
if (!appState.currentSessionId) {
console.log('[DEBUG] Session ID still unknown after 1s, requesting session info');
Logger.debug('Socket Event', 'Session ID still unknown after 1s, requesting session info');
// Import socketManager here to avoid circular dependency
import('../network/socket.js').then(({ socketManager }) => {
socketManager.send('request_session_info');
});
}
}, 1000);
}
handleSocketDisconnected(reason) {
domManager.updateSessionInfo('Session: Not connected');
domManager.updateStatus('Disconnected from server', 'error');
// Reset solving state if we were solving
if (appState.isSolving) {
this.resetSolvingState();
messageManager.addMessage('PIPS System', 'Connection lost during solving. Please try again.', null);
}
}
handleConnectionError(error) {
domManager.updateStatus('Connection error. Retrying...', 'error');
}
handleIOError(error) {
domManager.updateStatus('Socket.IO error occurred', 'error');
}
// Main socket event handlers
handleSessionConnected(data) {
console.log('[DEBUG] handleSessionConnected called with data:', data);
Logger.debug('Socket Event', 'Session connected:', data);
sessionManager.handleSessionConnected(data);
// Load saved API keys and send to server
settingsManager.initializeServerSettings();
}
handleSettingsUpdated(data) {
Logger.debug('Socket Event', 'Settings updated:', data);
settingsManager.handleSettingsUpdated(data);
}
handleSolvingStarted(data) {
Logger.debug('Socket Event', 'Solving started:', data);
appState.setSolving(true);
appState.setIteration(0);
domManager.setSolvingState();
domManager.updateStatus(data.message, 'info');
this.setSolvingTimeout();
// Clear any existing feedback panels from previous sessions
if (window.interactiveFeedback) {
window.interactiveFeedback.removeFeedbackPanel();
window.interactiveFeedback.removeRestoreButton();
}
// Update session management
sessionManager.handleSolvingStarted();
}
handleStepUpdate(data) {
Logger.debug('Socket Event', 'Step update:', data);
appState.setIteration(data.iteration || 0);
domManager.updateStatus(data.message, 'info');
domManager.updateProgress(data.progress);
// Show step message with improved messaging
let displayMessage = data.message;
// Improve messaging for specific steps
if (data.step === 'code_checking') {
displayMessage = `Analyzing code quality (iteration ${data.iteration})...`;
} else if (data.step === 'code_refinement') {
displayMessage = `Refining solution (iteration ${data.iteration})...`;
} else if (data.step === 'interrupted') {
displayMessage = '⏹️ PIPS was interrupted by the user.';
} else if (data.step === 'finished') {
displayMessage = '🎉 Solution completed successfully!';
}
messageManager.addMessage('PIPS', displayMessage, data.iteration, data.prompt_details);
this.resetSolvingTimeout();
}
handleSolvingComplete(data) {
Logger.debug('Socket Event', 'Solving complete:', data);
this.clearSolvingTimeout();
this.resetSolvingState();
// Clean up any interactive feedback UI
if (window.interactiveFeedback) {
window.interactiveFeedback.removeFeedbackPanel();
window.interactiveFeedback.removeRestoreButton();
}
// Display final answer
if (data.final_answer) {
messageManager.displayFinalAnswer(data.final_answer);
}
domManager.updateStatus('Problem solving completed successfully!', 'success');
// Update session management
sessionManager.handleSolvingComplete();
}
handleSolvingInterrupted(data) {
Logger.debug('Socket Event', 'Solving interrupted:', data);
this.clearSolvingTimeout();
this.resetSolvingState();
// Clean up any interactive feedback UI
if (window.interactiveFeedback) {
window.interactiveFeedback.removeFeedbackPanel();
window.interactiveFeedback.removeRestoreButton();
}
