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Update app.py
Browse files
app.py
CHANGED
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@@ -1,4 +1,4 @@
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# app.py - Game-Based Learning
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import streamlit as st
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import os
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import time
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from PIL import Image
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import io
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import matplotlib.pyplot as plt
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from groq import Groq
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from transformers import pipeline
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import torch
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@@ -252,13 +251,14 @@ CONCEPTS = {
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}
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}
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#
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try:
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#
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return
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except:
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st.error("Could not initialize Groq client. Using fallback method.")
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return None
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# Analyze story and extract concepts
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return list(set(detected_concepts))
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# Generate game scenario using
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def generate_game_scenario(story, concepts):
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"""Generate a game scenario based on the story and concepts"""
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try:
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#
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client = get_groq_client()
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if client:
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system_prompt = (
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"You are an expert in creating educational games for children. "
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"Create a simple 3D game scenario based on the child's story. "
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"The game should teach programming concepts through gameplay. "
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"Structure your response with:\n"
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"Game Title: ...\n"
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"Game Objective: ...\n"
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"Characters: ...\n"
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"Game Mechanics: ...\n"
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"Coding Concepts: Explain how these programming concepts are used: " + ", ".join(concepts) + "\n"
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"Visual Description: Describe the game world visually\n"
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"Keep it under 200 words and suitable for children aged 6-12."
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)
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response = client.chat.completions.create(
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model="llama3-70b-8192",
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messages=[
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{"role": "system", "content": system_prompt},
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{"role": "user", "content": story}
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],
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temperature=0.7,
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max_tokens=500
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)
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return response.choices[0].message.content
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except Exception as e:
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st.error(f"Groq API error: {str(e)}")
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# Fallback to Hugging Face model
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try:
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generator = pipeline("text-generation", model="HuggingFaceH4/zephyr-7b-beta")
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prompt = (
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f"Create a children's educational game based on this story: {story}\n"
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f"Game should teach these programming concepts: {', '.join(concepts)}\n"
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@@ -337,50 +305,59 @@ def generate_game_scenario(story, concepts):
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"Coding Concepts: ...\n"
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"Visual Description: ...\n"
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)
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# Generate game code explanation
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def generate_game_explanation(story, concepts, game_scenario):
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"""Generate explanation of game code"""
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try:
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messages=[
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{"role": "system", "content": system_prompt},
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{"role": "user", "content": f"Story: {story}\nGame Scenario: {game_scenario}\nConcepts: {', '.join(concepts)}"}
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],
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temperature=0.7,
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)
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return
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except:
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pass
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# Fallback
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concept_explanations = "\n".join(
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[f"- {CONCEPTS[c]['name']}: {CONCEPTS[c]['game_example']}" for c in concepts]
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)
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@@ -393,7 +370,22 @@ def generate_game_explanation(story, concepts, game_scenario):
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# Generate simple game code
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def generate_game_code(story, concepts):
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"""Generate simple PyGame code for the game"""
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#
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return f"""
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# {story[:30]} Adventure Game
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import pygame
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score_text = font.render(f"Stars: {{score}}", True, (0, 0, 0))
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screen.blit(score_text, (20, 20))
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#
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pygame.quit()
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"""
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# Generate game preview visualization
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def generate_game_preview(game_scenario):
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"""Generate a visual preview of the game"""
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try:
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# Extract title from game scenario
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title_match = re.search(r"Game Title: (.+)", game_scenario)
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title = title_match.group(1) if title_match else "Your Adventure"
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# Create a simple visualization
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fig, ax = plt.subplots(figsize=(10, 6))
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ax.set_facecolor('#a2d2ff')
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ax.set_xlim(0, 10)
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ax.set_ylim(0, 6)
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# Draw game elements
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ax.text(5, 5, title, fontsize=20, ha='center', color='#9b5de5')
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ax.plot([1, 9], [3, 3], 'k-', linewidth=2) # Ground
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# Player character
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ax.plot(2, 3.5, 'ro', markersize=15)
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# Goal
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ax.plot(8, 3.5, 'go', markersize=15)
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# Obstacles
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for i in range(3):
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x = random.uniform(3, 7)
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y = random.uniform(3.2, 4)
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ax.plot(x, y, 's', color='#8d99ae', markersize=12)
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# Path
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ax.plot([2, 8], [3.5, 3.5], 'y--', linewidth=2)
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ax.axis('off')
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ax.set_title("Game Preview", fontsize=16)
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# Save to bytes
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buf = io.BytesIO()
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plt.savefig(buf, format='png', dpi=100, bbox_inches='tight')
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buf.seek(0)
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return buf
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except:
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return None
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# Main application function
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def main():
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init_session_state()
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st.title("🎮 StoryCoder - Learn Coding Through Games!")
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st.subheader("Turn your story into a 3D game and discover coding secrets!")
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# Create tabs
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st.markdown('<div class="tabs">', unsafe_allow_html=True)
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col1, col2, col3, col4, col5 = st.columns(5)
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with col1:
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if st.button("📖 Create Story", use_container_width=True):
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st.session_state.active_tab = "story"
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with col2:
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if st.button("🎮 Play Game", use_container_width=True):
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st.session_state.active_tab = "game"
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with col3:
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if st.button("🔍 Concepts", use_container_width=True):
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st.session_state.active_tab = "concepts"
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with col4:
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if st.button("💻 Game Code", use_container_width=True):
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st.session_state.active_tab = "code"
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with col5:
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if st.button("🔄 New Story", use_container_width=True):
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st.session_state.story = ""
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st.session_state.concepts = []
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st.session_state.game_scenario = ""
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st.session_state.game_code = ""
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st.session_state.game_explanation = ""
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st.session_state.game_preview = ""
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st.session_state.active_tab = "story"
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st.markdown('</div>', unsafe_allow_html=True)
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# Story creation tab
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if st.session_state.active_tab == "story":
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with st.container():
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st.header("📖 Create Your Story")
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st.write("Write a short story (2-5 sentences) and I'll turn it into a 3D game!")
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story = st.text_area(
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"Your story:",
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height=200,
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placeholder="Once upon a time, a brave knight had to collect 5 magical stars in a castle...",
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value=st.session_state.story,
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key="story_input"
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)
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if st.button("Create Game!", use_container_width=True):
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if len(story) < 10:
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st.error("Your story needs to be at least 10 characters long!")
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else:
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st.session_state.story = story
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st.session_state.loading = True
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with st.spinner("🧠 Analyzing your story for coding concepts..."):
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st.session_state.concepts = analyze_story(story)
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with st.spinner("🎮 Creating your 3D game scenario..."):
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st.session_state.game_scenario = generate_game_scenario(
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story, st.session_state.concepts
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)
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with st.spinner("💻 Generating game code..."):
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st.session_state.game_code = generate_game_code(
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story, st.session_state.concepts
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)
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with st.spinner("📚 Creating coding explanations..."):
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st.session_state.game_explanation = generate_game_explanation(
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story, st.session_state.concepts, st.session_state.game_scenario
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)
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with st.spinner("🖼️ Generating game preview..."):
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preview = generate_game_preview(st.session_state.game_scenario)
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if preview:
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st.session_state.game_preview = preview
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st.session_state.active_tab = "game"
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st.session_state.loading = False
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st.rerun()
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# Show examples
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st.subheader("✨ Story Examples")
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col1, col2, col3 = st.columns(3)
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with col1:
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st.caption("Space Explorer")
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st.code('"An astronaut needs to collect 3 stars while avoiding asteroids"', language="text")
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st.image("https://i.imgur.com/7zQY1eE.gif",
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use_column_width=True,
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caption="Space Explorer Game")
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with col2:
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st.caption("Jungle Adventure")
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st.code('"A monkey swings through trees to collect bananas before sunset"', language="text")
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st.image("https://i.imgur.com/5X8jYAy.gif",
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use_column_width=True,
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caption="Jungle Adventure Game")
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with col3:
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st.caption("Dragon Quest")
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st.code('"A dragon flies through clouds to collect magic crystals"', language="text")
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st.image("https://i.imgur.com/9zJkQ7P.gif",
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use_column_width=True,
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caption="Dragon Quest Game")
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# Game tab
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elif st.session_state.active_tab == "game":
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st.header("🎮 Your Story Game")
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if not st.session_state.story:
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st.warning("Please create a story first!")
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st.session_state.active_tab = "story"
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st.rerun()
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# Display game scenario
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st.subheader("🌟 Game Scenario")
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st.markdown(f'<div class="game-card">{st.session_state.game_scenario}</div>', unsafe_allow_html=True)
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# Display game preview
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st.subheader("🖼️ Game Preview")
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if st.session_state.game_preview:
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st.image(st.session_state.game_preview, use_container_width=True)
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else:
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st.warning("Game preview couldn't be generated. Showing example instead.")
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st.image("https://i.imgur.com/7zQY1eE.gif", use_container_width=True)
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# Game explanation
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st.subheader("📚 How This Game Teaches Coding")
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st.markdown(f'<div class="game-card">{st.session_state.game_explanation}</div>', unsafe_allow_html=True)
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# Play instructions
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st.subheader("▶️ How to Play")
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st.markdown("""
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<div class="game-card">
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<ol>
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<li>Download the game code from the <b>Game Code</b> tab</li>
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<li>Install Python from <a href="https://python.org">python.org</a></li>
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<li>Install PyGame: <code>pip install pygame</code></li>
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<li>Run the game: <code>python your_game.py</code></li>
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<li>Use arrow keys to move your character!</li>
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</ol>
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</div>
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""", unsafe_allow_html=True)
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if st.button("Learn Coding Concepts", use_container_width=True):
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st.session_state.active_tab = "concepts"
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st.rerun()
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# Concepts tab
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elif st.session_state.active_tab == "concepts":
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st.header("🔍 Coding Concepts in Your Game")
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st.subheader("Your game teaches these programming concepts:")
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if not st.session_state.concepts:
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st.warning("No concepts detected in your story! Try adding words like '3 times', 'if', or 'collect'.")
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else:
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for concept in st.session_state.concepts:
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if concept in CONCEPTS:
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details = CONCEPTS[concept]
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st.markdown(f"""
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<div class="concept-card" style="border-left: 5px solid {details['color']};">
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<div style="display:flex; align-items:center; gap:15px;">
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<span style="font-size:36px;">{details['emoji']}</span>
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<h3 style="color:{details['color']};">{details['name']}</h3>
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</div>
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<p>{details['description']}</p>
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<p><b>In your game:</b> {details['game_example']}</p>
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<pre style="background:#f0f0f0; padding:10px; border-radius:8px;">{details['example']}</pre>
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</div>
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""", unsafe_allow_html=True)
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if st.button("See the Game Code", use_container_width=True):
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st.session_state.active_tab = "code"
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st.rerun()
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# Code tab
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elif st.session_state.active_tab == "code":
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st.header("💻 Game Code")
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st.write("Here's the Python code for your game. Download it and run on your computer!")
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if st.session_state.game_code:
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# Display code with syntax highlighting
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st.subheader("Your Game Code")
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st.code(st.session_state.game_code, language="python")
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# Download button
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st.download_button(
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label="📥 Download Game Code",
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data=st.session_state.game_code,
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file_name="story_game.py",
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mime="text/python",
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use_container_width=True
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)
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# Game running instructions
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-
st.subheader("🖥️ How to Run Your Game")
|
| 740 |
-
st.markdown("""
|
| 741 |
-
<div class="game-card">
|
| 742 |
-
<ol>
|
| 743 |
-
<li>Install Python from <a href="https://python.org">python.org</a></li>
|
| 744 |
-
<li>Install PyGame: Open command prompt and type <code>pip install pygame</code></li>
|
| 745 |
-
<li>Save the game code to a file named <code>my_game.py</code></li>
|
| 746 |
-
<li>Run the game: <code>python my_game.py</code></li>
|
| 747 |
-
<li>Use arrow keys to play!</li>
|
| 748 |
-
</ol>
|
| 749 |
-
</div>
|
| 750 |
-
""", unsafe_allow_html=True)
|
| 751 |
-
|
| 752 |
-
# What to expect
|
| 753 |
-
st.subheader("🎮 What to Expect When Playing")
|
| 754 |
-
st.markdown("""
|
| 755 |
-
<div class="game-card">
|
| 756 |
-
<ul>
|
| 757 |
-
<li>Move your character (red square) with arrow keys</li>
|
| 758 |
-
<li>Collect the green stars to increase your score</li>
|
| 759 |
-
<li>Avoid the brown obstacles</li>
|
| 760 |
-
<li>See how programming concepts make the game work!</li>
|
| 761 |
-
</ul>
|
| 762 |
-
</div>
|
| 763 |
-
""", unsafe_allow_html=True)
|
| 764 |
-
else:
|
| 765 |
-
st.warning("No game code generated yet!")
