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/*
* Manager.h
*
* Created on: 23 Oct 2015
* Author: hieu
*/
#pragma once
#include <queue>
#include <cstddef>
#include <string>
#include <deque>
#include "Phrase.h"
#include "MemPool.h"
#include "Recycler.h"
#include "EstimatedScores.h"
#include "ArcLists.h"
#include "legacy/Bitmaps.h"
namespace Moses2
{
class System;
class TranslationTask;
class PhraseImpl;
class SearchNormal;
class Search;
class InputType;
class OutputCollector;
class HypothesisBase;
class ManagerBase
{
public:
System &system;
const TranslationTask &task;
mutable ArcLists arcLists;
ManagerBase(System &sys, const TranslationTask &task,
const std::string &inputStr, long translationId);
virtual ~ManagerBase();
virtual void Decode() = 0;
virtual std::string OutputBest() const = 0;
virtual std::string OutputNBest() = 0;
virtual std::string OutputTransOpt() = 0;
MemPool &GetPool() const {
return *m_pool;
}
MemPool &GetSystemPool() const {
return *m_systemPool;
}
Recycler<HypothesisBase*> &GetHypoRecycle() const {
return *m_hypoRecycle;
}
const InputType &GetInput() const {
return *m_input;
}
long GetTranslationId() const {
return m_translationId;
}
protected:
std::string m_inputStr;
long m_translationId;
InputType *m_input;
mutable MemPool *m_pool, *m_systemPool;
mutable Recycler<HypothesisBase*> *m_hypoRecycle;
void InitPools();
};
}
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