domManager.updateStatus(data.message || 'Problem solving interrupted', 'warning');
// Update session management
sessionManager.handleSolvingInterrupted();
}
handleSolvingError(data) {
Logger.error('Socket Event', 'Solving error:', data);
domManager.updateStatus(`Error: ${data.error}`, 'error');
this.clearSolvingTimeout();
this.resetSolvingState();
// Clean up any interactive feedback UI
if (window.interactiveFeedback) {
window.interactiveFeedback.removeFeedbackPanel();
window.interactiveFeedback.removeRestoreButton();
}
messageManager.addMessage('PIPS System', `Error: ${data.error}`, null);
// Update session management - clean up and save session
sessionManager.handleSolvingError();
}
handleAIResponse(data) {
Logger.debug('Socket Event', 'AI response:', data);
messageManager.addMessage(data.sender || 'AI Assistant', data.content, data.iteration);
domManager.updateProgress(data.progress);
}
handleError(data) {
Logger.error('Socket Event', 'Socket error:', data);
domManager.updateStatus(`Error: ${data.message}`, 'error');
if (appState.isSolving) {
this.clearSolvingTimeout();
this.resetSolvingState();
// Clean up any interactive feedback UI
if (window.interactiveFeedback) {
window.interactiveFeedback.removeFeedbackPanel();
window.interactiveFeedback.removeRestoreButton();
}
// Clean up session state and save messages when socket errors occur
sessionManager.handleSolvingError();
}
}
// STREAMING EVENT HANDLERS - CRITICAL FOR CHAT FUNCTIONALITY
handleLLMStreamingStart(data) {
Logger.debug('Socket Event', 'LLM streaming started:', data);
messageManager.showAIThinkingIndicator(data.iteration, 'AI Assistant', data.model_name);
}
handleLLMStreamingToken(data) {
Logger.debug('Socket Event', 'LLM streaming token received:', data.token);
messageManager.updateStreamingMessage(data.token, data.iteration, 'AI Assistant', data.model_name);
}
handleLLMStreamingEnd(data) {
Logger.debug('Socket Event', 'LLM streaming ended:', data);
messageManager.removeAIThinkingIndicator(data.iteration, 'AI Assistant');
messageManager.finalizeStreamingMessage(data.iteration, 'AI Assistant');
}
handleLLMResponse(data) {
Logger.debug('Socket Event', 'LLM response (fallback):', data);
// Fallback for non-streaming responses
messageManager.removeAIThinkingIndicator(data.iteration);
messageManager.addMessage('AI Assistant', data.response, data.iteration);
}
// CODE EXECUTION HANDLERS
handleCodeExecutionStart(data) {
Logger.debug('Socket Event', 'Code execution started:', data);
messageManager.showExecutionSpinner(data.iteration);
}
handleCodeExecutionEnd(data) {
Logger.debug('Socket Event', 'Code execution ended:', data);
messageManager.removeExecutionSpinner(data.iteration);
}
handleCodeExecution(data) {
Logger.debug('Socket Event', 'Code execution result:', data);
messageManager.removeExecutionSpinner(data.iteration);
let resultText = '';
if (data.error && data.error.trim() !== '') {
resultText = `Error: ${data.error}`;
messageManager.displayExecutionResult(resultText, data.iteration, true);
} else {
if (data.stdout && data.stdout.trim() !== '') {
resultText += `Output: ${data.stdout}\n`;
}
if (data.output && data.output.trim() !== '' && data.output !== 'None') {
resultText += `Result: ${data.output}`;
}
if (resultText.trim() === '') {
resultText = 'Code executed successfully (no output)';
}
messageManager.displayExecutionResult(resultText, data.iteration, false);
}
}
// CODE REVIEW STREAMING HANDLERS
handleCodeCheckStreamingStart(data) {
Logger.debug('Socket Event', 'Code reviewer streaming started:', data);
messageManager.showAIThinkingIndicator(data.iteration, 'AI Code Reviewer', data.model_name);
}
handleCodeCheckStreamingToken(data) {
Logger.debug('Socket Event', 'Code reviewer streaming token received:', data.token);