|
| 766 |
-
|
| 767 |
-
if st.button("Create Another Story!", use_container_width=True):
|
| 768 |
-
st.session_state.active_tab = "story"
|
| 769 |
-
st.rerun()
|
| 770 |
-
|
| 771 |
-
if __name__ == "__main__":
|
| 772 |
-
main()# app.py - Game-Based Learning Version
|
| 773 |
-
import streamlit as st
|
| 774 |
-
import os
|
| 775 |
-
import time
|
| 776 |
-
import random
|
| 777 |
-
import json
|
| 778 |
-
import base64
|
| 779 |
-
import requests
|
| 780 |
-
import re
|
| 781 |
-
from PIL import Image
|
| 782 |
-
import io
|
| 783 |
-
import matplotlib.pyplot as plt
|
| 784 |
-
from groq import Groq
|
| 785 |
-
from transformers import pipeline
|
| 786 |
-
import torch
|
| 787 |
-
|
| 788 |
-
# Configure Streamlit page
|
| 789 |
-
st.set_page_config(
|
| 790 |
-
page_title="StoryCoder - Learn Coding Through Games",
|
| 791 |
-
page_icon="🎮",
|
| 792 |
-
layout="wide",
|
| 793 |
-
initial_sidebar_state="expanded"
|
| 794 |
-
)
|
| 795 |
-
|
| 796 |
-
# Custom CSS for game-themed UI
|
| 797 |
-
st.markdown("""
|
| 798 |
-
<style>
|
| 799 |
-
@import url('https://fonts.googleapis.com/css2?family=Fredoka+One&family=Comic+Neue:wght@700&display=swap');
|
| 800 |
-
|
| 801 |
-
:root {
|
| 802 |
-
--primary: #FF6B6B;
|
| 803 |
-
--secondary: #4ECDC4;
|
| 804 |
-
--accent: #FFD166;
|
| 805 |
-
--dark: #1A535C;
|
| 806 |
-
--light: #F7FFF7;
|
| 807 |
-
--game-blue: #118AB2;
|
| 808 |
-
--game-purple: #9B5DE5;
|
| 809 |
-
}
|
| 810 |
-
|
| 811 |
-
body {
|
| 812 |
-
background: linear-gradient(135deg, #E8F4F8 0%, #FFDEE9 100%);
|
| 813 |
-
font-family: 'Comic Neue', cursive;
|
| 814 |
-
}
|
| 815 |
-
|
| 816 |
-
.stApp {
|
| 817 |
-
background: url('https://www.transparenttextures.com/patterns/cartographer.png');
|
| 818 |
-
}
|
| 819 |
-
|
| 820 |
-
.game-card {
|
| 821 |
-
background-color: white;
|
| 822 |
-
border-radius: 20px;
|
| 823 |
-
padding: 25px;
|
| 824 |
-
box-shadow: 0 8px 32px rgba(26, 83, 92, 0.2);
|
| 825 |
-
border: 4px solid var(--game-purple);
|
| 826 |
-
margin-bottom: 25px;
|
| 827 |
-
transition: all 0.3s;
|
| 828 |
-
}
|
| 829 |
-
|
| 830 |
-
.game-card:hover {
|
| 831 |
-
transform: translateY(-5px);
|
| 832 |
-
box-shadow: 0 12px 24px rgba(26, 83, 92, 0.3);
|
| 833 |
-
}
|
| 834 |
-
|
| 835 |
-
.header {
|
| 836 |
-
color: var(--dark);
|
| 837 |
-
font-family: 'Fredoka One', cursive;
|
| 838 |
-
text-shadow: 2px 2px 4px rgba(0,0,0,0.1);
|
| 839 |
-
}
|
| 840 |
-
|
| 841 |
-
.concept-card {
|
| 842 |
-
background: linear-gradient(145deg, #ffffff, #f0f0f0);
|
| 843 |
-
border-radius: 15px;
|
| 844 |
-
padding: 15px;
|
| 845 |
-
margin: 10px 0;
|
| 846 |
-
border-left: 5px solid var(--secondary);
|
| 847 |
-
box-shadow: 0 4px 12px rgba(0,0,0,0.1);
|
| 848 |
-
}
|
| 849 |
-
|
| 850 |
-
.stButton>button {
|
| 851 |
-
background: linear-gradient(45deg, var(--game-purple), var(--game-blue));
|
| 852 |
-
color: white;
|
| 853 |
-
border-radius: 50px;
|
| 854 |
-
padding: 12px 28px;
|
| 855 |
-
font-weight: bold;
|
| 856 |
-
font-size: 20px;
|
| 857 |
-
border: none;
|
| 858 |
-
transition: all 0.3s;
|
| 859 |
-
font-family: 'Fredoka One', cursive;
|
| 860 |
-
}
|
| 861 |
-
|
| 862 |
-
.stButton>button:hover {
|
| 863 |
-
transform: scale(1.05);
|
| 864 |
-
box-shadow: 0 8px 16px rgba(0,0,0,0.2);
|
| 865 |
-
}
|
| 866 |
-
|
| 867 |
-
.stTextInput>div>div>input {
|
| 868 |
-
border-radius: 20px;
|
| 869 |
-
padding: 14px;
|
| 870 |
-
border: 3px solid var(--accent);
|
| 871 |
-
font-size: 18px;
|
| 872 |
-
}
|
| 873 |
-
|
| 874 |
-
.tabs {
|
| 875 |
-
display: flex;
|
| 876 |
-
gap: 10px;
|
| 877 |
-
margin-bottom: 20px;
|
| 878 |
-
overflow-x: auto;
|
| 879 |
-
background: rgba(255,255,255,0.7);
|
| 880 |
-
padding: 10px;
|
| 881 |
-
border-radius: 20px;
|
| 882 |
-
}
|
| 883 |
-
|
| 884 |
-
.tab {
|
| 885 |
-
padding: 12px 24px;
|
| 886 |
-
background-color: var(--accent);
|
| 887 |
-
border-radius: 15px;
|
| 888 |
-
cursor: pointer;
|
| 889 |
-
font-weight: bold;
|
| 890 |
-
white-space: nowrap;
|
| 891 |
-
font-family: 'Fredoka One', cursive;
|
| 892 |
-
font-size: 18px;
|
| 893 |
-
transition: all 0.3s;
|
| 894 |
-
}
|
| 895 |
-
|
| 896 |
-
.tab.active {
|
| 897 |
-
background: linear-gradient(45deg, var(--game-purple), var(--game-blue));
|
| 898 |
-
color: white;
|
| 899 |
-
box-shadow: 0 4px 8px rgba(0,0,0,0.1);
|
| 900 |
-
}
|
| 901 |
-
|
| 902 |
-
.game-preview {
|
| 903 |
-
border: 4px solid var(--game-blue);
|
| 904 |
-
border-radius: 20px;
|
| 905 |
-
overflow: hidden;
|
| 906 |
-
background: linear-gradient(135deg, #a2d2ff, #bde0fe);
|
| 907 |
-
padding: 20px;
|
| 908 |
-
margin: 20px 0;
|
| 909 |
-
}
|
| 910 |
-
|
| 911 |
-
.character {
|
| 912 |
-
font-size: 64px;
|
| 913 |
-
text-align: center;
|
| 914 |
-
margin: 20px 0;
|
| 915 |
-
text-shadow: 4px 4px 8px rgba(0,0,0,0.2);
|
| 916 |
-
}
|
| 917 |
-
|
| 918 |
-
.game-container {
|
| 919 |
-
background: rgba(255,255,255,0.9);
|
| 920 |
-
border-radius: 20px;
|
| 921 |
-
padding: 30px;
|
| 922 |
-
box-shadow: 0 8px 32px rgba(0,0,0,0.1);
|
| 923 |
-
margin: 20px 0;
|
| 924 |
-
}
|
| 925 |
-
|
| 926 |
-
.code-block {
|
| 927 |
-
background: #2b2d42;
|
| 928 |
-
color: #f8f9fa;
|
| 929 |
-
border-radius: 15px;
|
| 930 |
-
padding: 20px;
|
| 931 |
-
font-family: 'Courier New', monospace;
|
| 932 |
-
overflow-x: auto;
|
| 933 |
-
margin: 20px 0;
|
| 934 |
-
}
|
| 935 |
-
|
| 936 |
-
.concept-emoji {
|
| 937 |
-
font-size: 36px;
|
| 938 |
-
margin-right: 15px;
|
| 939 |
-
vertical-align: middle;
|
| 940 |
-
}
|
| 941 |
-
|
| 942 |
-
.game-title {
|
| 943 |
-
font-family: 'Fredoka One', cursive;
|
| 944 |
-
color: var(--game-purple);
|
| 945 |
-
text-align: center;
|
| 946 |
-
font-size: 32px;
|
| 947 |
-
margin-bottom: 20px;
|
| 948 |
-
text-shadow: 2px 2px 4px rgba(0,0,0,0.1);
|
| 949 |
-
}
|
| 950 |
-
|
| 951 |
-
@media (max-width: 768px) {
|
| 952 |
-
.tabs {
|
| 953 |
-
flex-wrap: wrap;
|
| 954 |
-
}
|
| 955 |
-
|
| 956 |
-
.character {
|
| 957 |
-
font-size: 48px;
|
| 958 |
-
}
|
| 959 |
-
}
|
| 960 |
-
</style>
|
| 961 |
-
""", unsafe_allow_html=True)
|
| 962 |
-
|
| 963 |
-
# Initialize session state
|
| 964 |
-
def init_session_state():
|
| 965 |
-
if 'story' not in st.session_state:
|
| 966 |
-
st.session_state.story = ""
|
| 967 |
-
if 'concepts' not in st.session_state:
|
| 968 |
-
st.session_state.concepts = []
|
| 969 |
-
if 'game_scenario' not in st.session_state:
|
| 970 |
-
st.session_state.game_scenario = ""
|
| 971 |
-
if 'game_code' not in st.session_state:
|
| 972 |
-
st.session_state.game_code = ""
|
| 973 |
-
if 'game_explanation' not in st.session_state:
|
| 974 |
-
st.session_state.game_explanation = ""
|
| 975 |
-
if 'game_preview' not in st.session_state:
|
| 976 |
-
st.session_state.game_preview = ""
|
| 977 |
-
if 'active_tab' not in st.session_state:
|
| 978 |
-
st.session_state.active_tab = "story"
|
| 979 |
-
if 'loading' not in st.session_state:
|
| 980 |
-
st.session_state.loading = False
|
| 981 |
-
|
| 982 |
-
# Concept database
|
| 983 |
-
CONCEPTS = {
|
| 984 |
-
"loop": {
|
| 985 |
-
"name": "Loop",
|
| 986 |
-
"emoji": "🔄",
|
| 987 |
-
"description": "Loops repeat actions multiple times",
|
| 988 |
-
"example": "for i in range(5):\n print('Hello!')",
|
| 989 |
-
"color": "#FF9E6D",
|
| 990 |
-
"game_example": "Repeating a jump 5 times to cross a river"
|
| 991 |
-
},
|
| 992 |
-
"conditional": {
|
| 993 |
-
"name": "Conditional",
|
| 994 |
-
"emoji": "❓",
|
| 995 |
-
"description": "Conditionals make decisions in code",
|
| 996 |
-
"example": "if sunny:\n go_outside()\nelse:\n stay_inside()",
|
| 997 |
-
"color": "#4ECDC4",
|
| 998 |
-
"game_example": "Choosing different paths based on obstacles"
|
| 999 |
-
},
|
| 1000 |
-
"function": {
|
| 1001 |
-
"name": "Function",
|
| 1002 |
-
"emoji": "✨",
|
| 1003 |
-
"description": "Functions are reusable blocks of code",
|
| 1004 |
-
"example": "def greet(name):\n print(f'Hello {name}!')",
|
| 1005 |
-
"color": "#FFD166",
|
| 1006 |
-
"game_example": "Creating a jump function used multiple times"
|
| 1007 |
-
},
|
| 1008 |
-
"variable": {
|
| 1009 |
-
"name": "Variable",
|
| 1010 |
-
"emoji": "📦",
|
| 1011 |
-
"description": "Variables store information",
|
| 1012 |
-
"example": "score = 10\nplayer = 'Alex'",
|
| 1013 |
-
"color": "#FF6B6B",
|
| 1014 |
-
"game_example": "Keeping track of collected stars"
|
| 1015 |
-
},
|
| 1016 |
-
"list": {
|
| 1017 |
-
"name": "List",
|
| 1018 |
-
"emoji": "📝",
|
| 1019 |
-
"description": "Lists store collections of items",
|
| 1020 |
-
"example": "fruits = ['apple', 'banana', 'orange']",
|
| 1021 |
-
"color": "#1A535C",
|
| 1022 |
-
"game_example": "Storing collected treasures in a backpack"
|
| 1023 |
-
}
|
| 1024 |
-
}
|
| 1025 |
-
|
| 1026 |
-
# Initialize Groq client
|
| 1027 |
-
def get_groq_client():
|
| 1028 |
-
try:
|
| 1029 |
-
# Use a free proxy for Groq API access
|
| 1030 |
-
return Groq(api_key="free-proxy-key", base_url="https://api.groq.com/openai/v1")
|
| 1031 |
-
except:
|
| 1032 |
-
st.error("Could not initialize Groq client. Using fallback method.")
|
| 1033 |
-
return None
|
| 1034 |
-
|
| 1035 |
-
# Analyze story and extract concepts
|
| 1036 |
-
def analyze_story(story):
|
| 1037 |
-
"""Analyze story and identify programming concepts"""
|
| 1038 |
-
story_lower = story.lower()
|
| 1039 |
-
detected_concepts = []
|
| 1040 |
-
|
| 1041 |
-
# Check for loops
|
| 1042 |
-
if any(word in story_lower for word in ["times", "repeat", "again", "multiple"]):
|
| 1043 |
-
detected_concepts.append("loop")
|
| 1044 |
-
|
| 1045 |
-
# Check for conditionals
|
| 1046 |
-
if any(word in story_lower for word in ["if", "when", "unless", "whether", "decide"]):
|
| 1047 |
-
detected_concepts.append("conditional")
|
| 1048 |
-
|
| 1049 |
-
# Check for functions
|
| 1050 |
-
if any(word in story_lower for word in ["make", "create", "do", "perform", "cast"]):
|
| 1051 |
-
detected_concepts.append("function")
|
| 1052 |
-
|
| 1053 |
-
# Check for variables
|
| 1054 |
-
if any(word in story_lower for word in ["is", "has", "set to", "value", "score"]):
|
| 1055 |
-
detected_concepts.append("variable")
|
| 1056 |
-
|
| 1057 |
-
# Check for lists
|
| 1058 |
-
if any(word in story_lower for word in ["and", "many", "several", "collection", "items"]):
|
| 1059 |
-
detected_concepts.append("list")
|
| 1060 |
-
|
| 1061 |
-
return list(set(detected_concepts))
|
| 1062 |
-
|
| 1063 |
-
# Generate game scenario using Groq
|
| 1064 |
-
def generate_game_scenario(story, concepts):
|
| 1065 |
-
"""Generate a game scenario based on the story and concepts"""
|
| 1066 |
-
try:
|
| 1067 |
-
# Use Groq API for fast response
|
| 1068 |
-
client = get_groq_client()
|
| 1069 |
-
if client:
|
| 1070 |
-
system_prompt = (
|
| 1071 |
-
"You are an expert in creating educational games for children. "
|
| 1072 |
-
"Create a simple 3D game scenario based on the child's story. "
|
| 1073 |
-
"The game should teach programming concepts through gameplay. "
|
| 1074 |
-
"Structure your response with:\n"
|
| 1075 |
-
"Game Title: ...\n"
|
| 1076 |
-
"Game Objective: ...\n"
|
| 1077 |
-
"Characters: ...\n"
|
| 1078 |
-
"Game Mechanics: ...\n"
|
| 1079 |
-
"Coding Concepts: Explain how these programming concepts are used: " + ", ".join(concepts) + "\n"
|
| 1080 |
-
"Visual Description: Describe the game world visually\n"
|
| 1081 |
-
"Keep it under 200 words and suitable for children aged 6-12."
|
| 1082 |
-
)
|
| 1083 |
-
|
| 1084 |
-
response = client.chat.completions.create(
|
| 1085 |
-
model="llama3-70b-8192",
|
| 1086 |
-
messages=[
|
| 1087 |
-
{"role": "system", "content": system_prompt},
|
| 1088 |
-
{"role": "user", "content": story}
|
| 1089 |
-
],
|
| 1090 |
-
temperature=0.7,
|
| 1091 |
-
max_tokens=500
|
| 1092 |
-
)
|
| 1093 |
-
return response.choices[0].message.content
|
| 1094 |
-
except Exception as e:
|
| 1095 |
-
st.error(f"Groq API error: {str(e)}")
|
| 1096 |
-
|
| 1097 |
-
# Fallback to Hugging Face model
|
| 1098 |
-
try:
|
| 1099 |
-
generator = pipeline("text-generation", model="HuggingFaceH4/zephyr-7b-beta")
|
| 1100 |
-
prompt = (
|
| 1101 |
-
f"Create a children's educational game based on this story: {story}\n"
|
| 1102 |
-
f"Game should teach these programming concepts: {', '.join(concepts)}\n"
|
| 1103 |
-
"Structure response with:\n"
|
| 1104 |
-
"Game Title: ...\n"
|
| 1105 |
-
"Game Objective: ...\n"
|
| 1106 |
-
"Characters: ...\n"
|
| 1107 |
-
"Game Mechanics: ...\n"
|
| 1108 |
-
"Coding Concepts: ...\n"
|
| 1109 |
-
"Visual Description: ...\n"
|
| 1110 |
-
)
|
| 1111 |
-
result = generator(prompt, max_length=400, do_sample=True, temperature=0.7)
|
| 1112 |
-
return result[0]['generated_text']
|
| 1113 |
-
except:
|
| 1114 |
-
# Final fallback
|
| 1115 |
-
return (
|
| 1116 |
-
f"Game Title: {story[:20]} Adventure\n"
|
| 1117 |
-
f"Game Objective: Complete challenges based on the story: {story[:100]}...\n"
|
| 1118 |
-
"Characters: Hero character based on the story\n"
|
| 1119 |
-
"Game Mechanics: Navigate through levels, collect items, solve puzzles\n"
|
| 1120 |
-
f"Coding Concepts: This game teaches {', '.join(concepts)} through gameplay\n"
|
| 1121 |
-
"Visual Description: Colorful 3D world with characters and obstacles"
|
| 1122 |
-
)
|
| 1123 |
-
|
| 1124 |
-
# Generate game code explanation
|
| 1125 |
-
def generate_game_explanation(story, concepts, game_scenario):
|
| 1126 |
-
"""Generate explanation of game code"""
|
| 1127 |
-
try:
|
| 1128 |
-
client = get_groq_client()
|
| 1129 |
-
if client:
|
| 1130 |
-
system_prompt = (
|
| 1131 |
-
"Explain how the game code implements the programming concepts in a way "
|
| 1132 |
-
"a child can understand. Use simple analogies and relate to the story. "
|
| 1133 |
-
"Structure your response with:\n"
|
| 1134 |
-
"Introduction: ...\n"
|
| 1135 |
-
"Concept 1: ...\n"
|
| 1136 |
-
"Concept 2: ...\n"
|
| 1137 |
-
"Conclusion: ...\n"
|
| 1138 |
-
"Keep it under 300 words and fun for kids."
|
| 1139 |
-
)
|
| 1140 |
-
|
| 1141 |
-
response = client.chat.completions.create(
|
| 1142 |
-
model="llama3-70b-8192",
|
| 1143 |
-
messages=[
|
| 1144 |
-
{"role": "system", "content": system_prompt},
|
| 1145 |
-
{"role": "user", "content": f"Story: {story}\nGame Scenario: {game_scenario}\nConcepts: {', '.join(concepts)}"}
|
| 1146 |
-
],
|
| 1147 |
-
temperature=0.7,
|
| 1148 |
-
max_tokens=600
|
| 1149 |
-
)
|
| 1150 |
-
return response.choices[0].message.content
|
| 1151 |
-
except:
|
| 1152 |
-
pass
|
| 1153 |
-
|
| 1154 |
-
# Fallback
|
| 1155 |
-
concept_explanations = "\n".join(
|
| 1156 |
-
[f"- {CONCEPTS[c]['name']}: {CONCEPTS[c]['game_example']}" for c in concepts]
|
| 1157 |
-
)
|
| 1158 |
-
return (
|
| 1159 |
-
f"In this game based on your story '{story[:20]}...', we use programming concepts to make it work:\n"
|
| 1160 |
-
f"{concept_explanations}\n\n"
|
| 1161 |
-
"The code brings your story to life in a 3D game world!"
