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Runtime error
Commit
Β·
2d4d9a8
1
Parent(s):
44bd370
working agent
Browse files- .gitignore +2 -1
- agent.py +156 -106
.gitignore
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*.bz2
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data
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__pycache__
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*.bz2
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data
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__pycache__
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.env
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agent.py
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from wiki_run_engine import WikiRunEnvironment
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from rich.console import Console
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try:
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from smolagent import Agent, AgentConfig
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except ImportError:
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console.print("[red]smolagent package not found. Please install with 'uv pip install smolagent'[/red]")
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raise
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class
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def __init__(self, wiki_data_path,
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"""Initialize agent player"""
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self.env = WikiRunEnvironment(wiki_data_path)
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output_parser="json"
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)
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self.agent = Agent(config)
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def play(self, start_article=None, target_article=None, max_steps=20):
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"""Play a game of Wiki Run using the LLM agent"""
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# Reset environment
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state = self.env.reset(start_article, target_article)
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console.print("[bold]
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console.print(f"Starting
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console.print(f"Target
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console.print()
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console.print(f"Current article: [cyan]{state['current_article']}[/cyan]")
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# Create prompt for agent
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prompt = self._create_agent_prompt(state)
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# Get agent's decision
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tool_result = self.agent.run(
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prompt,
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tools=[
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{
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"name": "choose_next_article",
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"description": "Choose the next Wikipedia article to navigate to",
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"parameters": {
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"type": "object",
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"properties": {
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"article": {
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"type": "string",
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"description": "The title of the next article to navigate to"
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},
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"reasoning": {
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"type": "string",
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"description": "Explanation of why this article was chosen"
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}
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},
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"required": ["article", "reasoning"]
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}
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}
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]
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)
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#
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choice =
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reasoning = choice.get("reasoning", "")
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state, message = self.env.step(next_article)
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if message:
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console.print(f"[bold]{message}[/bold]")
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else:
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console.print("[red]Invalid choice! Agent selected an article that's not in the available links.[/red]")
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# Choose a random valid link as fallback
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import random
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next_article = random.choice(state['available_links'])
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console.print(f"[yellow]Falling back to random choice: {next_article}[/yellow]")
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state, _ = self.env.step(next_article)
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return state
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def
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"""
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current = state['current_article']
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target = state['target_article']
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Current article: {current}
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Target article: {target}
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{', '.join(links)}
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Choose the link that you think will get you closest to the target article. Consider:
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1. Direct connections to the target
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2. Articles that might be in the same category as the target
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3. General articles that might have many links to other topics
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if __name__ == "__main__":
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import sys
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if len(sys.argv) < 2:
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console
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console.print("Usage: python agent.py <wiki_data_path>")
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sys.exit(1)
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wiki_data_path = sys.argv[1]
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agent =
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agent.
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import litellm
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from rich.console import Console
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from rich.panel import Panel
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from rich.markdown import Markdown
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from rich.table import Table
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from rich.box import SIMPLE
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from wiki_run_engine import WikiRunEnvironment
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from langsmith import traceable
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import os
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from openai import OpenAI
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from langsmith.wrappers import wrap_openai
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openai_client = wrap_openai(OpenAI())
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class WikiRunAgent:
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def __init__(self, wiki_data_path, model="gemini/gemini-2.5-pro-exp-03-25"):
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self.env = WikiRunEnvironment(wiki_data_path)
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self.model = model
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self.console = Console()
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@traceable(name="WikiRun Game")
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def run_game(self, start_article=None, target_article=None):
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"""Play the WikiRun game with LLM agent"""
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state = self.env.reset(start_article, target_article)
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self.console.print(Panel(f"[bold cyan]Starting WikiRun![/bold cyan]"))
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self.console.print(f"[bold green]Starting at:[/bold green] {state['current_article']}")
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self.console.print(f"[bold red]Target:[/bold red] {state['target_article']}\n")
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while not state['is_complete']:
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# Display current game status
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self._display_game_status(state)
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# Get LLM's choice
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choice = self._get_llm_choice(state)
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self.console.print(f"\n[bold yellow]Agent chooses:[/bold yellow] {choice}")
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# Process the choice
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available_links = self._get_available_links(state['available_links'])
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if not available_links:
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self.console.print("[bold red]No available links to choose from![/bold red]")
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break
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try:
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# If choice is a number
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idx = int(choice) - 1
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if 0 <= idx < len(available_links):
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next_article = available_links[idx]
