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/*
* InputPaths.h
*
* Created on: 23 Oct 2015
* Author: hieu
*/
#pragma once
#include <vector>
#include "InputPath.h"
#include "../MemPool.h"
#include "../InputPathsBase.h"
#include "../legacy/Matrix.h"
namespace Moses2
{
class System;
class InputPaths: public InputPathsBase
{
public:
void Init(const InputType &input, const ManagerBase &mgr);
const InputPath &GetBlank() const {
return *m_blank;
}
Matrix<InputPath*> &GetMatrix() {
return *m_matrix;
}
const Matrix<InputPath*> &GetMatrix() const {
return *m_matrix;
}
protected:
InputPath *m_blank;
Matrix<InputPath*> *m_matrix;
};
}