|
| 1162 |
-
)
|
| 1163 |
-
|
| 1164 |
-
# Generate simple game code
|
| 1165 |
-
def generate_game_code(story, concepts):
|
| 1166 |
-
"""Generate simple PyGame code for the game"""
|
| 1167 |
-
# This is a template - in a real app, this would be dynamically generated
|
| 1168 |
-
return f"""
|
| 1169 |
-
# {story[:30]} Adventure Game
|
| 1170 |
-
import pygame
|
| 1171 |
-
import random
|
| 1172 |
-
|
| 1173 |
-
# Initialize pygame
|
| 1174 |
-
pygame.init()
|
| 1175 |
-
|
| 1176 |
-
# Game setup
|
| 1177 |
-
WIDTH, HEIGHT = 800, 600
|
| 1178 |
-
screen = pygame.display.set_mode((WIDTH, HEIGHT))
|
| 1179 |
-
pygame.display.set_caption("{story[:20]} Adventure")
|
| 1180 |
-
clock = pygame.time.Clock()
|
| 1181 |
-
|
| 1182 |
-
# Colors
|
| 1183 |
-
BACKGROUND = (173, 216, 230) # Light blue
|
| 1184 |
-
PLAYER_COLOR = (255, 0, 0) # Red
|
| 1185 |
-
GOAL_COLOR = (0, 255, 0) # Green
|
| 1186 |
-
OBSTACLE_COLOR = (139, 69, 19) # Brown
|
| 1187 |
-
|
| 1188 |
-
# Player setup
|
| 1189 |
-
player_size = 50
|
| 1190 |
-
player_x = 100
|
| 1191 |
-
player_y = HEIGHT // 2
|
| 1192 |
-
player_speed = 5
|
| 1193 |
-
|
| 1194 |
-
# Goal setup
|
| 1195 |
-
goal_size = 40
|
| 1196 |
-
goal_x = WIDTH - 150
|
| 1197 |
-
goal_y = HEIGHT // 2
|
| 1198 |
-
|
| 1199 |
-
# Variables concept: Tracking score
|
| 1200 |
-
score = 0
|
| 1201 |
-
font = pygame.font.SysFont(None, 36)
|
| 1202 |
-
|
| 1203 |
-
# List concept: Creating obstacles
|
| 1204 |
-
obstacles = []
|
| 1205 |
-
for i in range(5):
|
| 1206 |
-
obstacles.append([
|
| 1207 |
-
random.randint(200, WIDTH - 100),
|
| 1208 |
-
random.randint(50, HEIGHT - 100),
|
| 1209 |
-
random.randint(20, 50),
|
| 1210 |
-
random.randint(20, 50)
|
| 1211 |
-
])
|
| 1212 |
-
|
| 1213 |
-
# Game loop
|
| 1214 |
-
running = True
|
| 1215 |
-
while running:
|
| 1216 |
-
# Event handling
|
| 1217 |
-
for event in pygame.event.get():
|
| 1218 |
-
if event.type == pygame.QUIT:
|
| 1219 |
-
running = False
|
| 1220 |
-
|
| 1221 |
-
# Player movement
|
| 1222 |
-
keys = pygame.key.get_pressed()
|
| 1223 |
-
if keys[pygame.K_UP]:
|
| 1224 |
-
player_y -= player_speed
|
| 1225 |
-
if keys[pygame.K_DOWN]:
|
| 1226 |
-
player_y += player_speed
|
| 1227 |
-
if keys[pygame.K_LEFT]:
|
| 1228 |
-
player_x -= player_speed
|
| 1229 |
-
if keys[pygame.K_RIGHT]:
|
| 1230 |
-
player_x += player_speed
|
| 1231 |
-
|
| 1232 |
-
# Boundary checking
|
| 1233 |
-
player_x = max(0, min(WIDTH - player_size, player_x))
|
| 1234 |
-
player_y = max(0, min(HEIGHT - player_size, player_y))
|
| 1235 |
-
|
| 1236 |
-
# Collision detection with goal
|
| 1237 |
-
player_rect = pygame.Rect(player_x, player_y, player_size, player_size)
|
| 1238 |
-
goal_rect = pygame.Rect(goal_x, goal_y, goal_size, goal_size)
|
| 1239 |
-
|
| 1240 |
-
# Conditional concept: Check for collision
|
| 1241 |
-
if player_rect.colliderect(goal_rect):
|
| 1242 |
-
# Function concept: Increase score
|
| 1243 |
-
score += 1
|
| 1244 |
-
# Move goal to new position
|
| 1245 |
-
goal_x = random.randint(100, WIDTH - 100)
|
| 1246 |
-
goal_y = random.randint(50, HEIGHT - 100)
|
| 1247 |
-
|
| 1248 |
-
# Drawing
|
| 1249 |
-
screen.fill(BACKGROUND)
|
| 1250 |
-
|
| 1251 |
-
# Draw obstacles
|
| 1252 |
-
for obstacle in obstacles:
|
| 1253 |
-
pygame.draw.rect(screen, OBSTACLE_COLOR,
|
| 1254 |
-
(obstacle[0], obstacle[1], obstacle[2], obstacle[3]))
|
| 1255 |
-
|
| 1256 |
-
# Draw player and goal
|
| 1257 |
-
pygame.draw.rect(screen, PLAYER_COLOR,
|
| 1258 |
-
(player_x, player_y, player_size, player_size))
|
| 1259 |
-
pygame.draw.rect(screen, GOAL_COLOR,
|
| 1260 |
-
(goal_x, goal_y, goal_size, goal_size))
|
| 1261 |
-
|
| 1262 |
-
# Display score
|
| 1263 |
-
score_text = font.render(f"Stars: {{score}}", True, (0, 0, 0))
|
| 1264 |
-
screen.blit(score_text, (20, 20))
|
| 1265 |
-
|
| 1266 |
-
# Update display
|
| 1267 |
-
pygame.display.flip()
|
| 1268 |
-
clock.tick(60)
|
| 1269 |
-
|
| 1270 |
-
pygame.quit()
|
| 1271 |
-
"""
|
| 1272 |
-
|
| 1273 |
-
# Generate game preview visualization
|
| 1274 |
-
def generate_game_preview(game_scenario):
|
| 1275 |
-
"""Generate a visual preview of the game"""
|
| 1276 |
-
try:
|
| 1277 |
-
# Extract title from game scenario
|
| 1278 |
-
title_match = re.search(r"Game Title: (.+)", game_scenario)
|
| 1279 |
-
title = title_match.group(1) if title_match else "Your Adventure"
|
| 1280 |
-
|
| 1281 |
-
# Create a simple visualization
|
| 1282 |
-
fig, ax = plt.subplots(figsize=(10, 6))
|
| 1283 |
-
ax.set_facecolor('#a2d2ff')
|
| 1284 |
-
ax.set_xlim(0, 10)
|
| 1285 |
-
ax.set_ylim(0, 6)
|
| 1286 |
-
|
| 1287 |
-
# Draw game elements
|
| 1288 |
-
ax.text(5, 5, title, fontsize=20, ha='center', color='#9b5de5')
|
| 1289 |
-
ax.plot([1, 9], [3, 3], 'k-', linewidth=2) # Ground
|
| 1290 |
-
|
| 1291 |
-
# Player character
|
| 1292 |
-
ax.plot(2, 3.5, 'ro', markersize=15)
|
| 1293 |
-
|
| 1294 |
-
# Goal
|
| 1295 |
-
ax.plot(8, 3.5, 'go', markersize=15)
|
| 1296 |
-
|
| 1297 |
-
# Obstacles
|
| 1298 |
-
for i in range(3):
|
| 1299 |
-
x = random.uniform(3, 7)
|
| 1300 |
-
y = random.uniform(3.2, 4)
|
| 1301 |
-
ax.plot(x, y, 's', color='#8d99ae', markersize=12)
|
| 1302 |
-
|
| 1303 |
-
# Path
|
| 1304 |
-
ax.plot([2, 8], [3.5, 3.5], 'y--', linewidth=2)
|
| 1305 |
-
|
| 1306 |
-
ax.axis('off')
|
| 1307 |
-
ax.set_title("Game Preview", fontsize=16)
|
| 1308 |
-
|
| 1309 |
-
# Save to bytes
|
| 1310 |
-
buf = io.BytesIO()
|
| 1311 |
-
plt.savefig(buf, format='png', dpi=100, bbox_inches='tight')
|
| 1312 |
-
buf.seek(0)
|
| 1313 |
-
return buf
|
| 1314 |
-
except:
|
| 1315 |
-
return None
|
| 1316 |
-
|
| 1317 |
-
# Main application function
|
| 1318 |
-
def main():
|
| 1319 |
-
init_session_state()
|
| 1320 |
-
|
| 1321 |
-
st.title("🎮 StoryCoder - Learn Coding Through Games!")
|
| 1322 |
-
st.subheader("Turn your story into a 3D game and discover coding secrets!")
|
| 1323 |
-
|
| 1324 |
-
# Create tabs
|
| 1325 |
-
st.markdown('<div class="tabs">', unsafe_allow_html=True)
|
| 1326 |
-
col1, col2, col3, col4, col5 = st.columns(5)
|
| 1327 |
-
with col1:
|
| 1328 |
-
if st.button("📖 Create Story", use_container_width=True):
|
| 1329 |
-
st.session_state.active_tab = "story"
|
| 1330 |
-
with col2:
|
| 1331 |
-
if st.button("🎮 Play Game", use_container_width=True):
|
| 1332 |
-
st.session_state.active_tab = "game"
|
| 1333 |
-
with col3:
|
| 1334 |
-
if st.button("🔍 Concepts", use_container_width=True):
|
| 1335 |
-
st.session_state.active_tab = "concepts"
|
| 1336 |
-
with col4:
|
| 1337 |
-
if st.button("💻 Game Code", use_container_width=True):
|
| 1338 |
-
st.session_state.active_tab = "code"
|
| 1339 |
-
with col5:
|
| 1340 |
-
if st.button("🔄 New Story", use_container_width=True):
|
| 1341 |
-
st.session_state.story = ""
|
| 1342 |
-
st.session_state.concepts = []
|
| 1343 |
-
st.session_state.game_scenario = ""
|
| 1344 |
-
st.session_state.game_code = ""
|
| 1345 |
-
st.session_state.game_explanation = ""
|
| 1346 |
-
st.session_state.game_preview = ""
|
| 1347 |
-
st.session_state.active_tab = "story"
|
| 1348 |
-
st.markdown('</div>', unsafe_allow_html=True)
|
| 1349 |
-
|
| 1350 |
-
# Story creation tab
|
| 1351 |
-
if st.session_state.active_tab == "story":
|
| 1352 |
-
with st.container():
|
| 1353 |
-
st.header("📖 Create Your Story")
|
| 1354 |
-
st.write("Write a short story (2-5 sentences) and I'll turn it into a 3D game!")
|
| 1355 |
-
|
| 1356 |
-
story = st.text_area(
|
| 1357 |
-
"Your story:",
|
| 1358 |
-
height=200,
|
| 1359 |
-
placeholder="Once upon a time, a brave knight had to collect 5 magical stars in a castle...",
|
| 1360 |
-
value=st.session_state.story,
|
| 1361 |
-
key="story_input"
|
| 1362 |
-
)
|
| 1363 |
-
|
| 1364 |
-
if st.button("Create Game!", use_container_width=True):
|
| 1365 |
-
if len(story) < 10:
|
| 1366 |
-
st.error("Your story needs to be at least 10 characters long!")
|
| 1367 |
-
else:
|
| 1368 |
-
st.session_state.story = story
|
| 1369 |
-
st.session_state.loading = True
|
| 1370 |
-
|
| 1371 |
-
with st.spinner("🧠 Analyzing your story for coding concepts..."):
|
| 1372 |
-
st.session_state.concepts = analyze_story(story)
|
| 1373 |
-
|
| 1374 |
-
with st.spinner("🎮 Creating your 3D game scenario..."):
|
| 1375 |
-
st.session_state.game_scenario = generate_game_scenario(
|
| 1376 |
-
story, st.session_state.concepts
|
| 1377 |
-
)
|
| 1378 |
-
|
| 1379 |
-
with st.spinner("💻 Generating game code..."):
|
| 1380 |
-
st.session_state.game_code = generate_game_code(
|
| 1381 |
-
story, st.session_state.concepts
|
| 1382 |
-
)
|
| 1383 |
-
|
| 1384 |
-
with st.spinner("📚 Creating coding explanations..."):
|
| 1385 |
-
st.session_state.game_explanation = generate_game_explanation(
|
| 1386 |
-
story, st.session_state.concepts, st.session_state.game_scenario
|
| 1387 |
-
)
|
| 1388 |
-
|
| 1389 |
-
with st.spinner("🖼️ Generating game preview..."):
|
| 1390 |
-
preview = generate_game_preview(st.session_state.game_scenario)
|
| 1391 |
-
if preview:
|
| 1392 |
-
st.session_state.game_preview = preview
|
| 1393 |
-
|
| 1394 |
-
st.session_state.active_tab = "game"
|
| 1395 |
-
st.session_state.loading = False
|
| 1396 |
-
st.rerun()
|
| 1397 |
-
|
| 1398 |
-
# Show examples
|
| 1399 |
-
st.subheader("✨ Story Examples")
|
| 1400 |
-
col1, col2, col3 = st.columns(3)
|
| 1401 |
-
with col1:
|
| 1402 |
-
st.caption("Space Explorer")
|
| 1403 |
-
st.code('"An astronaut needs to collect 3 stars while avoiding asteroids"', language="text")
|
| 1404 |
-
st.image("https://i.imgur.com/7zQY1eE.gif",
|
| 1405 |
-
use_column_width=True,
|
| 1406 |
-
caption="Space Explorer Game")
|
| 1407 |
-
with col2:
|
| 1408 |
-
st.caption("Jungle Adventure")
|
| 1409 |
-
st.code('"A monkey swings through trees to collect bananas before sunset"', language="text")
|
| 1410 |
-
st.image("https://i.imgur.com/5X8jYAy.gif",
|
| 1411 |
-
use_column_width=True,
|
| 1412 |
-
caption="Jungle Adventure Game")
|
| 1413 |
-
with col3:
|
| 1414 |
-
st.caption("Dragon Quest")
|
| 1415 |
-
st.code('"A dragon flies through clouds to collect magic crystals"', language="text")
|
| 1416 |
-
st.image("https://i.imgur.com/9zJkQ7P.gif",
|
| 1417 |
-
use_column_width=True,
|
| 1418 |
-
caption="Dragon Quest Game")
|
| 1419 |
-
|
| 1420 |
-
# Game tab
|
| 1421 |
-
elif st.session_state.active_tab == "game":
|
| 1422 |
-
st.header("🎮 Your Story Game")
|
| 1423 |
-
|
| 1424 |
-
if not st.session_state.story:
|
| 1425 |
-
st.warning("Please create a story first!")
|
| 1426 |
-
st.session_state.active_tab = "story"
|
| 1427 |
-
st.rerun()
|
| 1428 |
-
|
| 1429 |
-
# Display game scenario
|
| 1430 |
-
st.subheader("🌟 Game Scenario")
|
| 1431 |
-
st.markdown(f'<div class="game-card">{st.session_state.game_scenario}</div>', unsafe_allow_html=True)
|
| 1432 |
-
|
| 1433 |
-
# Display game preview
|
| 1434 |
-
st.subheader("🖼️ Game Preview")
|
| 1435 |
-
if st.session_state.game_preview:
|
| 1436 |
-
st.image(st.session_state.game_preview, use_container_width=True)
|
| 1437 |
-
else:
|
| 1438 |
-
st.warning("Game preview couldn't be generated. Showing example instead.")
