File size: 10,050 Bytes
2747d77
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
"""
Shared multi-layer validation flow for API and Gradio paths.

This module centralizes pre-DL checks so both entry points make identical
validation decisions and emit consistent diagnostics.
"""

from __future__ import annotations

from dataclasses import dataclass, field
from typing import Any, Dict, List, Optional

import cv2
import numpy as np

from src.preprocessing.card_detector import (
    POKEMON_CARD_DETECTION_CONFIG,
    detect_card_boundary_with_hand,
)
from src.preprocessing.image_utils import check_image_quality


FRONT_SATURATION_THRESHOLD = 35.0
BACK_SATURATION_THRESHOLD = 15.0
FRONT_BACK_BLUE_THRESHOLD = 0.25


@dataclass
class ColorValidation:
    """Color/pattern validation result."""

    passed: bool
    confidence: float
    reason: str


@dataclass
class SideValidation:
    """Layered validation state for one image side."""

    side: str
    provided: bool
    quality: Dict[str, Any]
    corners_detected: bool
    saturation: float
    saturation_threshold: float
    layer1_passed: bool
    layer1_failure: str = ""
    failure: str = ""


@dataclass
class MultiLayerValidationResult:
    """Unified validation output consumed by API and Gradio."""

    front: SideValidation
    back: SideValidation
    processed_sides: List[str]
    pokemon_back_validation: Optional[ColorValidation] = None
    front_not_back_validation: Optional[ColorValidation] = None
    rejection_category: Optional[str] = None
    rejection_message: Optional[str] = None
    rejection_details: Dict[str, Any] = field(default_factory=dict)

    @property
    def rejected(self) -> bool:
        return self.rejection_category is not None


def _default_quality() -> Dict[str, Any]:
    return {
        "blur_score": 0.0,
        "brightness": 0.0,
        "contrast": 0.0,
        "is_acceptable": False,
    }


def _extract_quality_info(image: Optional[np.ndarray]) -> Dict[str, Any]:
    if image is None:
        return _default_quality()

    try:
        quality = check_image_quality(image)
        return {
            "blur_score": float(quality["blur_score"]),
            "brightness": float(quality["brightness"]),
            "contrast": float(quality["contrast"]),
            "is_acceptable": bool(quality["is_acceptable"]),
        }
    except Exception:
        return _default_quality()


def _mean_saturation_in_region(image: np.ndarray, corners: np.ndarray, max_dim: int = 512) -> float:
    """
    Estimate mean HSV saturation inside the detected card polygon.
    """
    try:
        height, width = image.shape[:2]
        if height <= 0 or width <= 0:
            return 0.0

        scale = 1.0
        work_image = image
        if max(height, width) > max_dim:
            scale = max_dim / float(max(height, width))
            new_w = max(1, int(width * scale))
            new_h = max(1, int(height * scale))
            work_image = cv2.resize(image, (new_w, new_h), interpolation=cv2.INTER_AREA)

        scaled_corners = (corners * scale).astype(np.int32)

        hsv = cv2.cvtColor(work_image, cv2.COLOR_BGR2HSV)
        mask = np.zeros(work_image.shape[:2], dtype=np.uint8)
        cv2.fillPoly(mask, [scaled_corners], 255)

        if cv2.countNonZero(mask) == 0:
            return 0.0

        saturation = hsv[:, :, 1]
        return float(saturation[mask == 255].mean())
    except Exception:
        return 0.0


def _validate_layer1(side: str, image: Optional[np.ndarray], sat_threshold: float) -> SideValidation:
    quality = _extract_quality_info(image)

    if image is None:
        return SideValidation(
            side=side,
            provided=False,
            quality=quality,
            corners_detected=False,
            saturation=0.0,
            saturation_threshold=sat_threshold,
            layer1_passed=False,
            layer1_failure="not provided",
            failure="not provided",
        )

    corners = detect_card_boundary_with_hand(image, **POKEMON_CARD_DETECTION_CONFIG)
    corners_detected = corners is not None
    saturation = _mean_saturation_in_region(image, corners) if corners_detected else 0.0
    layer1_passed = corners_detected and saturation >= sat_threshold

    if layer1_passed:
        failure = ""
        layer1_failure = ""
    elif not corners_detected:
        failure = "aspect ratio"
        layer1_failure = "aspect ratio"
    else:
        failure = "low saturation"
        layer1_failure = "low saturation"