messageManager.updateStreamingMessage(data.token, data.iteration, 'AI Code Reviewer', data.model_name);
}
handleCodeCheckStreamingEnd(data) {
Logger.debug('Socket Event', 'Code reviewer streaming ended:', data);
messageManager.removeAIThinkingIndicator(data.iteration, 'AI Code Reviewer');
messageManager.finalizeStreamingMessage(data.iteration, 'AI Code Reviewer');
}
// Interactive mode handlers
handleAwaitingUserFeedback(data) {
Logger.debug('Socket Event', 'Awaiting user feedback:', data);
// Pause solving state to allow user interaction
appState.setUserFeedback(true);
domManager.updateStatus('Waiting for your feedback...', 'info');
// Show the interactive feedback panel
if (window.interactiveFeedback) {
window.interactiveFeedback.showFeedbackPanel(data);
} else {
// Fallback: show basic feedback interface
this.showBasicFeedbackInterface(data);
}
}
handleFinalArtifacts(data) {
Logger.debug('Socket Event', 'Final artifacts:', data);
// Show final artifacts in the UI
if (window.interactiveFeedback) {
window.interactiveFeedback.showFinalArtifacts(data);
} else {
// Fallback: show in message
messageManager.addMessage('PIPS System', 'Final solution artifacts are ready.', null);
}
}
showBasicFeedbackInterface(data) {
// Basic feedback interface if the interactive-feedback module isn't available
const feedbackHtml = `
<div class="basic-feedback-panel">
<h4>Interactive Feedback Required</h4>
<p>AI Critic: ${data.critic_text || 'No critic feedback available'}</p>
<div class="feedback-buttons">
<button onclick="window.provideFeedback(true, '')">Accept & Continue</button>
<button onclick="window.provideFeedback(false, '')">Reject & Continue</button>
<button onclick="window.terminateSession()">Finish Here</button>
</div>
</div>
`;
// Add to chat
messageManager.addMessage('PIPS Interactive', feedbackHtml, data.iteration || null);
// Set up global feedback functions
window.provideFeedback = (acceptCritic, comments) => {
import('../network/socket.js').then(({ socketManager }) => {
socketManager.send('provide_feedback', {
accept_critic: acceptCritic,
extra_comments: comments,
quoted_ranges: [],
terminate: false
});
});
};
window.terminateSession = () => {
import('../network/socket.js').then(({ socketManager }) => {
socketManager.send('provide_feedback', {
accept_critic: true,
extra_comments: '',
quoted_ranges: [],
terminate: true
});
});
};
}
// HEARTBEAT HANDLER
handleHeartbeatResponse(data) {
Logger.debug('Socket Event', 'Heartbeat response received');
appState.updateLastHeartbeat();
}
// Timeout management methods
setSolvingTimeout() {
appState.setSolvingTimeout(setTimeout(() => {
Logger.error('SocketHandlers', 'Solving timeout detected - server may be unresponsive');
domManager.updateStatus('Server timeout detected. The server may be unresponsive. Try refreshing the page.', 'error');
this.resetSolvingState();
// Clean up any interactive feedback UI
if (window.interactiveFeedback) {
window.interactiveFeedback.removeFeedbackPanel();
window.interactiveFeedback.removeRestoreButton();
}
messageManager.addMessage('PIPS System', 'Operation timed out. The server may be experiencing issues. Please try again or contact support if the problem persists.', null);
// Clean up session state and save messages when timeout occurs
sessionManager.handleSolvingError();
}, appState.SOLVING_TIMEOUT_MS));
}
clearSolvingTimeout() {
appState.clearSolvingTimeout();
}
resetSolvingTimeout() {
this.clearSolvingTimeout();
this.setSolvingTimeout();
}
resetSolvingState() {
appState.setSolving(false);
appState.setIteration(0);
domManager.resetSolvingState();
}
}
// Create singleton instance
export const socketEventHandlers = new SocketEventHandlers(); |