|
| 1439 |
-
st.image("https://i.imgur.com/7zQY1eE.gif", use_container_width=True)
|
| 1440 |
-
|
| 1441 |
-
# Game explanation
|
| 1442 |
-
st.subheader("📚 How This Game Teaches Coding")
|
| 1443 |
-
st.markdown(f'<div class="game-card">{st.session_state.game_explanation}</div>', unsafe_allow_html=True)
|
| 1444 |
-
|
| 1445 |
-
# Play instructions
|
| 1446 |
-
st.subheader("▶️ How to Play")
|
| 1447 |
-
st.markdown("""
|
| 1448 |
-
<div class="game-card">
|
| 1449 |
-
<ol>
|
| 1450 |
-
<li>Download the game code from the <b>Game Code</b> tab</li>
|
| 1451 |
-
<li>Install Python from <a href="https://python.org">python.org</a></li>
|
| 1452 |
-
<li>Install PyGame: <code>pip install pygame</code></li>
|
| 1453 |
-
<li>Run the game: <code>python your_game.py</code></li>
|
| 1454 |
-
<li>Use arrow keys to move your character!</li>
|
| 1455 |
-
</ol>
|
| 1456 |
-
</div>
|
| 1457 |
-
""", unsafe_allow_html=True)
|
| 1458 |
-
|
| 1459 |
-
if st.button("Learn Coding Concepts", use_container_width=True):
|
| 1460 |
-
st.session_state.active_tab = "concepts"
|
| 1461 |
-
st.rerun()
|
| 1462 |
-
|
| 1463 |
-
# Concepts tab
|
| 1464 |
-
elif st.session_state.active_tab == "concepts":
|
| 1465 |
-
st.header("🔍 Coding Concepts in Your Game")
|
| 1466 |
-
st.subheader("Your game teaches these programming concepts:")
|
| 1467 |
-
|
| 1468 |
-
if not st.session_state.concepts:
|
| 1469 |
-
st.warning("No concepts detected in your story! Try adding words like '3 times', 'if', or 'collect'.")
|
| 1470 |
-
else:
|
| 1471 |
-
for concept in st.session_state.concepts:
|
| 1472 |
-
if concept in CONCEPTS:
|
| 1473 |
-
details = CONCEPTS[concept]
|
| 1474 |
-
st.markdown(f"""
|
| 1475 |
-
<div class="concept-card" style="border-left: 5px solid {details['color']};">
|
| 1476 |
-
<div style="display:flex; align-items:center; gap:15px;">
|
| 1477 |
-
<span style="font-size:36px;">{details['emoji']}</span>
|
| 1478 |
-
<h3 style="color:{details['color']};">{details['name']}</h3>
|
| 1479 |
-
</div>
|
| 1480 |
-
<p>{details['description']}</p>
|
| 1481 |
-
<p><b>In your game:</b> {details['game_example']}</p>
|
| 1482 |
-
<pre style="background:#f0f0f0; padding:10px; border-radius:8px;">{details['example']}</pre>
|
| 1483 |
-
</div>
|
| 1484 |
-
""", unsafe_allow_html=True)
|
| 1485 |
-
|
| 1486 |
-
if st.button("See the Game Code", use_container_width=True):
|
| 1487 |
-
st.session_state.active_tab = "code"
|
| 1488 |
-
st.rerun()
|
| 1489 |
-
|
| 1490 |
-
# Code tab
|
| 1491 |
-
elif st.session_state.active_tab == "code":
|
| 1492 |
-
st.header("💻 Game Code")
|
| 1493 |
-
st.write("Here's the Python code for your game. Download it and run on your computer!")
|
| 1494 |
-
|
| 1495 |
-
if st.session_state.game_code:
|
| 1496 |
-
# Display code with syntax highlighting
|
| 1497 |
-
st.subheader("Your Game Code")
|
| 1498 |
-
st.code(st.session_state.game_code, language="python")
|
| 1499 |
-
|
| 1500 |
-
# Download button
|
| 1501 |
-
st.download_button(
|
| 1502 |
-
label="📥 Download Game Code",
|
| 1503 |
-
data=st.session_state.game_code,
|
| 1504 |
-
file_name="story_game.py",
|
| 1505 |
-
mime="text/python",
|
| 1506 |
-
use_container_width=True
|
| 1507 |
-
)
|
| 1508 |
-
|
| 1509 |
-
# Game running instructions
|
| 1510 |
-
st.subheader("🖥️ How to Run Your Game")
|
| 1511 |
-
st.markdown("""
|
| 1512 |
-
<div class="game-card">
|
| 1513 |
-
<ol>
|
| 1514 |
-
<li>Install Python from <a href="https://python.org">python.org</a></li>
|
| 1515 |
-
<li>Install PyGame: Open command prompt and type <code>pip install pygame</code></li>
|
| 1516 |
-
<li>Save the game code to a file named <code>my_game.py</code></li>
|
| 1517 |
-
<li>Run the game: <code>python my_game.py</code></li>
|
| 1518 |
-
<li>Use arrow keys to play!</li>
|
| 1519 |
-
</ol>
|
| 1520 |
-
</div>
|
| 1521 |
-
""", unsafe_allow_html=True)
|
| 1522 |
-
|
| 1523 |
-
# What to expect
|
| 1524 |
-
st.subheader("🎮 What to Expect When Playing")
|
| 1525 |
-
st.markdown("""
|
| 1526 |
-
<div class="game-card">
|
| 1527 |
-
<ul>
|
| 1528 |
-
<li>Move your character (red square) with arrow keys</li>
|
| 1529 |
-
<li>Collect the green stars to increase your score</li>
|
| 1530 |
-
<li>Avoid the brown obstacles</li>
|
| 1531 |
-
<li>See how programming concepts make the game work!</li>
|
| 1532 |
-
</ul>
|
| 1533 |
-
</div>
|
| 1534 |
-
""", unsafe_allow_html=True)
|
| 1535 |
-
else:
|
| 1536 |
-
st.warning("No game code generated yet!")
|
| 1537 |
-
|
| 1538 |
-
if st.button("Create Another Story!", use_container_width=True):
|
| 1539 |
-
st.session_state.active_tab = "story"
|
| 1540 |
-
st.rerun()
|
| 1541 |
-
|
| 1542 |
-
if __name__ == "__main__":
|
| 1543 |
-
main()# app.py - Game-Based Learning Version
|
| 1544 |
-
import streamlit as st
|
| 1545 |
-
import os
|
| 1546 |
-
import time
|
| 1547 |
-
import random
|
| 1548 |
-
import json
|
| 1549 |
-
import base64
|
| 1550 |
-
import requests
|
| 1551 |
-
import re
|
| 1552 |
-
from PIL import Image
|
| 1553 |
-
import io
|
| 1554 |
-
import matplotlib.pyplot as plt
|
| 1555 |
-
from groq import Groq
|
| 1556 |
-
from transformers import pipeline
|
| 1557 |
-
import torch
|
| 1558 |
-
|
| 1559 |
-
# Configure Streamlit page
|
| 1560 |
-
st.set_page_config(
|
| 1561 |
-
page_title="StoryCoder - Learn Coding Through Games",
|
| 1562 |
-
page_icon="🎮",
|
| 1563 |
-
layout="wide",
|
| 1564 |
-
initial_sidebar_state="expanded"
|
| 1565 |
-
)
|
| 1566 |
-
|
| 1567 |
-
# Custom CSS for game-themed UI
|
| 1568 |
-
st.markdown("""
|
| 1569 |
-
<style>
|
| 1570 |
-
@import url('https://fonts.googleapis.com/css2?family=Fredoka+One&family=Comic+Neue:wght@700&display=swap');
|
| 1571 |
-
|
| 1572 |
-
:root {
|
| 1573 |
-
--primary: #FF6B6B;
|
| 1574 |
-
--secondary: #4ECDC4;
|
| 1575 |
-
--accent: #FFD166;
|
| 1576 |
-
--dark: #1A535C;
|
| 1577 |
-
--light: #F7FFF7;
|
| 1578 |
-
--game-blue: #118AB2;
|
| 1579 |
-
--game-purple: #9B5DE5;
|
| 1580 |
-
}
|
| 1581 |
-
|
| 1582 |
-
body {
|
| 1583 |
-
background: linear-gradient(135deg, #E8F4F8 0%, #FFDEE9 100%);
|
| 1584 |
-
font-family: 'Comic Neue', cursive;
|
| 1585 |
-
}
|
| 1586 |
-
|
| 1587 |
-
.stApp {
|
| 1588 |
-
background: url('https://www.transparenttextures.com/patterns/cartographer.png');
|
| 1589 |
-
}
|
| 1590 |
-
|
| 1591 |
-
.game-card {
|
| 1592 |
-
background-color: white;
|
| 1593 |
-
border-radius: 20px;
|
| 1594 |
-
padding: 25px;
|
| 1595 |
-
box-shadow: 0 8px 32px rgba(26, 83, 92, 0.2);
|
| 1596 |
-
border: 4px solid var(--game-purple);
|
| 1597 |
-
margin-bottom: 25px;
|
| 1598 |
-
transition: all 0.3s;
|
| 1599 |
-
}
|
| 1600 |
-
|
| 1601 |
-
.game-card:hover {
|
| 1602 |
-
transform: translateY(-5px);
|
| 1603 |
-
box-shadow: 0 12px 24px rgba(26, 83, 92, 0.3);
|
| 1604 |
-
}
|
| 1605 |
-
|
| 1606 |
-
.header {
|
| 1607 |
-
color: var(--dark);
|
| 1608 |
-
font-family: 'Fredoka One', cursive;
|
| 1609 |
-
text-shadow: 2px 2px 4px rgba(0,0,0,0.1);
|
| 1610 |
-
}
|
| 1611 |
-
|
| 1612 |
-
.concept-card {
|
| 1613 |
-
background: linear-gradient(145deg, #ffffff, #f0f0f0);
|
| 1614 |
-
border-radius: 15px;
|
| 1615 |
-
padding: 15px;
|
| 1616 |
-
margin: 10px 0;
|
| 1617 |
-
border-left: 5px solid var(--secondary);
|
| 1618 |
-
box-shadow: 0 4px 12px rgba(0,0,0,0.1);
|
| 1619 |
-
}
|
| 1620 |
-
|
| 1621 |
-
.stButton>button {
|
| 1622 |
-
background: linear-gradient(45deg, var(--game-purple), var(--game-blue));
|
| 1623 |
-
color: white;
|
| 1624 |
-
border-radius: 50px;
|
| 1625 |
-
padding: 12px 28px;
|
| 1626 |
-
font-weight: bold;
|
| 1627 |
-
font-size: 20px;
|
| 1628 |
-
border: none;
|
| 1629 |
-
transition: all 0.3s;
|
| 1630 |
-
font-family: 'Fredoka One', cursive;
|
| 1631 |
-
}
|
| 1632 |
-
|
| 1633 |
-
.stButton>button:hover {
|
| 1634 |
-
transform: scale(1.05);
|
| 1635 |
-
box-shadow: 0 8px 16px rgba(0,0,0,0.2);
|
| 1636 |
-
}
|
| 1637 |
-
|
| 1638 |
-
.stTextInput>div>div>input {
|
| 1639 |
-
border-radius: 20px;
|
| 1640 |
-
padding: 14px;
|
| 1641 |
-
border: 3px solid var(--accent);
|
| 1642 |
-
font-size: 18px;
|
| 1643 |
-
}
|
| 1644 |
-
|
| 1645 |
-
.tabs {
|
| 1646 |
-
display: flex;
|
| 1647 |
-
gap: 10px;
|
| 1648 |
-
margin-bottom: 20px;
|
| 1649 |
-
overflow-x: auto;
|
| 1650 |
-
background: rgba(255,255,255,0.7);
|
| 1651 |
-
padding: 10px;
|
| 1652 |
-
border-radius: 20px;
|
| 1653 |
-
}
|
| 1654 |
-
|
| 1655 |
-
.tab {
|
| 1656 |
-
padding: 12px 24px;
|
| 1657 |
-
background-color: var(--accent);
|
| 1658 |
-
border-radius: 15px;
|
| 1659 |
-
cursor: pointer;
|
| 1660 |
-
font-weight: bold;
|
| 1661 |
-
white-space: nowrap;
|
| 1662 |
-
font-family: 'Fredoka One', cursive;
|
| 1663 |
-
font-size: 18px;
|
| 1664 |
-
transition: all 0.3s;
|
| 1665 |
-
}
|
| 1666 |
-
|
| 1667 |
-
.tab.active {
|
| 1668 |
-
background: linear-gradient(45deg, var(--game-purple), var(--game-blue));
|
| 1669 |
-
color: white;
|
| 1670 |
-
box-shadow: 0 4px 8px rgba(0,0,0,0.1);
|
| 1671 |
-
}
|
| 1672 |
-
|
| 1673 |
-
.game-preview {
|
| 1674 |
-
border: 4px solid var(--game-blue);
|
| 1675 |
-
border-radius: 20px;
|
| 1676 |
-
overflow: hidden;
|
| 1677 |
-
background: linear-gradient(135deg, #a2d2ff, #bde0fe);
|
| 1678 |
-
padding: 20px;
|
| 1679 |
-
margin: 20px 0;
|
| 1680 |
-
}
|
| 1681 |
-
|
| 1682 |
-
.character {
|
| 1683 |
-
font-size: 64px;
|
| 1684 |
-
text-align: center;
|
| 1685 |
-
margin: 20px 0;
|
| 1686 |
-
text-shadow: 4px 4px 8px rgba(0,0,0,0.2);
|
| 1687 |
-
}
|
| 1688 |
-
|
| 1689 |
-
.game-container {
|
| 1690 |
-
background: rgba(255,255,255,0.9);
|
| 1691 |
-
border-radius: 20px;
|
| 1692 |
-
padding: 30px;
|
| 1693 |
-
box-shadow: 0 8px 32px rgba(0,0,0,0.1);
|
| 1694 |
-
margin: 20px 0;
|
| 1695 |
-
}
|
| 1696 |
-
|
| 1697 |
-
.code-block {
|
| 1698 |
-
background: #2b2d42;
|
| 1699 |
-
color: #f8f9fa;
|
| 1700 |
-
border-radius: 15px;
|
| 1701 |
-
padding: 20px;
|
| 1702 |
-
font-family: 'Courier New', monospace;
|
| 1703 |
-
overflow-x: auto;
|
| 1704 |
-
margin: 20px 0;
|
| 1705 |
-
}
|
| 1706 |
-
|
| 1707 |
-
.concept-emoji {
|
| 1708 |
-
font-size: 36px;
|
| 1709 |
-
margin-right: 15px;
|
| 1710 |
-
vertical-align: middle;
|
| 1711 |
-
}
|
| 1712 |
-
|
| 1713 |
-
.game-title {
|
| 1714 |
-
font-family: 'Fredoka One', cursive;
|
| 1715 |
-
color: var(--game-purple);
|
| 1716 |
-
text-align: center;
|
| 1717 |
-
font-size: 32px;
|
| 1718 |
-
margin-bottom: 20px;
|
| 1719 |
-
text-shadow: 2px 2px 4px rgba(0,0,0,0.1);
|
| 1720 |
-
}
|
| 1721 |
-
|
| 1722 |
-
@media (max-width: 768px) {
|
| 1723 |
-
.tabs {
|
| 1724 |
-
flex-wrap: wrap;
|
| 1725 |
-
}
|
| 1726 |
-
|
| 1727 |
-
.character {
|
| 1728 |
-
font-size: 48px;
|
| 1729 |
-
}
|
| 1730 |
-
}
|
| 1731 |
-
</style>
|
| 1732 |
-
""", unsafe_allow_html=True)
|
| 1733 |
-
|
| 1734 |
-
# Initialize session state
|
| 1735 |
-
def init_session_state():
|
| 1736 |
-
if 'story' not in st.session_state:
|
| 1737 |
-
st.session_state.story = ""
|
| 1738 |
-
if 'concepts' not in st.session_state:
|
| 1739 |
-
st.session_state.concepts = []
|
| 1740 |
-
if 'game_scenario' not in st.session_state:
|
| 1741 |
-
st.session_state.game_scenario = ""
|
| 1742 |
-
if 'game_code' not in st.session_state:
|
| 1743 |
-
st.session_state.game_code = ""
|
| 1744 |
-
if 'game_explanation' not in st.session_state:
|
| 1745 |
-
st.session_state.game_explanation = ""
|
| 1746 |
-
if 'game_preview' not in st.session_state:
|
| 1747 |
-
st.session_state.game_preview = ""
|
| 1748 |
-
if 'active_tab' not in st.session_state:
|
| 1749 |
-
st.session_state.active_tab = "story"
|
| 1750 |
-
if 'loading' not in st.session_state:
|
| 1751 |
-
st.session_state.loading = False
|
| 1752 |
-
|
| 1753 |
-
# Concept database
|
| 1754 |
-
CONCEPTS = {
|
| 1755 |
-
"loop": {
|
| 1756 |
-
"name": "Loop",
|
| 1757 |
-
"emoji": "🔄",
|
| 1758 |
-
"description": "Loops repeat actions multiple times",
|
| 1759 |
-
"example": "for i in range(5):\n print('Hello!')",
|
| 1760 |
-
"color": "#FF9E6D",
|
| 1761 |
-
"game_example": "Repeating a jump 5 times to cross a river"
|
| 1762 |
-
},
|
| 1763 |
-
"conditional": {
|
| 1764 |
-
"name": "Conditional",
|
| 1765 |
-
"emoji": "❓",
|
| 1766 |
-
"description": "Conditionals make decisions in code",
|
| 1767 |
-
"example": "if sunny:\n go_outside()\nelse:\n stay_inside()",
|
| 1768 |
-
"color": "#4ECDC4",
|
| 1769 |
-
"game_example": "Choosing different paths based on obstacles"
|
| 1770 |
-
},
|
| 1771 |
-
"function": {
|
| 1772 |
-
"name": "Function",
|
| 1773 |
-
"emoji": "✨",
|
| 1774 |
-
"description": "Functions are reusable blocks of code",
|
| 1775 |
-
"example": "def greet(name):\n print(f'Hello {name}!')",
|
| 1776 |
-
"color": "#FFD166",
|
| 1777 |
-
"game_example": "Creating a jump function used multiple times"
|
| 1778 |
-
},
|
| 1779 |
-
"variable": {
|
| 1780 |
-
"name": "Variable",
|
| 1781 |
-
"emoji": "📦",
|
| 1782 |
-
"description": "Variables store information",
|
| 1783 |
-
"example": "score = 10\nplayer = 'Alex'",
|
| 1784 |
-
"color": "#FF6B6B",
|
| 1785 |
-
"game_example": "Keeping track of collected stars"
|
| 1786 |
-
},
|
| 1787 |
-
"list": {
|
| 1788 |
-
"name": "List",
|
| 1789 |
-
"emoji": "📝",
|
| 1790 |
-
"description": "Lists store collections of items",
|
| 1791 |
-
"example": "fruits = ['apple', 'banana', 'orange']",
|
| 1792 |
-
"color": "#1A535C",
|
| 1793 |
-
"game_example": "Storing collected treasures in a backpack"
|
| 1794 |
-
}
|
| 1795 |
-
}
|
| 1796 |
-
|
| 1797 |
-
# Initialize Groq client
|
| 1798 |
-
def get_groq_client():
|
| 1799 |
-
try:
|
| 1800 |
-
# Use a free proxy for Groq API access
|
| 1801 |
-
return Groq(api_key="free-proxy-key", base_url="https://api.groq.com/openai/v1")
|
| 1802 |
-
except:
|
| 1803 |
-
st.error("Could not initialize Groq client. Using fallback method.")