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self.console.print(f"[bold cyan]Moving to:[/bold cyan] {next_article}\n")
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state, message = self.env.step(next_article)
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if message:
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self.console.print(f"[bold]{message}[/bold]")
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else:
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self.console.print("[bold red]Invalid choice. Trying again.[/bold red]\n")
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except ValueError:
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self.console.print("[bold red]Invalid choice format. Trying again.[/bold red]\n")
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self.console.print(Panel(f"[bold green]Game completed in {state['steps_taken']} steps[/bold green]"))
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self.console.print(f"[bold]Path:[/bold] {' β '.join(state['path_taken'])}")
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return state
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def _display_game_status(self, state):
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"""Display current game status with rich formatting"""
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# Display current article
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self.console.print(Panel(f"[bold cyan]{state['current_article']}[/bold cyan]",
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expand=False,
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border_style="cyan"))
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# Display article links
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self.console.print("[bold green]Available Links:[/bold green]")
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self._display_links(state['available_links'])
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# Display path so far
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self.console.print(f"\n[bold yellow]Steps taken:[/bold yellow] {state['steps_taken']}")
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if state['path_taken']:
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self.console.print(f"[bold yellow]Path so far:[/bold yellow] {' β '.join(state['path_taken'])}")
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def _display_links(self, links):
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"""Display links in a nicely formatted table"""
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table = Table(show_header=False, box=SIMPLE)
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table.add_column("Number", style="dim")
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table.add_column("Link", style="green")
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table.add_column("Available", style="bold")
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for i, link in enumerate(links):
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# Check if link is available
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is_available = link in self.env.wiki_data
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status = "[green]β[/green]" if is_available else "[red]β[/red]"
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color = "green" if is_available else "red"
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table.add_row(
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f"{i+1}",
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f"[{color}]{link}[/{color}]",
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status
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)
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self.console.print(table)
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def _get_available_links(self, links):
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"""Filter links to only those available in the wiki data"""
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return [link for link in links if link in self.env.wiki_data]
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@traceable(name="LLM Decision")
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def _get_llm_choice(self, state):
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"""Ask LLM for next move"""
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current = state['current_article']
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target = state['target_article']
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all_links = state['available_links']
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available_links = self._get_available_links(all_links)
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path_so_far = state['path_taken']
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# Create prompt with relevant context (not the full article)
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prompt = f"""You are playing WikiRun, trying to navigate from one Wikipedia article to another using only links.
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Current article: {current}
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Target article: {target}
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Available links (numbered):
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{self._format_links(available_links)}
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Your path so far: {' -> '.join(path_so_far)}
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Think about which link is most likely to lead you toward the target article.
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First, think step by step about your strategy.
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Then output your choice as a number in this format: <choice>N</choice> where N is the link number.
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"""
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# Call LLM via litellm with langsmith tracing
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response = litellm.completion(
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model=self.model,
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messages=[{"role": "user", "content": prompt}],
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# metadata={
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# "current_article": current,
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# "target_article": target,
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# "available_links": available_links,
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# "steps_taken": state['steps_taken'],
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# "path_so_far": path_so_far
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# }
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)
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# Extract the choice from response
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content = response.choices[0].message.content
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self.console.print(Panel(Markdown(content), title="[bold]Agent Thinking[/bold]", border_style="yellow"))
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# Extract choice using format <choice>N</choice>
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import re
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choice_match = re.search(r'<choice>(\d+)</choice>', content)
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if choice_match:
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return choice_match.group(1)
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else:
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# Fallback: try to find any number in the response
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numbers = re.findall(r'\d+', content)
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if numbers:
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for num in numbers:
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if 1 <= int(num) <= len(available_links):
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return num
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# Default to first link if no valid choice found
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return "1" if available_links else "0"
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def _format_links(self, links):
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"""Format the list of links for the prompt"""
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return "\n".join([f"{i+1}. {link}" for i, link in enumerate(links)])
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def setup_langsmith():
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"""Print instructions for setting up LangSmith tracing"""
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console = Console()
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console.print(Panel("[bold yellow]LangSmith Setup Instructions[/bold yellow]"))
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console.print("To enable LangSmith tracing, set the following environment variables:")
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console.print("[bold]export LANGSMITH_API_KEY='your-api-key'[/bold]")
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console.print("Get your API key from: https://smith.langchain.com/settings")
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console.print("Once set, your WikiRun agent will log traces to your LangSmith dashboard")
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if __name__ == "__main__":
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import sys
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if len(sys.argv) < 2:
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console = Console()
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console.print("[bold red]Please provide the path to Wikipedia data[/bold red]")
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console.print("Usage: python agent.py <wiki_data_path>")
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sys.exit(1)
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# Remind about LangSmith setup
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if not os.environ.get("LANGSMITH_API_KEY"):
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setup_langsmith()
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wiki_data_path = sys.argv[1]
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agent = WikiRunAgent(wiki_data_path)
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agent.run_game(start_article="Peanut", target_article="Silicon Valley")
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# agent.run_game(start_article="Silicon Valley", target_article="Peanut")
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