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#pragma once
#include "moses/Syntax/F2S/Forest.h"
#include "InputTree.h"
namespace Moses
{
namespace Syntax
{
namespace T2S
{
// Constructs a F2S::Forest given a T2S::InputTree.
const F2S::Forest::Vertex *InputTreeToForest(const InputTree &, F2S::Forest &);
} // T2S
} // Syntax
} // Moses