|
| 1804 |
-
return None
|
| 1805 |
-
|
| 1806 |
-
# Analyze story and extract concepts
|
| 1807 |
-
def analyze_story(story):
|
| 1808 |
-
"""Analyze story and identify programming concepts"""
|
| 1809 |
-
story_lower = story.lower()
|
| 1810 |
-
detected_concepts = []
|
| 1811 |
-
|
| 1812 |
-
# Check for loops
|
| 1813 |
-
if any(word in story_lower for word in ["times", "repeat", "again", "multiple"]):
|
| 1814 |
-
detected_concepts.append("loop")
|
| 1815 |
-
|
| 1816 |
-
# Check for conditionals
|
| 1817 |
-
if any(word in story_lower for word in ["if", "when", "unless", "whether", "decide"]):
|
| 1818 |
-
detected_concepts.append("conditional")
|
| 1819 |
-
|
| 1820 |
-
# Check for functions
|
| 1821 |
-
if any(word in story_lower for word in ["make", "create", "do", "perform", "cast"]):
|
| 1822 |
-
detected_concepts.append("function")
|
| 1823 |
-
|
| 1824 |
-
# Check for variables
|
| 1825 |
-
if any(word in story_lower for word in ["is", "has", "set to", "value", "score"]):
|
| 1826 |
-
detected_concepts.append("variable")
|
| 1827 |
-
|
| 1828 |
-
# Check for lists
|
| 1829 |
-
if any(word in story_lower for word in ["and", "many", "several", "collection", "items"]):
|
| 1830 |
-
detected_concepts.append("list")
|
| 1831 |
-
|
| 1832 |
-
return list(set(detected_concepts))
|
| 1833 |
-
|
| 1834 |
-
# Generate game scenario using Groq
|
| 1835 |
-
def generate_game_scenario(story, concepts):
|
| 1836 |
-
"""Generate a game scenario based on the story and concepts"""
|
| 1837 |
-
try:
|
| 1838 |
-
# Use Groq API for fast response
|
| 1839 |
-
client = get_groq_client()
|
| 1840 |
-
if client:
|
| 1841 |
-
system_prompt = (
|
| 1842 |
-
"You are an expert in creating educational games for children. "
|
| 1843 |
-
"Create a simple 3D game scenario based on the child's story. "
|
| 1844 |
-
"The game should teach programming concepts through gameplay. "
|
| 1845 |
-
"Structure your response with:\n"
|
| 1846 |
-
"Game Title: ...\n"
|
| 1847 |
-
"Game Objective: ...\n"
|
| 1848 |
-
"Characters: ...\n"
|
| 1849 |
-
"Game Mechanics: ...\n"
|
| 1850 |
-
"Coding Concepts: Explain how these programming concepts are used: " + ", ".join(concepts) + "\n"
|
| 1851 |
-
"Visual Description: Describe the game world visually\n"
|
| 1852 |
-
"Keep it under 200 words and suitable for children aged 6-12."
|
| 1853 |
-
)
|
| 1854 |
-
|
| 1855 |
-
response = client.chat.completions.create(
|
| 1856 |
-
model="llama3-70b-8192",
|
| 1857 |
-
messages=[
|
| 1858 |
-
{"role": "system", "content": system_prompt},
|
| 1859 |
-
{"role": "user", "content": story}
|
| 1860 |
-
],
|
| 1861 |
-
temperature=0.7,
|
| 1862 |
-
max_tokens=500
|
| 1863 |
-
)
|
| 1864 |
-
return response.choices[0].message.content
|
| 1865 |
-
except Exception as e:
|
| 1866 |
-
st.error(f"Groq API error: {str(e)}")
|
| 1867 |
-
|
| 1868 |
-
# Fallback to Hugging Face model
|
| 1869 |
-
try:
|
| 1870 |
-
generator = pipeline("text-generation", model="HuggingFaceH4/zephyr-7b-beta")
|
| 1871 |
-
prompt = (
|
| 1872 |
-
f"Create a children's educational game based on this story: {story}\n"
|
| 1873 |
-
f"Game should teach these programming concepts: {', '.join(concepts)}\n"
|
| 1874 |
-
"Structure response with:\n"
|
| 1875 |
-
"Game Title: ...\n"
|
| 1876 |
-
"Game Objective: ...\n"
|
| 1877 |
-
"Characters: ...\n"
|
| 1878 |
-
"Game Mechanics: ...\n"
|
| 1879 |
-
"Coding Concepts: ...\n"
|
| 1880 |
-
"Visual Description: ...\n"
|
| 1881 |
-
)
|
| 1882 |
-
result = generator(prompt, max_length=400, do_sample=True, temperature=0.7)
|
| 1883 |
-
return result[0]['generated_text']
|
| 1884 |
-
except:
|
| 1885 |
-
# Final fallback
|
| 1886 |
-
return (
|
| 1887 |
-
f"Game Title: {story[:20]} Adventure\n"
|
| 1888 |
-
f"Game Objective: Complete challenges based on the story: {story[:100]}...\n"
|
| 1889 |
-
"Characters: Hero character based on the story\n"
|
| 1890 |
-
"Game Mechanics: Navigate through levels, collect items, solve puzzles\n"
|
| 1891 |
-
f"Coding Concepts: This game teaches {', '.join(concepts)} through gameplay\n"
|
| 1892 |
-
"Visual Description: Colorful 3D world with characters and obstacles"
|
| 1893 |
-
)
|
| 1894 |
-
|
| 1895 |
-
# Generate game code explanation
|
| 1896 |
-
def generate_game_explanation(story, concepts, game_scenario):
|
| 1897 |
-
"""Generate explanation of game code"""
|
| 1898 |
-
try:
|
| 1899 |
-
client = get_groq_client()
|
| 1900 |
-
if client:
|
| 1901 |
-
system_prompt = (
|
| 1902 |
-
"Explain how the game code implements the programming concepts in a way "
|
| 1903 |
-
"a child can understand. Use simple analogies and relate to the story. "
|
| 1904 |
-
"Structure your response with:\n"
|
| 1905 |
-
"Introduction: ...\n"
|
| 1906 |
-
"Concept 1: ...\n"
|
| 1907 |
-
"Concept 2: ...\n"
|
| 1908 |
-
"Conclusion: ...\n"
|
| 1909 |
-
"Keep it under 300 words and fun for kids."
|
| 1910 |
-
)
|
| 1911 |
-
|
| 1912 |
-
response = client.chat.completions.create(
|
| 1913 |
-
model="llama3-70b-8192",
|
| 1914 |
-
messages=[
|
| 1915 |
-
{"role": "system", "content": system_prompt},
|
| 1916 |
-
{"role": "user", "content": f"Story: {story}\nGame Scenario: {game_scenario}\nConcepts: {', '.join(concepts)}"}
|
| 1917 |
-
],
|
| 1918 |
-
temperature=0.7,
|
| 1919 |
-
max_tokens=600
|
| 1920 |
-
)
|
| 1921 |
-
return response.choices[0].message.content
|
| 1922 |
-
except:
|
| 1923 |
-
pass
|
| 1924 |
-
|
| 1925 |
-
# Fallback
|
| 1926 |
-
concept_explanations = "\n".join(
|
| 1927 |
-
[f"- {CONCEPTS[c]['name']}: {CONCEPTS[c]['game_example']}" for c in concepts]
|
| 1928 |
-
)
|
| 1929 |
-
return (
|
| 1930 |
-
f"In this game based on your story '{story[:20]}...', we use programming concepts to make it work:\n"
|
| 1931 |
-
f"{concept_explanations}\n\n"
|
| 1932 |
-
"The code brings your story to life in a 3D game world!"
|
| 1933 |
-
)
|
| 1934 |
-
|
| 1935 |
-
# Generate simple game code
|
| 1936 |
-
def generate_game_code(story, concepts):
|
| 1937 |
-
"""Generate simple PyGame code for the game"""
|
| 1938 |
-
# This is a template - in a real app, this would be dynamically generated
|
| 1939 |
-
return f"""
|
| 1940 |
-
# {story[:30]} Adventure Game
|
| 1941 |
-
import pygame
|
| 1942 |
-
import random
|
| 1943 |
-
|
| 1944 |
-
# Initialize pygame
|
| 1945 |
-
pygame.init()
|
| 1946 |
-
|
| 1947 |
-
# Game setup
|
| 1948 |
-
WIDTH, HEIGHT = 800, 600
|
| 1949 |
-
screen = pygame.display.set_mode((WIDTH, HEIGHT))
|
| 1950 |
-
pygame.display.set_caption("{story[:20]} Adventure")
|
| 1951 |
-
clock = pygame.time.Clock()
|
| 1952 |
-
|
| 1953 |
-
# Colors
|
| 1954 |
-
BACKGROUND = (173, 216, 230) # Light blue
|
| 1955 |
-
PLAYER_COLOR = (255, 0, 0) # Red
|
| 1956 |
-
GOAL_COLOR = (0, 255, 0) # Green
|
| 1957 |
-
OBSTACLE_COLOR = (139, 69, 19) # Brown
|
| 1958 |
-
|
| 1959 |
-
# Player setup
|
| 1960 |
-
player_size = 50
|
| 1961 |
-
player_x = 100
|
| 1962 |
-
player_y = HEIGHT // 2
|
| 1963 |
-
player_speed = 5
|
| 1964 |
-
|
| 1965 |
-
# Goal setup
|
| 1966 |
-
goal_size = 40
|
| 1967 |
-
goal_x = WIDTH - 150
|
| 1968 |
-
goal_y = HEIGHT // 2
|
| 1969 |
-
|
| 1970 |
-
# Variables concept: Tracking score
|
| 1971 |
-
score = 0
|
| 1972 |
-
font = pygame.font.SysFont(None, 36)
|
| 1973 |
-
|
| 1974 |
-
# List concept: Creating obstacles
|
| 1975 |
-
obstacles = []
|
| 1976 |
-
for i in range(5):
|
| 1977 |
-
obstacles.append([
|
| 1978 |
-
random.randint(200, WIDTH - 100),
|
| 1979 |
-
random.randint(50, HEIGHT - 100),
|
| 1980 |
-
random.randint(20, 50),
|
| 1981 |
-
random.randint(20, 50)
|
| 1982 |
-
])
|
| 1983 |
-
|
| 1984 |
-
# Game loop
|
| 1985 |
-
running = True
|
| 1986 |
-
while running:
|
| 1987 |
-
# Event handling
|
| 1988 |
-
for event in pygame.event.get():
|
| 1989 |
-
if event.type == pygame.QUIT:
|
| 1990 |
-
running = False
|
| 1991 |
-
|
| 1992 |
-
# Player movement
|
| 1993 |
-
keys = pygame.key.get_pressed()
|
| 1994 |
-
if keys[pygame.K_UP]:
|
| 1995 |
-
player_y -= player_speed
|
| 1996 |
-
if keys[pygame.K_DOWN]:
|
| 1997 |
-
player_y += player_speed
|
| 1998 |
-
if keys[pygame.K_LEFT]:
|
| 1999 |
-
player_x -= player_speed
|
| 2000 |
-
if keys[pygame.K_RIGHT]:
|
| 2001 |
-
player_x += player_speed
|
| 2002 |
-
|
| 2003 |
-
# Boundary checking
|
| 2004 |
-
player_x = max(0, min(WIDTH - player_size, player_x))
|
| 2005 |
-
player_y = max(0, min(HEIGHT - player_size, player_y))
|
| 2006 |
-
|
| 2007 |
-
# Collision detection with goal
|
| 2008 |
-
player_rect = pygame.Rect(player_x, player_y, player_size, player_size)
|
| 2009 |
-
goal_rect = pygame.Rect(goal_x, goal_y, goal_size, goal_size)
|
| 2010 |
-
|
| 2011 |
-
# Conditional concept: Check for collision
|
| 2012 |
-
if player_rect.colliderect(goal_rect):
|
| 2013 |
-
# Function concept: Increase score
|
| 2014 |
-
score += 1
|
| 2015 |
-
# Move goal to new position
|
| 2016 |
-
goal_x = random.randint(100, WIDTH - 100)
|
| 2017 |
-
goal_y = random.randint(50, HEIGHT - 100)
|
| 2018 |
-
|
| 2019 |
-
# Drawing
|
| 2020 |
-
screen.fill(BACKGROUND)
|
| 2021 |
-
|
| 2022 |
-
# Draw obstacles
|
| 2023 |
-
for obstacle in obstacles:
|
| 2024 |
-
pygame.draw.rect(screen, OBSTACLE_COLOR,
|
| 2025 |
-
(obstacle[0], obstacle[1], obstacle[2], obstacle[3]))
|
| 2026 |
-
|
| 2027 |
-
# Draw player and goal
|
| 2028 |
-
pygame.draw.rect(screen, PLAYER_COLOR,
|
| 2029 |
-
(player_x, player_y, player_size, player_size))
|
| 2030 |
-
pygame.draw.rect(screen, GOAL_COLOR,
|
| 2031 |
-
(goal_x, goal_y, goal_size, goal_size))
|
| 2032 |
-
|
| 2033 |
-
# Display score
|
| 2034 |
-
score_text = font.render(f"Stars: {{score}}", True, (0, 0, 0))
|
| 2035 |
-
screen.blit(score_text, (20, 20))
|
| 2036 |
-
|
| 2037 |
-
# Update display
|
| 2038 |
-
pygame.display.flip()
|
| 2039 |
-
clock.tick(60)
|
| 2040 |
-
|
| 2041 |
-
pygame.quit()
|
| 2042 |
-
"""
|
| 2043 |
-
|
| 2044 |
-
# Generate game preview visualization
|
| 2045 |
-
def generate_game_preview(game_scenario):
|
| 2046 |
-
"""Generate a visual preview of the game"""
|
| 2047 |
-
try:
|
| 2048 |
-
# Extract title from game scenario
|
| 2049 |
-
title_match = re.search(r"Game Title: (.+)", game_scenario)
|
| 2050 |
-
title = title_match.group(1) if title_match else "Your Adventure"
|
| 2051 |
-
|
| 2052 |
-
# Create a simple visualization
|
| 2053 |
-
fig, ax = plt.subplots(figsize=(10, 6))
|
| 2054 |
-
ax.set_facecolor('#a2d2ff')
|
| 2055 |
-
ax.set_xlim(0, 10)
|
| 2056 |
-
ax.set_ylim(0, 6)
|
| 2057 |
-
|
| 2058 |
-
# Draw game elements
|
| 2059 |
-
ax.text(5, 5, title, fontsize=20, ha='center', color='#9b5de5')
|
| 2060 |
-
ax.plot([1, 9], [3, 3], 'k-', linewidth=2) # Ground
|
| 2061 |
-
|
| 2062 |
-
# Player character
|
| 2063 |
-
ax.plot(2, 3.5, 'ro', markersize=15)
|
| 2064 |
-
|
| 2065 |
-
# Goal
|
| 2066 |
-
ax.plot(8, 3.5, 'go', markersize=15)
|
| 2067 |
-
|
| 2068 |
-
# Obstacles
|
| 2069 |
-
for i in range(3):
|
| 2070 |
-
x = random.uniform(3, 7)
|
| 2071 |
-
y = random.uniform(3.2, 4)
|
| 2072 |
-
ax.plot(x, y, 's', color='#8d99ae', markersize=12)
|
| 2073 |
-
|
| 2074 |
-
# Path
|
| 2075 |
-
ax.plot([2, 8], [3.5, 3.5], 'y--', linewidth=2)
|
| 2076 |
-
|
| 2077 |
-
ax.axis('off')
|
| 2078 |
-
ax.set_title("Game Preview", fontsize=16)
|
| 2079 |
-
|
| 2080 |
-
# Save to bytes
|
| 2081 |
-
buf = io.BytesIO()
|
| 2082 |
-
plt.savefig(buf, format='png', dpi=100, bbox_inches='tight')
|
| 2083 |
-
buf.seek(0)
|
| 2084 |
-
return buf
|
| 2085 |
-
except:
|
| 2086 |
-
return None
|
| 2087 |
-
|
| 2088 |
-
# Main application function
|
| 2089 |
-
def main():
|
| 2090 |
-
init_session_state()
|
| 2091 |
-
|
| 2092 |
-
st.title("🎮 StoryCoder - Learn Coding Through Games!")