    return SideValidation(
        side=side,
        provided=True,
        quality=quality,
        corners_detected=corners_detected,
        saturation=saturation,
        saturation_threshold=sat_threshold,
        layer1_passed=layer1_passed,
        layer1_failure=layer1_failure,
        failure=failure,
    )


def _build_no_side_rejection(
    front: SideValidation,
    back: SideValidation,
    back_validation: Optional[ColorValidation],
    front_not_back_validation: Optional[ColorValidation],
) -> tuple[str, str, Dict[str, Any]]:
    if front.failure == "front_is_back" and front_not_back_validation is not None:
        return (
            "front_is_back",
            "Both images appear to be card backs",
            {
                "front_confidence": front_not_back_validation.confidence,
                "reason": front_not_back_validation.reason,
            },
        )

    if back.failure == "back_pattern" and back_validation is not None:
        return (
            "back_pattern",
            "Back image does not show a Pokemon card",
            {
                "validation_confidence": back_validation.confidence,
                "reason": back_validation.reason,
            },
        )

    if front.provided and back.provided:
        return (
            "geometry",
            "No Pokemon card detected in either image",
            {
                "front_failure": front.layer1_failure or front.failure,
                "back_failure": back.layer1_failure or back.failure,
                "front_saturation": front.saturation,
                "back_saturation": back.saturation,
            },
        )

    if front.provided:
        return (
            "geometry",
            "No Pokemon card detected in front image",
            {
                "front_failure": front.layer1_failure or front.failure,
                "front_saturation": front.saturation,
            },
        )

    if back.provided:
        return (
            "geometry",
            "No Pokemon card detected in back image",
            {
                "back_failure": back.layer1_failure or back.failure,
                "back_saturation": back.saturation,
            },
        )

    return (
        "geometry",
        "No input images provided",
        {},
    )


def run_multilayer_validation(
    front_image: Optional[np.ndarray],
    back_image: Optional[np.ndarray],
    feature_validator: Optional[Any] = None,
    require_both_sides: bool = False,
) -> MultiLayerValidationResult:
    """
    Run shared pre-DL validation and return side-level decisions.

    Args:
        front_image: Front image in BGR format.
        back_image: Back image in BGR format.
        feature_validator: Optional FeatureBasedValidator instance.
        require_both_sides: If True, reject when only one side is valid.
    """
    front = _validate_layer1("front", front_image, FRONT_SATURATION_THRESHOLD)
    back = _validate_layer1("back", back_image, BACK_SATURATION_THRESHOLD)

    processed_sides: List[str] = []
    if front.layer1_passed:
        processed_sides.append("front")
    if back.layer1_passed:
        processed_sides.append("back")

    back_validation: Optional[ColorValidation] = None
    if "back" in processed_sides and feature_validator is not None and back_image is not None:
        is_pokemon_back, confidence, reason = feature_validator.validate_pokemon_back_colors(back_image)
        back_validation = ColorValidation(
            passed=bool(is_pokemon_back),
            confidence=float(confidence),
            reason=reason,
        )
        if not is_pokemon_back:
            processed_sides.remove("back")
            back.failure = "back_pattern"

    front_not_back_validation: Optional[ColorValidation] = None
    if "front" in processed_sides and feature_validator is not None and front_image is not None:
        is_front_also_back, confidence, reason = feature_validator.validate_pokemon_back_colors(
            front_image,
            blue_threshold=FRONT_BACK_BLUE_THRESHOLD,
        )
        front_not_back_validation = ColorValidation(
            passed=not bool(is_front_also_back),
            confidence=float(confidence),
            reason=reason,
        )
        if is_front_also_back:
            processed_sides.remove("front")
            front.failure = "front_is_back"

    result = MultiLayerValidationResult(
        front=front,
        back=back,
        processed_sides=processed_sides,
        pokemon_back_validation=back_validation,
        front_not_back_validation=front_not_back_validation,
    )

    if (
        require_both_sides
        and front.provided
        and back.provided
        and len(processed_sides) == 1
    ):
        passing_side = processed_sides[0]
        failing_side = "back" if passing_side == "front" else "front"
        result.rejection_category = "mismatch"
        result.rejection_message = f"Only {passing_side} image shows a valid card"
        result.rejection_details = {
            "front_passed": passing_side == "front",
            "back_passed": passing_side == "back",
            "failing_side": failing_side,
        }
        return result

    if not processed_sides:
        category, message, details = _build_no_side_rejection(
            front=front,
            back=back,
            back_validation=back_validation,
            front_not_back_validation=front_not_back_validation,
        )
        result.rejection_category = category
        result.rejection_message = message
        result.rejection_details = details

    return result