|
| 2093 |
-
st.subheader("Turn your story into a 3D game and discover coding secrets!")
|
| 2094 |
-
|
| 2095 |
-
# Create tabs
|
| 2096 |
-
st.markdown('<div class="tabs">', unsafe_allow_html=True)
|
| 2097 |
-
col1, col2, col3, col4, col5 = st.columns(5)
|
| 2098 |
-
with col1:
|
| 2099 |
-
if st.button("📖 Create Story", use_container_width=True):
|
| 2100 |
-
st.session_state.active_tab = "story"
|
| 2101 |
-
with col2:
|
| 2102 |
-
if st.button("🎮 Play Game", use_container_width=True):
|
| 2103 |
-
st.session_state.active_tab = "game"
|
| 2104 |
-
with col3:
|
| 2105 |
-
if st.button("🔍 Concepts", use_container_width=True):
|
| 2106 |
-
st.session_state.active_tab = "concepts"
|
| 2107 |
-
with col4:
|
| 2108 |
-
if st.button("💻 Game Code", use_container_width=True):
|
| 2109 |
-
st.session_state.active_tab = "code"
|
| 2110 |
-
with col5:
|
| 2111 |
-
if st.button("🔄 New Story", use_container_width=True):
|
| 2112 |
-
st.session_state.story = ""
|
| 2113 |
-
st.session_state.concepts = []
|
| 2114 |
-
st.session_state.game_scenario = ""
|
| 2115 |
-
st.session_state.game_code = ""
|
| 2116 |
-
st.session_state.game_explanation = ""
|
| 2117 |
-
st.session_state.game_preview = ""
|
| 2118 |
-
st.session_state.active_tab = "story"
|
| 2119 |
-
st.markdown('</div>', unsafe_allow_html=True)
|
| 2120 |
-
|
| 2121 |
-
# Story creation tab
|
| 2122 |
-
if st.session_state.active_tab == "story":
|
| 2123 |
-
with st.container():
|
| 2124 |
-
st.header("���� Create Your Story")
|
| 2125 |
-
st.write("Write a short story (2-5 sentences) and I'll turn it into a 3D game!")
|
| 2126 |
-
|
| 2127 |
-
story = st.text_area(
|
| 2128 |
-
"Your story:",
|
| 2129 |
-
height=200,
|
| 2130 |
-
placeholder="Once upon a time, a brave knight had to collect 5 magical stars in a castle...",
|
| 2131 |
-
value=st.session_state.story,
|
| 2132 |
-
key="story_input"
|
| 2133 |
-
)
|
| 2134 |
-
|
| 2135 |
-
if st.button("Create Game!", use_container_width=True):
|
| 2136 |
-
if len(story) < 10:
|
| 2137 |
-
st.error("Your story needs to be at least 10 characters long!")
|
| 2138 |
-
else:
|
| 2139 |
-
st.session_state.story = story
|
| 2140 |
-
st.session_state.loading = True
|
| 2141 |
-
|
| 2142 |
-
with st.spinner("🧠 Analyzing your story for coding concepts..."):
|
| 2143 |
-
st.session_state.concepts = analyze_story(story)
|
| 2144 |
-
|
| 2145 |
-
with st.spinner("🎮 Creating your 3D game scenario..."):
|
| 2146 |
-
st.session_state.game_scenario = generate_game_scenario(
|
| 2147 |
-
story, st.session_state.concepts
|
| 2148 |
-
)
|
| 2149 |
-
|
| 2150 |
-
with st.spinner("💻 Generating game code..."):
|
| 2151 |
-
st.session_state.game_code = generate_game_code(
|
| 2152 |
-
story, st.session_state.concepts
|
| 2153 |
-
)
|
| 2154 |
-
|
| 2155 |
-
with st.spinner("📚 Creating coding explanations..."):
|
| 2156 |
-
st.session_state.game_explanation = generate_game_explanation(
|
| 2157 |
-
story, st.session_state.concepts, st.session_state.game_scenario
|
| 2158 |
-
)
|
| 2159 |
-
|
| 2160 |
-
with st.spinner("🖼️ Generating game preview..."):
|
| 2161 |
-
preview = generate_game_preview(st.session_state.game_scenario)
|
| 2162 |
-
if preview:
|
| 2163 |
-
st.session_state.game_preview = preview
|
| 2164 |
-
|
| 2165 |
-
st.session_state.active_tab = "game"
|
| 2166 |
-
st.session_state.loading = False
|
| 2167 |
-
st.rerun()
|
| 2168 |
-
|
| 2169 |
-
# Show examples
|
| 2170 |
-
st.subheader("✨ Story Examples")
|
| 2171 |
-
col1, col2, col3 = st.columns(3)
|
| 2172 |
-
with col1:
|
| 2173 |
-
st.caption("Space Explorer")
|
| 2174 |
-
st.code('"An astronaut needs to collect 3 stars while avoiding asteroids"', language="text")
|
| 2175 |
-
st.image("https://i.imgur.com/7zQY1eE.gif",
|
| 2176 |
-
use_column_width=True,
|
| 2177 |
-
caption="Space Explorer Game")
|
| 2178 |
-
with col2:
|
| 2179 |
-
st.caption("Jungle Adventure")
|
| 2180 |
-
st.code('"A monkey swings through trees to collect bananas before sunset"', language="text")
|
| 2181 |
-
st.image("https://i.imgur.com/5X8jYAy.gif",
|
| 2182 |
-
use_column_width=True,
|
| 2183 |
-
caption="Jungle Adventure Game")
|
| 2184 |
-
with col3:
|
| 2185 |
-
st.caption("Dragon Quest")
|
| 2186 |
-
st.code('"A dragon flies through clouds to collect magic crystals"', language="text")
|
| 2187 |
-
st.image("https://i.imgur.com/9zJkQ7P.gif",
|
| 2188 |
-
use_column_width=True,
|
| 2189 |
-
caption="Dragon Quest Game")
|
| 2190 |
-
|
| 2191 |
-
# Game tab
|
| 2192 |
-
elif st.session_state.active_tab == "game":
|
| 2193 |
-
st.header("🎮 Your Story Game")
|
| 2194 |
-
|
| 2195 |
-
if not st.session_state.story:
|
| 2196 |
-
st.warning("Please create a story first!")
|
| 2197 |
-
st.session_state.active_tab = "story"
|
| 2198 |
-
st.rerun()
|
| 2199 |
-
|
| 2200 |
-
# Display game scenario
|
| 2201 |
-
st.subheader("🌟 Game Scenario")
|
| 2202 |
-
st.markdown(f'<div class="game-card">{st.session_state.game_scenario}</div>', unsafe_allow_html=True)
|
| 2203 |
-
|
| 2204 |
-
# Display game preview
|
| 2205 |
-
st.subheader("🖼️ Game Preview")
|
| 2206 |
-
if st.session_state.game_preview:
|
| 2207 |
-
st.image(st.session_state.game_preview, use_container_width=True)
|
| 2208 |
-
else:
|
| 2209 |
-
st.warning("Game preview couldn't be generated. Showing example instead.")
|
| 2210 |
-
st.image("https://i.imgur.com/7zQY1eE.gif", use_container_width=True)
|
| 2211 |
-
|
| 2212 |
-
# Game explanation
|
| 2213 |
-
st.subheader("📚 How This Game Teaches Coding")
|
| 2214 |
-
st.markdown(f'<div class="game-card">{st.session_state.game_explanation}</div>', unsafe_allow_html=True)
|
| 2215 |
-
|
| 2216 |
-
# Play instructions
|
| 2217 |
-
st.subheader("▶️ How to Play")
|
| 2218 |
-
st.markdown("""
|
| 2219 |
-
<div class="game-card">
|
| 2220 |
-
<ol>
|
| 2221 |
-
<li>Download the game code from the <b>Game Code</b> tab</li>
|
| 2222 |
-
<li>Install Python from <a href="https://python.org">python.org</a></li>
|
| 2223 |
-
<li>Install PyGame: <code>pip install pygame</code></li>
|
| 2224 |
-
<li>Run the game: <code>python your_game.py</code></li>
|
| 2225 |
-
<li>Use arrow keys to move your character!</li>
|
| 2226 |
-
</ol>
|
| 2227 |
-
</div>
|
| 2228 |
-
""", unsafe_allow_html=True)
|
| 2229 |
-
|
| 2230 |
-
if st.button("Learn Coding Concepts", use_container_width=True):
|
| 2231 |
-
st.session_state.active_tab = "concepts"
|
| 2232 |
-
st.rerun()
|
| 2233 |
-
|
| 2234 |
-
# Concepts tab
|
| 2235 |
-
elif st.session_state.active_tab == "concepts":
|
| 2236 |
-
st.header("🔍 Coding Concepts in Your Game")
|
| 2237 |
-
st.subheader("Your game teaches these programming concepts:")
|
| 2238 |
-
|
| 2239 |
-
if not st.session_state.concepts:
|
| 2240 |
-
st.warning("No concepts detected in your story! Try adding words like '3 times', 'if', or 'collect'.")
|
| 2241 |
-
else:
|
| 2242 |
-
for concept in st.session_state.concepts:
|
| 2243 |
-
if concept in CONCEPTS:
|
| 2244 |
-
details = CONCEPTS[concept]
|
| 2245 |
-
st.markdown(f"""
|
| 2246 |
-
<div class="concept-card" style="border-left: 5px solid {details['color']};">
|
| 2247 |
-
<div style="display:flex; align-items:center; gap:15px;">
|
| 2248 |
-
<span style="font-size:36px;">{details['emoji']}</span>
|
| 2249 |
-
<h3 style="color:{details['color']};">{details['name']}</h3>
|
| 2250 |
-
</div>
|
| 2251 |
-
<p>{details['description']}</p>
|
| 2252 |
-
<p><b>In your game:</b> {details['game_example']}</p>
|
| 2253 |
-
<pre style="background:#f0f0f0; padding:10px; border-radius:8px;">{details['example']}</pre>
|
| 2254 |
-
</div>
|
| 2255 |
-
""", unsafe_allow_html=True)
|
| 2256 |
-
|
| 2257 |
-
if st.button("See the Game Code", use_container_width=True):
|
| 2258 |
-
st.session_state.active_tab = "code"
|
| 2259 |
-
st.rerun()
|
| 2260 |
-
|
| 2261 |
-
# Code tab
|
| 2262 |
-
elif st.session_state.active_tab == "code":
|
| 2263 |
-
st.header("💻 Game Code")
|
| 2264 |
-
st.write("Here's the Python code for your game. Download it and run on your computer!")
|
| 2265 |
-
|
| 2266 |
-
if st.session_state.game_code:
|
| 2267 |
-
# Display code with syntax highlighting
|
| 2268 |
-
st.subheader("Your Game Code")
|
| 2269 |
-
st.code(st.session_state.game_code, language="python")
|
| 2270 |
-
|
| 2271 |
-
# Download button
|
| 2272 |
-
st.download_button(
|
| 2273 |
-
label="📥 Download Game Code",
|
| 2274 |
-
data=st.session_state.game_code,
|
| 2275 |
-
file_name="story_game.py",
|
| 2276 |
-
mime="text/python",
|
| 2277 |
-
use_container_width=True
|
| 2278 |
-
)
|
| 2279 |
-
|
| 2280 |
-
# Game running instructions
|
| 2281 |
-
st.subheader("🖥️ How to Run Your Game")
|
| 2282 |
-
st.markdown("""
|
| 2283 |
-
<div class="game-card">
|
| 2284 |
-
<ol>
|
| 2285 |
-
<li>Install Python from <a href="https://python.org">python.org</a></li>
|
| 2286 |
-
<li>Install PyGame: Open command prompt and type <code>pip install pygame</code></li>
|
| 2287 |
-
<li>Save the game code to a file named <code>my_game.py</code></li>
|
| 2288 |
-
<li>Run the game: <code>python my_game.py</code></li>
|
| 2289 |
-
<li>Use arrow keys to play!</li>
|
| 2290 |
-
</ol>
|
| 2291 |
-
</div>
|
| 2292 |
-
""", unsafe_allow_html=True)
|
| 2293 |
-
|
| 2294 |
-
# What to expect
|
| 2295 |
-
st.subheader("🎮 What to Expect When Playing")
|
| 2296 |
-
st.markdown("""
|
| 2297 |
-
<div class="game-card">
|
| 2298 |
-
<ul>
|
| 2299 |
-
<li>Move your character (red square) with arrow keys</li>
|
| 2300 |
-
<li>Collect the green stars to increase your score</li>
|
| 2301 |
-
<li>Avoid the brown obstacles</li>
|
| 2302 |
-
<li>See how programming concepts make the game work!</li>
|
| 2303 |
-
</ul>
|
| 2304 |
-
</div>
|
| 2305 |
-
""", unsafe_allow_html=True)
|
| 2306 |
-
else:
|
| 2307 |
-
st.warning("No game code generated yet!")
|
| 2308 |
-
|
| 2309 |
-
if st.button("Create Another Story!", use_container_width=True):
|
| 2310 |
-
st.session_state.active_tab = "story"
|
| 2311 |
-
st.rerun()
|
| 2312 |
-
|
| 2313 |
-
if __name__ == "__main__":
|
| 2314 |
-
main()# app.py - Game-Based Learning Version
|
| 2315 |
-
import streamlit as st
|
| 2316 |
-
import os
|
| 2317 |
-
import time
|
| 2318 |
-
import random
|
| 2319 |
-
import json
|
| 2320 |
-
import base64
|
| 2321 |
-
import requests
|
| 2322 |
-
import re
|
| 2323 |
-
from PIL import Image
|
| 2324 |
-
import io
|
| 2325 |
-
import matplotlib.pyplot as plt
|
| 2326 |
-
from groq import Groq
|
| 2327 |
-
from transformers import pipeline
|
| 2328 |
-
import torch
|
| 2329 |
-
|
| 2330 |
-
# Configure Streamlit page
|
| 2331 |
-
st.set_page_config(
|
| 2332 |
-
page_title="StoryCoder - Learn Coding Through Games",
|
| 2333 |
-
page_icon="🎮",
|
| 2334 |
-
layout="wide",
|
| 2335 |
-
initial_sidebar_state="expanded"
|
| 2336 |
-
)
|
| 2337 |
-
|
| 2338 |
-
# Custom CSS for game-themed UI
|
| 2339 |
-
st.markdown("""
|
| 2340 |
-
<style>
|
| 2341 |
-
@import url('https://fonts.googleapis.com/css2?family=Fredoka+One&family=Comic+Neue:wght@700&display=swap');
|
| 2342 |
-
|
| 2343 |
-
:root {
|
| 2344 |
-
--primary: #FF6B6B;
|
| 2345 |
-
--secondary: #4ECDC4;
|
| 2346 |
-
--accent: #FFD166;
|
| 2347 |
-
--dark: #1A535C;
|
| 2348 |
-
--light: #F7FFF7;
|
| 2349 |
-
--game-blue: #118AB2;
|
| 2350 |
-
--game-purple: #9B5DE5;
|
| 2351 |
-
}
|
| 2352 |
-
|
| 2353 |
-
body {
|
| 2354 |
-
background: linear-gradient(135deg, #E8F4F8 0%, #FFDEE9 100%);
|
| 2355 |
-
font-family: 'Comic Neue', cursive;
|
| 2356 |
-
}
|
| 2357 |
-
|
| 2358 |
-
.stApp {
|
| 2359 |
-
background: url('https://www.transparenttextures.com/patterns/cartographer.png');
|
| 2360 |
-
}
|
| 2361 |
-
|
| 2362 |
-
.game-card {
|
| 2363 |
-
background-color: white;
|
| 2364 |
-
border-radius: 20px;
|
| 2365 |
-
padding: 25px;
|
| 2366 |
-
box-shadow: 0 8px 32px rgba(26, 83, 92, 0.2);
|
| 2367 |
-
border: 4px solid var(--game-purple);
|
| 2368 |
-
margin-bottom: 25px;
|
| 2369 |
-
transition: all 0.3s;
|
| 2370 |
-
}
|
| 2371 |
-
|
| 2372 |
-
.game-card:hover {
|
| 2373 |
-
transform: translateY(-5px);
|
| 2374 |
-
box-shadow: 0 12px 24px rgba(26, 83, 92, 0.3);
|
| 2375 |
-
}
|
| 2376 |
-
|
| 2377 |
-
.header {
|
| 2378 |
-
color: var(--dark);
|
| 2379 |
-
font-family: 'Fredoka One', cursive;
|
| 2380 |
-
text-shadow: 2px 2px 4px rgba(0,0,0,0.1);
|
| 2381 |
-
}
|
| 2382 |
-
|
| 2383 |
-
.concept-card {
|
| 2384 |
-
background: linear-gradient(145deg, #ffffff, #f0f0f0);
|
| 2385 |
-
border-radius: 15px;
|
| 2386 |
-
padding: 15px;
|
| 2387 |
-
margin: 10px 0;
|
| 2388 |
-
border-left: 5px solid var(--secondary);
|
| 2389 |
-
box-shadow: 0 4px 12px rgba(0,0,0,0.1);
|
| 2390 |
-
}
|
| 2391 |
-
|
| 2392 |
-
.stButton>button {
|
| 2393 |
-
background: linear-gradient(45deg, var(--game-purple), var(--game-blue));
|
| 2394 |
-
color: white;
|
| 2395 |
-
border-radius: 50px;
|
| 2396 |
-
padding: 12px 28px;
|
| 2397 |
-
font-weight: bold;
|
| 2398 |
-
font-size: 20px;
|
| 2399 |
-
border: none;
|
| 2400 |
-
transition: all 0.3s;
|
| 2401 |
-
font-family: 'Fredoka One', cursive;
|
| 2402 |
-
}
|
| 2403 |
-
|
| 2404 |
-
.stButton>button:hover {
|
| 2405 |
-
transform: scale(1.05);
|
| 2406 |
-
box-shadow: 0 8px 16px rgba(0,0,0,0.2);
|
| 2407 |
-
}
|
| 2408 |
-
|
| 2409 |
-
.stTextInput>div>div>input {
|
| 2410 |
-
border-radius: 20px;
|
| 2411 |
-
padding: 14px;
|
| 2412 |
-
border: 3px solid var(--accent);
|
| 2413 |
-
font-size: 18px;
|
| 2414 |
-
}
|
| 2415 |
-
|
| 2416 |
-
.tabs {
|
| 2417 |
-
display: flex;
|
| 2418 |
-
gap: 10px;
|
| 2419 |
-
margin-bottom: 20px;
|
| 2420 |
-
overflow-x: auto;
|
| 2421 |
-
background: rgba(255,255,255,0.7);
|
| 2422 |
-
padding: 10px;
|
| 2423 |
-
border-radius: 20px;
|
| 2424 |
-
}
|
| 2425 |
-
|
| 2426 |
-
.tab {
|
| 2427 |
-
padding: 12px 24px;
|
| 2428 |
-
background-color: var(--accent);
|
| 2429 |
-
border-radius: 15px;
|
| 2430 |
-
cursor: pointer;
|
| 2431 |
-
font-weight: bold;
|
| 2432 |
-
white-space: nowrap;
|
| 2433 |
-
font-family: 'Fredoka One', cursive;
|
| 2434 |
-
font-size: 18px;
|
| 2435 |
-
transition: all 0.3s;
|
| 2436 |
-
}
|
| 2437 |
-
|
| 2438 |
-
.tab.active {
|
| 2439 |
-
background: linear-gradient(45deg, var(--game-purple), var(--game-blue));
|
| 2440 |
-
color: white;
|
| 2441 |
-
box-shadow: 0 4px 8px rgba(0,0,0,0.1);
|
| 2442 |
-
}
|
| 2443 |
-
|
| 2444 |
-
.game-preview {
|
| 2445 |
-
border: 4px solid var(--game-blue);
|
| 2446 |
-
border-radius: 20px;
|
| 2447 |
-
overflow: hidden;
|
| 2448 |
-
background: linear-gradient(135deg, #a2d2ff, #bde0fe);
|
| 2449 |
-
padding: 20px;
|
| 2450 |
-
margin: 20px 0;
|
| 2451 |
-
}
|
| 2452 |
-
|
| 2453 |
-
.character {
|
| 2454 |
-
font-size: 64px;
|
| 2455 |
-
text-align: center;
|
| 2456 |
-
margin: 20px 0;
|
| 2457 |
-
text-shadow: 4px 4px 8px rgba(0,0,0,0.2);
|
| 2458 |
-
}
|
| 2459 |
-
|
| 2460 |
-
.game-container {
|
| 2461 |
-
background: rgba(255,255,255,0.9);
|
| 2462 |
-
border-radius: 20px;
|
| 2463 |
-
padding: 30px;
|
| 2464 |
-
box-shadow: 0 8px 32px rgba(0,0,0,0.1);
|
| 2465 |
-
margin: 20px 0;
|
| 2466 |
-
}
|
| 2467 |
-
|
| 2468 |
-
.code-block {
|
| 2469 |
-
background: #2b2d42;
|
| 2470 |
-
color: #f8f9fa;
|
| 2471 |
-
border-radius: 15px;
|
| 2472 |
-
padding: 20px;
|
| 2473 |
-
font-family: 'Courier New', monospace;
|
| 2474 |
-
overflow-x: auto;
|
| 2475 |
-
margin: 20px 0;
|
| 2476 |
-
}
|
| 2477 |
-
|
| 2478 |
-
.concept-emoji {
|
| 2479 |
-
font-size: 36px;
|
| 2480 |
-
margin-right: 15px;
|
| 2481 |
-
vertical-align: middle;
|
| 2482 |
-
}
|
| 2483 |
-
|
| 2484 |
-
.game-title {
|
| 2485 |
-
font-family: 'Fredoka One', cursive;
|
| 2486 |
-
color: var(--game-purple);
|
| 2487 |
-
text-align: center;
|
| 2488 |
-
font-size: 32px;
|
| 2489 |
-
margin-bottom: 20px;
|
| 2490 |
-
text-shadow: 2px 2px 4px rgba(0,0,0,0.1);
|
| 2491 |
-
}
|
| 2492 |
-
|
| 2493 |
-
@media (max-width: 768px) {
|
| 2494 |
-
.tabs {
|
| 2495 |
-
flex-wrap: wrap;
|
| 2496 |
-
}
|
| 2497 |
-
|
| 2498 |
-
.character {
|
| 2499 |
-
font-size: 48px;
|
| 2500 |
-
}
|
| 2501 |
-
}
|
| 2502 |
-
</style>
|
| 2503 |
-
""", unsafe_allow_html=True)
|
| 2504 |
-
|
| 2505 |
-
# Initialize session state
|
| 2506 |
-
def init_session_state():
|
| 2507 |
-
if 'story' not in st.session_state:
|
| 2508 |
-
st.session_state.story = ""
|
| 2509 |
-
if 'concepts' not in st.session_state:
|
| 2510 |
-
st.session_state.concepts = []
|
| 2511 |
-
if 'game_scenario' not in st.session_state:
|
| 2512 |
-
st.session_state.game_scenario = ""
|
| 2513 |
-
if 'game_code' not in st.session_state:
|
| 2514 |
-
st.session_state.game_code = ""
|
| 2515 |
-
if 'game_explanation' not in st.session_state:
|
| 2516 |
-
st.session_state.game_explanation = ""
|
| 2517 |
-
if 'game_preview' not in st.session_state:
|
| 2518 |
-
st.session_state.game_preview = ""
|
| 2519 |
-
if 'active_tab' not in st.session_state:
|
| 2520 |
-
st.session_state.active_tab = "story"
|
| 2521 |
-
if 'loading' not in st.session_state:
|
| 2522 |
-
st.session_state.loading = False
|
| 2523 |
-
|
| 2524 |
-
# Concept database
|
| 2525 |
-
CONCEPTS = {
|
| 2526 |
-
"loop": {
|
| 2527 |
-
"name": "Loop",
|
| 2528 |
-
"emoji": "🔄",
|
| 2529 |
-
"description": "Loops repeat actions multiple times",
|
| 2530 |
-
"example": "for i in range(5):\n print('Hello!')",
|
| 2531 |
-
"color": "#FF9E6D",
|
| 2532 |
-
"game_example": "Repeating a jump 5 times to cross a river"
|
| 2533 |
-
},
|
| 2534 |
-
"conditional": {
|
| 2535 |
-
"name": "Conditional",
|
| 2536 |
-
"emoji": "❓",
|
| 2537 |
-
"description": "Conditionals make decisions in code",
|
| 2538 |
-
"example": "if sunny:\n go_outside()\nelse:\n stay_inside()",
|
| 2539 |
-
"color": "#4ECDC4",
|
| 2540 |
-
"game_example": "Choosing different paths based on obstacles"
|
| 2541 |
-
},
|
| 2542 |
-
"function": {
|
| 2543 |
-
"name": "Function",
|
| 2544 |
-
"emoji": "✨",
|
| 2545 |
-
"description": "Functions are reusable blocks of code",
|
| 2546 |
-
"example": "def greet(name):\n print(f'Hello {name}!')",
|
| 2547 |
-
"color": "#FFD166",
|
| 2548 |
-
"game_example": "Creating a jump function used multiple times"
|
| 2549 |
-
},
|
| 2550 |
-
"variable": {
|
| 2551 |
-
"name": "Variable",
|
| 2552 |
-
"emoji": "📦",
|
| 2553 |
-
"description": "Variables store information",
|
| 2554 |
-
"example": "score = 10\nplayer = 'Alex'",
|
| 2555 |
-
"color": "#FF6B6B",
|
| 2556 |
-
"game_example": "Keeping track of collected stars"
|
| 2557 |
-
},
|
| 2558 |
-
"list": {
|
| 2559 |
-
"name": "List",
|
| 2560 |
-
"emoji": "📝",
|
| 2561 |
-
"description": "Lists store collections of items",
|
| 2562 |
-
"example": "fruits = ['apple', 'banana', 'orange']",
|
| 2563 |
-
"color": "#1A535C",
|
| 2564 |
-
"game_example": "Storing collected treasures in a backpack"
|
| 2565 |
-
}
|
| 2566 |
-
}
|
| 2567 |
-
|
| 2568 |
-
# Initialize Groq client
|
| 2569 |
-
def get_groq_client():
|
| 2570 |
-
try:
|
| 2571 |
-
# Use a free proxy for Groq API access
|
| 2572 |
-
return Groq(api_key="free-proxy-key", base_url="https://api.groq.com/openai/v1")
|
| 2573 |
-
except:
|
| 2574 |
-
st.error("Could not initialize Groq client. Using fallback method.")
|
| 2575 |
-
return None
|
| 2576 |
-
|
| 2577 |
-
# Analyze story and extract concepts
|
| 2578 |
-
def analyze_story(story):
|
| 2579 |
-
"""Analyze story and identify programming concepts"""
|
| 2580 |
-
story_lower = story.lower()
|
| 2581 |
-
detected_concepts = []
|
| 2582 |
-
|
| 2583 |
-
# Check for loops
|
| 2584 |
-
if any(word in story_lower for word in ["times", "repeat", "again", "multiple"]):
|
| 2585 |
-
detected_concepts.append("loop")
|
| 2586 |
-
|
| 2587 |
-
# Check for conditionals
|
| 2588 |
-
if any(word in story_lower for word in ["if", "when", "unless", "whether", "decide"]):
|
| 2589 |
-
detected_concepts.append("conditional")
|
| 2590 |
-
|
| 2591 |
-
# Check for functions
|
| 2592 |
-
if any(word in story_lower for word in ["make", "create", "do", "perform", "cast"]):
|
| 2593 |
-
detected_concepts.append("function")
|
| 2594 |
-
|
| 2595 |
-
# Check for variables
|
| 2596 |
-
if any(word in story_lower for word in ["is", "has", "set to", "value", "score"]):
|
| 2597 |
-
detected_concepts.append("variable")
|
| 2598 |
-
|
| 2599 |
-
# Check for lists
|
| 2600 |
-
if any(word in story_lower for word in ["and", "many", "several", "collection", "items"]):
|
| 2601 |
-
detected_concepts.append("list")
|
| 2602 |
-
|
| 2603 |
-
return list(set(detected_concepts))
|
| 2604 |
-
|
| 2605 |
-
# Generate game scenario using Groq
|
| 2606 |
-
def generate_game_scenario(story, concepts):
|
| 2607 |
-
"""Generate a game scenario based on the story and concepts"""
|
| 2608 |
-
try:
|
| 2609 |
-
# Use Groq API for fast response
|
| 2610 |
-
client = get_groq_client()
|
| 2611 |
-
if client:
|
| 2612 |
-
system_prompt = (
|
| 2613 |
-
"You are an expert in creating educational games for children. "
|
| 2614 |
-
"Create a simple 3D game scenario based on the child's story. "
|
| 2615 |
-
"The game should teach programming concepts through gameplay. "
|
| 2616 |
-
"Structure your response with:\n"
|
| 2617 |
-
"Game Title: ...\n"
|
| 2618 |
-
"Game Objective: ...\n"
|
| 2619 |
-
"Characters: ...\n"
|
| 2620 |
-
"Game Mechanics: ...\n"
|
| 2621 |
-
"Coding Concepts: Explain how these programming concepts are used: " + ", ".join(concepts) + "\n"
|
| 2622 |
-
"Visual Description: Describe the game world visually\n"
|
| 2623 |
-
"Keep it under 200 words and suitable for children aged 6-12."
|
| 2624 |
-
)
|
| 2625 |
-
|
| 2626 |
-
response = client.chat.completions.create(
|
| 2627 |
-
model="llama3-70b-8192",
|
| 2628 |
-
messages=[
|
| 2629 |
-
{"role": "system", "content": system_prompt},
|
| 2630 |
-
{"role": "user", "content": story}
|
| 2631 |
-
],
|
| 2632 |
-
temperature=0.7,
|
| 2633 |
-
max_tokens=500
|
| 2634 |
-
)
|
| 2635 |
-
return response.choices[0].message.content
|
| 2636 |
-
except Exception as e:
|
| 2637 |
-
st.error(f"Groq API error: {str(e)}")
|
| 2638 |
-
|
| 2639 |
-
# Fallback to Hugging Face model
|
| 2640 |
-
try:
|
| 2641 |
-
generator = pipeline("text-generation", model="HuggingFaceH4/zephyr-7b-beta")
|
| 2642 |
-
prompt = (
|
| 2643 |
-
f"Create a children's educational game based on this story: {story}\n"
|
| 2644 |
-
f"Game should teach these programming concepts: {', '.join(concepts)}\n"
|
| 2645 |
-
"Structure response with:\n"
|
| 2646 |
-
"Game Title: ...\n"
|
| 2647 |
-
"Game Objective: ...\n"
|
| 2648 |
-
"Characters: ...\n"
|
| 2649 |
-
"Game Mechanics: ...\n"
|
| 2650 |
-
"Coding Concepts: ...\n"
|
| 2651 |
-
"Visual Description: ...\n"
|
| 2652 |
-
)
|
| 2653 |
-
result = generator(prompt, max_length=400, do_sample=True, temperature=0.7)
|
| 2654 |
-
return result[0]['generated_text']
|
| 2655 |
-
except:
|
| 2656 |
-
# Final fallback
|
| 2657 |
-
return (
|
| 2658 |
-
f"Game Title: {story[:20]} Adventure\n"
|
| 2659 |
-
f"Game Objective: Complete challenges based on the story: {story[:100]}...\n"
|
| 2660 |
-
"Characters: Hero character based on the story\n"
|
| 2661 |
-
"Game Mechanics: Navigate through levels, collect items, solve puzzles\n"
|
| 2662 |
-
f"Coding Concepts: This game teaches {', '.join(concepts)} through gameplay\n"
|
| 2663 |
-
"Visual Description: Colorful 3D world with characters and obstacles"
|
| 2664 |
-
)
|
| 2665 |
-
|
| 2666 |
-
# Generate game code explanation
|
| 2667 |
-
def generate_game_explanation(story, concepts, game_scenario):
|
| 2668 |
-
"""Generate explanation of game code"""
|
| 2669 |
-
try:
|
| 2670 |
-
client = get_groq_client()
|
| 2671 |
-
if client:
|
| 2672 |
-
system_prompt = (
|
| 2673 |
-
"Explain how the game code implements the programming concepts in a way "
|
| 2674 |
-
"a child can understand. Use simple analogies and relate to the story. "
|
| 2675 |
-
"Structure your response with:\n"
|
| 2676 |
-
"Introduction: ...\n"
|
| 2677 |
-
"Concept 1: ...\n"
|
| 2678 |
-
"Concept 2: ...\n"
|
| 2679 |
-
"Conclusion: ...\n"
|
| 2680 |
-
"Keep it under 300 words and fun for kids."
|
| 2681 |
-
)
|
| 2682 |
-
|
| 2683 |
-
response = client.chat.completions.create(
|
| 2684 |
-
model="llama3-70b-8192",
|
| 2685 |
-
messages=[
|
| 2686 |
-
{"role": "system", "content": system_prompt},
|
| 2687 |
-
{"role": "user", "content": f"Story: {story}\nGame Scenario: {game_scenario}\nConcepts: {', '.join(concepts)}"}
|
| 2688 |
-
],
|
| 2689 |
-
temperature=0.7,
|
| 2690 |
-
max_tokens=600
|
| 2691 |
-
)
|
| 2692 |
-
return response.choices[0].message.content
|
| 2693 |
-
except:
|
| 2694 |
-
pass
|
| 2695 |
-
|
| 2696 |
-
# Fallback
|
| 2697 |
-
concept_explanations = "\n".join(
|
| 2698 |
-
[f"- {CONCEPTS[c]['name']}: {CONCEPTS[c]['game_example']}" for c in concepts]
|
| 2699 |
-
)
|
| 2700 |
-
return (
|
| 2701 |
-
f"In this game based on your story '{story[:20]}...', we use programming concepts to make it work:\n"
|
| 2702 |
-
f"{concept_explanations}\n\n"
|
| 2703 |
-
"The code brings your story to life in a 3D game world!"
|
| 2704 |
-
)
|
| 2705 |
-
|
| 2706 |
-
# Generate simple game code
|
| 2707 |
-
def generate_game_code(story, concepts):
|
| 2708 |
-
"""Generate simple PyGame code for the game"""
|
| 2709 |
-
# This is a template - in a real app, this would be dynamically generated
|
| 2710 |
-
return f"""
|
| 2711 |
-
# {story[:30]} Adventure Game
|
| 2712 |
-
import pygame
|
| 2713 |
-
import random
|
| 2714 |
-
|
| 2715 |
-
# Initialize pygame
|
| 2716 |
-
pygame.init()
|
| 2717 |
-
|
| 2718 |
-
# Game setup
|
| 2719 |
-
WIDTH, HEIGHT = 800, 600
|
| 2720 |
-
screen = pygame.display.set_mode((WIDTH, HEIGHT))
|
| 2721 |
-
pygame.display.set_caption("{story[:20]} Adventure")
|
| 2722 |
-
clock = pygame.time.Clock()
|
| 2723 |
-
|
| 2724 |
-
# Colors
|
| 2725 |
-
BACKGROUND = (173, 216, 230) # Light blue
|
| 2726 |
-
PLAYER_COLOR = (255, 0, 0) # Red
|
| 2727 |
-
GOAL_COLOR = (0, 255, 0) # Green
|
| 2728 |
-
OBSTACLE_COLOR = (139, 69, 19) # Brown
|
| 2729 |
-
|
| 2730 |
-
# Player setup
|
| 2731 |
-
player_size = 50
|
| 2732 |
-
player_x = 100
|
| 2733 |
-
player_y = HEIGHT // 2
|
| 2734 |
-
player_speed = 5
|
| 2735 |
-
|
| 2736 |
-
# Goal setup
|
| 2737 |
-
goal_size = 40
|
| 2738 |
-
goal_x = WIDTH - 150
|
| 2739 |
-
goal_y = HEIGHT // 2
|
| 2740 |
-
|
| 2741 |
-
# Variables concept: Tracking score
|
| 2742 |
-
score = 0
|
| 2743 |
-
font = pygame.font.SysFont(None, 36)
|
| 2744 |
-
|
| 2745 |
-
# List concept: Creating obstacles
|
| 2746 |
-
obstacles = []
|
| 2747 |
-
for i in range(5):
|
| 2748 |
-
obstacles.append([
|
| 2749 |
-
random.randint(200, WIDTH - 100),
|
| 2750 |
-
random.randint(50, HEIGHT - 100),
|
| 2751 |
-
random.randint(20, 50),
|
| 2752 |
-
random.randint(20, 50)
|
| 2753 |
-
])
|
| 2754 |
-
|
| 2755 |
-
# Game loop
|
| 2756 |
-
running = True
|
| 2757 |
-
while running:
|
| 2758 |
-
# Event handling
|
| 2759 |
-
for event in pygame.event.get():
|
| 2760 |
-
if event.type == pygame.QUIT:
|
| 2761 |
-
running = False
|
| 2762 |
-
|
| 2763 |
-
# Player movement
|
| 2764 |
-
keys = pygame.key.get_pressed()
|
| 2765 |
-
if keys[pygame.K_UP]:
|
| 2766 |
-
player_y -= player_speed
|
| 2767 |
-
if keys[pygame.K_DOWN]:
|
| 2768 |
-
player_y += player_speed
|
| 2769 |
-
if keys[pygame.K_LEFT]:
|
| 2770 |
-
player_x -= player_speed
|
| 2771 |
-
if keys[pygame.K_RIGHT]:
|
| 2772 |
-
player_x += player_speed
|
| 2773 |
-
|
| 2774 |
-
# Boundary checking
|
| 2775 |
-
player_x = max(0, min(WIDTH - player_size, player_x))
|
| 2776 |
-
player_y = max(0, min(HEIGHT - player_size, player_y))
|
| 2777 |
-
|
| 2778 |
-
# Collision detection with goal
|
| 2779 |
-
player_rect = pygame.Rect(player_x, player_y, player_size, player_size)
|
| 2780 |
-
goal_rect = pygame.Rect(goal_x, goal_y, goal_size, goal_size)
|
| 2781 |
-
|
| 2782 |
-
# Conditional concept: Check for collision
|
| 2783 |
-
if player_rect.colliderect(goal_rect):
|
| 2784 |
-
# Function concept: Increase score
|
| 2785 |
-
score += 1
|
| 2786 |
-
# Move goal to new position
|
| 2787 |
-
goal_x = random.randint(100, WIDTH - 100)
|
| 2788 |
-
goal_y = random.randint(50, HEIGHT - 100)
|
| 2789 |
-
|
| 2790 |
-
# Drawing
|
| 2791 |
-
screen.fill(BACKGROUND)
|
| 2792 |
-
|
| 2793 |
-
# Draw obstacles
|
| 2794 |
-
for obstacle in obstacles:
|
| 2795 |
-
pygame.draw.rect(screen, OBSTACLE_COLOR,
|
| 2796 |
-
(obstacle[0], obstacle[1], obstacle[2], obstacle[3]))
|
| 2797 |
-
|
| 2798 |
-
# Draw player and goal
|
| 2799 |
-
pygame.draw.rect(screen, PLAYER_COLOR,
|
| 2800 |
-
(player_x, player_y, player_size, player_size))
|
| 2801 |
-
pygame.draw.rect(screen, GOAL_COLOR,
|
| 2802 |
-
(goal_x, goal_y, goal_size, goal_size))
|
| 2803 |
-
|
| 2804 |
-
# Display score
|
| 2805 |
-
score_text = font.render(f"Stars: {{score}}", True, (0, 0, 0))
|
| 2806 |
-
screen.blit(score_text, (20, 20))
|
| 2807 |
|
| 2808 |
# Update display
|
| 2809 |
pygame.display.flip()
|
|
@@ -2990,7 +673,7 @@ def main():
|
|
| 2990 |
<div class="game-card">
|
| 2991 |
<ol>
|
| 2992 |
<li>Download the game code from the <b>Game Code</b> tab</li>
|
| 2993 |
-
<li>Install Python from <a href="https://python.org">python.org</a></li>
|
| 2994 |
<li>Install PyGame: <code>pip install pygame</code></li>
|
| 2995 |
<li>Run the game: <code>python your_game.py</code></li>
|
| 2996 |
<li>Use arrow keys to move your character!</li>
|
|
@@ -3053,7 +736,7 @@ def main():
|
|
| 3053 |
st.markdown("""
|
| 3054 |
<div class="game-card">
|
| 3055 |
<ol>
|
| 3056 |
-
<li>Install Python from <a href="https://python.org">python.org</a></li>
|
| 3057 |
<li>Install PyGame: Open command prompt and type <code>pip install pygame</code></li>
|
| 3058 |
<li>Save the game code to a file named <code>my_game.py</code></li>
|
| 3059 |
<li>Run the game: <code>python my_game.py</code></li>
|
|
|
|
| 1 |
+
# app.py - Game-Based Learning with Free Models
|
| 2 |
import streamlit as st
|
| 3 |
import os
|
| 4 |
import time
|
|
|
|
| 10 |
from PIL import Image
|
| 11 |
import io
|
| 12 |
import matplotlib.pyplot as plt
|
|
|
|
| 13 |
from transformers import pipeline
|
| 14 |
import torch
|
| 15 |
|
|
|
|
| 251 |
}
|
| 252 |
}
|
| 253 |
|
| 254 |
+
# Load models with caching
|
| 255 |
+
@st.cache_resource
|
| 256 |
+
def load_text_generator():
|
| 257 |
+
"""Load a free text generation model"""
|
| 258 |
try:
|
| 259 |
+
# Using a smaller model for better performance
|
| 260 |
+
return pipeline("text-generation", model="gpt2")
|
| 261 |
except:
|
|
|
|
| 262 |
return None
|
| 263 |
|
| 264 |
# Analyze story and extract concepts
|
|
|
|
| 289 |
|
| 290 |
return list(set(detected_concepts))
|
| 291 |
|
| 292 |
+
# Generate game scenario using free models
|
| 293 |
def generate_game_scenario(story, concepts):
|
| 294 |
"""Generate a game scenario based on the story and concepts"""
|
| 295 |
try:
|
| 296 |
+
# Create prompt
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 297 |
prompt = (
|
| 298 |
f"Create a children's educational game based on this story: {story}\n"
|
| 299 |
f"Game should teach these programming concepts: {', '.join(concepts)}\n"
|
|
|
|
| 305 |
"Coding Concepts: ...\n"
|
| 306 |
"Visual Description: ...\n"
|
| 307 |
)
|
| 308 |
+
|
| 309 |
+
# Generate with free model
|
| 310 |
+
generator = load_text_generator()
|
| 311 |
+
if generator:
|
| 312 |
+
result = generator(
|
| 313 |
+
prompt,
|
| 314 |
+
max_length=400,
|
| 315 |
+
do_sample=True,
|
| 316 |
+
temperature=0.7,
|
| 317 |
+
num_return_sequences=1
|
| 318 |
+
)
|
| 319 |
+
return result[0]['generated_text']
|
| 320 |
+
except Exception as e:
|
| 321 |
+
st.error(f"Text generation error: {str(e)}")
|
| 322 |
+
|
| 323 |
+
# Fallback scenario
|
| 324 |
+
concept_names = [CONCEPTS[c]["name"] for c in concepts]
|
| 325 |
+
return (
|
| 326 |
+
f"Game Title: {story[:20]} Adventure\n\n"
|
| 327 |
+
f"Game Objective: Complete challenges based on the story: {story[:100]}...\n\n"
|
| 328 |
+
"Characters: Hero character based on the story\n\n"
|
| 329 |
+
"Game Mechanics: Navigate through levels, collect items, solve puzzles\n\n"
|
| 330 |
+
f"Coding Concepts: This game teaches {', '.join(concept_names)} through gameplay\n\n"
|
| 331 |
+
"Visual Description: Colorful 3D world with characters and obstacles"
|
| 332 |
+
)
|
| 333 |
|
| 334 |
# Generate game code explanation
|
| 335 |
def generate_game_explanation(story, concepts, game_scenario):
|
| 336 |
"""Generate explanation of game code"""
|
| 337 |
try:
|
| 338 |
+
# Create prompt
|
| 339 |
+
prompt = (
|
| 340 |
+
f"Explain how a game based on this story teaches programming concepts to children: {story}\n"
|
| 341 |
+
f"Game Scenario: {game_scenario}\n"
|
| 342 |
+
f"Concepts: {', '.join(concepts)}\n"
|
| 343 |
+
"Use simple language and analogies for kids aged 6-12."
|
| 344 |
+
)
|
| 345 |
+
|
| 346 |
+
# Generate with free model
|
| 347 |
+
generator = load_text_generator()
|
| 348 |
+
if generator:
|
| 349 |
+
result = generator(
|
| 350 |
+
prompt,
|
| 351 |
+
max_length=300,
|
| 352 |
+
do_sample=True,
|
|
|
|
|
|
|
|
|
|
|
|
|
| 353 |
temperature=0.7,
|
| 354 |
+
num_return_sequences=1
|
| 355 |
)
|
| 356 |
+
return result[0]['generated_text']
|
| 357 |
except:
|
| 358 |
pass
|
| 359 |
|
| 360 |
+
# Fallback explanation
|
| 361 |
concept_explanations = "\n".join(
|
| 362 |
[f"- {CONCEPTS[c]['name']}: {CONCEPTS[c]['game_example']}" for c in concepts]
|
| 363 |
)
|
|
|
|
| 370 |
# Generate simple game code
|
| 371 |
def generate_game_code(story, concepts):
|
| 372 |
"""Generate simple PyGame code for the game"""
|
| 373 |
+
# Extract game elements from story
|
| 374 |
+
character = "hero"
|
| 375 |
+
goal = "treasure"
|
| 376 |
+
obstacles = ["rock", "tree", "river"]
|
| 377 |
+
|
| 378 |
+
if "knight" in story.lower():
|
| 379 |
+
character = "knight"
|
| 380 |
+
goal = "dragon"
|
| 381 |
+
elif "space" in story.lower():
|
| 382 |
+
character = "astronaut"
|
| 383 |
+
goal = "planet"
|
| 384 |
+
elif "jungle" in story.lower():
|
| 385 |
+
character = "explorer"
|
| 386 |
+
goal = "temple"
|
| 387 |
+
|
| 388 |
+
# Generate dynamic game code
|
| 389 |
return f"""
|
| 390 |
# {story[:30]} Adventure Game
|
| 391 |
import pygame
|
|
|
|
| 484 |
score_text = font.render(f"Stars: {{score}}", True, (0, 0, 0))
|
| 485 |
screen.blit(score_text, (20, 20))
|
| 486 |
|
| 487 |
+
# Display character type
|
| 488 |
+
char_text = font.render(f"Character: {character.title()}", True, (0, 0, 0))
|
| 489 |
+
screen.blit(char_text, (20, 60))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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| 490 |
|
| 491 |
# Update display
|
| 492 |
pygame.display.flip()
|
|
|
|
| 673 |
<div class="game-card">
|
| 674 |
<ol>
|
| 675 |
<li>Download the game code from the <b>Game Code</b> tab</li>
|
| 676 |
+
<li>Install Python from <a href="https://python.org" target="_blank">python.org</a></li>
|
| 677 |
<li>Install PyGame: <code>pip install pygame</code></li>
|
| 678 |
<li>Run the game: <code>python your_game.py</code></li>
|
| 679 |
<li>Use arrow keys to move your character!</li>
|
|
|
|
| 736 |
st.markdown("""
|
| 737 |
<div class="game-card">
|
| 738 |
<ol>
|
| 739 |
+
<li>Install Python from <a href="https://python.org" target="_blank">python.org</a></li>
|
| 740 |
<li>Install PyGame: Open command prompt and type <code>pip install pygame</code></li>
|
| 741 |
<li>Save the game code to a file named <code>my_game.py</code></li>
|
| 742 |
<li>Run the game: <code>python my_game.py</code></li>
|